mirror of https://github.com/axmolengine/axmol.git
11 lines
196 B
C++
11 lines
196 B
C++
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#include "LLGI.Compiler.h"
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namespace LLGI
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{
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void Compiler::Initialize() {}
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void Compiler::Compile(CompilerResult& result, const char* code, ShaderStageType shaderStage) {}
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} // namespace LLGI
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