axmol/samples/Javascript/CocosPlayer/Classes/AppDelegate.cpp

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#include "AppDelegate.h"
#include "PlayerStatus.h"
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#include "MainSceneHelper.h"
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#include "cocos2d.h"
#include "SimpleAudioEngine.h"
#include "ScriptingCore.h"
#include "generated/jsb_cocos2dx_auto.hpp"
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#include "generated/jsb_cocos2dx_extension_auto.hpp"
#include "jsb_cocos2dx_extension_manual.h"
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#include "cocos2d_specifics.hpp"
#include "js_bindings_chipmunk_registration.h"
#include "js_bindings_ccbreader.h"
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#include "js_bindings_system_registration.h"
#include "jsb_opengl_registration.h"
#include "platform/CCDevice.h"
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static bool firstTime = true;
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static bool isPortraitApp = true;
char *_cocosplayer_log_buf = NULL;
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USING_NS_CC;
using namespace CocosDenshion;
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CCScene *mainScene;
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AppDelegate::AppDelegate(): isRetina(false), isIPhone(false)
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{
}
AppDelegate::~AppDelegate()
{
CCScriptEngineManager::sharedManager()->purgeSharedManager();
}
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bool runMainScene() {
/* Push the new scene with a fancy transition. */
ccColor3B transitionColor;
transitionColor.r = 0;
transitionColor.g = 0;
transitionColor.b = 0;
mainScene = PlayerStatus::loadMainScene("StatusLayer.ccbi");
if(CCDirector::sharedDirector()->getRunningScene() != NULL && CCDirector::sharedDirector()->getRunningScene() != mainScene) {
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CCDirector::sharedDirector()->replaceScene(CCTransitionFade::create(0.5f, mainScene, transitionColor));
} else if(CCDirector::sharedDirector()->getRunningScene() != NULL) {
}else {
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CCDirector::sharedDirector()->runWithScene(CCTransitionFade::create(0.5f, mainScene, transitionColor));
}
return true;
}
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void handle_ccb_run() {
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CCFileUtils::sharedFileUtils()->purgeCachedEntries();
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SimpleAudioEngine::sharedEngine()->end();
CCFileUtils::sharedFileUtils()->loadFilenameLookupDictionaryFromFile("fileLookup.plist");
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ScriptingCore::getInstance()->runScript("main.js");
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}
bool handle_eval_script(const char *script, jsval *out) {
ScriptingCore::getInstance()->evalString(script, out);
return true;
}
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void handle_connected() {
CCBHelper::setStatusMessage("Connected!");
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}
void resetCocosApp();
void initViews(CCSize designSize) {
(CCScriptEngineManager::sharedManager())->removeScriptEngine();
resetCocosApp();
CCDirector *pDirector = CCDirector::sharedDirector();
pDirector->setOpenGLView(CCEGLView::sharedOpenGLView());
pDirector->setProjection(kCCDirectorProjection2D);
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder);
}
static void setViewValues(CCEGLView *pView, CCSize frameSize, CCSize designSize) {
CCFileUtils::sharedFileUtils()->purgeCachedEntries();
((AppDelegate *)CCApplication::sharedApplication())->initGameView();
}
void handle_set_orient(bool isPortrait) {
cocos2d::CCEGLView* pView = CCEGLView::sharedOpenGLView();
if (pView != NULL)
{
CCSize frameSize = pView->getFrameSize();
CCSize designSize = pView->getDesignResolutionSize();
if (((frameSize.width > frameSize.height && isPortrait))
|| (frameSize.width < frameSize.height && !isPortrait)) {
isPortraitApp = isPortrait;
pView->setFrameSize(frameSize.height, frameSize.width);
setViewValues(pView, frameSize, designSize);
}
}
}
void openEditBox();
void updatePairingLabel(const char * label) {
if(!label) {
PlayerStatus::pairingLabel = "";
} else {
PlayerStatus::pairingLabel = label;
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}
}
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void handle_set_message(const char* msg) {
CCBHelper::setInstructionsMessage(msg);
}
void handle_set_status(const char* msg) {
CCBHelper::setStatusMessage(msg);
}
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void handle_disconnected() {
CCBHelper::setStatusMessage("Disconnected");
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}
void handle_ccb_stop() {
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SimpleAudioEngine::sharedEngine()->end();
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runMainScene();
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}
void sendLogMsg(const char *msg);
void cocosPlayerNetworkLog(const char * pszFormat, ...)
{
printf("Cocos2d: ");
char szBuf[kMaxLogLen+1] = {0};
va_list ap;
va_start(ap, pszFormat);
vsnprintf(szBuf, kMaxLogLen, pszFormat, ap);
va_end(ap);
printf("%s", szBuf);
printf("\n");
sendLogMsg(szBuf);
}
void cocosplayer_js_log(const char *format, ...) {
if (_cocosplayer_log_buf == NULL) {
_cocosplayer_log_buf = (char *)calloc(sizeof(char), kMaxLogLen+1);
}
va_list vl;
va_start(vl, format);
int len = vsnprintf(_cocosplayer_log_buf, kMaxLogLen, format, vl);
va_end(vl);
if (len) {
cocosPlayerNetworkLog("CocosPlayer: %s\n", _cocosplayer_log_buf);
}
}
JSBool JS_cocosPlayerLog(JSContext* cx, uint32_t argc, jsval *vp)
{
if (argc > 0) {
JSString *string = NULL;
JS_ConvertArguments(cx, argc, JS_ARGV(cx, vp), "S", &string);
if (string) {
JSStringWrapper wrapper(string);
cocosplayer_js_log((char *)wrapper);
}
}
return JS_TRUE;
}
static void register_CocosPlayer(JSContext* cx, JSObject* obj) {
// first, try to get the ns
jsval nsval;
JSObject *ns;
JS_GetProperty(cx, obj, "cc", &nsval);
if (nsval == JSVAL_VOID) {
ns = JS_NewObject(cx, NULL, NULL, NULL);
nsval = OBJECT_TO_JSVAL(ns);
JS_SetProperty(cx, obj, "cc", &nsval);
} else {
JS_ValueToObject(cx, nsval, &ns);
}
obj = ns;
JS_DefineFunction(cx, obj, "_cocosplayerLog", JS_cocosPlayerLog, 2, JSPROP_READONLY | JSPROP_PERMANENT);
}
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extern "C" {
const char * getCCBDirectoryPath();
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static void setResolutionSizes(bool isTablet, bool isRetina, bool isPortrait) {
CCSize designSize, resourceSize;
if(isTablet && isPortrait) {
designSize = CCSizeMake(768, 1024);
if(isRetina) resourceSize = CCSizeMake(1536, 2048);
else resourceSize = CCSizeMake(768, 1024);
} else if(isTablet) {
designSize = CCSizeMake(1024, 768);
if(isRetina) resourceSize = CCSizeMake(2048, 1536);
else resourceSize = CCSizeMake(1024, 768);
} else if(isPortrait) {
designSize = CCSizeMake(320, 480);
if(isRetina) resourceSize = CCSizeMake(640, 960);
else resourceSize = CCSizeMake(320, 480);
} else {
designSize = CCSizeMake(480, 320);
if(isRetina) resourceSize = CCSizeMake(960, 640);
else resourceSize = CCSizeMake(480, 320);
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}
CCDirector::sharedDirector()->setContentScaleFactor(resourceSize.width/designSize.width);
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionFixedWidth);
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}
void AppDelegate::initGameView() {
// initialize director
CCDirector *pDirector = CCDirector::sharedDirector();
pDirector->setOpenGLView(CCEGLView::sharedOpenGLView());
pDirector->setProjection(kCCDirectorProjection2D);
CCSize screenSize = CCEGLView::sharedOpenGLView()->getFrameSize();
if(!isPortraitApp) {
screenSize = CCSizeMake(screenSize.height, screenSize.width);
}
std::vector<std::string> resDirOrders;
std::string res;
TargetPlatform platform = CCApplication::sharedApplication()->getTargetPlatform();
if (platform == kTargetIphone || platform == kTargetIpad)
{
std::vector<std::string> searchPaths = CCFileUtils::sharedFileUtils()->getSearchPaths();
searchPaths.insert(searchPaths.begin(), "Published files iOS");
searchPaths.insert(searchPaths.begin(), getCCBDirectoryPath());
CCFileUtils::sharedFileUtils()->setSearchPaths(searchPaths);
if (screenSize.height > 1136)
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{
res = "iPad";
setResolutionSizes(true, true, isPortraitApp);
resDirOrders.push_back("resources-ipadhd");
resDirOrders.push_back("resources-ipad");
resDirOrders.push_back("resources-iphonehd");
isIPhone = false;
isRetina = true;
cocos2d::extension::CCBReader::setResolutionScale(2);
} else if(screenSize.height > 1024) {
res = "iPhone";
setResolutionSizes(false, true, isPortraitApp);
resDirOrders.push_back("resources-iphonehd");
resDirOrders.push_back("resources-iphone");
isIPhone = true;
isRetina = true;
}
else if (screenSize.height > 960)
{
res = "iPad";
setResolutionSizes(true, false, isPortraitApp);
resDirOrders.push_back("resources-ipad");
resDirOrders.push_back("resources-iphonehd");
isIPhone = false;
isRetina = false;
cocos2d::extension::CCBReader::setResolutionScale(2);
}
else if (screenSize.height > 480)
{
res = "iPhone";
setResolutionSizes(false, true, isPortraitApp);
resDirOrders.push_back("resources-iphonehd");
resDirOrders.push_back("resources-iphone");
isIPhone = true;
isRetina = true;
}
else
{
res = "iPhone";
setResolutionSizes(false, false, isPortraitApp);
resDirOrders.push_back("resources-iphone");
isIPhone = true;
isRetina = false;
}
}
else if (platform == kTargetAndroid || platform == kTargetWindows)
{
int dpi = -1;
dpi = CCDevice::getDPI();
if(dpi > 300) { // retina
if (screenSize.height > 1920) {
res = "xlarge";
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setResolutionSizes(true, true, isPortraitApp);
resDirOrders.push_back("resources-xlarge");
resDirOrders.push_back("resources-large");
resDirOrders.push_back("resources-medium");
resDirOrders.push_back("resources-small");
} else {
res = "large";
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setResolutionSizes(false, true, isPortraitApp);
resDirOrders.push_back("resources-large");
resDirOrders.push_back("resources-medium");
resDirOrders.push_back("resources-small");
}
} else { // non retina
if (screenSize.height > 960)
{
res = "large";
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setResolutionSizes(true, false, isPortraitApp);
resDirOrders.push_back("resources-large");
resDirOrders.push_back("resources-medium");
resDirOrders.push_back("resources-small");
cocos2d::extension::CCBReader::setResolutionScale(2);
}
else if (screenSize.height > 768)
{
res = "medium";
setResolutionSizes(true, false, isPortraitApp);
resDirOrders.push_back("resources-medium");
resDirOrders.push_back("resources-small");
}
else if (screenSize.height > 480)
{
res = "small";
setResolutionSizes(false, false, isPortraitApp);
resDirOrders.push_back("resources-small");
}
else
{
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setResolutionSizes(false, false, isPortraitApp);
res = "xsmall";
resDirOrders.push_back("resources-xsmall");
}
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}
}
CCFileUtils *pFileUtils = CCFileUtils::sharedFileUtils();
pFileUtils->setSearchResolutionsOrder(resDirOrders);
std::vector<std::string> searchPaths = pFileUtils->getSearchPaths();
searchPaths.insert(searchPaths.begin(), pFileUtils->getWritablePath());
pFileUtils->setSearchPaths(searchPaths);
PlayerStatus::setDeviceResolution(res);
// turn on display FPS
pDirector->setDisplayStats(true);
// set FPS. the default value is 1.0/60 if you don't call this
pDirector->setAnimationInterval(1.0 / 60);
}
bool AppDelegate::applicationDidFinishLaunching()
{
initGameView();
ScriptingCore* sc = ScriptingCore::getInstance();
sc->addRegisterCallback(register_all_cocos2dx);
sc->addRegisterCallback(register_all_cocos2dx_extension);
sc->addRegisterCallback(register_cocos2dx_js_extensions);
sc->addRegisterCallback(register_all_cocos2dx_extension_manual);
sc->addRegisterCallback(register_CCBuilderReader);
sc->addRegisterCallback(jsb_register_system);
sc->addRegisterCallback(jsb_register_chipmunk);
sc->addRegisterCallback(JSB_register_opengl);
sc->addRegisterCallback(register_CocosPlayer);
sc->start();
CCScriptEngineProtocol *pEngine = ScriptingCore::getInstance();
CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
if(firstTime) {
runMainScene();
firstTime = false;
} else {
handle_ccb_run();
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}
}
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void handle_signal(int signal) {
static int internal_state = 0;
ScriptingCore* sc = ScriptingCore::getInstance();
// should start everything back
CCDirector* director = CCDirector::sharedDirector();
if (director->getRunningScene()) {
director->popToRootScene();
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} else {
CCPoolManager::sharedPoolManager()->finalize();
if (internal_state == 0) {
//sc->dumpRoot(NULL, 0, NULL);
sc->start();
internal_state = 1;
} else {
sc->runScript("hello.js");
internal_state = 0;
}
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}
}
// This function will be called when the app is inactive. When comes a phone call,it's be invoked too
void AppDelegate::applicationDidEnterBackground()
{
CCDirector::sharedDirector()->stopAnimation();
SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
SimpleAudioEngine::sharedEngine()->pauseAllEffects();
}
// this function will be called when the app is active again
void AppDelegate::applicationWillEnterForeground()
{
CCDirector::sharedDirector()->startAnimation();
SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
SimpleAudioEngine::sharedEngine()->resumeAllEffects();
}
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}