axmol/extensions/scripting/lua-bindings/CMakeLists.txt

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CMake
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set(cocos_root ${COCOS2DX_ROOT_PATH})
set(lua_bindings_manual_headers
manual/CCComponentLua.h
manual/3d/lua_cocos2dx_3d_manual.h
manual/CCLuaStack.h
manual/CCLuaEngine.h
manual/lua_module_register.h
manual/CCLuaBridge.h
manual/extension/lua_cocos2dx_extension_manual.h
manual/LuaBasicConversions.h
manual/spine/LuaSkeletonAnimation.h
manual/platform/ios/CCLuaObjcBridge.h
manual/network/lua_cocos2dx_network_manual.h
manual/network/lua_xml_http_request.h
manual/network/lua_downloader.h
manual/audioengine/lua_cocos2dx_audioengine_manual.h
manual/Lua-BindingsExport.h
manual/tolua_fix.h
manual/navmesh/lua_cocos2dx_navmesh_manual.h
manual/navmesh/lua_cocos2dx_navmesh_conversions.h
manual/cocos2d/LuaScriptHandlerMgr.h
manual/cocos2d/lua_cocos2dx_manual.hpp
manual/Cocos2dxLuaLoader.h
manual/CCLuaValue.h
manual/physics3d/lua_cocos2dx_physics3d_manual.h
manual/cocostudio/lua-cocos-studio-conversions.h
manual/cocostudio/CustomGUIReader.h
manual/ui/lua_cocos2dx_ui_manual.hpp
manual/controller/lua_cocos2dx_controller_manual.hpp
)
set(lua_bindings_manual_files
manual/CCLuaBridge.cpp
manual/CCLuaEngine.cpp
manual/CCLuaStack.cpp
manual/CCLuaValue.cpp
manual/Cocos2dxLuaLoader.cpp
manual/LuaBasicConversions.cpp
manual/lua_module_register.cpp
manual/tolua_fix.cpp
manual/CCComponentLua.cpp
manual/cocos2d/LuaScriptHandlerMgr.cpp
manual/cocos2d/lua_cocos2dx_manual.cpp
manual/cocos2d/lua_cocos2dx_physics_manual.cpp
manual/3d/lua_cocos2dx_3d_manual.cpp
manual/cocostudio/CustomGUIReader.cpp
manual/cocostudio/lua_cocos2dx_coco_studio_manual.cpp
manual/cocostudio/lua-cocos-studio-conversions.cpp
manual/cocostudio/lua_cocos2dx_csloader_manual.cpp
manual/controller/lua_cocos2dx_controller_manual.cpp
manual/extension/lua_cocos2dx_extension_manual.cpp
manual/network/lua_cocos2dx_network_manual.cpp
manual/network/lua_xml_http_request.cpp
manual/network/lua_downloader.cpp
manual/spine/lua_cocos2dx_spine_manual.cpp
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manual/spine/LuaSkeletonAnimation.cpp
manual/ui/lua_cocos2dx_ui_manual.cpp
manual/audioengine/lua_cocos2dx_audioengine_manual.cpp
manual/physics3d/lua_cocos2dx_physics3d_manual.cpp
manual/navmesh/lua_cocos2dx_navmesh_conversions.cpp
manual/navmesh/lua_cocos2dx_navmesh_manual.cpp
)
set(lua_bindings_auto_headers
auto/lua_cocos2dx_audioengine_auto.hpp
auto/lua_cocos2dx_3d_auto.hpp
auto/lua_cocos2dx_controller_auto.hpp
auto/lua_cocos2dx_spine_auto.hpp
auto/lua_cocos2dx_studio_auto.hpp
auto/lua_cocos2dx_auto.hpp
auto/lua_cocos2dx_navmesh_auto.hpp
auto/lua_cocos2dx_csloader_auto.hpp
auto/lua_cocos2dx_physics3d_auto.hpp
auto/lua_cocos2dx_ui_auto.hpp
auto/lua_cocos2dx_physics_auto.hpp
auto/lua_cocos2dx_extension_auto.hpp
auto/lua_cocos2dx_backend_auto.hpp
)
set(lua_bindings_auto_files
auto/lua_cocos2dx_3d_auto.cpp
auto/lua_cocos2dx_auto.cpp
auto/lua_cocos2dx_controller_auto.cpp
auto/lua_cocos2dx_extension_auto.cpp
auto/lua_cocos2dx_physics_auto.cpp
auto/lua_cocos2dx_spine_auto.cpp
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auto/lua_cocos2dx_studio_auto.cpp
auto/lua_cocos2dx_csloader_auto.cpp
auto/lua_cocos2dx_ui_auto.cpp
auto/lua_cocos2dx_audioengine_auto.cpp
auto/lua_cocos2dx_physics3d_auto.cpp
auto/lua_cocos2dx_navmesh_auto.cpp
auto/lua_cocos2dx_backend_auto.cpp
)
if(APPLE)
# CCLuaObjcBridge.mm needed by ios and mac
set(lua_bindings_manual_headers
${lua_bindings_manual_headers}
manual/platform/ios/CCLuaObjcBridge.h
)
set(lua_bindings_manual_files
${lua_bindings_manual_files}
manual/platform/ios/CCLuaObjcBridge.mm
)
if(IOS)
set(lua_bindings_manual_headers
${lua_bindings_manual_headers}
manual/ui/lua_cocos2dx_webview_manual.hpp
auto/lua_cocos2dx_webview_auto.hpp
auto/lua_cocos2dx_video_auto.hpp
manual/ui/lua_cocos2dx_video_manual.hpp
)
set(lua_bindings_manual_files
${lua_bindings_manual_files}
manual/ui/lua_cocos2dx_webview_manual.cpp
auto/lua_cocos2dx_webview_auto.cpp
manual/ui/lua_cocos2dx_video_manual.cpp
auto/lua_cocos2dx_video_auto.cpp
)
endif()
elseif(ANDROID)
set(lua_bindings_manual_headers
${lua_bindings_manual_headers}
manual/ui/lua_cocos2dx_webview_manual.hpp
auto/lua_cocos2dx_webview_auto.hpp
auto/lua_cocos2dx_video_auto.hpp
manual/ui/lua_cocos2dx_video_manual.hpp
)
set(lua_bindings_manual_files
${lua_bindings_manual_files}
manual/ui/lua_cocos2dx_webview_manual.cpp
auto/lua_cocos2dx_webview_auto.cpp
manual/ui/lua_cocos2dx_video_manual.cpp
auto/lua_cocos2dx_video_auto.cpp
)
endif()
set(lua_bindings_files
${lua_bindings_manual_files}
${lua_bindings_auto_files}
${COCOS_DEPRECATED_SRC}
)
set(lua_bindings_headers
${lua_bindings_manual_headers}
${lua_bindings_auto_headers}
${COCOS_DEPRECATED_HEADER}
)
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# lua-cjson
set(lua_bindings_files
${lua_bindings_files}
lua-cjson/fpconv.c
lua-cjson/strbuf.c
lua-cjson/lua_cjson.c
)
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option(BUILD_YASIO_LUA "Build yasio with cclua support" ON)
if(BUILD_YASIO_LUA)
message(STATUS "BUILD_YASIO_LUA=${BUILD_YASIO_LUA}")
set(lua_bindings_files
${lua_bindings_files}
"${cocos_root}/external/yasio/bindings/lyasio.cpp"
"${cocos_root}/external/yasio/bindings/yasio_cclua.cpp")
endif()
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list(APPEND lua_bindings_files ${lua_bindings_headers})
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set(ENGINEX_LUA_LIB luacocos2d CACHE INTERNAL "The EGNX lua bindings lib name" )
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add_library(${ENGINEX_LUA_LIB} STATIC ${lua_bindings_files})
target_link_libraries(${ENGINEX_LUA_LIB} ${ENGINEX_CORE_LIB})
add_dependencies(${ENGINEX_LUA_LIB} ${ENGINEX_CORE_LIB})
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if(BUILD_YASIO_LUA)
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target_compile_definitions(${ENGINEX_LUA_LIB} PRIVATE CC_ENABLE_YASIO_LUA=1)
endif()
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get_target_property(lua_ext_depend external CC_LUA_DEPEND)
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target_link_libraries(${ENGINEX_LUA_LIB} ${lua_ext_depend})
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target_include_directories(${ENGINEX_LUA_LIB}
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PRIVATE manual/platform/android
PRIVATE manual/platform/android/jni
PRIVATE ${cocos_root}/extensions/spine/runtime/include
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PRIVATE ${cocos_root}/extensions/cocostudio
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INTERFACE ${cocos_root}/extensions/scripting/lua-bindings/manual
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PRIVATE ${cocos_root}/extensions/spine/runtime/include
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)
if(WINDOWS)
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target_compile_definitions(${ENGINEX_LUA_LIB} PUBLIC _USRLUASTATIC)
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endif()
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target_compile_definitions(${ENGINEX_LUA_LIB}
PUBLIC LUA_COMPAT_MODULE
PRIVATE ENABLE_CJSON_GLOBAL=1
)
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set_target_properties(${ENGINEX_LUA_LIB}
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PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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FOLDER "Extensions"
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)
if(XCODE OR VS)
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cocos_mark_code_files("${ENGINEX_LUA_LIB}")
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endif()