axmol/cocos2dx/platform/third_party/qnx/include/grskia/SkDisplayEvent.h

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/* libs/graphics/animator/SkDisplayEvent.h
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef SkDisplayEvent_DEFINED
#define SkDisplayEvent_DEFINED
#include "SkDisplayable.h"
#include "SkMemberInfo.h"
#include "SkIntArray.h"
#include "SkKey.h"
class SkEvent;
class SkDisplayEvent : public SkDisplayable {
DECLARE_DISPLAY_MEMBER_INFO(Event);
enum Kind {
kNo_kind,
kKeyChar,
kKeyPress,
kKeyPressUp, //i assume the order here is intended to match with skanimatorscript.cpp
kMouseDown,
kMouseDrag,
kMouseMove,
kMouseUp,
kOnEnd,
kOnload,
kUser
};
SkDisplayEvent();
virtual ~SkDisplayEvent();
virtual bool add(SkAnimateMaker& , SkDisplayable* child);
virtual bool contains(SkDisplayable*);
virtual SkDisplayable* contains(const SkString& );
#ifdef SK_DEBUG
void dumpEvent(SkAnimateMaker* );
#endif
bool enableEvent(SkAnimateMaker& );
virtual bool getProperty(int index, SkScriptValue* ) const;
virtual void onEndElement(SkAnimateMaker& maker);
void populateInput(SkAnimateMaker& , const SkEvent& fEvent);
virtual bool setProperty(int index, SkScriptValue& );
protected:
SkKey code;
SkBool disable;
Kind kind;
SkString target;
SkScalar x;
SkScalar y;
SkTDDisplayableArray fChildren;
mutable SkString fKeyString;
SkKey fLastCode; // last key to trigger this event
SkKey fMax; // if the code expresses a range
SkDisplayable* fTarget; // used by onEnd
private:
void deleteMembers();
friend class SkEvents;
typedef SkDisplayable INHERITED;
};
#endif // SkDisplayEvent_DEFINED