axmol/cocos2dx/platform/third_party/qnx/include/grskia/SkDrawGroup.h

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/* libs/graphics/animator/SkDrawGroup.h
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef SkDrawGroup_DEFINED
#define SkDrawGroup_DEFINED
#include "SkDrawable.h"
#include "SkIntArray.h"
#include "SkMemberInfo.h"
class SkGroup : public SkDrawable { //interface for schema element <g>
public:
DECLARE_MEMBER_INFO(Group);
SkGroup();
virtual ~SkGroup();
virtual bool add(SkAnimateMaker& , SkDisplayable* child);
virtual bool contains(SkDisplayable* );
SkGroup* copy();
SkBool copySet(int index);
virtual SkDisplayable* deepCopy(SkAnimateMaker* );
virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
virtual bool draw(SkAnimateMaker& );
#ifdef SK_DUMP_ENABLED
virtual void dump(SkAnimateMaker* );
virtual void dumpDrawables(SkAnimateMaker* );
virtual void dumpEvents();
#endif
int findGroup(SkDrawable* drawable, SkTDDrawableArray** list,
SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList);
virtual bool enable(SkAnimateMaker& );
SkTDDrawableArray* getChildren() { return &fChildren; }
SkGroup* getOriginal() { return fOriginal; }
virtual bool hasEnable() const;
virtual void initialize();
SkBool isACopy() { return fOriginal != NULL; }
void markCopyClear(int index);
void markCopySet(int index);
void markCopySize(int index);
bool markedForDelete(int index) const { return (fCopies[index >> 5] & 1 << (index & 0x1f)) == 0; }
void reset();
bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
virtual void setSteps(int steps);
#ifdef SK_DEBUG
virtual void validate();
#endif
protected:
bool ifCondition(SkAnimateMaker& maker, SkDrawable* drawable,
SkString& conditionString);
SkString condition;
SkString enableCondition;
SkTDDrawableArray fChildren;
SkTDDrawableArray* fParentList;
SkTDIntArray fCopies;
SkGroup* fOriginal;
private:
typedef SkDrawable INHERITED;
};
class SkSave: public SkGroup {
DECLARE_MEMBER_INFO(Save);
virtual bool draw(SkAnimateMaker& );
private:
typedef SkGroup INHERITED;
};
#endif // SkDrawGroup_DEFINED