axmol/cocos2dx/platform/third_party/qnx/include/grskia/SkSVGPaintState.h

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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SkSVGPaintState_DEFINED
#define SkSVGPaintState_DEFINED
#include "SkSVGBase.h"
#include "SkString.h"
class SkSVGPaint : public SkSVGBase {
public:
enum Field {
kInitial = -1,
kClipPath,
kClipRule,
kEnableBackground,
kFill,
kFillRule,
kFilter,
kFontFamily,
kFontSize,
kLetterSpacing,
kMask,
kOpacity,
kStopColor,
kStopOpacity,
kStroke,
kStroke_Dasharray,
kStroke_Linecap,
kStroke_Linejoin,
kStroke_Miterlimit,
kStroke_Width,
kStyle,
kTransform,
kTerminal
};
SkSVGPaint();
virtual void addAttribute(SkSVGParser& parser, int attrIndex,
const char* attrValue, size_t attrLength);
bool flush(SkSVGParser& , bool isFlushable, bool isDef);
virtual int getAttributes(const SkSVGAttribute** attrPtr);
static void Push(SkSVGPaint** head, SkSVGPaint* add);
static void Pop(SkSVGPaint** head);
SkString* operator[](int index);
SkString fInitial;
SkString f_clipPath;
SkString f_clipRule;
SkString f_enableBackground;
SkString f_fill;
SkString f_fillRule;
SkString f_filter;
SkString f_fontFamily;
SkString f_fontSize;
SkString f_letterSpacing;
SkString f_mask;
SkString f_opacity;
SkString f_stopColor;
SkString f_stopOpacity;
SkString f_stroke;
SkString f_strokeDasharray;
SkString f_strokeLinecap;
SkString f_strokeLinejoin;
SkString f_strokeMiterlimit;
SkString f_strokeWidth;
SkString f_style; // unused, but allows array access to the rest
SkString f_transform;
#ifdef SK_DEBUG
SkString fTerminal;
#endif
SkString fTransformID;
static SkSVGAttribute gAttributes[];
static const int kAttributesSize;
private:
void setSave(SkSVGParser& );
bool writeChangedAttributes(SkSVGParser& , SkSVGPaint& , bool* changed);
bool writeChangedElements(SkSVGParser& , SkSVGPaint& , bool* changed);
SkSVGPaint* fNext;
friend class SkSVGParser;
typedef SkSVGPaint BASE_CLASS;
};
#endif // SkSVGPaintState_DEFINED