2012-04-19 14:35:52 +08:00
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/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SkTDStack_DEFINED
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#define SkTDStack_DEFINED
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#include "SkTypes.h"
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template <typename T> class SkTDStack : SkNoncopyable {
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public:
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SkTDStack() : fCount(0), fTotalCount(0) {
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fInitialRec.fNext = NULL;
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fRec = &fInitialRec;
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// fCount = kSlotCount;
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}
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~SkTDStack() {
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Rec* rec = fRec;
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while (rec != &fInitialRec) {
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Rec* next = rec->fNext;
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sk_free(rec);
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rec = next;
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}
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}
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int count() const { return fTotalCount; }
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int depth() const { return fTotalCount; }
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bool empty() const { return fTotalCount == 0; }
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T* push() {
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SkASSERT(fCount <= kSlotCount);
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if (fCount == kSlotCount) {
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Rec* rec = (Rec*)sk_malloc_throw(sizeof(Rec));
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rec->fNext = fRec;
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fRec = rec;
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fCount = 0;
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}
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++fTotalCount;
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return &fRec->fSlots[fCount++];
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}
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void push(const T& elem) { *this->push() = elem; }
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const T& index(int idx) const {
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SkASSERT(fRec && fCount > idx);
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return fRec->fSlots[fCount - idx - 1];
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}
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T& index(int idx) {
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SkASSERT(fRec && fCount > idx);
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return fRec->fSlots[fCount - idx - 1];
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}
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const T& top() const {
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SkASSERT(fRec && fCount > 0);
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return fRec->fSlots[fCount - 1];
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}
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T& top() {
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SkASSERT(fRec && fCount > 0);
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return fRec->fSlots[fCount - 1];
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}
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void pop(T* elem) {
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if (elem) {
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*elem = fRec->fSlots[fCount - 1];
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}
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this->pop();
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}
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void pop() {
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SkASSERT(fCount > 0 && fRec);
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--fTotalCount;
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if (--fCount == 0) {
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if (fRec != &fInitialRec) {
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Rec* rec = fRec->fNext;
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sk_free(fRec);
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fCount = kSlotCount;
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fRec = rec;
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} else {
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SkASSERT(fTotalCount == 0);
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}
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}
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}
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private:
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enum {
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kSlotCount = 8
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};
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struct Rec;
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friend struct Rec;
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struct Rec {
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Rec* fNext;
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T fSlots[kSlotCount];
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};
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Rec fInitialRec;
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Rec* fRec;
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int fCount, fTotalCount;
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};
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#endif
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