2012-04-19 14:35:52 +08:00
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#ifndef SkTextLayout_DEFINED
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#define SkTextLayout_DEFINED
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#include "SkPaint.h"
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#include "SkRefCnt.h"
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class SkTextStyle : public SkRefCnt {
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public:
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SkTextStyle();
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SkTextStyle(const SkTextStyle&);
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explicit SkTextStyle(const SkPaint&);
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virtual ~SkTextStyle();
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const SkPaint& paint() const { return fPaint; }
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SkPaint& paint() { return fPaint; }
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// todo: bidi-override, language
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private:
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SkPaint fPaint;
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};
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class SkTextLayout {
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public:
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SkTextLayout();
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~SkTextLayout();
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void setText(const char text[], size_t length);
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void setBounds(const SkRect& bounds);
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SkTextStyle* getDefaultStyle() const { return fDefaultStyle; }
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SkTextStyle* setDefaultStyle(SkTextStyle*);
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// SkTextStyle* setStyle(SkTextStyle*, size_t offset, size_t length);
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void draw(SkCanvas* canvas);
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private:
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SkTDArray<char> fText;
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SkTextStyle* fDefaultStyle;
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SkRect fBounds;
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// cache
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struct Line;
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struct GlyphRun;
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SkTDArray<Line*> fLines;
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};
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#endif
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