2012-04-19 14:35:52 +08:00
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#ifndef skiagm_DEFINED
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#define skiagm_DEFINED
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#include "SkCanvas.h"
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#include "SkPaint.h"
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#include "SkRefCnt.h"
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#include "SkSize.h"
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#include "SkString.h"
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#include "SkTRegistry.h"
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namespace skiagm {
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static inline SkISize make_isize(int w, int h) {
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SkISize sz;
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sz.set(w, h);
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return sz;
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}
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class GM {
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public:
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GM();
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virtual ~GM();
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void draw(SkCanvas*);
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SkISize getISize() { return this->onISize(); }
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const char* shortName() {
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if (fShortName.size() == 0) {
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fShortName = this->onShortName();
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}
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return fShortName.c_str();
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}
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protected:
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virtual void onDraw(SkCanvas*) = 0;
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virtual SkISize onISize() = 0;
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virtual SkString onShortName() = 0;
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private:
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SkString fShortName;
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};
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typedef SkTRegistry<GM*, void*> GMRegistry;
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}
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#endif
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