axmol/tests/cpp-tests/Resources/Particle3D/scripts/advancedLodSystem.pu

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system advancedLodSystem
{
smooth_lod true
main_camera_name MainCamera
lod_distances 21 60
technique
{
visual_particle_quota 100
material ParticleUniverse/Barrel_02
default_particle_width 0.99
default_particle_height 1.05
default_particle_depth 1.05
renderer Entity
{
mesh_name sphere.mesh
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}
emitter Box
{
emission_rate 5
angle 25
time_to_live dyn_random
{
min 2
max 6
}
velocity 2.4
box_width 3
box_height 3
box_depth 3
}
}
technique
{
material ParticleUniverse/Barrel_01
lod_index 1
default_particle_width 0.96
default_particle_height 1.26
default_particle_depth 1.5
renderer Billboard
{
}
emitter Box
{
emission_rate 5
angle 25
time_to_live dyn_random
{
min 2
max 6
}
velocity 2.4
box_width 3
box_height 3
box_depth 3
}
}
}