2014-03-10 15:32:48 +08:00
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-- avoid memory leak
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collectgarbage("setpause", 100)
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collectgarbage("setstepmul", 5000)
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require "src/mainMenu"
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----------------
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-- run
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2014-05-22 14:00:39 +08:00
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local glView = cc.Director:getInstance():getOpenGLView()
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local screenSize = glView:getFrameSize()
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local designSize = {width = 480, height = 320}
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local fileUtils = cc.FileUtils:getInstance()
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if screenSize.height > 320 then
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local searchPaths = {}
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table.insert(searchPaths, "hd")
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fileUtils:setSearchPaths(searchPaths)
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end
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local targetPlatform = cc.Application:getInstance():getTargetPlatform()
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local resPrefix = ""
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if cc.PLATFORM_OS_IPAD == targetPlatform or cc.PLATFORM_OS_IPHONE == targetPlatform or cc.PLATFORM_OS_MAC == targetPlatform then
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resPrefix = ""
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else
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resPrefix = "res/"
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end
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local searchPaths = fileUtils:getSearchPaths()
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table.insert(searchPaths, 1, resPrefix)
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table.insert(searchPaths, 1, "cocosbuilderRes")
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if screenSize.height > 320 then
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table.insert(searchPaths, 1, resPrefix .. "hd")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/Images")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/ArmatureComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/AttributeComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/BackgroundComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/EffectComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/LoadSceneEdtiorFileTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/ParticleComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/SpriteComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/TmxMapComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/UIComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/hd/scenetest/TriggerTest")
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else
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/Images")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/ArmatureComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/AttributeComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/BackgroundComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/EffectComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/LoadSceneEdtiorFileTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/ParticleComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/SpriteComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/TmxMapComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/UIComponentTest")
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table.insert(searchPaths, 1, resPrefix .. "ccs-res/scenetest/TriggerTest")
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end
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fileUtils:setSearchPaths(searchPaths)
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2014-03-10 15:32:48 +08:00
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local scene = cc.Scene:create()
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scene:addChild(CreateTestMenu())
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2014-05-23 10:00:59 +08:00
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if cc.Director:getInstance():getRunningScene() then
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cc.Director:getInstance():replaceScene(scene)
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else
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cc.Director:getInstance():runWithScene(scene)
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end
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