2019-11-23 20:27:39 +08:00
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/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2022-01-04 12:36:20 +08:00
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https://adxeproject.github.io/
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2019-11-23 20:27:39 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "base/CCEventMouse.h"
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#include "base/CCDirector.h"
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NS_CC_BEGIN
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EventMouse::EventMouse(MouseEventType mouseEventCode)
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: Event(Type::MOUSE)
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, _mouseEventType(mouseEventCode)
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, _mouseButton(MouseButton::BUTTON_UNSET)
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, _x(0.0f)
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, _y(0.0f)
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, _scrollX(0.0f)
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, _scrollY(0.0f)
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, _startPointCaptured(false){};
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// returns the current touch location in screen coordinates
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Vec2 EventMouse::getLocationInView() const
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{
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return _point;
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}
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// returns the previous touch location in screen coordinates
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Vec2 EventMouse::getPreviousLocationInView() const
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{
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return _prevPoint;
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}
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// returns the start touch location in screen coordinates
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Vec2 EventMouse::getStartLocationInView() const
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{
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return _startPoint;
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}
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// returns the current touch location in OpenGL coordinates
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Vec2 EventMouse::getLocation() const
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{
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return Director::getInstance()->convertToGL(_point);
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}
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// returns the previous touch location in OpenGL coordinates
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Vec2 EventMouse::getPreviousLocation() const
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{
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return Director::getInstance()->convertToGL(_prevPoint);
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}
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// returns the start touch location in OpenGL coordinates
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Vec2 EventMouse::getStartLocation() const
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{
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return Director::getInstance()->convertToGL(_startPoint);
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}
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// returns the delta position between the current location and the previous location in OpenGL coordinates
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Vec2 EventMouse::getDelta() const
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{
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return getLocation() - getPreviousLocation();
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}
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NS_CC_END
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