2013-04-07 16:58:26 +08:00
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#ifndef __JS_PLUGINX_SPIDERMONKEY_SPECIFICS_H__
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#define __JS_PLUGINX_SPIDERMONKEY_SPECIFICS_H__
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#include <typeinfo>
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#include <ctype.h>
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#include <string.h>
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#include <assert.h>
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#include "jsapi.h"
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#include "uthash.h"
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#ifdef ANDROID
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#include <android/log.h>
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#endif
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#define PLUGINX_JSB_DEBUG 0
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namespace pluginx {
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#if PLUGINX_JSB_DEBUG
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#ifdef ANDROID
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#define LOG_TAG "jsb_pluginx"
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#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
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#else
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#define LOGD(...) printf(__VA_ARGS__)
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#endif
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#else
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#define LOGD(...) do {} while (0)
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#endif
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#define JSB_PRECONDITION( condition, ...) do { \
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if( ! (condition) ) { \
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LOGD("jsb: ERROR: File %s: Line: %d, Function: %s", __FILE__, __LINE__, __FUNCTION__ ); \
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LOGD(__VA_ARGS__); \
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JSContext* globalContext = ScriptingCore::getInstance()->getGlobalContext(); \
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if( ! JS_IsExceptionPending( globalContext ) ) { \
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JS_ReportError( globalContext, __VA_ARGS__ ); \
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} \
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return JS_FALSE; \
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} \
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} while(0)
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#define JSB_PRECONDITION2( condition, context, ret_value, ...) do { \
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if( ! (condition) ) { \
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LOGD("jsb: ERROR: File %s: Line: %d, Function: %s", __FILE__, __LINE__, __FUNCTION__ ); \
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LOGD(__VA_ARGS__); \
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if( ! JS_IsExceptionPending( context ) ) { \
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JS_ReportError( context, __VA_ARGS__ ); \
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} \
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return ret_value; \
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} \
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} while(0)
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typedef struct js_proxy {
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void *ptr;
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JSObject *obj;
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UT_hash_handle hh;
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} js_proxy_t;
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extern js_proxy_t *_native_js_global_ht;
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extern js_proxy_t *_js_native_global_ht;
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typedef struct js_type_class {
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uint32_t type;
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JSClass *jsclass;
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JSObject *proto;
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JSObject *parentProto;
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UT_hash_handle hh;
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} js_type_class_t;
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extern js_type_class_t *_js_global_type_ht;
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unsigned int getHashCodeByString(const char *key);
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template< typename DERIVED >
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class TypeTest
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{
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public:
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static int s_id()
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{
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// return id unique for DERIVED
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// NOT SURE IT WILL BE REALLY UNIQUE FOR EACH CLASS!!
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/* Commented by James Chen
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Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
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Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
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But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
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*/
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// static const long id = reinterpret_cast<long>(typeid( DERIVED ).name());
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static const long id = getHashCodeByString(typeid( DERIVED ).name());
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return id;
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}
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static const char* s_name()
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{
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// return id unique for DERIVED
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// ALWAYS VALID BUT STRING, NOT INT - BUT VALID AND CROSS-PLATFORM/CROSS-VERSION COMPATBLE
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// AS FAR AS YOU KEEP THE CLASS NAME
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return typeid( DERIVED ).name();
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}
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};
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#define JS_NEW_PROXY(p, native_obj, js_obj) \
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do { \
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p = (js_proxy_t *)malloc(sizeof(js_proxy_t)); \
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assert(p); \
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js_proxy_t* native_obj##js_obj##tmp = NULL; \
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HASH_FIND_PTR(_native_js_global_ht, &native_obj, native_obj##js_obj##tmp); \
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assert(!native_obj##js_obj##tmp); \
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p->ptr = native_obj; \
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p->obj = js_obj; \
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HASH_ADD_PTR(_native_js_global_ht, ptr, p); \
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p = (js_proxy_t *)malloc(sizeof(js_proxy_t)); \
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assert(p); \
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native_obj##js_obj##tmp = NULL; \
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HASH_FIND_PTR(_js_native_global_ht, &js_obj, native_obj##js_obj##tmp); \
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assert(!native_obj##js_obj##tmp); \
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p->ptr = native_obj; \
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p->obj = js_obj; \
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HASH_ADD_PTR(_js_native_global_ht, obj, p); \
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} while(0) \
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#define JS_GET_PROXY(p, native_obj) \
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do { \
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HASH_FIND_PTR(_native_js_global_ht, &native_obj, p); \
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} while (0)
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#define JS_GET_NATIVE_PROXY(p, js_obj) \
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do { \
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HASH_FIND_PTR(_js_native_global_ht, &js_obj, p); \
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} while (0)
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#define JS_REMOVE_PROXY(nproxy, jsproxy) \
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do { \
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if (nproxy) { HASH_DEL(_native_js_global_ht, nproxy); free(nproxy); } \
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if (jsproxy) { HASH_DEL(_js_native_global_ht, jsproxy); free(jsproxy); } \
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} while (0)
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#define JS_TEST_NATIVE_OBJECT(cx, native_obj) \
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if (!native_obj) { \
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JS_ReportError(cx, "Invalid Native Object"); \
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return JS_FALSE; \
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}
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2013-06-05 10:25:19 +08:00
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js_proxy_t* jsb_new_proxy(void* nativeObj, JSObject* jsObj);
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js_proxy_t* jsb_get_native_proxy(void* nativeObj);
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js_proxy_t* jsb_get_js_proxy(JSObject* jsObj);
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void jsb_remove_proxy(js_proxy_t* nativeProxy, js_proxy_t* jsProxy);
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2013-04-07 16:58:26 +08:00
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/**
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* You don't need to manage the returned pointer. They live for the whole life of
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* the app.
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*/
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template <class T>
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inline js_type_class_t *js_get_type_from_native(T* native_obj) {
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js_type_class_t *typeProxy;
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long typeId = getHashCodeByString(typeid(*native_obj).name());
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HASH_FIND_INT(_js_global_type_ht, &typeId, typeProxy);
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if (!typeProxy) {
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typeId = getHashCodeByString(typeid(T).name());
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HASH_FIND_INT(_js_global_type_ht, &typeId, typeProxy);
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}
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return typeProxy;
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}
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/**
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* The returned pointer should be deleted using JS_REMOVE_PROXY. Most of the
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* time you do that in the C++ destructor.
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*/
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template<class T>
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inline js_proxy_t *js_get_or_create_proxy(JSContext *cx, T *native_obj) {
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js_proxy_t *proxy;
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HASH_FIND_PTR(_native_js_global_ht, &native_obj, proxy);
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if (!proxy) {
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js_type_class_t *typeProxy = js_get_type_from_native<T>(native_obj);
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assert(typeProxy);
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JSObject* js_obj = JS_NewObject(cx, typeProxy->jsclass, typeProxy->proto, typeProxy->parentProto);
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JS_NEW_PROXY(proxy, native_obj, js_obj);
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//#ifdef COCOS2D_JAVASCRIPT
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// #ifdef DEBUG
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// JS_AddNamedObjectRoot(cx, &proxy->obj, typeid(*native_obj).name());
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// #else
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// JS_AddObjectRoot(cx, &proxy->obj);
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// #endif
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//#endif
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return proxy;
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} else {
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return proxy;
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}
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return NULL;
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}
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} // namespace pluginx {
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#endif /* __JS_PLUGINX_SPIDERMONKEY_SPECIFICS_H__ */
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