axmol/tests/lua-game-controller-test/project/proj.android/app/jni/main.cpp

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#include <memory>
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#include <android/log.h>
#include <jni.h>
#include "AppDelegate.h"
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#define LOG_TAG "main"
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
namespace {
std::unique_ptr<AppDelegate> appDelegate;
}
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void cocos_android_app_init(JNIEnv* env) {
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LOGD("cocos_android_app_init");
appDelegate.reset(new AppDelegate());
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}