axmol/cocos/editor-support/cocostudio/WidgetReader/LoadingBarReader/LoadingBarReader.cpp

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#include "LoadingBarReader.h"
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#include "ui/UILoadingBar.h"
#include "cocostudio/CocoLoader.h"
#include "cocostudio/CSParseBinary.pb.h"
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#include "cocostudio/CSParseBinary_generated.h"
#include "cocostudio/FlatBuffersSerialize.h"
#include "tinyxml2/tinyxml2.h"
#include "flatbuffers/flatbuffers.h"
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USING_NS_CC;
using namespace ui;
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using namespace flatbuffers;
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namespace cocostudio
{
static const char* P_Scale9Enable = "scale9Enable";
static const char* P_CapInsetsX = "capInsetsX";
static const char* P_CapInsetsY = "capInsetsY";
static const char* P_CapInsetsWidth = "capInsetsWidth";
static const char* P_CapInsetsHeight = "capInsetsHeight";
static const char* P_TextureData = "textureData";
static const char* P_Direction = "direction";
static const char* P_Percent = "percent";
static LoadingBarReader* instanceLoadingBar = nullptr;
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IMPLEMENT_CLASS_NODE_READER_INFO(LoadingBarReader)
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LoadingBarReader::LoadingBarReader()
{
}
LoadingBarReader::~LoadingBarReader()
{
}
LoadingBarReader* LoadingBarReader::getInstance()
{
if (!instanceLoadingBar)
{
instanceLoadingBar = new (std::nothrow) LoadingBarReader();
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}
return instanceLoadingBar;
}
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void LoadingBarReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *cocoLoader, stExpCocoNode *cocoNode)
{
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WidgetReader::setPropsFromBinary(widget, cocoLoader, cocoNode);
LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
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this->beginSetBasicProperties(widget);
float capsx = 0.0f, capsy = 0.0, capsWidth = 0.0, capsHeight = 0.0f;
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int percent = loadingBar->getPercent();
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stExpCocoNode *stChildArray = cocoNode->GetChildArray(cocoLoader);
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for (int i = 0; i < cocoNode->GetChildNum(); ++i) {
std::string key = stChildArray[i].GetName(cocoLoader);
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std::string value = stChildArray[i].GetValue(cocoLoader);
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//read all basic properties of widget
CC_BASIC_PROPERTY_BINARY_READER
//read all color related properties of widget
CC_COLOR_PROPERTY_BINARY_READER
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else if (key == P_Scale9Enable) {
loadingBar->setScale9Enabled(valueToBool(value));
}
else if (key == P_TextureData){
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stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
std::string resType = backGroundChildren[2].GetValue(cocoLoader);;
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
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std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
loadingBar->loadTexture(backgroundValue, imageFileNameType);
}
else if(key == P_CapInsetsX){
capsx = valueToFloat(value);
}else if(key == P_CapInsetsY){
capsy = valueToFloat(value);
}else if(key == P_CapInsetsWidth){
capsWidth = valueToFloat(value);
}else if(key == P_CapInsetsHeight){
capsHeight = valueToFloat(value);
}else if(key == P_Direction){
loadingBar->setDirection((LoadingBar::Direction)valueToInt(value));
}else if(key == P_Percent){
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percent = valueToInt(value);
}
} //end of for loop
if (loadingBar->isScale9Enabled()) {
loadingBar->setCapInsets(Rect(capsx, capsy, capsWidth, capsHeight));
}
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loadingBar->setPercent(percent);
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this->endSetBasicProperties(widget);
}
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void LoadingBarReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options)
{
WidgetReader::setPropsFromJsonDictionary(widget, options);
LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
const rapidjson::Value& imageFileNameDic = DICTOOL->getSubDictionary_json(options, P_TextureData);
int imageFileNameType = DICTOOL->getIntValue_json(imageFileNameDic, P_ResourceType);
std::string imageFileName = this->getResourcePath(imageFileNameDic, P_Path, (Widget::TextureResType)imageFileNameType);
loadingBar->loadTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
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/* gui mark add load bar scale9 parse */
bool scale9Enable = DICTOOL->getBooleanValue_json(options, P_Scale9Enable);
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loadingBar->setScale9Enabled(scale9Enable);
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float cx = DICTOOL->getFloatValue_json(options, P_CapInsetsX);
float cy = DICTOOL->getFloatValue_json(options, P_CapInsetsY);
float cw = DICTOOL->getFloatValue_json(options, P_CapInsetsWidth,1);
float ch = DICTOOL->getFloatValue_json(options, P_CapInsetsHeight,1);
if (scale9Enable) {
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loadingBar->setCapInsets(Rect(cx, cy, cw, ch));
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}
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float width = DICTOOL->getFloatValue_json(options, P_Width);
float height = DICTOOL->getFloatValue_json(options, P_Height);
loadingBar->setContentSize(Size(width, height));
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/**/
loadingBar->setDirection(LoadingBar::Direction(DICTOOL->getIntValue_json(options, P_Direction)));
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loadingBar->setPercent(DICTOOL->getIntValue_json(options, P_Percent,100));
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WidgetReader::setColorPropsFromJsonDictionary(widget, options);
}
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void LoadingBarReader::setPropsFromProtocolBuffers(ui::Widget *widget, const protocolbuffers::NodeTree &nodeTree)
{
WidgetReader::setPropsFromProtocolBuffers(widget, nodeTree);
LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
const protocolbuffers::LoadingBarOptions& options = nodeTree.loadingbaroptions();
std::string protocolBuffersPath = GUIReader::getInstance()->getFilePath();
const protocolbuffers::ResourceData& imageFileNameDic = options.texturedata();
int imageFileNameType = imageFileNameDic.resourcetype();
std::string imageFileName = this->getResourcePath(imageFileNameDic.path(), (Widget::TextureResType)imageFileNameType);
loadingBar->loadTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
/* gui mark add load bar scale9 parse */
bool scale9Enable = options.scale9enable();
loadingBar->setScale9Enabled(scale9Enable);
float cx = options.capinsetsx();
float cy = options.capinsetsy();
float cw = options.has_capinsetswidth() ? options.capinsetswidth() : 1;
float ch = options.has_capinsetsheight() ? options.capinsetsheight() : 1;
if (scale9Enable) {
loadingBar->setCapInsets(Rect(cx, cy, cw, ch));
}
const protocolbuffers::WidgetOptions& widgetOptions = nodeTree.widgetoptions();
float width = widgetOptions.width();
float height = widgetOptions.height();
loadingBar->setContentSize(Size(width, height));
/**/
loadingBar->setDirection(LoadingBar::Direction(options.direction()));
int percent = options.has_percent() ? options.percent() : 100;
loadingBar->setPercent(percent);
// other commonly protperties
WidgetReader::setColorPropsFromProtocolBuffers(widget, nodeTree);
}
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Offset<Table> LoadingBarReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
flatbuffers::FlatBufferBuilder *builder)
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{
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auto temp = WidgetReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
auto widgetOptions = *(Offset<WidgetOptions>*)(&temp);
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std::string path = "";
std::string plistFile = "";
int resourceType = 0;
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int percent = 80;
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int direction = 0;
// attributes
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
while (attribute)
{
std::string name = attribute->Name();
std::string value = attribute->Value();
if (name == "ProgressType")
{
direction = (value == "Left_To_Right") ? 0 : 1;
}
else if (name == "ProgressInfo")
{
percent = atoi(value.c_str());
}
attribute = attribute->Next();
}
// child elements
const tinyxml2::XMLElement* child = objectData->FirstChildElement();
while (child)
{
std::string name = child->Name();
if (name == "ImageFileData")
{
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std::string texture = "";
std::string texturePng = "";
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attribute = child->FirstAttribute();
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while (attribute)
{
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name = attribute->Name();
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std::string value = attribute->Value();
if (name == "Path")
{
path = value;
}
else if (name == "Type")
{
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resourceType = getResourceType(value);
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}
else if (name == "Plist")
{
plistFile = value;
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texture = value;
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}
attribute = attribute->Next();
}
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if (resourceType == 1)
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{
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FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
fbs->_textures.push_back(builder->CreateString(texture));
texturePng = texture.substr(0, texture.find_last_of('.')).append(".png");
fbs->_texturePngs.push_back(builder->CreateString(texturePng));
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}
}
child = child->NextSiblingElement();
}
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auto options = CreateLoadingBarOptions(*builder,
widgetOptions,
CreateResourceData(*builder,
builder->CreateString(path),
builder->CreateString(plistFile),
resourceType),
percent,
direction);
return *(Offset<Table>*)(&options);
}
void LoadingBarReader::setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *loadingBarOptions)
{
LoadingBar* loadingBar = static_cast<LoadingBar*>(node);
auto options = (LoadingBarOptions*)loadingBarOptions;
auto imageFileNameDic = options->textureData();
int imageFileNameType = imageFileNameDic->resourceType();
std::string imageFileName = this->getResourcePath(imageFileNameDic->path()->c_str(), (Widget::TextureResType)imageFileNameType);
loadingBar->loadTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
int direction = options->direction();
loadingBar->setDirection(LoadingBar::Direction(direction));
int percent = options->percent();
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loadingBar->setPercent(percent);
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auto widgetReader = WidgetReader::getInstance();
widgetReader->setPropsWithFlatBuffers(node, (Table*)options->widgetOptions());
}
LoadingBar* LoadingBarReader::createNodeWithFlatBuffers(const flatbuffers::Table *loadingBarOptions)
{
LoadingBar* loadingBar = LoadingBar::create();
setPropsWithFlatBuffers(loadingBar, (Table*)loadingBarOptions);
return loadingBar;
}
int LoadingBarReader::getResourceType(std::string key)
{
if(key == "Normal" || key == "Default")
{
return 0;
}
FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
if(fbs->_isSimulator)
{
if(key == "MarkedSubImage")
{
return 0;
}
}
return 1;
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}
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}