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/****************************************************************************
Copyright ( c ) 2017 - 2018 Xiamen Yaji Software Co . , Ltd . .
Copyright ( c ) 2019 - present Axmol Engine contributors ( see AUTHORS . md ) .
2024-06-10 02:25:43 +08:00
https : //axmol.dev/
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Permission is hereby granted , free of charge , to any person obtaining a copy
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in the Software without restriction , including without limitation the rights
to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
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furnished to do so , subject to the following conditions :
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software .
THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE .
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# include "DrawNodeExTest.h"
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# if defined(_WIN32)
# pragma push_macro("TRANSPARENT")
# undef TRANSPARENT
# endif
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USING_NS_AX ;
USING_NS_AX_EXT ;
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# define DRAWNODE_DRAW_LINE_POINT
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using namespace std ;
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const int drawMethodsCounter = 19 ;
std : : string drawMethods [ drawMethodsCounter ] = { " drawLine " ,
" drawRect " ,
" drawCircle " ,
" drawQuadBezier " ,
" drawCubicBezier " ,
" drawCardinalSpline " ,
" drawCatmullRom " ,
" drawPoly " ,
" drawPolygon " ,
" drawDot " ,
" drawPoint " ,
" drawPoints " ,
" drawTriangle " ,
" drawSegment " ,
" drawSolidCircle " ,
" drawSolidPoly " ,
" drawSolidRect " ,
" drawStar " ,
" drawSolidStar " , } ;
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Vec2 vertices1 [ ] = {
{ 45.750000f , 144.375000f } , { 75.500000f , 136.875000f } , { 75.500000f , 159.125000f } , { 100.250000f , 161.375000f } ,
{ 65.500000f , 181.375000f } , { 102.250000f , 179.125000f } , { 95.000000f , 215.125000f } , { 129.331467f , 189.926208f } ,
{ 131.371460f , 206.366196f } , { 139.651474f , 192.446198f } , { 161.851471f , 200.606201f } , { 151.000000f , 220.375000f } ,
{ 110.500000f , 244.375000f } , { 153.750000f , 238.125000f } , { 142.500000f , 253.875000f } , { 220.750000f , 259.375000f } ,
{ 250.500000f , 244.375000f } , { 168.750000f , 241.875000f } , { 182.250000f , 154.125000f } , { 190.250000f , 227.375000f } ,
{ 196.500000f , 197.375000f } , { 208.750000f , 210.625000f } , { 220.750000f , 194.375000f } , { 208.750000f , 176.375000f } ,
{ 253.250000f , 173.875000f } , { 243.750000f , 154.125000f } , { 213.750000f , 161.375000f } , { 202.250000f , 139.875000f } ,
{ 236.000000f , 131.875000f } , { 218.500000f , 120.875000f } , { 206.500000f , 125.625000f } , { 184.500000f , 110.375000f } ,
{ 157.000000f , 108.625000f } , { 147.500000f , 96.625000f } , { 153.750000f , 85.125000f } , { 147.500000f , 75.375000f } ,
{ 126.500000f , 74.125000f } , { 110.500000f , 86.625000f } , { 127.750000f , 85.125000f } , { 135.250000f , 91.125000f } ,
{ 135.250000f , 97.875000f } , { 124.000000f , 93.875000f } , { 115.500000f , 100.875000f } , { 115.500000f , 111.875000f } ,
{ 135.250000f , 108.625000f } , { 151.000000f , 124.125000f } , { 90.500000f , 131.875000f } , { 113.250000f , 120.875000f } ,
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{ 88.000000f , 116.875000f } , { 106.000000f , 103.875000f } , { 88.000000f , 97.875000f } } ;
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Vec2 vertices2 [ ] = {
{ 290.250000f , 98.1250000f } , { 235.000000f , 90.8750000f } , { 270.500000f , 109.875000f } , { 235.000000f , 119.125000f } ,
{ 275.250000f , 145.875000f } , { 249.500000f , 145.875000f } , { 249.500000f , 178.125000f } , { 275.250000f , 187.375015f } ,
{ 294.750488f , 168.333344f } , { 311.250000f , 181.125000f } , { 257.000000f , 213.625015f } , { 338.500000f , 193.125000f } ,
{ 300.000000f , 211.125015f } , { 333.750000f , 211.125015f } , { 368.250000f , 206.625000f } , { 377.000000f , 178.125000f } ,
{ 421.750000f , 170.125000f } , { 416.250000f , 115.375000f } , { 391.250000f , 157.875000f } , { 338.500000f , 131.625000f } ,
{ 362.750000f , 131.625000f } , { 362.750000f , 106.875000f } , { 306.500000f , 119.125000f } , { 324.250000f , 85.1250000f } ,
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{ 227.500000f , 61.8750000 } } ;
// Original https : // www.purebasic.fr/english/viewtopic.php?t=82915
float verticesHead [ ] = { 107.f , 9.f , 0.3333333433f , 0.3411764801f , 0.3686274588f , 255.f , 81.f , 599.f , 116.f , 571.f , 180.f , 562.f , 255.f , 559.f , 213.f , 586.f , 199.f , 599.f , 0.f , 7.f , 0.3333333433f , 0.3411764801f , 0.3686274588f , 255.f , 765.f , 584.f , 782.f , 590.f , 794.f , 599.f , 772.f , 599.f , 0.f , 13.f , 0.4156862795f , 0.4313725531f , 0.4549019635f , 255.f , 278.f , 573.f , 287.f , 599.f , 199.f , 599.f , 217.f , 582.f , 256.f , 557.f , 313.f , 532.f , 352.f , 508.f , 366.f , 512.f , 368.f , 545.f , 285.f , 598.f , 0.f , 8.f , 0.4156862795f , 0.4313725531f , 0.4549019635f , 255.f , 760.f , 591.f , 754.f , 579.f , 766.f , 584.f , 773.f , 599.f , 751.f , 599.f , 0.f , 12.f , 0.400000006f , 0.4117647111f , 0.4196078479f , 255.f , 701.f , 563.f , 615.f , 599.f , 652.f , 558.f , 705.f , 507.f , 716.f , 534.f , 753.f , 577.f , 760.f , 591.f , 752.f , 599.f , 613.f , 599.f , 0.f , 10.f , 0.400000006f , 0.4117647111f , 0.4196078479f , 255.f , 704.f , 506.f , 701.f , 493.f , 686.f , 488.f , 688.f , 503.f , 692.f , 514.f , 691.f , 528.f , 708.f , 518.f , 0.f , 8.f , 0.4784313738f , 0.3647058904f , 0.2156862766f , 255.f , 285.f , 599.f , 309.f , 579.f , 365.f , 546.f , 375.f , 578.f , 378.f , 599.f , 0.f , 16.f , 0.4784313738f , 0.3647058904f , 0.2156862766f , 255.f , 471.f , 599.f , 377.f , 599.f , 365.f , 546.f , 360.f , 511.f , 394.f , 515.f , 428.f , 507.f , 492.f , 471.f , 553.f , 417.f , 568.f , 397.f , 562.f , 422.f , 552.f , 462.f , 547.f , 487.f , 524.f , 529.f , 0.f , 19.f , 0.5921568871f , 0.4980392158f , 0.3647058904f , 255.f , 614.f , 599.f , 683.f , 531.f , 690.f , 512.f , 686.f , 493.f , 684.f , 429.f , 656.f , 245.f , 654.f , 242.f , 644.f , 273.f , 628.f , 288.f , 621.f , 288.f , 592.f , 308.f , 571.f , 378.f , 554.f , 454.f , 543.f , 494.f , 514.f , 542.f , 469.f , 599.f , 0.f , 12.f , 0.5921568871f , 0.4980392158f , 0.3647058904f , 255.f , 598.f , 259.f , 602.f , 233.f , 619.f , 236.f , 624.f , 250.f , 630.f , 257.f , 629.f , 269.f , 623.f , 291.f , 603.f , 312.f , 589.f , 311.f , 0.f , 15.f , 0.4784313738f , 0.3647058904f , 0.2156862766f , 255.f , 642.f , 211.f , 606.f , 197.f , 609.f , 236.f , 621.f , 236.f , 621.f , 246.f , 630.f , 256.f , 627.f , 279.f , 626.f , 286.f , 636.f , 282.f , 641.f , 274.f , 649.f , 250.f , 656.f , 221.f , 0.f , 24.f , 0.4784313738f , 0.3647058904f , 0.2156862766f , 255.f , 309.f , 333.f , 334.f , 269.f , 346.f , 207.f , 347.f , 169.f , 323.f , 42.f , 265.f , 39.f , 256.f , 156.f , 272.f , 212.f , 276.f , 302.f , 292.f , 372.f , 323.f , 469.f , 334.f , 500.f , 350.f , 509.f , 365.f , 511.f , 358.f , 472.f , 370.f , 451.f , 382.f , 438.f , 382.f , 433.f , 389.f , 392.f , 382.f , 309.f , 315.f , 291.f , 0.f , 35.f , 0.5921568871f , 0.4980392158f , 0.3647058904f , 255.f , 439.f , 399.f , 384.f , 393.f , 354.f , 396.f , 349.f , 395.f , 348.f , 405.f , 349.f , 421.f , 352.f , 428.f , 363.f , 434.f , 383.f , 435.f , 364.f , 458.f , 358.f , 473.f , 360.f , 499.f , 364.f , 512.f , 382.f , 516.f , 407.f , 514.f , 437.f , 506.f , 476.f , 482.f , 534.f , 437.f , 562.f , 408.f , 571.f , 382.f , 581.f , 346.f , 598.f , 0.f , 333.f , 0.f , 345.f , 190.f , 336.f , 249.f , 379.f , 333.f , 373.f , 347.f , 347.f , 353.f , 347.f , 371.f , 354.f , 377.f , 387.f , 384.f , 389.f , 396.f , 0.f , 7.f , 0.5921568871f , 0.4980392158f , 0.3647058904f , 255.f , 370.f , 309.f , 322.f , 296.f , 333.f , 268.f , 339.f , 238.f , 0.f , 10.f , 0.5921568871f , 0.4980392158f , 0.3647058904f , 255.f , 341.f , 289.f , 323.f , 293.f , 314.f , 317.f , 324.f , 328.f , 352.f , 326.f , 390.f , 332.f , 388.f , 288.f , 0.f , 12.f , 0.4784313738f , 0.3647058904f , 0.2156862766f , 255.f , 440.f , 145.f , 520.f , 146.f , 464.f , 167.f , 429.f , 220.f , 422.f , 222.f , 400.f , 206.f , 392.f , 188.f , 390.f , 173.f , 393.f , 160.f , 0.f , 15.f , 0.7960784435f , 0.7490196228f , 0.6705882549f , 255.f , 460.f , 194.f , 489.f , 189.f , 500.f , 199.f , 499.f , 211.f , 489.f , 217.f , 467.f , 223.f , 445.f , 224.f , 431.f , 217.f , 422.f , 209.f , 420.f , 200.f , 436.f , 181.f , 491.f , 189.f , 0.f , 12.f , 0.7960784435f , 0.7490196228f , 0.6705882549f , 255.f , 342.f , 199.f , 343.f , 211.f , 337.f , 218.f , 322.f , 222.f , 306.f , 221.f , 292.f , 212.f , 288.f , 197.f , 297.f , 186.f , 332.f , 189.f , 0.f , 13.f , 0.4470588267f , 0.3764705956f , 0.2666666806f , 255.f , 461.f , 182.f , 445.f , 184.f , 442.f , 196.f , 446.f , 210.f , 454.f , 218.f , 462.f , 219.f , 472.f , 217.f , 480.f , 207.f , 480.f , 196.f , 477.f , 185.f , 0.f , 11.f , 0.4470588267f , 0.3764705956f , 0.2666666806f , 255.f , 309
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DrawNodeExTests : : DrawNodeExTests ( )
{
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// ADD_TEST_CASE(DrawNodeHeartTest);
ADD_TEST_CASE ( DrawNodeMorphTest ) ;
// ADD_TEST_CASE(DrawNodeFireworkTest);
ADD_TEST_CASE ( DrawNodePictureTest ) ;
ADD_TEST_CASE ( DrawNodeMethodesTest ) ;
ADD_TEST_CASE ( DrawNodePerformaneTest ) ;
ADD_TEST_CASE ( DrawNodeThicknessTest ) ;
ADD_TEST_CASE ( DrawNodePieTest ) ;
// ADD_TEST_CASE(DrawNodeVersionsTest);
ADD_TEST_CASE ( DrawNodeFilledPolygonTest ) ;
ADD_TEST_CASE ( DrawNodeDrawInWrongOrder_Issue1888 ) ;
ADD_TEST_CASE ( DrawNodeCocos2dxTest1 ) ;
ADD_TEST_CASE ( DrawNodeCocos2dxTest2 ) ;
ADD_TEST_CASE ( DrawNodeCocos2dxBackwardsAPITest ) ;
ADD_TEST_CASE ( DrawNodeCocos2dxBetterCircleRendering ) ;
ADD_TEST_CASE ( DrawNodeCocos2dxDrawNodePieTest ) ;
ADD_TEST_CASE ( DrawNodeCocos2dx_Issue829 ) ;
ADD_TEST_CASE ( DrawNodeCocos2dx_Issue1319 ) ;
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}
string DrawNodeExBaseTest : : title ( ) const
{
return " No title " ;
}
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// DrawNodeEx Tests
DrawNodeMorphTest : : DrawNodeMorphTest ( )
{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
drawNodeEx = DrawNodeEx : : create ( ) ;
addChild ( drawNodeEx ) ;
segments = 40 ;
verticesObj1 = new Vec2 [ segments ] ; //circle
verticesObj2 = new Vec2 [ segments ] ; //square
verticesObjMorph = new Vec2 [ segments ] ;
int radius = 100 ;
const float coef = 2.0f * ( float ) M_PI / segments ;
float scaleX = 1.0f ;
float scaleY = 1.0f ;
Vec2 center = { s . width / 2 , s . height / 2 } ;
float angle = 9.0f ;
for ( unsigned int i = 0 ; i < segments ; i + + ) // //for (int angle = 0; angle < 360; angle += 9)
{
float rads = i * coef ;
verticesObj1 [ i ] . x = radius * cosf ( rads + angle ) * scaleX + center . x ;
verticesObj1 [ i ] . y = radius * sinf ( rads + angle ) * scaleY + center . y ;
verticesObjMorph [ i ] = verticesObj1 [ i ] ;
}
// A verticesObj2 is a bunch of vertices along straight lines
int n = 0 ;
float delta = segments / 4 ;
// Left side of verticesObj2
for ( float y = 50 ; y > - 50 ; y - = delta ) {
verticesObj2 [ n + + ] = Vec2 ( s . width / 2 - 50 , s . height / 2 + y ) ;
}
//top
for ( float x = - 50 ; x < 50 ; x + = delta ) {
verticesObj2 [ n + + ] = Vec2 ( s . width / 2 + x , s . height / 2 - 50 ) ;
}
// Right side
for ( float y = - 50 ; y < 50 ; y + = delta ) {
verticesObj2 [ n + + ] = Vec2 ( s . width / 2 + 50 , s . height / 2 + y ) ;
}
// Bottom
for ( float x = 50 ; x > - 50 ; x - = delta ) {
verticesObj2 [ n + + ] = Vec2 ( s . width / 2 + x , s . height / 2 + 50 ) ;
}
float rad = 80.f ;
for ( unsigned int i = 0 ; i < segments ; i + + ) // //for (int angle = 0; angle < 360; angle += 9)
{
float rads = i * coef ;
verticesObj1 [ i ] . x = radius * cosf ( rads + ( angle + rad ) ) * scaleX + center . x ;
verticesObj1 [ i ] . y = radius * sinf ( rads + ( angle + rad ) ) * scaleY + center . y ;
verticesObjMorph [ i ] = verticesObj1 [ i ] ;
}
scheduleUpdate ( ) ;
}
void DrawNodeMorphTest : : update ( float dt )
{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
static float rot = 0.1f ;
static float thickness = 0.5f ;
static float deltaThickness = 0.2f ;
drawNodeEx - > clear ( ) ;
float totalDistance = 0 ;
rot + = 0 ; //0.01f;
thickness + = deltaThickness ;
if ( thickness > 40 | | thickness < 0.5 )
{
deltaThickness * = - 1 ;
}
Vec2 v1 , v2 ;
for ( int i = 0 ; i < segments ; i + + ) {
if ( state ) {
v1 = verticesObj1 [ i ] ;
v2 = verticesObj2 [ i ] ;
}
else {
v2 = verticesObj1 [ i ] ;
v1 = verticesObj2 [ i ] ;
}
v2 = verticesObjMorph [ i ] ;
verticesObjMorph [ i ] = v2 . lerp ( v1 , 0.05f ) ;
totalDistance + = v1 . distance ( v2 ) ;
}
// If all the vertices are close, switch shape
if ( totalDistance < 500.0 ) {
state = ! state ;
}
drawNodeEx - > setDNRotation ( rot ) ;
drawNodeEx - > setDNCenter ( Vec2 ( s . width / 2 , s . height / 2 ) ) ;
drawNodeEx - > setIsConvex ( true ) ;
drawNodeEx - > drawPolygon ( verticesObjMorph , segments , thickness , Color4B : : YELLOW ) ;
drawNodeEx - > setIsConvex ( true ) ;
}
string DrawNodeMorphTest : : title ( ) const
{
return " Morphing " ;
}
string DrawNodeMorphTest : : subtitle ( ) const
{
return " " ;
}
//string DrawNodeExBaseTest::title() const
//{
// return "No title";
//}
void DrawNodeExBaseTest : : drawDirection ( const Vec2 * vec , const int size , Vec2 offset )
{
for ( size_t i = 0 ; i < size ; i + + )
{
auto label = Label : : createWithTTF ( std : : to_string ( i ) . c_str ( ) , " fonts/Marker Felt.ttf " , 10 ) ;
addChild ( label ) ;
label - > setPosition ( vec [ i ] + offset ) ;
}
}
string DrawNodeFireworkTest : : title ( ) const
{
return " Endless FireWork " ;
}
string DrawNodeFireworkTest : : subtitle ( ) const
{
return " Performance " ;
}
DrawNodeFireworkTest : : DrawNodeFireworkTest ( )
{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
drawNodeEx = DrawNodeEx : : create ( ) ;
addChild ( drawNodeEx ) ;
projectile = new Vec2 [ 20 ] ;
ember = createFireObjs ( 30 ) ;
// canon;
// projectile;
// wall;
scheduleUpdate ( ) ;
}
DrawNodeFireworkTest : : fireObj * DrawNodeFireworkTest : : createFireObjs ( int count )
{
fireObj * fobj = new fireObj [ count ] ;
for ( int n = 0 ; n < count ; n + + )
{
fobj [ n ] . life = 20 + burnTime * AXRANDOM_0_1 ( ) ;
fobj [ n ] . x = x + midx ;
fobj [ n ] . y = nomy - y ;
alfa = tupi * AXRANDOM_0_1 ( ) ;
if ( shape > 15 )
{
fobj [ n ] . vx = sin ( alfa ) * pow * sin ( AXRANDOM_0_1 ( ) * tupi ) ;
fobj [ n ] . vy = cos ( alfa ) * pow * sin ( AXRANDOM_0_1 ( ) * tupi ) ;
}
else
{
fobj [ n ] . vx = sin ( alfa ) * pow * sin ( AXRANDOM_0_1 ( ) * tupi ) ;
fobj [ n ] . vy = cos ( alfa ) * pow * 0.25 ;
}
if ( cmix > 75 )
{
fobj [ n ] . color = Color4F : : WHITE ;
}
else if ( cmix > 65 )
{
fobj [ n ] . color = Color4F : : RED ;
}
else
{
fobj [ n ] . color = Color4F : : BLUE ;
}
}
return fobj ;
}
void DrawNodeFireworkTest : : update ( float dt )
{
drawNodeEx - > clear ( ) ;
float thickness = 2.0f ;
static float rotation = 0.1 ;
rotation + = 0.1 ;
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
// drawNodeEx->setRotation(rotation * 3);
drawNodeEx - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE ) ;
drawNodeEx - > setScale ( 0.3 ) ;
drawNodeEx - > setPosition ( { 200 , 80 } ) ;
// drawNodeEx->setPosition(0.1);
Vec2 gear1 = { 280.f , 320.f } ;
Vec2 gear2 = { 160.f , 320.f } ;
Vec2 gear3 = { 200.f , 200.f } ;
Vec2 gear4 = { s . width - 200 , s . height - 200 } ;
drawNodeEx - > drawLine ( gear2 , gear4 , Color4F : : RED , thickness ) ; // line
// DrawNodeEx::DNObject* test1 = drawNodeEx->getDNObject();
drawNodeEx - > setDNCenter ( gear1 ) ;
drawNodeEx - > setDNRotation ( rotation + 45 ) ;
drawNodeEx - > drawStar ( Vec2 ( gear1 ) , 30 , 60 , 8 , Color4F : : BLUE , 4.0 ) ;
drawNodeEx - > setDNRotation ( - rotation ) ;
drawNodeEx - > setDNCenter ( gear2 ) ;
drawNodeEx - > drawSolidStar ( gear2 , 30 , 60 , 8 , Color4F : : GREEN , Color4F : : YELLOW , 4.0 ) ;
// drawDirection(gear2, 30, gear2[0]->getPosition());
drawNodeEx - > resetDNValues ( ) ;
drawNodeEx - > drawLine ( gear2 , gear1 , Color4F : : RED , thickness ) ; // line
drawNodeEx - > setDNCenter ( gear4 ) ;
drawNodeEx - > setDNRotation ( rotation + 45 ) ;
drawNodeEx - > drawStar ( gear3 , 30 , 60 , 18 , Color4F : : RED , 1.0 ) ;
drawNodeEx - > drawLine ( gear3 , gear4 , Color4F : : YELLOW , thickness ) ; // line
drawNodeEx - > resetDNValues ( ) ;
drawNodeEx - > setDNRotation ( rotation - 45 ) ;
drawNodeEx - > setDNCenter ( gear4 ) ;
drawNodeEx - > drawStar ( gear4 , 40 , 60 , 60 , Color4F : : GREEN , 1.0 ) ;
drawNodeEx - > resetDNValues ( ) ;
// DrawNodeEx::DNObject* test = drawNodeEx->getDNObject();
drawNodeEx - > setDNScale ( Vec2 ( 0.5f , 0.5f ) ) ;
drawNodeEx - > setDNPosition ( Vec2 ( 100 , 100 ) ) ;
//drawNodeEx->drawPoly(test->_vertices, test->_size, true, Color4B::ORANGE);
//drawNodeEx->drawPoly(test1->_vertices, test1->_size, true, Color4B::ORANGE);
drawNodeEx - > resetDNValues ( ) ;
// drawRect
drawNodeEx - > drawRect ( Vec2 ( 23 , 23 ) , Vec2 ( 7 , 7 ) , Color4F ( 1 , 1 , 0 , 1 ) , thickness ) ;
drawNodeEx - > drawRect ( Vec2 ( 15 , 30 ) , Vec2 ( 30 , 15 ) , Vec2 ( 15 , 0 ) , Vec2 ( 0 , 15 ) ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) , thickness ) ;
drawNodeEx - > drawRect ( Vec2 ( 123 , 123 ) , Vec2 ( 227 , 227 ) , Color4F ( 1 , 1 , 0 , 1 ) , thickness ) ;
drawNodeEx - > drawRect ( Vec2 ( 115 , 130 ) , Vec2 ( 130 , 115 ) , Vec2 ( 115 , 100 ) , Vec2 ( 100 , 115 ) , Color4F : : MAGENTA , thickness ) ;
// drawCircle
drawNodeEx - > drawCircle ( VisibleRect : : center ( ) + Vec2 ( 140 , 0 ) , 100 , AX_DEGREES_TO_RADIANS ( 90 ) , 50 , true , 1.0f , 2.0f ,
Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) , thickness ) ;
drawNodeEx - > drawCircle ( VisibleRect : : center ( ) - Vec2 ( 140 , 0 ) , 50 , AX_DEGREES_TO_RADIANS ( 90 ) , 30 , true ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) , thickness ) ;
// drawCubicBezier
drawNodeEx - > drawQuadBezier ( Vec2 ( s . width - 150 , s . height - 150 ) , Vec2 ( s . width - 70 , s . height - 10 ) ,
Vec2 ( s . width - 10 , s . height - 10 ) , 10 , Color4F : : BLUE , thickness ) ;
drawNodeEx - > drawQuadBezier ( Vec2 ( 0.0f + 100 , s . height - 100 ) , Vec2 ( s . width / 2 , s . height / 2 ) ,
Vec2 ( s . width - 100 , s . height - 100 ) , 50 , Color4F : : RED , thickness ) ;
// drawCubicBezier
drawNodeEx - > drawCubicBezier ( VisibleRect : : center ( ) , Vec2 ( VisibleRect : : center ( ) . x + 30 , VisibleRect : : center ( ) . y + 50 ) ,
Vec2 ( VisibleRect : : center ( ) . x + 60 , VisibleRect : : center ( ) . y - 50 ) , VisibleRect : : right ( ) ,
100 , Color4F : : WHITE , thickness ) ;
drawNodeEx - > drawCubicBezier ( Vec2 ( s . width - 250 , 40.0f ) , Vec2 ( s . width - 70 , 100.0f ) , Vec2 ( s . width - 30 , 250.0f ) ,
Vec2 ( s . width - 10 , s . height - 50 ) , 10 , Color4F : : GRAY , thickness ) ;
// drawCardinalSpline
auto array = ax : : PointArray : : create ( 20 ) ;
array - > addControlPoint ( Vec2 ( 0.0f , 0.0f ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width / 2 , s . height / 2 ) ) ;
drawNodeEx - > drawCardinalSpline ( array , 0.5f , 50 , Color4F : : MAGENTA , thickness ) ;
auto array2 = ax : : PointArray : : create ( 20 ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 80.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 80.0f ) ) ;
drawNodeEx - > drawCardinalSpline ( array2 , 5.0f , 50 , Color4F : : ORANGE , thickness ) ;
// drawCatmullRom
array2 = ax : : PointArray : : create ( 20 ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 80.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 80.0f ) ) ;
drawNodeEx - > drawCatmullRom ( array2 , 50 , Color4F : : ORANGE , thickness ) ;
array = ax : : PointArray : : create ( 20 ) ;
array - > addControlPoint ( Vec2 ( 0.0f , 0.0f ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width / 2 , s . height / 2 ) ) ;
drawNodeEx - > drawCatmullRom ( array , 50 , Color4F : : MAGENTA , thickness ) ;
// drawPoly
// for (int n = 0; n < 10; n++)
bool isReal = false ;
// drawNodeEx->drawPoly(verticess, sizeof(verticess) / sizeof(verticess[0]), true,
// Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), thickness);
Vec2 vertices [ 5 ] = { Vec2 ( 0.0f , 0.0f ) , Vec2 ( 50.0f , 50.0f ) , Vec2 ( 100.0f , 50.0f ) , Vec2 ( 100.0f , 100.0f ) ,
Vec2 ( 50.0f , 100.0f ) } ;
drawNodeEx - > drawPoly ( vertices , 5 , false , Color4B : : BLUE , thickness ) ;
Vec2 vertices2 [ 3 ] = { Vec2 ( 30.0f , 130.0f ) , Vec2 ( 30.0f , 230.0f ) , Vec2 ( 50.0f , 200.0f ) } ;
drawNodeEx - > drawPoly ( vertices2 , 3 , true , Color4B : : GREEN , thickness ) ;
drawNodeEx - > drawPoly ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , true , Color4B : : RED , thickness ) ;
// drawPolygon
drawNodeEx - > setDNScale ( Vec2 ( thickness , thickness ) ) ;
drawNodeEx - > setDNPosition ( Vec2 ( 0 , 0 ) ) ;
drawNodeEx - > setDNRotation ( 0 ) ;
drawNodeEx - > drawPolygon ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , Color4F : : GREEN , thickness ,
Color4F : : YELLOW ) ;
drawNodeEx - > setDNPosition ( Vec2 ( 0 , 0 ) ) ;
drawNodeEx - > setDNRotation ( thickness ) ;
drawNodeEx - > setDNScale ( Vec2 ( thickness , thickness ) ) ;
drawNodeEx - > setDNCenter ( vertices1 [ 0 ] ) ;
drawNodeEx - > drawPolygon ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , Color4F : : GREEN , thickness ,
Color4F : : YELLOW ) ;
//if (fuse > 0)
//{
// drawNodeEx->drawLine(Vec2(ember[a].x, ember[a].y),
// Vec2((ember[a].x - ember[a].vx), (ember[a].y - ember[a].vy)), Color4B::GREEN); //[a].color);
// fuse--;
// a = old - 1;
// do
// {
// a++;
// if (a > max)
// {
// a = 0;
// }
// ember[a].life--;
// if (ember[a].life <= 0)
// {
// old++;
// if (old > max)
// old = 0;
// }
// else
// {
// AXLOG("%f %f", ember[a].x, ember[a].y);
// ember[a].x += ember[a].vx;
// ember[a].y += ember[a].vy;
// ember[a].vx *= drag;
// ember[a].vy *= drag + gravity;
// }
// } while (a != young);
//}
//else // fuse has reached the end so create a new burst
//{
// x = 300;
// y = 300;
// emberCount = 50 + 100 * AXRANDOM_0_1();
// pow = emberCount / impulse;
// cmix = 100 * AXRANDOM_0_1();
// c1 = 5 * AXRANDOM_0_1();
// c2 = 5 * AXRANDOM_0_1();
// while (c1 == c2)
// {
// c2 = 5 * AXRANDOM_0_1();
// };
// shape = 100 * AXRANDOM_0_1();
// a = young;
// for (int n = 0; n < emberCount; n++)
// {
// ember[n].life = 20 + burnTime * AXRANDOM_0_1();
// ember[n].x = x + midx;
// ember[n].y = nomy - y;
// alfa = tupi * AXRANDOM_0_1();
// if (shape > 15)
// {
// ember[n].vx = sin(alfa) * pow * sin(AXRANDOM_0_1() * tupi);
// ember[n].vy = cos(alfa) * pow * sin(AXRANDOM_0_1() * tupi);
// }
// else
// {
// ember[n].vx = sin(alfa) * pow * sin(AXRANDOM_0_1() * tupi);
// ember[n].vy = cos(alfa) * pow * 0.25;
// }
// if (cmix > 75)
// {
// ember[n].color = Color4F::WHITE;
// }
// else if (cmix > 65)
// {
// ember[n].color = Color4F::RED;
// }
// else
// {
// ember[n].color = Color4F::BLUE;
// }
// }
// young = a;
// fuse = 25; // AXRANDOM_0_1() * fuseTime + 25;
//}
}
// DrawNodeEx Tests
DrawNodePictureTest : : DrawNodePictureTest ( )
{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
drawNodeEx = DrawNodeEx : : create ( ) ;
addChild ( drawNodeEx ) ;
scheduleUpdate ( ) ;
}
void DrawNodePictureTest : : update ( float dt )
{
static float rot = 0.1f ;
static int count = 0 ;
static bool wait = false ;
drawNodeEx - > clear ( ) ;
if ( ! wait )
{
rot + = 0.05 ;
if ( rot > = 6 )
{
rot = count = 0 ;
wait = true ;
}
}
else if ( count + + > 30 )
wait = false ;
float sph_xx [ 2326 ] ;
float sph_yy [ 2326 ] ;
int n = 0 ;
for ( int i = 0 ; i < 2326 ; ) // read data
{
sph_xx [ n ] = verticesHead [ i + + ] ;
sph_yy [ n ] = verticesHead [ i + + ] ;
n + + ;
}
float sph_cmb = sph_yy [ 0 ] ;
int sph_la = 0 ;
do
{
Color4F color = Color4F ( sph_xx [ sph_la + 1 ] , sph_yy [ sph_la + 1 ] , sph_xx [ sph_la + 2 ] , sph_yy [ sph_la + 2 ] * 255 ) ;
// color = Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1);
Vec2 * vertices = new Vec2 [ sph_cmb - 3 ] ;
for ( int n = 3 ; n < sph_cmb ; n + + )
{
vertices [ n - 3 ] = Vec2 ( sph_xx [ sph_la + n ] , sph_yy [ sph_la + n ] ) ;
}
drawNodeEx - > setPosition ( Vec2 ( 420 , 280 ) ) ;
drawNodeEx - > setScale ( 0.4 ) ;
drawNodeEx - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE ) ;
drawNodeEx - > setRotation ( 180 ) ;
drawNodeEx - > setDNCenter ( vertices [ 0 ] ) ;
drawNodeEx - > setDNRotation ( rot ) ;
drawNodeEx - > setIsConvex ( true ) ;
drawNodeEx - > drawPolygon ( vertices , sph_cmb - 3 , color , /*rot*/ 0.f , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
drawNodeEx - > setIsConvex ( false ) ;
sph_la + = sph_cmb ;
sph_cmb = sph_yy [ sph_la ] ;
} while ( sph_yy [ sph_la ] ! = 0 ) ;
}
string DrawNodePictureTest : : title ( ) const
{
return " Picture " ;
}
string DrawNodePictureTest : : subtitle ( ) const
{
return " " ; //"Rotation, Filled Polygon, Individual Thickness ";
}
// DrawNodeCocos2dxTest1
DrawNodeCocos2dxTest1 : : DrawNodeCocos2dxTest1 ( )
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{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
auto draw = ax : : extension : : DrawNodeEx : : create ( ) ;
addChild ( draw , 10 ) ;
draw - > drawPoint ( Vec2 ( s . width / 2 - 120 , s . height / 2 - 120 ) , 10 ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
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draw - > drawPoint ( Vec2 ( s . width / 2 + 120 , s . height / 2 + 120 ) , 10 ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
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// draw 4 small points
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Vec2 position [ ] = { Vec2 ( 60 , 60 ) , Vec2 ( 70 , 70 ) , Vec2 ( 60 , 70 ) , Vec2 ( 70 , 60 ) } ;
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draw - > drawPoints ( position , 4 , 5 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
// draw a line
draw - > drawLine ( Vec2 ( 0 , 0 ) , Vec2 ( s . width , s . height ) , Color4F ( 1.0 , 0.0 , 0.0 , 0.5 ) ) ;
// draw a rectangle
draw - > drawRect ( Vec2 ( 23 , 23 ) , Vec2 ( 7 , 7 ) , Color4F ( 1 , 1 , 0 , 1 ) ) ;
draw - > drawRect ( Vec2 ( 15 , 30 ) , Vec2 ( 30 , 15 ) , Vec2 ( 15 , 0 ) , Vec2 ( 0 , 15 ) ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
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// draw a circle
draw - > drawCircle ( VisibleRect : : center ( ) + Vec2 ( 140 , 0 ) , 100 , AX_DEGREES_TO_RADIANS ( 90 ) , 50 , true , 1.0f , 2.0f ,
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Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) ) ;
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draw - > drawCircle ( VisibleRect : : center ( ) - Vec2 ( 140 , 0 ) , 50 , AX_DEGREES_TO_RADIANS ( 90 ) , 30 , false ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
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// Draw some beziers
draw - > drawQuadBezier ( Vec2 ( s . width - 150 , s . height - 150 ) , Vec2 ( s . width - 70 , s . height - 10 ) ,
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Vec2 ( s . width - 10 , s . height - 10 ) , 10 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
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draw - > drawQuadBezier ( Vec2 ( 0.0f , s . height ) , Vec2 ( s . width / 2 , s . height / 2 ) , Vec2 ( s . width , s . height ) , 50 ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
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draw - > drawCubicBezier ( VisibleRect : : center ( ) , Vec2 ( VisibleRect : : center ( ) . x + 30 , VisibleRect : : center ( ) . y + 50 ) ,
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Vec2 ( VisibleRect : : center ( ) . x + 60 , VisibleRect : : center ( ) . y - 50 ) , VisibleRect : : right ( ) , 100 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
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draw - > drawCubicBezier ( Vec2 ( s . width - 250 , 40.0f ) , Vec2 ( s . width - 70 , 100.0f ) , Vec2 ( s . width - 30 , 250.0f ) ,
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Vec2 ( s . width - 10 , s . height - 50 ) , 10 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
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auto array = ax : : PointArray : : create ( 20 ) ;
array - > addControlPoint ( Vec2 ( 0.0f , 0.0f ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width / 2 , s . height / 2 ) ) ;
draw - > drawCardinalSpline ( array , 0.5f , 50 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
auto array2 = ax : : PointArray : : create ( 20 ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 30.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , 30.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 30.0f ) ) ;
draw - > drawCatmullRom ( array2 , 50 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
// open random color poly
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Vec2 vertices [ ] = { Vec2 ( 0.0f , 0.0f ) , Vec2 ( 50.0f , 50.0f ) , Vec2 ( 100.0f , 50.0f ) , Vec2 ( 100.0f , 100.0f ) ,
Vec2 ( 50.0f , 100.0f ) } ;
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draw - > drawPoly ( vertices , 5 , false , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
// closed random color poly
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Vec2 vertices2 [ ] = { Vec2 ( 30.0f , 130.0f ) , Vec2 ( 30.0f , 230.0f ) , Vec2 ( 50.0f , 200.0f ) } ;
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draw - > drawPoly ( vertices2 , 3 , true , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
// Draw 10 circles
for ( int i = 0 ; i < 10 ; i + + )
{
draw - > drawDot ( Vec2 ( s . width / 2 , s . height / 2 ) , 10 * ( 10 - i ) ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
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}
// Draw polygons
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Vec2 points [ ] = { Vec2 ( s . height / 4 , 0.0f ) , Vec2 ( s . width , s . height / 5 ) , Vec2 ( s . width / 3 * 2 , s . height ) } ;
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draw - > drawPolygon ( points , sizeof ( points ) / sizeof ( points [ 0 ] ) , Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) , 4 ,
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Color4F ( 0.0f , 0.0f , 1.0f , 0.5f ) ) ;
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// star poly (triggers buggs)
{
const float o = 80 ;
const float w = 20 ;
const float h = 50 ;
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Vec2 star [ ] = {
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Vec2 ( o + w , o - h ) , Vec2 ( o + w * 2 , o ) , // lower spike
Vec2 ( o + w * 2 + h , o + w ) , Vec2 ( o + w * 2 , o + w * 2 ) , // right spike
// {o +w, o+w*2+h}, {o,o+w*2}, // top spike
// {o -h, o+w}, {o,o}, // left spike
} ;
draw - > drawPolygon ( star , sizeof ( star ) / sizeof ( star [ 0 ] ) , Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) , 1 ,
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Color4F ( 0.0f , 0.0f , 1.0f , 1.0f ) ) ;
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}
// star poly (doesn't trigger bug... order is important un tesselation is supported.
{
const float o = 180 ;
const float w = 20 ;
const float h = 50 ;
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Vec2 star [ ] = {
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Vec2 ( o , o ) ,
Vec2 ( o + w , o - h ) ,
Vec2 ( o + w * 2 , o ) , // lower spike
Vec2 ( o + w * 2 + h , o + w ) ,
Vec2 ( o + w * 2 , o + w * 2 ) , // right spike
Vec2 ( o + w , o + w * 2 + h ) ,
Vec2 ( o , o + w * 2 ) , // top spike
Vec2 ( o - h , o + w ) , // left spike
} ;
draw - > drawPolygon ( star , sizeof ( star ) / sizeof ( star [ 0 ] ) , Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) , 1 ,
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Color4F ( 0.0f , 0.0f , 1.0f , 1.0f ) ) ;
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}
// draw a solid polygon
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Vec2 vertices3 [ ] = { Vec2 ( 60.0f , 160.0f ) , Vec2 ( 70.0f , 190.0f ) , Vec2 ( 100.0f , 190.0f ) , Vec2 ( 90.0f , 160.0f ) } ;
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draw - > drawSolidPoly ( vertices3 , 4 , Color4F ( 1.0f , 1.0f , 0.0f , 1.0f ) ) ;
// draw a solid rectangle
draw - > drawSolidRect ( Vec2 ( 10.0f , 10.0f ) , Vec2 ( 20.0f , 20.0f ) , Color4F ( 1.0f , 1.0f , 0.0f , 1.0f ) ) ;
// draw a solid circle
draw - > drawSolidCircle ( VisibleRect : : center ( ) + Vec2 ( 140.0f , 0.0f ) , 40 , AX_DEGREES_TO_RADIANS ( 90 ) , 50 , 2.0f , 2.0f ,
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Color4F ( 0.0f , 1.0f , 0.0f , 1.0f ) ) ;
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// Draw segment
draw - > drawSegment ( Vec2 ( 20.0f , s . height ) , Vec2 ( 20.0f , s . height / 2 ) , 10 , Color4F ( 0.0f , 1.0f , 0.0f , 1.0f ) ) ;
draw - > drawSegment ( Vec2 ( 10.0f , s . height / 2 ) , Vec2 ( s . width / 2 , s . height / 2 ) , 40 , Color4F ( 1.0f , 0.0f , 1.0f , 0.5f ) ) ;
// Draw triangle
draw - > drawTriangle ( Vec2 ( 10.0f , 10.0f ) , Vec2 ( 70.0f , 30.0f ) , Vec2 ( 100.0f , 140.0f ) ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
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for ( int i = 0 ; i < 100 ; i + + )
{
draw - > drawPoint ( Vec2 ( i * 7.0f , 5.0f ) , ( float ) i / 5 + 1 ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
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}
auto draw1 = ax : : extension : : DrawNodeEx : : create ( ) ;
this - > addChild ( draw1 , 10 ) ;
draw1 - > setLineWidth ( 4 ) ;
draw1 - > drawLine ( Vec2 ( 0.0f , s . height ) , Vec2 ( s . width , s . height - 20 ) , Color4F : : YELLOW ) ;
draw1 - > drawLine ( Vec2 ( 0.0f , 0.0f ) , Vec2 ( s . width , s . height - 20 ) , Color4F : : YELLOW ) ;
draw - > runAction ( RepeatForever : : create ( Sequence : : create ( FadeIn : : create ( 1.2 ) , FadeOut : : create ( 1.2 ) , NULL ) ) ) ;
draw1 - > runAction ( RepeatForever : : create ( Sequence : : create ( FadeIn : : create ( 1.2 ) , FadeOut : : create ( 1.2 ) , NULL ) ) ) ;
}
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string DrawNodeCocos2dxTest1 : : title ( ) const
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{
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return " Cocos2dx DrawNode test " ;
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}
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string DrawNodeCocos2dxTest1 : : subtitle ( ) const
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{
return " " ;
}
//
//
//
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DrawNodeThicknessTest : : DrawNodeThicknessTest ( )
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{
// Add lines to see the correct "scale of the 'rings'" changing the window size
auto draw = DrawNodeEx : : create ( ) ;
draw - > setLineWidth ( 1 ) ;
addChild ( draw , 10 ) ;
for ( float y = 0 ; y < VisibleRect : : top ( ) . y ; y + = 10 )
{
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draw - > drawLine ( { VisibleRect : : left ( ) . x , y } , { VisibleRect : : right ( ) . x , y } , Color4B : : GRAY ) ;
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}
initSliders ( ) ;
drawNodeEx = DrawNodeEx : : create ( ) ;
addChild ( drawNodeEx , 10 ) ;
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
// auto draw1 = DrawNodeExt::create();
// this->addChild(draw1, 10);
//// draw1->setLineWidth(4);
// draw1->drawLine(Vec2(0.0f, s.height), Vec2(s.width, s.height - 20), Color4F::YELLOW);
// draw1->drawLine(Vec2(0.0f, 0.0f), Vec2(s.width, s.height - 20), Color4F::YELLOW);
scheduleUpdate ( ) ;
}
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void DrawNodeThicknessTest : : changeThickness ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
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{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sliderthickness = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
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thickness = static_cast < float > ( sliderthickness - > getPercent ( ) ) / 10.0f ;
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_thicknessLabel - > setString ( " Thickness " + Value ( thickness ) . asString ( ) ) ;
}
}
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void DrawNodeThicknessTest : : initSliders ( )
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{
// Layer => LayerRadialGradientTest ############################################# Peter Eismann
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auto vsize = Director : : getInstance ( ) - > getVisibleSize ( ) ;
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ax : : ui : : Slider * slider = ax : : ui : : Slider : : create ( ) ;
slider - > setPercent ( 0 ) ;
slider - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
slider - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
slider - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
slider - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 ) ) ;
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slider - > addEventListener ( AX_CALLBACK_2 ( DrawNodeThicknessTest : : changeThickness , this ) ) ;
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auto ttfConfig = TTFConfig ( " fonts/arial.ttf " , 8 ) ;
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_thicknessLabel = Label : : createWithTTF ( ttfConfig , " Thickness " ) ;
addChild ( _thicknessLabel , 20 ) ;
_thicknessLabel - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 15 ) ) ;
addChild ( slider , 20 ) ;
}
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void DrawNodeThicknessTest : : update ( float dt )
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{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
drawNodeEx - > clear ( ) ;
auto color = Color4F : : GREEN ;
drawNodeEx - > drawCircle ( VisibleRect : : center ( ) /*- Vec2(120.0f, 0.0f)*/ , 60 , AX_DEGREES_TO_RADIANS ( 77 ) , 36 , false ,
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color , thickness ) ;
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// drawNodeEx->drawCircle(VisibleRect::center() /*- Vec2(120.0f, 0.0f)*/, 60, AX_DEGREES_TO_RADIANS(77), 36, false,
// Color4F::BLACK, 1);
// drawNodeEx->drawLine(Vec2(0.0f, s.height), Vec2(s.width, s.height - 20), Color4F::YELLOW, thickness);
// drawNodeEx->drawLine(Vec2(0.0f, 0.0f), Vec2(s.width, s.height - 20), Color4F::YELLOW, thickness);
// draw a rectangles
drawNodeEx - > drawRect ( Vec2 ( 123 , 123 ) , Vec2 ( 227 , 227 ) , Color4F ( 1 , 1 , 0 , 1 ) , thickness ) ;
// drawNodeEx->drawRect(Vec2(123, 123), Vec2(227, 227), Color4F::BLACK, 1);
drawNodeEx - > drawRect ( Vec2 ( 115 , 130 ) , Vec2 ( 130 , 115 ) , Vec2 ( 115 , 100 ) , Vec2 ( 100 , 115 ) , Color4F : : MAGENTA , thickness ) ;
// drawNodeEx->drawRect(Vec2(115, 130), Vec2(130, 115), Vec2(115, 100), Vec2(100, 115), Color4F::BLACK, 1);
drawNodeEx - > drawLine ( Vec2 ( 200.0f , s . height - 20 ) , Vec2 ( s . width - 100 , s . height - 20 ) , Color4F : : YELLOW , thickness ) ;
drawNodeEx - > drawLine ( Vec2 ( 300.0f , 100.0f ) , Vec2 ( s . width - 200 , s . height - 120 ) , Color4F : : GREEN , thickness ) ;
Vec2 vertices24 [ ] = {
{ 45.750000f , 144.375000f } , { 75.500000f , 136.875000f } , { 75.500000f , 159.125000f } , { 100.250000f , 161.375000f } ,
{ 65.500000f , 181.375000f } , { 102.250000f , 179.125000f } , { 95.000000f , 215.125000f } , { 129.331467f , 189.926208f } ,
{ 131.371460f , 206.366196f } , { 139.651474f , 192.446198f } , { 161.851471f , 200.606201f } , { 151.000000f , 220.375000f } ,
{ 110.500000f , 244.375000f } , { 153.750000f , 238.125000f } , { 142.500000f , 253.875000f } , { 220.750000f , 259.375000f } ,
{ 250.500000f , 244.375000f } , { 168.750000f , 241.875000f } , { 182.250000f , 154.125000f } , { 190.250000f , 227.375000f } ,
{ 196.500000f , 197.375000f } , { 208.750000f , 210.625000f } , { 220.750000f , 194.375000f } , { 208.750000f , 176.375000f } ,
{ 253.250000f , 173.875000f } , { 243.750000f , 154.125000f } , { 213.750000f , 161.375000f } , { 202.250000f , 139.875000f } ,
{ 236.000000f , 131.875000f } , { 218.500000f , 120.875000f } , { 206.500000f , 125.625000f } , { 184.500000f , 110.375000f } ,
{ 157.000000f , 108.625000f } , { 147.500000f , 96.625000f } , { 153.750000f , 85.125000f } , { 147.500000f , 75.375000f } ,
{ 126.500000f , 74.125000f } , { 110.500000f , 86.625000f } , { 127.750000f , 85.125000f } , { 135.250000f , 91.125000f } ,
{ 135.250000f , 97.875000f } , { 124.000000f , 93.875000f } , { 115.500000f , 100.875000f } , { 115.500000f , 111.875000f } ,
{ 135.250000f , 108.625000f } , { 151.000000f , 124.125000f } , { 90.500000f , 131.875000f } , { 113.250000f , 120.875000f } ,
{ 88.000000f , 116.875000f } , { 106.000000f , 103.875000f } , { 88.000000f , 97.875000f } ,
} ;
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drawNodeEx - > drawPolygon ( vertices24 , sizeof ( vertices24 ) / sizeof ( vertices24 [ 0 ] ) , Color4B : : TRANSPARENT , thickness ,
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Color4F : : RED ) ;
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// drawNodeEx->drawPolygon(vertices24, sizeof(vertices24) / sizeof(vertices24[0]), Color4B::TRANSPARENT, 0.5f,
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// Color4F::BLACK);
// open random color poly
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Vec2 vertices [ ] = { Vec2 ( 0.0f , 0.0f ) , Vec2 ( 50.0f , 50.0f ) , Vec2 ( 100.0f , 50.0f ) , Vec2 ( 100.0f , 100.0f ) ,
Vec2 ( 50.0f , 100.0f ) } ;
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drawNodeEx - > drawPoly ( vertices , 5 , false , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) , thickness ) ;
// closed random color poly
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Vec2 vertices2 [ ] = { Vec2 ( 30.0f , 130.0f ) , Vec2 ( 30.0f , 230.0f ) , Vec2 ( 50.0f , 200.0f ) } ;
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drawNodeEx - > drawPoly ( vertices2 , 3 , true , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) , thickness ) ;
// Draw some beziers
// Draw some beziers
drawNodeEx - > drawQuadBezier ( Vec2 ( s . width - 150 , s . height - 150 ) , Vec2 ( s . width - 70 , s . height - 10 ) ,
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Vec2 ( s . width - 10 , s . height - 10 ) , 10 , Color4F : : BLUE , thickness ) ;
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drawNodeEx - > drawQuadBezier ( Vec2 ( 0.0f + 100 , s . height - 100 ) , Vec2 ( s . width / 2 , s . height / 2 ) ,
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Vec2 ( s . width - 100 , s . height - 100 ) , 50 , Color4F : : RED , thickness ) ;
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drawNodeEx - > drawCubicBezier ( VisibleRect : : center ( ) , Vec2 ( VisibleRect : : center ( ) . x + 30 , VisibleRect : : center ( ) . y + 50 ) ,
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Vec2 ( VisibleRect : : center ( ) . x + 60 , VisibleRect : : center ( ) . y - 50 ) , VisibleRect : : right ( ) ,
100 , Color4F : : WHITE , thickness ) ;
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drawNodeEx - > drawCubicBezier ( Vec2 ( s . width - 250 , 40.0f ) , Vec2 ( s . width - 70 , 100.0f ) , Vec2 ( s . width - 30 , 250.0f ) ,
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Vec2 ( s . width - 10 , s . height - 50 ) , 10 , Color4F : : GRAY , thickness ) ;
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auto array = ax : : PointArray : : create ( 20 ) ;
array - > addControlPoint ( Vec2 ( 0.0f , 0.0f ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width / 2 , s . height / 2 ) ) ;
drawNodeEx - > drawCardinalSpline ( array , 0.5f , 50 , Color4F : : MAGENTA , thickness ) ;
auto array2 = ax : : PointArray : : create ( 20 ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 30.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , 30.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 30.0f ) ) ;
drawNodeEx - > drawCatmullRom ( array2 , 50 , Color4F : : ORANGE , thickness ) ;
}
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string DrawNodeThicknessTest : : title ( ) const
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{
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return " Thickness Test " ;
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}
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string DrawNodeThicknessTest : : subtitle ( ) const
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{
return " " ;
}
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DrawNodePieTest : : DrawNodePieTest ( )
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{
drawNode = DrawNodeEx : : create ( ) ;
addChild ( drawNode , 10 ) ;
initSliders ( ) ;
scheduleUpdate ( ) ;
}
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void DrawNodePieTest : : changeEndAngle ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
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{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sEndAngle = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
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endAngle = sEndAngle - > getPercent ( ) * 3.6 ;
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_EndAngleLabel - > setString ( " endAngle: ( " + Value ( endAngle ) . asString ( ) + " ) " ) ;
}
}
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void DrawNodePieTest : : changeStartAngle ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
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{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sStartAngle = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
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startAngle = sStartAngle - > getPercent ( ) * 3.6 ;
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_StartAngleLabel - > setString ( " startAngle: ( " + Value ( startAngle ) . asString ( ) + " ) " ) ;
}
}
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void DrawNodePieTest : : changeRotation ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
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{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sStartAngle = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
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rotation = sStartAngle - > getPercent ( ) * 3.6 ;
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_RotationLabel - > setString ( " Rotation: ( " + Value ( rotation ) . asString ( ) + " ) " ) ;
}
}
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void DrawNodePieTest : : changeThickness ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
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{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sStartAngle = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
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thickness = sStartAngle - > getPercent ( ) * 0.1 ;
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_ThicknessLabel - > setString ( " Thickness: ( " + Value ( thickness ) . asString ( ) + " ) " ) ;
}
}
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void DrawNodePieTest : : initSliders ( )
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{
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rotation = 324 ;
endAngle = 30 ;
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startAngle = 0 ;
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thickness = 1 ;
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auto vsize = Director : : getInstance ( ) - > getVisibleSize ( ) ;
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ax : : ui : : Slider * sliderStartAngle = ax : : ui : : Slider : : create ( ) ;
sliderStartAngle - > setPercent ( startAngle ) ;
sliderStartAngle - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE_LEFT ) ;
sliderStartAngle - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
sliderStartAngle - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
sliderStartAngle - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
sliderStartAngle - > setPosition ( Vec2 ( 20 , vsize . height / 6 ) ) ;
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sliderStartAngle - > addEventListener ( AX_CALLBACK_2 ( DrawNodePieTest : : changeStartAngle , this ) ) ;
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auto ttfConfig = TTFConfig ( " fonts/arial.ttf " , 8 ) ;
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_StartAngleLabel = Label : : createWithTTF ( ttfConfig , " StartAngle ( " + Value ( startAngle ) . asString ( ) + " ) " ) ;
_StartAngleLabel - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE_LEFT ) ;
addChild ( _StartAngleLabel , 20 ) ;
_StartAngleLabel - > setPosition ( sliderStartAngle - > getPosition ( ) + Vec2 ( sliderStartAngle - > getContentSize ( ) . x + 20 , 0 ) ) ;
addChild ( sliderStartAngle , 20 ) ;
ax : : ui : : Slider * sliderEndAngle = ax : : ui : : Slider : : create ( ) ;
sliderEndAngle - > setPercent ( endAngle ) ;
sliderEndAngle - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE_LEFT ) ;
sliderEndAngle - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
sliderEndAngle - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
sliderEndAngle - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
sliderEndAngle - > setPosition ( Vec2 ( 20 , vsize . height / 6 + 25 ) ) ;
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sliderEndAngle - > addEventListener ( AX_CALLBACK_2 ( DrawNodePieTest : : changeEndAngle , this ) ) ;
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_EndAngleLabel = Label : : createWithTTF ( ttfConfig , " endAngle ( " + Value ( endAngle ) . asString ( ) + " ) " ) ;
_EndAngleLabel - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE_LEFT ) ;
addChild ( _EndAngleLabel , 20 ) ;
_EndAngleLabel - > setPosition ( sliderEndAngle - > getPosition ( ) + Vec2 ( sliderEndAngle - > getContentSize ( ) . x + 20 , 0 ) ) ;
addChild ( sliderEndAngle , 20 ) ;
ax : : ui : : Slider * sliderRotation = ax : : ui : : Slider : : create ( ) ;
sliderRotation - > setPercent ( rotation ) ;
sliderRotation - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE_LEFT ) ;
sliderRotation - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
sliderRotation - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
sliderRotation - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
sliderRotation - > setPosition ( Vec2 ( 20 , vsize . height / 6 + 50 ) ) ;
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sliderRotation - > addEventListener ( AX_CALLBACK_2 ( DrawNodePieTest : : changeRotation , this ) ) ;
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_RotationLabel = Label : : createWithTTF ( ttfConfig , " Rotation ( " + Value ( rotation ) . asString ( ) + " ) " ) ;
_RotationLabel - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE_LEFT ) ;
addChild ( _RotationLabel , 20 ) ;
_RotationLabel - > setPosition ( sliderRotation - > getPosition ( ) + Vec2 ( sliderRotation - > getContentSize ( ) . x + 20 , 0 ) ) ;
addChild ( sliderRotation , 20 ) ;
ax : : ui : : Slider * sliderThickness = ax : : ui : : Slider : : create ( ) ;
sliderThickness - > setPercent ( thickness ) ;
sliderThickness - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE_LEFT ) ;
sliderThickness - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
sliderThickness - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
sliderThickness - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
sliderThickness - > setPosition ( Vec2 ( 20 , vsize . height / 6 + 75 ) ) ;
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sliderThickness - > addEventListener ( AX_CALLBACK_2 ( DrawNodePieTest : : changeThickness , this ) ) ;
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_ThicknessLabel = Label : : createWithTTF ( ttfConfig , " Thickness ( " + Value ( thickness ) . asString ( ) + " ) " ) ;
_ThicknessLabel - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE_LEFT ) ;
addChild ( _ThicknessLabel , 20 ) ;
_ThicknessLabel - > setPosition ( sliderThickness - > getPosition ( ) + Vec2 ( sliderThickness - > getContentSize ( ) . x + 20 , 0 ) ) ;
addChild ( sliderThickness , 20 ) ;
}
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void DrawNodePieTest : : update ( float dt )
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{
drawNode - > clear ( ) ;
drawNode - > drawPie ( VisibleRect : : center ( ) - Vec2 ( 170.0f , - 35.0f ) , 50 , rotation , startAngle , endAngle , 1.0f , 1.0f ,
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Color4F : : RED , Color4F : : BLUE , drawNode - > DrawMode : : Fill , thickness ) ;
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drawNode - > drawPie ( VisibleRect : : center ( ) - Vec2 ( 60.0f , - 35.0f ) , 50 , rotation , startAngle , endAngle , 1.0f , 1.0f ,
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Color4F : : TRANSPARENT , Color4F : : BLUE , drawNode - > DrawMode : : Outline , thickness ) ;
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drawNode - > drawPie ( VisibleRect : : center ( ) + Vec2 ( 60.0f , 35.0f ) , 50 , rotation , startAngle , endAngle , 1.0f , 1.0f ,
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Color4F : : RED , Color4F : : BLUE , drawNode - > DrawMode : : Line , thickness ) ;
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drawNode - > drawPie ( VisibleRect : : center ( ) + Vec2 ( 170.0f , 35.0f ) , 50 , rotation , startAngle , endAngle , 1.0f , 1.0f ,
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Color4F : : RED , Color4F : : BLUE , drawNode - > DrawMode : : Semi , thickness ) ;
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}
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string DrawNodePieTest : : title ( ) const
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{
return " drawPie " ;
}
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string DrawNodePieTest : : subtitle ( ) const
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{
return " Filled, Outlined, Line, Semi " ;
}
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DrawNodeVersionsTest : : DrawNodeVersionsTest ( )
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{
auto director = Director : : getInstance ( ) ;
// director->setClearColor(Color4F(0, 0, 0, 0));
auto origin = director - > getVisibleOrigin ( ) ;
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auto size = director - > getVisibleSize ( ) ;
center = Vec2 ( origin . x + size . width / 2 + 50 , origin . y + size . height / 2 ) ;
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float o = 80 ;
float w = 20 ;
float h = 50 ;
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drawNodeEx = DrawNodeEx : : create ( ) ;
addChild ( drawNodeEx ) ;
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// drawNodeEx->setPosition(center);
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{ // star
Vec2 star [ ] = {
Vec2 ( o , o ) ,
Vec2 ( o + w , o - h ) ,
Vec2 ( o + w * 2 , o ) , // lower spike
Vec2 ( o + w * 2 + h , o + w ) ,
Vec2 ( o + w * 2 , o + w * 2 ) , // right spike
Vec2 ( o + w , o + w * 2 + h ) ,
Vec2 ( o , o + w * 2 ) , // top spike
Vec2 ( o - h , o + w ) , // left spike
} ;
drawNodeEx - > setDNPosition ( center ) ;
drawNodeEx - > setDNCenter ( star [ 0 ] ) ;
// drawNodeEx->setDNRotation(rot);
drawNodeEx - > drawPolygon ( star , sizeof ( star ) / sizeof ( star [ 0 ] ) , Color4F ( 0.0f , 0.0f , 0.7f , 0.5f ) , 1 ,
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Color4F : : BLUE ) ;
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}
scheduleUpdate ( ) ;
}
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void DrawNodeVersionsTest : : drawDirection ( const Vec2 * vec , const int size , Vec2 offset )
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{
for ( size_t i = 0 ; i < size ; i + + )
{
auto label = Label : : createWithTTF ( std : : to_string ( i ) . c_str ( ) , " fonts/Marker Felt.ttf " , 10 ) ;
this - > addChild ( label ) ;
label - > setPosition ( vec [ i ] + offset ) ;
}
}
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string DrawNodeVersionsTest : : title ( ) const
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{
return " DrawNodeVersion and Rotation " ;
}
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string DrawNodeVersionsTest : : subtitle ( ) const
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{
return " YELLOW=v1 ORANGE=v2 " ;
}
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void DrawNodeVersionsTest : : update ( float dt )
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{
float rot = 0.1 ;
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float o = 80 ;
float w = 20 ;
float h = 50 ;
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{ // star
Vec2 star [ ] = {
Vec2 ( o , o ) ,
Vec2 ( o + w , o - h ) ,
Vec2 ( o + w * 2 , o ) , // lower spike
Vec2 ( o + w * 2 + h , o + w ) ,
Vec2 ( o + w * 2 , o + w * 2 ) , // right spike
Vec2 ( o + w , o + w * 2 + h ) ,
Vec2 ( o , o + w * 2 ) , // top spike
Vec2 ( o - h , o + w ) , // left spike
} ;
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/* drawNodeEx->setDNPosition(center);
drawNodeEx - > setDNCenter ( star [ 0 ] ) ;
drawNodeEx - > setDNRotation ( rot ) */ ;
drawNodeEx - > drawPolygon ( star , sizeof ( star ) / sizeof ( star [ 0 ] ) , Color4F ( 0.0f , 0.0f , 0.7f , 0.5f ) , 1 ,
Color4F : : BLUE ) ;
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}
{
int x = 0 ;
int y = 0 ;
Vec2 vertices [ 4 ] ;
drawNodeEx - > setScale ( 0.5 ) ;
Color4F color ;
for ( int iy = 0 ; iy < 5 ; iy + + )
{
x = 0 ;
for ( int ix = 0 ; ix < 13 ; ix + + )
{
vertices [ 0 ] = Vec2 ( x + o + w , y + o - h ) ;
vertices [ 1 ] = Vec2 ( x + o + w * 2 , y + o ) ;
vertices [ 2 ] = Vec2 ( x + o + w * 2 + h , y + o + w ) ;
vertices [ 3 ] = Vec2 ( x + o + w * 2 , y + o + w * 2 ) ;
if ( AXRANDOM_0_1 ( ) > 0.5f )
{
drawNodeEx - > setIsConvex ( true ) ;
color = Color4F : : YELLOW ;
}
else
{
drawNodeEx - > setIsConvex ( false ) ;
color = Color4F : : ORANGE ;
}
//drawNodeEx->setDNRotation(rot);
//drawNodeEx->setDNCenter(vertices[0]);
//drawNodeEx->setDNPosition(Vec2(-70.f, 60.f));
drawNodeEx - > drawPolygon ( vertices , 4 , Color4F ( 0.7f , 0.7f , 0.7f , 0.5f ) , 1 , color ) ;
drawNodeEx - > setIsConvex ( false ) ;
x + = 70 ;
}
y + = 80 ;
}
}
rot + = 0.1 ;
}
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DrawNodeFilledPolygonTest : : DrawNodeFilledPolygonTest ( )
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{
DrawNodeEx * drawNode [ 3 ] ;
for ( int i = 0 ; i < 3 ; i + + )
{
drawNode [ i ] = DrawNodeEx : : create ( ) ;
addChild ( drawNode [ i ] ) ;
}
// draw a solid circle
drawNode [ 1 ] - > drawSolidCircle ( VisibleRect : : center ( ) + Vec2 ( 140.0f , 0.0f ) , 40 , AX_DEGREES_TO_RADIANS ( 90 ) , 30 , 2.0f ,
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2.0f , Color4F : : BLUE ) ;
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drawNode [ 1 ] - > drawSolidCircle ( VisibleRect : : center ( ) + Vec2 ( - 40.0f , 0.0f ) , 40 , AX_DEGREES_TO_RADIANS ( 90 ) , 30 , 2.0f ,
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2.0f , Color4F : : WHITE ) ;
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drawNode [ 0 ] - > setPosition ( Vec2 ( - 30 , - 20 ) ) ;
// drawNodeEx[0]->drawPolygon(vertices24, sizeof(vertices24) / sizeof(vertices24[0]), Color4F::RED, 0.3f,
// Color4F::GREEN);
drawNode [ 2 ] - > drawPolygon ( vertices2 , sizeof ( vertices2 ) / sizeof ( vertices2 [ 0 ] ) , Color4F : : GREEN , 0.3f ,
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Color4F : : YELLOW ) ;
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drawNode [ 2 ] - > drawPolygon ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , Color4F : : TRANSPARENT , 5.3f ,
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Color4F : : RED ) ;
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}
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string DrawNodeFilledPolygonTest : : title ( ) const
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{
return " Filled Polygon Test #2 " ;
}
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string DrawNodeFilledPolygonTest : : subtitle ( ) const
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{
return " " ;
}
// DrawMethodesThicknessTest
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DrawNodeMethodesTest : : DrawNodeMethodesTest ( )
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{
_currentSeletedItemIndex = 0 ;
auto director = Director : : getInstance ( ) ;
director - > setClearColor ( Color4F ( 0 , 0 , 0 , 0 ) ) ;
auto origin = director - > getVisibleOrigin ( ) ;
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auto size = director - > getVisibleSize ( ) ;
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Vec2 center ( origin . x + size . width / 2 + 50 , origin . y + size . height / 2 ) ;
auto listview = createListView ( ) ;
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listview - > setPosition ( Vec2 ( 0.0f , 40.0f ) ) ;
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addChild ( listview ) ;
draw = DrawNodeEx : : create ( ) ;
draw - > setScale ( 0.5 ) ;
draw - > setPosition ( center ) ;
addChild ( draw ) ;
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draw1 = DrawNodeEx : : create ( ) ;
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draw1 - > setScale ( 0.5 ) ;
draw1 - > setPosition ( size / 4 ) ;
addChild ( draw1 ) ;
auto thicknessSlider = createSlider ( ) ;
thicknessSlider - > setPosition ( Vec2 ( center . x , 60.0f ) ) ;
addChild ( thicknessSlider ) ;
label = Label : : createWithTTF ( " Value: " , " fonts/Marker Felt.ttf " , 10 ) ;
label - > setPosition ( Vec2 ( Vec2 ( center . x , 80.0f ) ) ) ;
this - > addChild ( label , 1 ) ;
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label1 = Label : : createWithTTF ( " DrawNodeEx::Round " , " fonts/Arial.ttf " , 12 ) ;
addChild ( label1 , 1 ) ;
label2 = Label : : createWithTTF ( " DrawNodeEx::Square " , " fonts/Arial.ttf " , 12 ) ;
addChild ( label2 , 1 ) ;
label3 = Label : : createWithTTF ( " DrawNodeEx::Butt " , " fonts/Arial.ttf " , 12 ) ;
addChild ( label3 , 1 ) ;
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isDirty = true ;
scheduleUpdate ( ) ;
}
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std : : string DrawNodeMethodesTest : : title ( ) const
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{
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return " Draw Methods " ;
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}
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string DrawNodeMethodesTest : : subtitle ( ) const
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{
return " " ;
}
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ax : : ui : : Slider * DrawNodeMethodesTest : : createSlider ( )
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{
auto slider = ui : : Slider : : create ( ) ;
slider - > setTouchEnabled ( true ) ;
slider - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
slider - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
slider - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
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slider - > addEventListener ( AX_CALLBACK_2 ( DrawNodeMethodesTest : : sliderCallback , this ) ) ;
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slider - > setTag ( 101 ) ;
slider - > setPercent ( 10 ) ;
return slider ;
}
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void DrawNodeMethodesTest : : listviewCallback ( ax : : Object * sender , ax : : ui : : ListView : : EventType type )
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{
// clear all text to white
auto listview = static_cast < ax : : ui : : ListView * > ( sender ) ;
for ( auto & & item : listview - > getItems ( ) )
{
static_cast < ax : : ui : : Text * > ( item ) - > setColor ( ax : : Color3B : : WHITE ) ;
}
_currentSeletedItemIndex = ( int ) listview - > getCurSelectedIndex ( ) ;
listview - > getItem ( _currentSeletedItemIndex ) - > setColor ( ax : : Color3B : : RED ) ;
isDirty = true ;
}
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void DrawNodeMethodesTest : : sliderCallback ( ax : : Object * sender , ax : : ui : : Slider : : EventType type )
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{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
auto slider = dynamic_cast < ax : : ui : : Slider * > ( sender ) ;
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thickness = slider - > getPercent ( ) * 0.1f ;
count = slider - > getPercent ( ) * 10 ;
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}
isDirty = true ;
}
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ax : : ui : : ListView * DrawNodeMethodesTest : : createListView ( )
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{
auto listview = ax : : ui : : ListView : : create ( ) ;
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Vec2 contentSize = { 0 , 0 } ;
for ( size_t i = 0 ; i < drawMethodsCounter ; i + + )
{
auto ui = ax : : ui : : Text : : create ( ) ;
ui - > setString ( drawMethods [ i ] . c_str ( ) ) ;
contentSize . x = MAX ( ui - > getContentSize ( ) . x , contentSize . x ) ;
contentSize . y = MAX ( ui - > getContentSize ( ) . y , contentSize . y ) ;
ui - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( ui ) ;
}
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listview - > setContentSize ( contentSize * drawMethodsCounter ) ;
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listview - > setCurSelectedIndex ( 0 ) ;
listview - > setTouchEnabled ( true ) ;
listview - > addEventListener (
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( ui : : ListView : : ccListViewCallback ) AX_CALLBACK_2 ( DrawNodeMethodesTest : : listviewCallback , this ) ) ;
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listview - > setTag ( 100 ) ;
listview - > getItem ( _currentSeletedItemIndex ) - > setColor ( Color3B : : RED ) ;
return listview ;
}
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void DrawNodeMethodesTest : : update ( float dt )
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{
// if (isDirty== true)
{
drawAll ( ) ;
isDirty = false ;
}
}
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void DrawNodeMethodesTest : : drawAll ( )
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{
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isDirty = false ;
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static float rotation = 0.1 ;
rotation + = 0.1 ;
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
draw - > clear ( ) ;
label - > setString ( " Thickness: ( " + Value ( thickness ) . asString ( ) + " ) " ) ;
switch ( _currentSeletedItemIndex )
{
case 0 :
{
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float nodeRotation = draw - > getRotation ( ) ;
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draw - > setRotation ( rotation * 3 ) ;
draw - > setAnchorPoint ( Vec2 : : ANCHOR_MIDDLE ) ;
draw - > setScale ( 0.3 ) ;
// draw->setPosition(0.1);
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Vec2 gear1 = { 280.f , 320.f } ;
Vec2 gear2 = { 160.f , 320.f } ;
Vec2 gear3 = { 200.f , 200.f } ;
Vec2 gear4 = { s . width - 200 , s . height - 200 } ;
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draw - > drawLine ( gear2 , gear4 , Color4F : : RED , thickness ) ; // line
draw - > setDNCenter ( gear1 ) ;
draw - > setDNRotation ( rotation + 45 ) ;
draw - > drawStar ( Vec2 ( gear1 ) , 30 , 60 , 8 , Color4F : : BLUE , 4.0 ) ;
draw - > setDNRotation ( - rotation ) ;
draw - > setDNCenter ( gear2 ) ;
draw - > drawSolidStar ( gear2 , 30 , 60 , 8 , Color4F : : GREEN , Color4F : : YELLOW , 4.0 ) ;
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draw - > resetDNValues ( ) ;
draw - > drawLine ( gear2 , gear1 , Color4F : : RED , thickness ) ; // line
draw - > setDNCenter ( gear4 ) ;
draw - > setDNRotation ( rotation + 45 ) ;
draw - > drawStar ( gear3 , 30 , 60 , 18 , Color4F : : RED , 1.0 ) ;
draw - > drawLine ( gear3 , gear4 , Color4F : : YELLOW , thickness ) ; // line
draw - > resetDNValues ( ) ;
draw - > setDNRotation ( rotation - 45 ) ;
draw - > setDNCenter ( gear4 ) ;
draw - > drawStar ( gear4 , 40 , 60 , 60 , Color4F : : GREEN , 1.0 ) ;
draw - > resetDNValues ( ) ;
isDirty = true ;
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draw - > setRotation ( nodeRotation ) ;
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break ;
}
case 1 :
{
// drawRect
draw - > drawRect ( Vec2 ( 23 , 23 ) , Vec2 ( 7 , 7 ) , Color4F ( 1 , 1 , 0 , 1 ) , thickness ) ;
draw - > drawRect ( Vec2 ( 15 , 30 ) , Vec2 ( 30 , 15 ) , Vec2 ( 15 , 0 ) , Vec2 ( 0 , 15 ) ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) , thickness ) ;
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draw - > drawRect ( Vec2 ( 123 , 123 ) , Vec2 ( 227 , 227 ) , Color4F ( 1 , 1 , 0 , 1 ) , thickness ) ;
draw - > drawRect ( Vec2 ( 115 , 130 ) , Vec2 ( 130 , 115 ) , Vec2 ( 115 , 100 ) , Vec2 ( 100 , 115 ) , Color4F : : MAGENTA , thickness ) ;
break ;
}
case 2 :
{
// drawCircle
draw - > drawCircle ( VisibleRect : : center ( ) + Vec2 ( 140 , 0 ) , 100 , AX_DEGREES_TO_RADIANS ( 90 ) , 50 , true , 1.0f , 2.0f ,
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Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) , thickness ) ;
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draw - > drawCircle ( VisibleRect : : center ( ) - Vec2 ( 140 , 0 ) , 50 , AX_DEGREES_TO_RADIANS ( 90 ) , 30 , true ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) , thickness ) ;
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break ;
}
case 3 :
{
// drawCubicBezier
draw - > drawQuadBezier ( Vec2 ( s . width - 150 , s . height - 150 ) , Vec2 ( s . width - 70 , s . height - 10 ) ,
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Vec2 ( s . width - 10 , s . height - 10 ) , 10 , Color4F : : BLUE , thickness ) ;
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draw - > drawQuadBezier ( Vec2 ( 0.0f + 100 , s . height - 100 ) , Vec2 ( s . width / 2 , s . height / 2 ) ,
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Vec2 ( s . width - 100 , s . height - 100 ) , 50 , Color4F : : RED , thickness ) ;
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break ;
}
case 4 :
{
// drawCubicBezier
draw - > drawCubicBezier ( VisibleRect : : center ( ) , Vec2 ( VisibleRect : : center ( ) . x + 30 , VisibleRect : : center ( ) . y + 50 ) ,
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Vec2 ( VisibleRect : : center ( ) . x + 60 , VisibleRect : : center ( ) . y - 50 ) , VisibleRect : : right ( ) ,
100 , Color4F : : WHITE , thickness ) ;
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draw - > drawCubicBezier ( Vec2 ( s . width - 250 , 40.0f ) , Vec2 ( s . width - 70 , 100.0f ) , Vec2 ( s . width - 30 , 250.0f ) ,
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Vec2 ( s . width - 10 , s . height - 50 ) , 10 , Color4F : : GRAY , thickness ) ;
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break ;
}
case 5 :
{
// drawCardinalSpline
auto array = ax : : PointArray : : create ( 20 ) ;
array - > addControlPoint ( Vec2 ( 0.0f , 0.0f ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width / 2 , s . height / 2 ) ) ;
draw - > drawCardinalSpline ( array , 0.5f , 50 , Color4F : : MAGENTA , thickness ) ;
auto array2 = ax : : PointArray : : create ( 20 ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 80.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 80.0f ) ) ;
draw - > drawCardinalSpline ( array2 , 5.0f , 50 , Color4F : : ORANGE , thickness ) ;
break ;
}
case 6 :
{
// drawCatmullRom
auto array2 = ax : : PointArray : : create ( 20 ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 80.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 80.0f ) ) ;
draw - > drawCatmullRom ( array2 , 50 , Color4F : : ORANGE , thickness ) ;
auto array = ax : : PointArray : : create ( 20 ) ;
array - > addControlPoint ( Vec2 ( 0.0f , 0.0f ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width / 2 , s . height / 2 ) ) ;
draw - > drawCatmullRom ( array , 50 , Color4F : : MAGENTA , thickness ) ;
break ;
}
case 7 :
{
// drawPoly
// for (int n = 0; n < 10; n++)
bool isReal = false ;
// draw->drawPoly(verticess, sizeof(verticess) / sizeof(verticess[0]), true,
// Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f), thickness);
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Vec2 vertices [ 5 ] = { Vec2 ( 0.0f , 0.0f ) , Vec2 ( 50.0f , 50.0f ) , Vec2 ( 100.0f , 50.0f ) , Vec2 ( 100.0f , 100.0f ) ,
Vec2 ( 50.0f , 100.0f ) } ;
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draw - > drawPoly ( vertices , 5 , false , Color4B : : BLUE , thickness ) ;
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Vec2 vertices2 [ 3 ] = { Vec2 ( 30.0f , 130.0f ) , Vec2 ( 30.0f , 230.0f ) , Vec2 ( 50.0f , 200.0f ) } ;
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draw - > drawPoly ( vertices2 , 3 , true , Color4B : : GREEN , thickness ) ;
draw - > drawPoly ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , true , Color4B : : RED , thickness ) ;
break ;
}
case 8 :
{
// drawPolygon
draw - > setDNScale ( Vec2 ( thickness , thickness ) ) ;
draw - > setDNPosition ( Vec2 ( 0 , 0 ) ) ;
draw - > setDNRotation ( 0 ) ;
draw - > drawPolygon ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , Color4F : : GREEN , thickness ,
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Color4F : : YELLOW ) ;
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draw - > setDNPosition ( Vec2 ( 0 , 0 ) ) ;
draw - > setDNRotation ( thickness ) ;
draw - > setDNScale ( Vec2 ( thickness , thickness ) ) ;
draw - > setDNCenter ( vertices1 [ 0 ] ) ;
draw - > drawPolygon ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , Color4F : : GREEN , thickness ,
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Color4F : : YELLOW ) ;
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draw1 - > clear ( ) ;
draw1 - > setPosition ( Vec2 ( 200 , 0 ) ) ;
draw1 - > setScale ( thickness ) ;
draw1 - > drawPolygon ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , Color4F : : RED , thickness ,
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Color4F : : YELLOW ) ;
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break ;
}
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case 9 :
{
// Draw 10 circles/dots
for ( int i = 0 ; i < count / 100 ; i + + )
{
draw - > drawDot ( Vec2 ( 100.f + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x ,
100.f + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y ) ,
AXRANDOM_0_1 ( ) * 20 + 20 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
}
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break ;
}
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case 10 :
{
// drawPoint
for ( int i = 0 ; i < 100 ; i + + )
{
draw - > drawPoint ( Vec2 ( i * 7.0f , 50.0f ) , ( float ) i / 5 + 1 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
}
break ;
}
case 11 :
{
// drawPoints
for ( int i = 0 ; i < count ; i + + )
{
Vec2 position [ ] = {
{ 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
{ 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
{ 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
{ 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } } ;
draw - > drawPoints ( position , 4 , 5 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
}
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break ;
}
case 12 :
{
// drawTriangle
for ( int i = 0 ; i < count ; i + + )
{
Vec2 pos = Vec2 ( AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y ) ;
draw - > drawTriangle ( pos + Vec2 ( 10.0f , 10.0f ) , pos + Vec2 ( 70.0f , 30.0f ) , pos + Vec2 ( 100.0f , 140.0f ) ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
}
break ;
}
case 13 :
{
// Draw segment
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int yy1 = 0 ;
int yy = 50 ;
draw - > drawSegment ( Vec2 ( 50.0f , yy ) , Vec2 ( 400 , yy - yy1 ) , count / 20 ,
Color4F : : GREEN ) ; //default DrawNodeEx::Round
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label1 - > setPosition ( Vec2 ( 410.0f , yy + 55 ) ) ;
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yy + = 110 ;
draw - > drawSegment ( Vec2 ( 50.0f , yy ) , Vec2 ( 400 , yy - yy1 ) , count / 20 ,
Color4F : : BLUE , DrawNodeEx : : Square ) ;
label2 - > setPosition ( Vec2 ( 410.0f , yy ) ) ;
yy + = 110 ;
draw - > drawSegment ( Vec2 ( 50.0f , yy ) , Vec2 ( 400 , yy - yy1 ) , count / 20 ,
Color4F : : RED , DrawNodeEx : : Butt ) ;
label3 - > setPosition ( Vec2 ( 410.0f , yy - 55 ) ) ;
break ;
}
case 14 :
{
// draw a solid circle
for ( int i = 0 ; i < count ; i + + )
{
draw - > drawSolidCircle (
Vec2 ( AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y ) ,
AXRANDOM_0_1 ( ) * 40.f + 40.f , AX_DEGREES_TO_RADIANS ( 90 ) , 50 , 2.0f , 2.0f ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
}
break ;
}
case 15 :
{
// draw a solid poly
draw - > resetDNValues ( ) ;
draw - > setDNPosition ( vertices1 [ 0 ] ) ;
draw - > setDNRotation ( count ) ;
// draw->setDNScale(Vec2(count, count));
draw - > setDNCenter ( vertices1 [ 0 ] ) ;
draw - > drawPoly ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , true , Color4F : : GREEN , count ) ;
draw - > resetDNValues ( ) ;
break ;
}
case 16 :
{
// draw a solid rectangle
for ( int i = 0 ; i < count ; i + + )
{
Vec2 pos = Vec2 ( AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y ) ;
draw - > drawSolidRect ( pos , pos + Vec2 ( 20.0f , 20.0f ) ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
}
break ;
}
case 17 :
{
// draw->setPosition(0.1);
Vec2 gear1 = { 280.f , 320.f } ;
Vec2 gear2 = { 160.f , 320.f } ;
Vec2 gear3 = { 200.f , 200.f } ;
Vec2 gear4 = { s . width - 200 , s . height - 200 } ;
draw - > drawStar ( Vec2 ( gear1 ) , 30 , 60 , 8 , Color4F : : BLUE , 4.0 ) ;
draw - > setDNRotation ( - rotation ) ;
draw - > setDNCenter ( gear2 ) ;
draw - > drawStar ( gear2 , 30 , 60 , 8 , Color4F : : GREEN , 4.0 ) ;
draw - > resetDNValues ( ) ;
draw - > drawLine ( gear2 , gear1 , Color4F : : RED , thickness ) ; // line
draw - > setDNCenter ( gear4 ) ;
draw - > setDNRotation ( rotation + 45 ) ;
draw - > drawStar ( gear3 , 30 , 60 , 18 , Color4F : : RED , 1.0 ) ;
draw - > drawLine ( gear3 , gear4 , Color4F : : YELLOW , thickness ) ; // line
draw - > resetDNValues ( ) ;
draw - > setDNRotation ( rotation - 45 ) ;
draw - > setDNCenter ( gear4 ) ;
draw - > drawStar ( gear4 , 40 , 60 , 60 , Color4F : : GREEN , 1.0 ) ;
// draw a star
//for (int i = 0; i < count; i++)
//{
// Vec2 pos = Vec2(AXRANDOM_0_1() * VisibleRect::rightTop().x, AXRANDOM_0_1() * VisibleRect::rightTop().y);
// draw->drawSolidRect(pos, pos + Vec2(20.0f, 20.0f),
// Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
//}
break ;
}
case 18 :
{
// draw->setPosition(0.1);
Vec2 gear1 = { 280.f , 320.f } ;
Vec2 gear2 = { 160.f , 320.f } ;
Vec2 gear3 = { 200.f , 200.f } ;
Vec2 gear4 = { s . width - 200 , s . height - 200 } ;
draw - > drawSolidStar ( Vec2 ( gear1 ) , 30 , 60 , 8 , Color4F : : BLUE , Color4F : : BLUE , 4.0 ) ;
draw - > setDNRotation ( - rotation ) ;
draw - > setDNCenter ( gear2 ) ;
draw - > drawSolidStar ( gear2 , 30 , 60 , 8 , Color4F : : GREEN , Color4F : : YELLOW , 4.0 ) ;
draw - > resetDNValues ( ) ;
draw - > drawLine ( gear2 , gear1 , Color4F : : RED , thickness ) ; // line
draw - > setDNCenter ( gear4 ) ;
draw - > setDNRotation ( rotation + 45 ) ;
draw - > drawSolidStar ( gear3 , 30 , 60 , 18 , Color4F : : RED , Color4F : : BLUE , 1.0 ) ;
draw - > drawLine ( gear3 , gear4 , Color4F : : YELLOW , thickness ) ; // line
draw - > resetDNValues ( ) ;
draw - > setDNRotation ( rotation - 45 ) ;
draw - > setDNCenter ( gear4 ) ;
draw - > drawSolidStar ( gear4 , 40 , 60 , 60 , Color4F : : GREEN , Color4F : : BLUE , 1.0 ) ;
// draw a solid star
//for (int i = 0; i < count; i++)
//{
// Vec2 pos = Vec2(AXRANDOM_0_1() * VisibleRect::rightTop().x, AXRANDOM_0_1() * VisibleRect::rightTop().y);
// draw->drawSolidRect(pos, pos + Vec2(20.0f, 20.0f),
// Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
//}
break ;
}
default :
break ;
}
}
// DrawFilledPrimitivesTest
DrawNodePerformaneTest : : DrawNodePerformaneTest ( )
{
_currentSeletedItemIndex = 0 ;
auto director = Director : : getInstance ( ) ;
director - > setClearColor ( Color4F ( 0 , 0 , 0 , 0 ) ) ;
auto origin = director - > getVisibleOrigin ( ) ;
auto size = director - > getVisibleSize ( ) ;
Vec2 center ( origin . x + size . width / 2 + 50 , origin . y + size . height / 2 ) ;
auto listview = createListView ( ) ;
listview - > setPosition ( Vec2 ( 0.0f , 90.0f ) ) ;
addChild ( listview ) ;
draw = DrawNodeEx : : create ( ) ;
draw - > setScale ( 0.5 ) ;
draw - > setPosition ( size / 4 ) ;
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addChild ( draw ) ;
auto thicknessSlider = createSlider ( ) ;
thicknessSlider - > setPosition ( Vec2 ( center . x , 60.0f ) ) ;
addChild ( thicknessSlider ) ;
label = Label : : createWithTTF ( " Count: " , " fonts/Marker Felt.ttf " , 10 ) ;
label - > setPosition ( Vec2 ( Vec2 ( center . x , 80.0f ) ) ) ;
this - > addChild ( label , 1 ) ;
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label1 = Label : : createWithTTF ( " DrawNodeEx::Round " , " fonts/Arial.ttf " , 12 ) ;
addChild ( label1 , 1 ) ;
label2 = Label : : createWithTTF ( " DrawNodeEx::Square " , " fonts/Arial.ttf " , 12 ) ;
addChild ( label2 , 1 ) ;
label3 = Label : : createWithTTF ( " DrawNodeEx::Butt " , " fonts/Arial.ttf " , 12 ) ;
addChild ( label3 , 1 ) ;
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scheduleUpdate ( ) ;
}
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std : : string DrawNodePerformaneTest : : title ( ) const
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{
return " DrawNode #2 Test " ;
}
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string DrawNodePerformaneTest : : subtitle ( ) const
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{
return " " ;
}
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ax : : ui : : Slider * DrawNodePerformaneTest : : createSlider ( )
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{
auto slider = ui : : Slider : : create ( ) ;
slider - > setTouchEnabled ( true ) ;
slider - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
slider - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
slider - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
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slider - > addEventListener ( AX_CALLBACK_2 ( DrawNodePerformaneTest : : sliderCallback , this ) ) ;
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// slider->setRotation(90);
slider - > setTag ( 101 ) ;
slider - > setPercent ( 10 ) ;
return slider ;
}
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void DrawNodePerformaneTest : : listviewCallback ( ax : : Object * sender , ax : : ui : : ListView : : EventType type )
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{
// clear all text to white
auto listview = static_cast < ax : : ui : : ListView * > ( sender ) ;
for ( auto & & item : listview - > getItems ( ) )
{
static_cast < ax : : ui : : Text * > ( item ) - > setColor ( ax : : Color3B : : WHITE ) ;
}
_currentSeletedItemIndex = ( int ) listview - > getCurSelectedIndex ( ) ;
listview - > getItem ( _currentSeletedItemIndex ) - > setColor ( ax : : Color3B : : RED ) ;
}
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void DrawNodePerformaneTest : : sliderCallback ( ax : : Object * sender , ax : : ui : : Slider : : EventType type )
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{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
auto slider = dynamic_cast < ax : : ui : : Slider * > ( sender ) ;
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count = slider - > getPercent ( ) * 10 ;
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}
}
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ax : : ui : : ListView * DrawNodePerformaneTest : : createListView ( )
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{
auto listview = ax : : ui : : ListView : : create ( ) ;
auto drawLine = ax : : ui : : Text : : create ( ) ;
drawLine - > setString ( " drawDot " ) ;
drawLine - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( drawLine ) ;
auto drawSegment = ax : : ui : : Text : : create ( ) ;
drawSegment - > setString ( " drawPoint " ) ;
drawSegment - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( drawSegment ) ;
auto drawTriangle = ax : : ui : : Text : : create ( ) ;
drawTriangle - > setString ( " drawPoints " ) ;
drawTriangle - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( drawTriangle ) ;
auto drawRect = ax : : ui : : Text : : create ( ) ;
drawRect - > setString ( " drawTriangle " ) ;
drawRect - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( drawRect ) ;
auto drawCircle = ax : : ui : : Text : : create ( ) ;
drawCircle - > setString ( " drawSegment " ) ;
drawCircle - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( drawCircle ) ;
auto drawQuadBezier = ax : : ui : : Text : : create ( ) ;
drawQuadBezier - > setString ( " drawSolidCircle " ) ;
drawQuadBezier - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( drawQuadBezier ) ;
auto drawCubicBezier = ax : : ui : : Text : : create ( ) ;
drawCubicBezier - > setString ( " drawSolidPoly " ) ;
drawCubicBezier - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( drawCubicBezier ) ;
auto drawCardinalSpline = ax : : ui : : Text : : create ( ) ;
drawCardinalSpline - > setString ( " drawSolidRect " ) ;
drawCardinalSpline - > setTouchEnabled ( true ) ;
listview - > pushBackCustomItem ( drawCardinalSpline ) ;
listview - > setContentSize ( drawLine - > getContentSize ( ) * 8 ) ;
listview - > setCurSelectedIndex ( 0 ) ;
listview - > setTouchEnabled ( true ) ;
listview - > addEventListener (
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( ui : : ListView : : ccListViewCallback ) AX_CALLBACK_2 ( DrawNodePerformaneTest : : listviewCallback , this ) ) ;
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listview - > setTag ( 100 ) ;
listview - > getItem ( _currentSeletedItemIndex ) - > setColor ( Color3B : : RED ) ;
return listview ;
}
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void DrawNodePerformaneTest : : update ( float dt )
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{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
draw - > clear ( ) ;
label - > setString ( " Count: ( " + Value ( count ) . asString ( ) + " ) " ) ;
switch ( _currentSeletedItemIndex )
{
case 0 :
{
// Draw 10 circles/dots
for ( int i = 0 ; i < count / 100 ; i + + )
{
draw - > drawDot ( Vec2 ( 100.f + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x ,
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100.f + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y ) ,
AXRANDOM_0_1 ( ) * 20 + 20 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
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}
break ;
}
case 1 :
{
for ( int i = 0 ; i < 100 ; i + + )
{
draw - > drawPoint ( Vec2 ( i * 7.0f , 50.0f ) , ( float ) i / 5 + 1 ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
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}
break ;
}
case 2 :
{
// drawPoints
for ( int i = 0 ; i < count ; i + + )
{
Vec2 position [ ] = {
{ 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
{ 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
{ 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
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{ 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } } ;
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draw - > drawPoints ( position , 4 , 5 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
}
break ;
}
case 3 :
{
// drawTriangle
for ( int i = 0 ; i < count ; i + + )
{
Vec2 pos = Vec2 ( AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y ) ;
draw - > drawTriangle ( pos + Vec2 ( 10.0f , 10.0f ) , pos + Vec2 ( 70.0f , 30.0f ) , pos + Vec2 ( 100.0f , 140.0f ) ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
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}
break ;
}
case 4 :
{
// Draw segment
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int yy1 = 0 ;
int yy = 50 ;
draw - > drawSegment ( Vec2 ( 50.0f , yy ) , Vec2 ( 400 , yy - yy1 ) , count / 20 ,
Color4F : : GREEN ) ; //default DrawNodeEx::Round
label1 - > setPosition ( Vec2 ( 410.0f , yy + 55 ) ) ;
yy + = 110 ;
draw - > drawSegment ( Vec2 ( 50.0f , yy ) , Vec2 ( 400 , yy - yy1 ) , count / 20 ,
Color4F : : BLUE , DrawNodeEx : : Square ) ;
label2 - > setPosition ( Vec2 ( 410.0f , yy ) ) ;
yy + = 110 ;
draw - > drawSegment ( Vec2 ( 50.0f , yy ) , Vec2 ( 400 , yy - yy1 ) , count / 20 ,
Color4F : : RED , DrawNodeEx : : Butt ) ;
label3 - > setPosition ( Vec2 ( 410.0f , yy - 55 ) ) ;
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break ;
}
case 5 :
{
// draw a solid circle
for ( int i = 0 ; i < count ; i + + )
{
draw - > drawSolidCircle (
Vec2 ( AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y ) ,
AXRANDOM_0_1 ( ) * 40.f + 40.f , AX_DEGREES_TO_RADIANS ( 90 ) , 50 , 2.0f , 2.0f ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
}
break ;
}
case 6 :
{
// draw a solid poly
draw - > resetDNValues ( ) ;
draw - > setDNPosition ( vertices1 [ 0 ] ) ;
draw - > setDNRotation ( count ) ;
// draw->setDNScale(Vec2(count, count));
draw - > setDNCenter ( vertices1 [ 0 ] ) ;
draw - > drawPoly ( vertices1 , sizeof ( vertices1 ) / sizeof ( vertices1 [ 0 ] ) , true , Color4F : : GREEN , count ) ;
draw - > resetDNValues ( ) ;
break ;
}
case 7 :
{
// draw a solid rectangle
for ( int i = 0 ; i < count ; i + + )
{
Vec2 pos = Vec2 ( AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y ) ;
draw - > drawSolidRect ( pos , pos + Vec2 ( 20.0f , 20.0f ) ,
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Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
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}
break ;
}
default :
break ;
}
}
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DrawNodeHeartTest : : DrawNodeHeartTest ( )
{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
//// https://virusinlinux.github.io/heartAnimation/
heart = new Vec2 [ totalFrames ] ;
for ( int i = 0 ; i < totalFrames ; i + + )
{
float a = AXRANDOM_0_1 ( ) * M_PI * 4 ;
float r = AXRANDOM_0_1 ( ) * sin ( a ) ;
heart [ i ] = { r * 100 , r * 100 } ;
heart [ i ] = { s . width / 2 , s . height / 2 } ;
}
drawNodeEx = DrawNodeEx : : create ( ) ;
addChild ( drawNodeEx ) ;
scheduleUpdate ( ) ;
}
std : : string DrawNodeHeartTest : : title ( ) const
{
return " Heart Animation " ;
}
std : : string DrawNodeHeartTest : : subtitle ( ) const
{
return " " ;
}
void DrawNodeHeartTest : : update ( float dt )
{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
static int counter = 0 ;
//function draw() {
//
//
float percent = float ( counter % totalFrames ) / totalFrames ;
// render(percent);
//}
//
//function render(percent) {
// background(0);
// translate(width / 2, height / 2);
// stroke(255, 0, 100);
// strokeWeight(4);
// fill(255, 0, 100);
//
// beginShape();
//
//
//
//
//
// }
for ( int i = 0 ; i < totalFrames ; i + + ) // for (let v of heart) {
{
float a = percent * M_PI * 2 ; // const a = map(percent, 0, 1, 0, TWO_PI * 2);
float r = AXRANDOM_0_1 ( ) * sin ( a ) ; // const r = map(sin(a), -1, 1, height / 80, height / 40);
// Vec2 vertex = { r * v.x, r * v.y } ; // vertex(r * v.x, r * v.y); // heart[i] = { r * heart[i].x, r * heart[i].y };
// heart.splice(0, 1); // The splice() method of Array instances changes the contents of an array by removing or replacing existing elements and/or adding new elements in place.
if ( percent < 0.5 ) // if (percent < 0.5) {
{
float a = percent * M_PI * 2 ; // const a = map(percent, 0, 0.5, 0, TWO_PI);
float r = AXRANDOM_0_1 ( ) * sin ( a ) ; // const x = 16 * pow(sin(a), 3);
float y = 1 ; // const y = -(13 * cos(a) - 5 * cos(2 * a) - 2 * cos(3 * a) - cos(4 * a));
// heart.push(createVector(x, y));
}
heart [ i ] = { r * heart [ i ] . x , r * heart [ i ] . y } ;
}
drawNodeEx - > clear ( ) ;
drawNodeEx - > setIsConvex ( true ) ;
drawNodeEx - > drawPolygon ( heart , totalFrames , 1.0 , Color4B : : RED ) ;
drawNodeEx - > setIsConvex ( false ) ;
// endShape();
//
drawNodeEx - > drawStar ( { s . width / 2 , s . height / 2 } , 40 , 20 , 8 , Color4B : : BLUE ) ;
counter + + ;
}
DrawNodeDrawInWrongOrder_Issue1888 : : DrawNodeDrawInWrongOrder_Issue1888 ( )
{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
//// https://virusinlinux.github.io/heartAnimation/
heart = new Vec2 [ totalFrames ] ;
for ( int i = 0 ; i < totalFrames ; i + + )
{
float a = AXRANDOM_0_1 ( ) * M_PI * 4 ;
float r = AXRANDOM_0_1 ( ) * sin ( a ) ;
heart [ i ] = { r * 100 , r * 100 } ;
heart [ i ] = { s . width / 2 , s . height / 2 } ;
}
drawNodeEx = DrawNodeEx : : create ( ) ;
addChild ( drawNodeEx ) ;
scheduleUpdate ( ) ;
}
std : : string DrawNodeDrawInWrongOrder_Issue1888 : : title ( ) const
{
return " Issue #1888: Drawing order " ;
}
std : : string DrawNodeDrawInWrongOrder_Issue1888 : : subtitle ( ) const
{
return " Red behind all. Green behind the blue. \n Random Points behind the square. Blue is top. " ;
}
void DrawNodeDrawInWrongOrder_Issue1888 : : update ( float dt )
{
drawNodeEx - > clear ( ) ;
# if defined(DRAWNODE_DRAW_LINE_POINT)
drawNodeEx - > _drawOrder = true ;
# endif
drawNodeEx - > drawLine ( Vec2 ( 20 , 140 ) , Vec2 ( 450 , 110 ) , Color4B : : RED , 20.0f ) ;
Vec2 position1 [ ] = {
{ 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
{ 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
{ 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 60 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } ,
{ 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . x , 70 + AXRANDOM_0_1 ( ) * VisibleRect : : rightTop ( ) . y } } ;
drawNodeEx - > drawPoints ( position1 , 4 , 10 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
drawNodeEx - > drawSolidRect ( Vec2 ( 250 , 80 ) , Vec2 ( 400 , 220 ) , Color4B : : YELLOW ) ;
for ( int i = 0 ; i < 100 ; i + + )
{
drawNodeEx - > drawPoint ( Vec2 ( i * 7.0f , 120.0f ) , ( float ) i / 5 + 1 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
}
drawNodeEx - > drawLine ( Vec2 ( 20 , 100 ) , Vec2 ( 450 , 220 ) , Color4B : : GREEN , 8.0f ) ;
drawNodeEx - > drawLine ( Vec2 ( 200 , 100 ) , Vec2 ( 450 , 250 ) , Color4B : : BLUE , 6.0f ) ;
# if defined(DRAWNODE_DRAW_LINE_POINT)
drawNodeEx - > _drawOrder = true ;
# endif
}
// DrawNodeCocos2dxTest2
DrawNodeCocos2dxTest2 : : DrawNodeCocos2dxTest2 ( )
{
auto s = Director : : getInstance ( ) - > getWinSize ( ) ;
auto draw = DrawNodeEx : : create ( ) ;
addChild ( draw , 10 ) ;
draw - > drawPoint ( Vec2 ( s . width / 2 - 120 , s . height / 2 - 120 ) , 10 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
draw - > drawPoint ( Vec2 ( s . width / 2 + 120 , s . height / 2 + 120 ) , 10 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
// draw 4 small points
Vec2 position [ ] = { Vec2 ( 60 , 60 ) , Vec2 ( 70 , 70 ) , Vec2 ( 60 , 70 ) , Vec2 ( 70 , 60 ) } ;
draw - > drawPoints ( position , 4 , 5 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
// draw a line
draw - > drawLine ( Vec2 ( 0 , 0 ) , Vec2 ( s . width , s . height ) , Color4F ( 1.0 , 0.0 , 0.0 , 0.5 ) ) ;
// draw a rectangle
draw - > drawRect ( Vec2 ( 23 , 23 ) , Vec2 ( 7 , 7 ) , Color4F ( 1 , 1 , 0 , 1 ) ) ;
draw - > drawRect ( Vec2 ( 15 , 30 ) , Vec2 ( 30 , 15 ) , Vec2 ( 15 , 0 ) , Vec2 ( 0 , 15 ) ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1 ) ) ;
// draw a circle
draw - > drawCircle ( VisibleRect : : center ( ) + Vec2 ( 140 , 0 ) , 100 , AX_DEGREES_TO_RADIANS ( 90 ) , 50 , true , 1.0f , 2.0f ,
Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) ) ;
draw - > drawCircle ( VisibleRect : : center ( ) - Vec2 ( 140 , 0 ) , 50 , AX_DEGREES_TO_RADIANS ( 90 ) , 30 , false ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
// Draw some beziers
draw - > drawQuadBezier ( Vec2 ( s . width - 150 , s . height - 150 ) , Vec2 ( s . width - 70 , s . height - 10 ) ,
Vec2 ( s . width - 10 , s . height - 10 ) , 10 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
draw - > drawQuadBezier ( Vec2 ( 0.0f , s . height ) , Vec2 ( s . width / 2 , s . height / 2 ) , Vec2 ( s . width , s . height ) , 50 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
draw - > drawCubicBezier ( VisibleRect : : center ( ) , Vec2 ( VisibleRect : : center ( ) . x + 30 , VisibleRect : : center ( ) . y + 50 ) ,
Vec2 ( VisibleRect : : center ( ) . x + 60 , VisibleRect : : center ( ) . y - 50 ) , VisibleRect : : right ( ) , 100 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
draw - > drawCubicBezier ( Vec2 ( s . width - 250 , 40.0f ) , Vec2 ( s . width - 70 , 100.0f ) , Vec2 ( s . width - 30 , 250.0f ) ,
Vec2 ( s . width - 10 , s . height - 50 ) , 10 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
auto array = PointArray : : create ( 20 ) ;
array - > addControlPoint ( Vec2 ( 0.0f , 0.0f ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , s . height - 80 ) ) ;
array - > addControlPoint ( Vec2 ( 80.0f , 80.0f ) ) ;
array - > addControlPoint ( Vec2 ( s . width / 2 , s . height / 2 ) ) ;
draw - > drawCardinalSpline ( array , 0.5f , 50 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
auto array2 = PointArray : : create ( 20 ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 30.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , 30.0f ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width - 80 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , s . height - 80 ) ) ;
array2 - > addControlPoint ( Vec2 ( s . width / 2 , 30.0f ) ) ;
draw - > drawCatmullRom ( array2 , 50 , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
// open random color poly
Vec2 vertices [ ] = { Vec2 ( 0.0f , 0.0f ) , Vec2 ( 50.0f , 50.0f ) , Vec2 ( 100.0f , 50.0f ) , Vec2 ( 100.0f , 100.0f ) ,
Vec2 ( 50.0f , 100.0f ) } ;
draw - > drawPoly ( vertices , 5 , false , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
// closed random color poly
Vec2 vertices2 [ ] = { Vec2 ( 30.0f , 130.0f ) , Vec2 ( 30.0f , 230.0f ) , Vec2 ( 50.0f , 200.0f ) } ;
draw - > drawPoly ( vertices2 , 3 , true , Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
// Draw 10 circles
for ( int i = 0 ; i < 10 ; i + + )
{
draw - > drawDot ( Vec2 ( s . width / 2 , s . height / 2 ) , 10.f * ( 10 - i ) ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
}
// Draw polygons
Vec2 points [ ] = { Vec2 ( s . height / 4 , 0.0f ) , Vec2 ( s . width , s . height / 5 ) , Vec2 ( s . width / 3 * 2 , s . height ) } ;
draw - > drawPolygon ( points , sizeof ( points ) / sizeof ( points [ 0 ] ) , Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) , 4 ,
Color4F ( 0.0f , 0.0f , 1.0f , 0.5f ) ) ;
// star poly (triggers buggs)
{
const float o = 80 ;
const float w = 20 ;
const float h = 50 ;
Vec2 star [ ] = {
Vec2 ( o + w , o - h ) , Vec2 ( o + w * 2 , o ) , // lower spike
Vec2 ( o + w * 2 + h , o + w ) , Vec2 ( o + w * 2 , o + w * 2 ) , // right spike
// {o +w, o+w*2+h}, {o,o+w*2}, // top spike
// {o -h, o+w}, {o,o}, // left spike
} ;
draw - > drawPolygon ( star , sizeof ( star ) / sizeof ( star [ 0 ] ) , Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) , 1 ,
Color4F ( 0.0f , 0.0f , 1.0f , 1.0f ) ) ;
}
// star poly (doesn't trigger bug... order is important un tesselation is supported.
{
const float o = 180 ;
const float w = 20 ;
const float h = 50 ;
Vec2 star [ ] = {
Vec2 ( o , o ) ,
Vec2 ( o + w , o - h ) ,
Vec2 ( o + w * 2 , o ) , // lower spike
Vec2 ( o + w * 2 + h , o + w ) ,
Vec2 ( o + w * 2 , o + w * 2 ) , // right spike
Vec2 ( o + w , o + w * 2 + h ) ,
Vec2 ( o , o + w * 2 ) , // top spike
Vec2 ( o - h , o + w ) , // left spike
} ;
draw - > drawPolygon ( star , sizeof ( star ) / sizeof ( star [ 0 ] ) , Color4F ( 1.0f , 0.0f , 0.0f , 0.5f ) , 1 ,
Color4F ( 0.0f , 0.0f , 1.0f , 1.0f ) ) ;
}
// draw a solid polygon
Vec2 vertices3 [ ] = { Vec2 ( 60.0f , 160.0f ) , Vec2 ( 70.0f , 190.0f ) , Vec2 ( 100.0f , 190.0f ) , Vec2 ( 90.0f , 160.0f ) } ;
draw - > drawSolidPoly ( vertices3 , 4 , Color4F ( 1.0f , 1.0f , 0.0f , 1.0f ) ) ;
// draw a solid rectangle
draw - > drawSolidRect ( Vec2 ( 10.0f , 10.0f ) , Vec2 ( 20.0f , 20.0f ) , Color4F ( 1.0f , 1.0f , 0.0f , 1.0f ) ) ;
// draw a solid circle
draw - > drawSolidCircle ( VisibleRect : : center ( ) + Vec2 ( 140.0f , 0.0f ) , 40 , AX_DEGREES_TO_RADIANS ( 90 ) , 50 , 2.0f , 2.0f ,
Color4F ( 0.0f , 1.0f , 0.0f , 1.0f ) ) ;
// Draw segment
draw - > drawSegment ( Vec2 ( 20.0f , s . height ) , Vec2 ( 20.0f , s . height / 2 ) , 10 , Color4F ( 0.0f , 1.0f , 0.0f , 1.0f ) ) ;
draw - > drawSegment ( Vec2 ( 10.0f , s . height / 2 ) , Vec2 ( s . width / 2 , s . height / 2 ) , 40 , Color4F ( 1.0f , 0.0f , 1.0f , 0.5f ) ) ;
// Draw triangle
draw - > drawTriangle ( Vec2 ( 10.0f , 10.0f ) , Vec2 ( 70.0f , 30.0f ) , Vec2 ( 100.0f , 140.0f ) ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 0.5f ) ) ;
for ( int i = 0 ; i < 100 ; i + + )
{
draw - > drawPoint ( Vec2 ( i * 7.0f , 5.0f ) , ( float ) i / 5 + 1 ,
Color4F ( AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , AXRANDOM_0_1 ( ) , 1.0f ) ) ;
}
auto draw1 = DrawNodeEx : : create ( ) ;
this - > addChild ( draw1 , 10 ) ;
draw1 - > setLineWidth ( 4 ) ;
draw1 - > drawLine ( Vec2 ( 0.0f , s . height ) , Vec2 ( s . width , s . height - 20 ) , Color4F : : YELLOW ) ;
draw1 - > drawLine ( Vec2 ( 0.0f , 0.0f ) , Vec2 ( s . width , s . height - 20 ) , Color4F : : YELLOW ) ;
draw - > runAction ( RepeatForever : : create ( Sequence : : create ( FadeIn : : create ( 1.2f ) , FadeOut : : create ( 1.2f ) , NULL ) ) ) ;
draw1 - > runAction ( RepeatForever : : create ( Sequence : : create ( FadeIn : : create ( 1.2f ) , FadeOut : : create ( 1.2f ) , NULL ) ) ) ;
}
string DrawNodeCocos2dxTest2 : : title ( ) const
{
return " Test DrawNode " ;
}
string DrawNodeCocos2dxTest2 : : subtitle ( ) const
{
return " Testing DrawNode - batched draws. Concave polygons working too! " ;
}
//
// Issue11942Test
//
DrawNodeCocos2dxBackwardsAPITest : : DrawNodeCocos2dxBackwardsAPITest ( )
{
float o = 80 ;
float w = 20 ;
float h = 50 ;
auto drawNode1 = DrawNodeEx : : create ( ) ;
addChild ( drawNode1 ) ;
drawNode1 - > setPosition ( - 40 , 20 ) ;
int x = 0 ;
int y = 0 ;
Vec2 vertices [ 4 ] ;
drawNode1 - > setScale ( 0.5 ) ;
Color4F color ;
for ( int iy = 0 ; iy < 5 ; iy + + )
{
x = 0 ;
for ( int ix = 0 ; ix < 13 ; ix + + )
{
vertices [ 0 ] = Vec2 ( x + o + w , y + o - h ) ;
vertices [ 1 ] = Vec2 ( x + o + w * 2 , y + o ) ;
vertices [ 2 ] = Vec2 ( x + o + w * 2 + h , y + o + w ) ;
vertices [ 3 ] = Vec2 ( x + o + w * 2 , y + o + w * 2 ) ;
if ( AXRANDOM_0_1 ( ) > 0.5f )
{
drawNode1 - > setIsConvex ( true ) ;
color = Color4F : : YELLOW ;
}
else
{
drawNode1 - > setIsConvex ( false ) ; // default value!
color = Color4F : : ORANGE ;
}
drawNode1 - > drawPolygon ( vertices , 4 , Color4F ( 0.7f , 0.7f , 0.7f , 0.5f ) , 1 , color ) ;
x + = 70 ;
}
y + = 80 ;
}
}
string DrawNodeCocos2dxBackwardsAPITest : : title ( ) const
{
return " API backwards compatible test " ;
}
string DrawNodeCocos2dxBackwardsAPITest : : subtitle ( ) const
{
return " YELLOW=cocos2dx/axmol <=2.0 ORANGE=axmol >2.0 " ;
}
//
// drawCircle new feature (better rendering)
//
DrawNodeCocos2dxBetterCircleRendering : : DrawNodeCocos2dxBetterCircleRendering ( )
{
// Add lines to see the correct "scale of the 'rings'" changing the window size
auto draw = DrawNodeEx : : create ( ) ;
draw - > setLineWidth ( 1 ) ;
addChild ( draw , 10 ) ;
for ( float y = 0 ; y < VisibleRect : : top ( ) . y ; y + = 10 )
{
draw - > drawLine ( { VisibleRect : : left ( ) . x , y } , { VisibleRect : : right ( ) . x , y } , Color4B : : GRAY ) ;
}
initSliders ( ) ;
drawNode = DrawNodeEx : : create ( ) ;
addChild ( drawNode , 10 ) ;
lineWidth = 0 ;
scheduleUpdate ( ) ;
}
void DrawNodeCocos2dxBetterCircleRendering : : changeLineWidth ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sliderLineWidth = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
lineWidth = static_cast < float > ( sliderLineWidth - > getPercent ( ) ) ;
_lineWidthLabel - > setString ( " setLineWidth( " + Value ( lineWidth ) . asString ( ) + " ) " ) ;
}
}
void DrawNodeCocos2dxBetterCircleRendering : : changeThreshold ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sliderThreshold = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
threshold = static_cast < float > ( sliderThreshold - > getPercent ( ) ) ;
_thresholdLabel - > setString ( " drawCircle(pos, radius, ..., segments, ..., color, " + Value ( threshold ) . asString ( ) +
" ) " ) ;
}
}
void DrawNodeCocos2dxBetterCircleRendering : : initSliders ( )
{
auto vsize = Director : : getInstance ( ) - > getVisibleSize ( ) ;
ax : : ui : : Slider * slider = ax : : ui : : Slider : : create ( ) ;
slider - > setPercent ( 0 ) ;
slider - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
slider - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
slider - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
slider - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 ) ) ;
slider - > addEventListener ( AX_CALLBACK_2 ( DrawNodeCocos2dxBetterCircleRendering : : changeThreshold , this ) ) ;
auto ttfConfig = TTFConfig ( " fonts/arial.ttf " , 8 ) ;
_thresholdLabel = Label : : createWithTTF ( ttfConfig , " drawCircle(pos, radius, ..., segments, ..., color, 0) " ) ;
addChild ( _thresholdLabel , 20 ) ;
_thresholdLabel - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 15 ) ) ;
addChild ( slider , 20 ) ;
ax : : ui : : Slider * sliderLineWidth = ax : : ui : : Slider : : create ( ) ;
sliderLineWidth - > setPercent ( 0 ) ;
sliderLineWidth - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
sliderLineWidth - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
sliderLineWidth - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
sliderLineWidth - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 35 ) ) ;
sliderLineWidth - > addEventListener ( AX_CALLBACK_2 ( DrawNodeCocos2dxBetterCircleRendering : : changeLineWidth , this ) ) ;
_lineWidthLabel = Label : : createWithTTF ( ttfConfig , " setLineWidth(0) " ) ;
addChild ( _lineWidthLabel , 20 ) ;
_lineWidthLabel - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 50 ) ) ;
addChild ( sliderLineWidth , 20 ) ;
}
void DrawNodeCocos2dxBetterCircleRendering : : update ( float dt )
{
drawNode - > clear ( ) ;
drawNode - > setLineWidth ( lineWidth ) ; // value from the slider
// Old behavior => faster but badly rendering if line width > 5 (= rings)
drawNode - > drawCircle ( VisibleRect : : center ( ) + Vec2 ( 120.0f , 0.0f ) , 60 , AX_DEGREES_TO_RADIANS ( 90 ) , 36 , false ,
Color4F : : RED ) ;
// New behavior => slower but good rendering if line width > 5
auto color = Color4F : : GREEN ;
if ( lineWidth < = threshold )
{
color = Color4F : : RED ; // using the faster rendering internal method of drawCircle (old behavior)
}
drawNode - > drawCircle ( VisibleRect : : center ( ) - Vec2 ( 120.0f , 0.0f ) , 60 , AX_DEGREES_TO_RADIANS ( 90 ) , 36 , false , color ,
threshold ) ;
}
string DrawNodeCocos2dxBetterCircleRendering : : title ( ) const
{
return " Rendering drawCircle " ;
}
string DrawNodeCocos2dxBetterCircleRendering : : subtitle ( ) const
{
return " Green: smoother rendering; Red: faster but badly rendering " ;
}
DrawNodeCocos2dxDrawNodePieTest : : DrawNodeCocos2dxDrawNodePieTest ( )
{
drawNode = DrawNodeEx : : create ( ) ;
addChild ( drawNode , 10 ) ;
initSliders ( ) ;
scheduleUpdate ( ) ;
}
void DrawNodeCocos2dxDrawNodePieTest : : changeEndAngle ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sEndAngle = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
endAngle = sEndAngle - > getPercent ( ) * 3.6 ;
_EndAngleLabel - > setString ( " endAngle: ( " + Value ( endAngle ) . asString ( ) + " ) " ) ;
}
}
void DrawNodeCocos2dxDrawNodePieTest : : changeStartAngle ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sStartAngle = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
startAngle = sStartAngle - > getPercent ( ) * 3.6 ;
_StartAngleLabel - > setString ( " startAngle: ( " + Value ( startAngle ) . asString ( ) + " ) " ) ;
}
}
void DrawNodeCocos2dxDrawNodePieTest : : changeAngle ( ax : : Object * pSender , ax : : ui : : Slider : : EventType type )
{
if ( type = = ax : : ui : : Slider : : EventType : : ON_PERCENTAGE_CHANGED )
{
ax : : ui : : Slider * sStartAngle = dynamic_cast < ax : : ui : : Slider * > ( pSender ) ;
angle = sStartAngle - > getPercent ( ) * 3.6 ;
_AngleLabel - > setString ( " Angle: ( " + Value ( angle ) . asString ( ) + " ) " ) ;
}
}
void DrawNodeCocos2dxDrawNodePieTest : : initSliders ( )
{
angle = 324 ;
endAngle = 360 ;
startAngle = 0 ;
auto vsize = Director : : getInstance ( ) - > getVisibleSize ( ) ;
ax : : ui : : Slider * sliderStartAngle = ax : : ui : : Slider : : create ( ) ;
sliderStartAngle - > setPercent ( startAngle ) ;
sliderStartAngle - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
sliderStartAngle - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
sliderStartAngle - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
sliderStartAngle - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 ) ) ;
sliderStartAngle - > addEventListener ( AX_CALLBACK_2 ( DrawNodeCocos2dxDrawNodePieTest : : changeStartAngle , this ) ) ;
auto ttfConfig = TTFConfig ( " fonts/arial.ttf " , 8 ) ;
_StartAngleLabel = Label : : createWithTTF ( ttfConfig , " StartAngle " ) ;
addChild ( _StartAngleLabel , 20 ) ;
_StartAngleLabel - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 15 ) ) ;
addChild ( sliderStartAngle , 20 ) ;
ax : : ui : : Slider * sliderEndAngle = ax : : ui : : Slider : : create ( ) ;
sliderEndAngle - > setPercent ( endAngle ) ;
sliderEndAngle - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
sliderEndAngle - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
sliderEndAngle - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
sliderEndAngle - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 35 ) ) ;
sliderEndAngle - > addEventListener ( AX_CALLBACK_2 ( DrawNodeCocos2dxDrawNodePieTest : : changeEndAngle , this ) ) ;
_EndAngleLabel = Label : : createWithTTF ( ttfConfig , " endAngle " ) ;
addChild ( _EndAngleLabel , 20 ) ;
_EndAngleLabel - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 50 ) ) ;
addChild ( sliderEndAngle , 20 ) ;
ax : : ui : : Slider * sliderAngle = ax : : ui : : Slider : : create ( ) ;
sliderAngle - > setPercent ( angle ) ;
sliderAngle - > loadBarTexture ( " cocosui/sliderTrack.png " ) ;
sliderAngle - > loadSlidBallTextures ( " cocosui/sliderThumb.png " , " cocosui/sliderThumb.png " , " " ) ;
sliderAngle - > loadProgressBarTexture ( " cocosui/sliderProgress.png " ) ;
sliderAngle - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 65 ) ) ;
sliderAngle - > addEventListener ( AX_CALLBACK_2 ( DrawNodeCocos2dxDrawNodePieTest : : changeAngle , this ) ) ;
_AngleLabel = Label : : createWithTTF ( ttfConfig , " Angle " ) ;
addChild ( _AngleLabel , 20 ) ;
_AngleLabel - > setPosition ( Vec2 ( vsize . width / 2 , vsize . height / 6 + 80 ) ) ;
addChild ( sliderAngle , 20 ) ;
}
void DrawNodeCocos2dxDrawNodePieTest : : update ( float dt )
{
drawNode - > clear ( ) ;
// Pie
drawNode - > drawPie ( VisibleRect : : center ( ) - Vec2 ( 170.0f , - 35.0f ) , 50 , angle , startAngle , endAngle , 1.0f , 1.0f ,
Color4F : : BLUE , Color4F : : BLUE , drawNode - > DrawMode : : Fill ) ;
drawNode - > drawPie ( VisibleRect : : center ( ) - Vec2 ( 60.0f , - 35.0f ) , 50 , angle , startAngle , endAngle , 1.0f , 1.0f ,
Color4F : : BLUE , Color4F : : BLUE , drawNode - > DrawMode : : Outline , 1.0f ) ;
drawNode - > drawPie ( VisibleRect : : center ( ) + Vec2 ( 60.0f , 35.0f ) , 50 , angle , startAngle , endAngle , 1.0f , 1.0f ,
Color4F : : BLUE , Color4F : : BLUE , drawNode - > DrawMode : : Line , 1.0f ) ;
drawNode - > drawPie ( VisibleRect : : center ( ) + Vec2 ( 170.0f , 35.0f ) , 50 , angle , startAngle , endAngle , 1.0f , 1.0f ,
Color4F : : BLUE , Color4F : : BLUE , drawNode - > DrawMode : : Semi , 1.0f ) ;
}
string DrawNodeCocos2dxDrawNodePieTest : : title ( ) const
{
return " DrawNode::drawPie " ;
}
string DrawNodeCocos2dxDrawNodePieTest : : subtitle ( ) const
{
return " Filled, Outlined, Line, Semi " ;
}
DrawNodeCocos2dx_Issue829 : : DrawNodeCocos2dx_Issue829 ( )
{
Vec2 vertices0 [ ] = { { 50.0 , 20.0 } , { 100.0 , 0.0 } , { 80.0 , 50.0 } , { 100.0 , 100.0 } ,
{ 50.0 , 80.0 } , { 0.0 , 100.0 } , { 20.0 , 50.0 } , { 0 , 0 } } ;
Vec2 vertices4 [ ] = { { 362 , 148 } , { 326 , 241 } , { 295 , 219 } , { 258 , 88 } , { 440 , 129 } ,
{ 370 , 196 } , { 372 , 275 } , { 348 , 257 } , { 364 , 148 } } ;
Vec2 * ver [ ] = { vertices0 , vertices4 } ;
DrawNodeEx * drawNode [ sizeof ( ver ) + 1 ] ;
for ( int i = 0 ; i < sizeof ( ver ) ; i + + )
{
drawNode [ i ] = DrawNodeEx : : create ( ) ;
addChild ( drawNode [ i ] ) ;
}
drawNode [ 0 ] - > drawPolygon ( vertices0 , sizeof ( vertices0 ) / sizeof ( vertices0 [ 0 ] ) , Color4F ( 0.0f , 0.0f , 0.7f , 0.5f ) , 3 ,
Color4F ( 0.0f , 0.0f , 1.0f , 1.0f ) ) ;
drawNode [ 0 ] - > setPosition ( { 20 , 200 } ) ;
drawDirection ( vertices0 , sizeof ( vertices0 ) / sizeof ( vertices0 [ 0 ] ) , drawNode [ 0 ] - > getPosition ( ) ) ;
drawNode [ 4 ] - > drawPolygon ( vertices4 , sizeof ( vertices4 ) / sizeof ( vertices4 [ 0 ] ) , Color4F ( 0.0f , 0.0f , 0.7f , 0.5f ) , 3 ,
Color4F ( 0.0f , 0.0f , 1.0f , 1.0f ) ) ;
drawNode [ 4 ] - > setPosition ( { - 70 , - 20 } ) ;
drawDirection ( vertices4 , sizeof ( vertices4 ) / sizeof ( vertices4 [ 0 ] ) , drawNode [ 4 ] - > getPosition ( ) ) ;
{
const float o = 80 ;
const float w = 20 ;
const float h = 50 ;
{ // star
auto drawNode1 = DrawNodeEx : : create ( ) ;
addChild ( drawNode1 ) ;
drawNode1 - > setPosition ( 300 , 100 ) ;
Vec2 star [ ] = {
Vec2 ( o , o ) ,
Vec2 ( o + w , o - h ) ,
Vec2 ( o + w * 2 , o ) , // lower spike
Vec2 ( o + w * 2 + h , o + w ) ,
Vec2 ( o + w * 2 , o + w * 2 ) , // right spike
Vec2 ( o + w , o + w * 2 + h ) ,
Vec2 ( o , o + w * 2 ) , // top spike
Vec2 ( o - h , o + w ) , // left spike
} ;
drawNode1 - > drawPolygon ( star , sizeof ( star ) / sizeof ( star [ 0 ] ) , Color4F ( 0.0f , 0.0f , 0.7f , 0.5f ) , 1 ,
Color4F ( 0.0f , 0.0f , 1.0f , 1.0f ) ) ;
drawDirection ( star , sizeof ( star ) / sizeof ( star [ 0 ] ) , drawNode1 - > getPosition ( ) ) ;
}
{ // wrong order
auto drawNode1 = DrawNodeEx : : create ( ) ;
addChild ( drawNode1 ) ;
drawNode1 - > setPosition ( - 80 , 20 ) ;
Vec2 wrongOrder [ ] = { Vec2 ( o + w , o - h ) , Vec2 ( o + w * 2 , o ) , Vec2 ( o + w * 2 + h , o + w ) ,
Vec2 ( o + w * 2 , o + w * 2 ) } ;
drawNode1 - > drawPolygon ( wrongOrder , sizeof ( wrongOrder ) / sizeof ( wrongOrder [ 0 ] ) ,
Color4F ( 0.0f , 0.0f , 0.7f , 0.5f ) , 1 , Color4F ( 1.0f , 0.0f , 0.0f , 1.0f ) ) ;
drawDirection ( wrongOrder , sizeof ( wrongOrder ) / sizeof ( wrongOrder [ 0 ] ) , drawNode1 - > getPosition ( ) ) ;
}
{ // correct order
Vec2 correctOrder [ ] = { Vec2 ( o + w * 2 , o ) , Vec2 ( o + w * 2 + h , o + w ) , Vec2 ( o + w * 2 , o + w * 2 ) ,
Vec2 ( o + w , o - h ) } ;
auto drawNode2 = DrawNodeEx : : create ( ) ;
addChild ( drawNode2 ) ;
drawNode2 - > setPosition ( { - 10 , 20 } ) ;
drawNode2 - > drawPolygon ( correctOrder , sizeof ( correctOrder ) / sizeof ( correctOrder [ 0 ] ) ,
Color4F ( 0.0f , 0.0f , 0.7f , 0.5f ) , 1 , Color4F ( 0.0f , 1.0f , 0.0f , 1.0f ) ) ;
drawDirection ( correctOrder , sizeof ( correctOrder ) / sizeof ( correctOrder [ 0 ] ) , drawNode2 - > getPosition ( ) ) ;
}
}
}
void DrawNodeCocos2dx_Issue829 : : drawDirection ( const Vec2 * vec , const int size , Vec2 offset )
{
for ( size_t i = 0 ; i < size ; i + + )
{
auto label = Label : : createWithTTF ( std : : to_string ( i ) . c_str ( ) , " fonts/Marker Felt.ttf " , 10 ) ;
this - > addChild ( label ) ;
label - > setPosition ( vec [ i ] + offset ) ;
}
}
string DrawNodeCocos2dx_Issue829 : : title ( ) const
{
return " GitHub Issue #829 " ;
}
string DrawNodeCocos2dx_Issue829 : : subtitle ( ) const
{
return " Is also fixed with #1319! " ;
}
DrawNodeCocos2dx_Issue1319 : : DrawNodeCocos2dx_Issue1319 ( )
{
Vec2 vertices21 [ ] = {
{ 290.250000f , 98.1250000f } , { 235.000000f , 90.8750000f } , { 270.500000f , 109.875000f } , { 235.000000f , 119.125000f } ,
{ 275.250000f , 145.875000f } , { 249.500000f , 145.875000f } , { 249.500000f , 178.125000f } , { 275.250000f , 187.375015f } ,
{ 294.750488f , 168.333344f } , { 311.250000f , 181.125000f } , { 257.000000f , 213.625015f } , { 338.500000f , 193.125000f } ,
{ 300.000000f , 211.125015f } , { 333.750000f , 211.125015f } , { 368.250000f , 206.625000f } , { 377.000000f , 178.125000f } ,
{ 421.750000f , 170.125000f } , { 416.250000f , 115.375000f } , { 391.250000f , 157.875000f } , { 338.500000f , 131.625000f } ,
{ 362.750000f , 131.625000f } , { 362.750000f , 106.875000f } , { 306.500000f , 119.125000f } , { 324.250000f , 85.1250000f } ,
{ 227.500000f , 61.8750000 } } ;
Vec2 vertices24 [ ] = {
{ 45.750000f , 144.375000f } , { 75.500000f , 136.875000f } , { 75.500000f , 159.125000f } , { 100.250000f , 161.375000f } ,
{ 65.500000f , 181.375000f } , { 102.250000f , 179.125000f } , { 95.000000f , 215.125000f } , { 129.331467f , 189.926208f } ,
{ 131.371460f , 206.366196f } , { 139.651474f , 192.446198f } , { 161.851471f , 200.606201f } , { 151.000000f , 220.375000f } ,
{ 110.500000f , 244.375000f } , { 153.750000f , 238.125000f } , { 142.500000f , 253.875000f } , { 220.750000f , 259.375000f } ,
{ 250.500000f , 244.375000f } , { 168.750000f , 241.875000f } , { 182.250000f , 154.125000f } , { 190.250000f , 227.375000f } ,
{ 196.500000f , 197.375000f } , { 208.750000f , 210.625000f } , { 220.750000f , 194.375000f } , { 208.750000f , 176.375000f } ,
{ 253.250000f , 173.875000f } , { 243.750000f , 154.125000f } , { 213.750000f , 161.375000f } , { 202.250000f , 139.875000f } ,
{ 236.000000f , 131.875000f } , { 218.500000f , 120.875000f } , { 206.500000f , 125.625000f } , { 184.500000f , 110.375000f } ,
{ 157.000000f , 108.625000f } , { 147.500000f , 96.625000f } , { 153.750000f , 85.125000f } , { 147.500000f , 75.375000f } ,
{ 126.500000f , 74.125000f } , { 110.500000f , 86.625000f } , { 127.750000f , 85.125000f } , { 135.250000f , 91.125000f } ,
{ 135.250000f , 97.875000f } , { 124.000000f , 93.875000f } , { 115.500000f , 100.875000f } , { 115.500000f , 111.875000f } ,
{ 135.250000f , 108.625000f } , { 151.000000f , 124.125000f } , { 90.500000f , 131.875000f } , { 113.250000f , 120.875000f } ,
{ 88.000000f , 116.875000f } , { 106.000000f , 103.875000f } , { 88.000000f , 97.875000f } ,
} ;
DrawNodeEx * drawNode [ 3 ] ;
for ( int i = 0 ; i < 3 ; i + + )
{
drawNode [ i ] = DrawNodeEx : : create ( ) ;
addChild ( drawNode [ i ] ) ;
}
// draw a solid circle
drawNode [ 1 ] - > drawSolidCircle ( VisibleRect : : center ( ) + Vec2 ( 140.0f , 0.0f ) , 40 , AX_DEGREES_TO_RADIANS ( 90 ) , 30 , 2.0f , 2.0f , Color4F : : BLUE ) ;
drawNode [ 1 ] - > drawSolidCircle ( VisibleRect : : center ( ) + Vec2 ( - 40.0f , 0.0f ) , 40 , AX_DEGREES_TO_RADIANS ( 90 ) , 30 , 2.0f , 2.0f , Color4F : : WHITE ) ;
drawNode [ 0 ] - > setPosition ( Vec2 ( - 30 , - 20 ) ) ;
drawNode [ 0 ] - > drawPolygon ( vertices24 , sizeof ( vertices24 ) / sizeof ( vertices24 [ 0 ] ) , Color4F : : RED , 0.3f , Color4F : : GREEN ) ;
drawNode [ 2 ] - > setPosition ( Vec2 ( 0 , - 10 ) ) ;
drawNode [ 2 ] - > setLocalZOrder ( 5 ) ;
drawNode [ 2 ] - > drawPolygon ( vertices21 , sizeof ( vertices21 ) / sizeof ( vertices21 [ 0 ] ) , Color4F : : GREEN , 0.3f , Color4F : : YELLOW ) ;
drawNode [ 2 ] - > drawPolygon ( vertices24 , sizeof ( vertices24 ) / sizeof ( vertices24 [ 0 ] ) , Color4F : : BLUE , 0.3f , Color4F : : RED ) ;
}
string DrawNodeCocos2dx_Issue1319 : : title ( ) const
{
return " GitHub Issue #1319 " ;
}
string DrawNodeCocos2dx_Issue1319 : : subtitle ( ) const
{
return " Draw complex FILLED polygons " ;
}
2024-03-14 23:38:45 +08:00
# if defined(_WIN32)
# pragma pop_macro("TRANSPARENT")
# endif