2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
2019-11-24 23:15:56 +08:00
|
|
|
Copyright (c) 2013-2017 Chukong Technologies Inc.
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-08-08 18:02:17 +08:00
|
|
|
https://axys1.github.io/
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
2020-10-21 10:12:00 +08:00
|
|
|
#include "CCDisplayManager.h"
|
|
|
|
#include "CCBone.h"
|
|
|
|
#include "CCArmature.h"
|
|
|
|
#include "CCSkin.h"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
#include "2d/CCParticleSystemQuad.h"
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
USING_NS_AX;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
namespace cocostudio
|
|
|
|
{
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
DisplayManager* DisplayManager::create(Bone* bone)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
DisplayManager* pDisplayManager = new DisplayManager();
|
2021-12-08 00:11:53 +08:00
|
|
|
if (pDisplayManager->init(bone))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
pDisplayManager->autorelease();
|
|
|
|
return pDisplayManager;
|
|
|
|
}
|
2022-07-16 10:43:05 +08:00
|
|
|
AX_SAFE_DELETE(pDisplayManager);
|
2019-11-23 20:27:39 +08:00
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
DisplayManager::DisplayManager()
|
|
|
|
: _displayRenderNode(nullptr)
|
|
|
|
, _displayType(CS_DISPLAY_MAX)
|
|
|
|
, _currentDecoDisplay(nullptr)
|
|
|
|
, _displayIndex(-1)
|
|
|
|
, _forceChangeDisplay(false)
|
|
|
|
, _visible(true)
|
|
|
|
, _bone(nullptr)
|
2021-12-25 10:04:45 +08:00
|
|
|
{}
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
DisplayManager::~DisplayManager()
|
|
|
|
{
|
|
|
|
_decoDisplayList.clear();
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
if (_displayRenderNode)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
_displayRenderNode->removeFromParentAndCleanup(true);
|
2021-12-25 10:04:45 +08:00
|
|
|
if (_displayRenderNode->getReferenceCount() > 0)
|
2022-07-16 10:43:05 +08:00
|
|
|
AX_SAFE_RELEASE_NULL(_displayRenderNode);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
bool DisplayManager::init(Bone* bone)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
bool ret = false;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
|
|
|
|
_bone = bone;
|
|
|
|
|
|
|
|
initDisplayList(bone->getBoneData());
|
|
|
|
|
|
|
|
ret = true;
|
2021-12-25 10:04:45 +08:00
|
|
|
} while (0);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
void DisplayManager::addDisplay(DisplayData* displayData, int index)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
DecorativeDisplay* decoDisplay = nullptr;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
if ((index >= 0) && (index < _decoDisplayList.size()))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
decoDisplay = (DecorativeDisplay*)_decoDisplayList.at(index);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
decoDisplay = DecorativeDisplay::create();
|
|
|
|
_decoDisplayList.pushBack(decoDisplay);
|
|
|
|
}
|
|
|
|
|
|
|
|
DisplayFactory::addDisplay(_bone, decoDisplay, displayData);
|
|
|
|
|
|
|
|
//! if changed display index is current display index, then change current display to the new display
|
2021-12-25 10:04:45 +08:00
|
|
|
if (index == _displayIndex)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
_displayIndex = -1;
|
|
|
|
changeDisplayWithIndex(index, false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
void DisplayManager::addDisplay(Node* display, int index)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
DecorativeDisplay* decoDisplay = nullptr;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
if ((index >= 0) && (index < _decoDisplayList.size()))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
decoDisplay = _decoDisplayList.at(index);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
decoDisplay = DecorativeDisplay::create();
|
|
|
|
_decoDisplayList.pushBack(decoDisplay);
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
DisplayData* displayData = nullptr;
|
|
|
|
if (Skin* skin = dynamic_cast<Skin*>(display))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
skin->setBone(_bone);
|
|
|
|
displayData = SpriteDisplayData::create();
|
|
|
|
|
2021-12-31 12:12:40 +08:00
|
|
|
DisplayFactory::initSpriteDisplay(_bone, decoDisplay, skin->getDisplayName().data(), skin);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
if (SpriteDisplayData* spriteDisplayData = (SpriteDisplayData*)decoDisplay->getDisplayData())
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
skin->setSkinData(spriteDisplayData->skinData);
|
2021-12-25 10:04:45 +08:00
|
|
|
((SpriteDisplayData*)displayData)->skinData = spriteDisplayData->skinData;
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
bool find = false;
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
for (long i = _decoDisplayList.size() - 2; i >= 0; i--)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
DecorativeDisplay* dd = _decoDisplayList.at(i);
|
|
|
|
SpriteDisplayData* sdd = static_cast<SpriteDisplayData*>(dd->getDisplayData());
|
2019-11-23 20:27:39 +08:00
|
|
|
if (sdd)
|
|
|
|
{
|
|
|
|
find = true;
|
|
|
|
skin->setSkinData(sdd->skinData);
|
|
|
|
static_cast<SpriteDisplayData*>(displayData)->skinData = sdd->skinData;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!find)
|
|
|
|
{
|
|
|
|
BaseData baseData;
|
|
|
|
skin->setSkinData(baseData);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
else if (dynamic_cast<ParticleSystemQuad*>(display))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
displayData = ParticleDisplayData::create();
|
|
|
|
|
|
|
|
display->removeFromParent();
|
|
|
|
display->cleanup();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
Armature* armature = _bone->getArmature();
|
2019-11-23 20:27:39 +08:00
|
|
|
if (armature)
|
|
|
|
{
|
|
|
|
display->setParent(armature);
|
|
|
|
}
|
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
else if (Armature* armature = dynamic_cast<Armature*>(display))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
displayData = ArmatureDisplayData::create();
|
2019-11-23 20:27:39 +08:00
|
|
|
displayData->displayName = armature->getName();
|
|
|
|
armature->setParentBone(_bone);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
displayData = DisplayData::create();
|
|
|
|
}
|
|
|
|
|
|
|
|
decoDisplay->setDisplay(display);
|
|
|
|
decoDisplay->setDisplayData(displayData);
|
|
|
|
|
|
|
|
//! if changed display index is current display index, then change current display to the new display
|
2021-12-25 10:04:45 +08:00
|
|
|
if (index == _displayIndex)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
_displayIndex = -1;
|
|
|
|
changeDisplayWithIndex(index, false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void DisplayManager::removeDisplay(int index)
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
if (index == _displayIndex)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
setCurrentDecorativeDisplay(nullptr);
|
|
|
|
_displayIndex = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
_decoDisplayList.erase(index);
|
|
|
|
}
|
|
|
|
|
2022-08-08 18:02:17 +08:00
|
|
|
const ax::Vector<DecorativeDisplay*>& DisplayManager::getDecorativeDisplayList() const
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
return _decoDisplayList;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DisplayManager::changeDisplayWithIndex(int index, bool force)
|
|
|
|
{
|
2022-07-16 10:43:05 +08:00
|
|
|
AXASSERT(index < (int)_decoDisplayList.size(), "the _index value is out of range");
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
_forceChangeDisplay = force;
|
|
|
|
|
|
|
|
//! If index is equal to current display index,then do nothing
|
2021-12-25 10:04:45 +08:00
|
|
|
if (_displayIndex == index)
|
2019-11-23 20:27:39 +08:00
|
|
|
return;
|
|
|
|
|
|
|
|
_displayIndex = index;
|
|
|
|
|
|
|
|
//! If displayIndex < 0, it means you want to hide you display
|
|
|
|
if (_displayIndex < 0)
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
if (_displayRenderNode)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
_displayRenderNode->removeFromParentAndCleanup(true);
|
|
|
|
setCurrentDecorativeDisplay(nullptr);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
DecorativeDisplay* decoDisplay = (DecorativeDisplay*)_decoDisplayList.at(_displayIndex);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
setCurrentDecorativeDisplay(decoDisplay);
|
|
|
|
}
|
|
|
|
|
2021-12-31 12:12:40 +08:00
|
|
|
void DisplayManager::changeDisplayWithName(std::string_view name, bool force)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
for (int i = 0; i < _decoDisplayList.size(); i++)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
if (_decoDisplayList.at(i)->getDisplayData()->displayName == name)
|
|
|
|
{
|
|
|
|
changeDisplayWithIndex(i, force);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
void DisplayManager::setCurrentDecorativeDisplay(DecorativeDisplay* decoDisplay)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
#if ENABLE_PHYSICS_BOX2D_DETECT || ENABLE_PHYSICS_CHIPMUNK_DETECT || ENABLE_PHYSICS_SAVE_CALCULATED_VERTEX
|
|
|
|
if (_currentDecoDisplay && _currentDecoDisplay->getColliderDetector())
|
|
|
|
{
|
|
|
|
_currentDecoDisplay->getColliderDetector()->setActive(false);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
_currentDecoDisplay = decoDisplay;
|
|
|
|
|
|
|
|
#if ENABLE_PHYSICS_BOX2D_DETECT || ENABLE_PHYSICS_CHIPMUNK_DETECT || ENABLE_PHYSICS_SAVE_CALCULATED_VERTEX
|
|
|
|
if (_currentDecoDisplay && _currentDecoDisplay->getColliderDetector())
|
|
|
|
{
|
|
|
|
_currentDecoDisplay->getColliderDetector()->setActive(true);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
Node* displayRenderNode = _currentDecoDisplay == nullptr ? nullptr : _currentDecoDisplay->getDisplay();
|
2019-11-23 20:27:39 +08:00
|
|
|
if (_displayRenderNode)
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
if (dynamic_cast<Armature*>(_displayRenderNode) != nullptr)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
_bone->setChildArmature(nullptr);
|
|
|
|
}
|
|
|
|
_displayRenderNode->removeFromParentAndCleanup(true);
|
|
|
|
_displayRenderNode->release();
|
|
|
|
}
|
|
|
|
|
|
|
|
_displayRenderNode = displayRenderNode;
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
if (_displayRenderNode)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
if (Armature* armature = dynamic_cast<Armature*>(_displayRenderNode))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
_bone->setChildArmature(armature);
|
|
|
|
armature->setParentBone(_bone);
|
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
else if (ParticleSystemQuad* particle = dynamic_cast<ParticleSystemQuad*>(_displayRenderNode))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
particle->resetSystem();
|
|
|
|
}
|
|
|
|
|
|
|
|
_displayRenderNode->setColor(_bone->getDisplayedColor());
|
|
|
|
_displayRenderNode->setOpacity(_bone->getDisplayedOpacity());
|
|
|
|
|
|
|
|
_displayRenderNode->retain();
|
|
|
|
_displayRenderNode->setVisible(_visible);
|
|
|
|
|
|
|
|
_displayType = _currentDecoDisplay->getDisplayData()->displayType;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
_displayType = CS_DISPLAY_MAX;
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
Node* DisplayManager::getDisplayRenderNode() const
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
return _displayRenderNode;
|
|
|
|
}
|
|
|
|
|
|
|
|
DisplayType DisplayManager::getDisplayRenderNodeType() const
|
|
|
|
{
|
|
|
|
return _displayType;
|
|
|
|
}
|
|
|
|
|
|
|
|
int DisplayManager::getCurrentDisplayIndex() const
|
|
|
|
{
|
|
|
|
return _displayIndex;
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
DecorativeDisplay* DisplayManager::getCurrentDecorativeDisplay() const
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
return _currentDecoDisplay;
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
DecorativeDisplay* DisplayManager::getDecorativeDisplayByIndex(int index) const
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
return _decoDisplayList.at(index);
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
void DisplayManager::initDisplayList(BoneData* boneData)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
_decoDisplayList.clear();
|
|
|
|
|
|
|
|
CS_RETURN_IF(!boneData);
|
|
|
|
|
2022-07-21 19:19:08 +08:00
|
|
|
for (auto&& object : boneData->displayDataList)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
DisplayData* displayData = static_cast<DisplayData*>(object);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
DecorativeDisplay* decoDisplay = DecorativeDisplay::create();
|
2019-11-23 20:27:39 +08:00
|
|
|
decoDisplay->setDisplayData(displayData);
|
|
|
|
|
|
|
|
DisplayFactory::createDisplay(_bone, decoDisplay);
|
|
|
|
|
|
|
|
_decoDisplayList.pushBack(decoDisplay);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
bool DisplayManager::containPoint(Vec2& point)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
if (!_visible || _displayIndex < 0)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ret = false;
|
|
|
|
|
|
|
|
switch (_currentDecoDisplay->getDisplayData()->displayType)
|
|
|
|
{
|
|
|
|
case CS_DISPLAY_SPRITE:
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* First we first check if the point is in the sprite content rect. If false, then we continue to check
|
|
|
|
* the contour point. If this step is also false, then we can say the bone not contain this point.
|
|
|
|
*
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
Sprite* sprite = (Sprite*)_currentDecoDisplay->getDisplay();
|
|
|
|
Sprite* child = (Sprite*)sprite->getChildByTag(0);
|
|
|
|
if (nullptr != child)
|
2019-11-23 20:27:39 +08:00
|
|
|
sprite = child;
|
|
|
|
|
|
|
|
if (nullptr != sprite)
|
2021-07-15 17:01:57 +08:00
|
|
|
ret = sprite->hitTest(point);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool DisplayManager::containPoint(float x, float y)
|
|
|
|
{
|
|
|
|
Vec2 p(x, y);
|
|
|
|
return containPoint(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DisplayManager::setVisible(bool visible)
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
if (!_displayRenderNode)
|
2019-11-23 20:27:39 +08:00
|
|
|
return;
|
|
|
|
|
|
|
|
_visible = visible;
|
|
|
|
_displayRenderNode->setVisible(visible);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool DisplayManager::isVisible() const
|
|
|
|
{
|
|
|
|
return _visible;
|
|
|
|
}
|
|
|
|
|
|
|
|
Size DisplayManager::getContentSize() const
|
|
|
|
{
|
|
|
|
CS_RETURN_IF(!_displayRenderNode) Size(0, 0);
|
|
|
|
return _displayRenderNode->getContentSize();
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect DisplayManager::getBoundingBox() const
|
|
|
|
{
|
|
|
|
CS_RETURN_IF(!_displayRenderNode) Rect(0, 0, 0, 0);
|
|
|
|
return _displayRenderNode->getBoundingBox();
|
|
|
|
}
|
|
|
|
|
|
|
|
Vec2 DisplayManager::getAnchorPoint() const
|
|
|
|
{
|
|
|
|
CS_RETURN_IF(!_displayRenderNode) Vec2(0, 0);
|
|
|
|
return _displayRenderNode->getAnchorPoint();
|
|
|
|
}
|
|
|
|
|
|
|
|
Vec2 DisplayManager::getAnchorPointInPoints() const
|
|
|
|
{
|
|
|
|
CS_RETURN_IF(!_displayRenderNode) Vec2(0, 0);
|
|
|
|
return _displayRenderNode->getAnchorPointInPoints();
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
} // namespace cocostudio
|