2021-06-17 14:22:52 +08:00
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/* Copyright (c) 2007 Scott Lembcke
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2021-12-31 12:12:40 +08:00
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*
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2021-06-17 14:22:52 +08:00
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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2021-12-31 12:12:40 +08:00
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*
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2021-06-17 14:22:52 +08:00
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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2021-12-31 12:12:40 +08:00
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*
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2021-06-17 14:22:52 +08:00
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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2021-12-31 12:12:40 +08:00
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2021-06-17 14:22:52 +08:00
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#include "chipmunk/chipmunk.h"
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#include "ChipmunkDemo.h"
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2021-12-31 12:12:40 +08:00
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static const int image_width = 188;
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static const int image_height = 35;
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static const int image_row_length = 24;
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2021-06-30 18:57:41 +08:00
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float ChipmunkDebugDrawPointLineScale = 1.0f;
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2021-07-06 20:46:56 +08:00
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static const char image_bitmap[] = {
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15, -16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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7, -64, 15, 63, -32, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 31, -64, 15, 127, -125, -1, -128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 127, -64, 15, 127, 15, -1, -64, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 1, -1, -64, 15, -2, 31, -1, -64, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, -1, -64, 0, -4, 63, -1, -32, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, -1, -64, 15, -8, 127, -1,
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-32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, -1, -64, 0,
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-8, -15, -1, -32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, -31,
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-1, -64, 15, -8, -32, -1, -32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 7, -15, -1, -64, 9, -15, -32, -1, -32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 31, -15, -1, -64, 0, -15, -32, -1, -32, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 63, -7, -1, -64, 9, -29, -32, 127, -61, -16, 63, 15, -61, -1,
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-8, 31, -16, 15, -8, 126, 7, -31, -8, 31, -65, -7, -1, -64, 9, -29, -32, 0, 7, -8, 127,
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-97, -25, -1, -2, 63, -8, 31, -4, -1, 15, -13, -4, 63, -1, -3, -1, -64, 9, -29, -32, 0,
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7, -8, 127, -97, -25, -1, -2, 63, -8, 31, -4, -1, 15, -13, -2, 63, -1, -3, -1, -64, 9,
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-29, -32, 0, 7, -8, 127, -97, -25, -1, -1, 63, -4, 63, -4, -1, 15, -13, -2, 63, -33, -1,
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-1, -32, 9, -25, -32, 0, 7, -8, 127, -97, -25, -1, -1, 63, -4, 63, -4, -1, 15, -13, -1,
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63, -33, -1, -1, -16, 9, -25, -32, 0, 7, -8, 127, -97, -25, -1, -1, 63, -4, 63, -4, -1,
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15, -13, -1, 63, -49, -1, -1, -8, 9, -57, -32, 0, 7, -8, 127, -97, -25, -8, -1, 63, -2,
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127, -4, -1, 15, -13, -1, -65, -49, -1, -1, -4, 9, -57, -32, 0, 7, -8, 127, -97, -25, -8,
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-1, 63, -2, 127, -4, -1, 15, -13, -1, -65, -57, -1, -1, -2, 9, -57, -32, 0, 7, -8, 127,
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-97, -25, -8, -1, 63, -2, 127, -4, -1, 15, -13, -1, -1, -57, -1, -1, -1, 9, -57, -32, 0,
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7, -1, -1, -97, -25, -8, -1, 63, -1, -1, -4, -1, 15, -13, -1, -1, -61, -1, -1, -1, -119,
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-57, -32, 0, 7, -1, -1, -97, -25, -8, -1, 63, -1, -1, -4, -1, 15, -13, -1, -1, -61, -1,
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-1, -1, -55, -49, -32, 0, 7, -1, -1, -97, -25, -8, -1, 63, -1, -1, -4, -1, 15, -13, -1,
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-1, -63, -1, -1, -1, -23, -49, -32, 127, -57, -1, -1, -97, -25, -1, -1, 63, -1, -1, -4, -1,
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15, -13, -1, -1, -63, -1, -1, -1, -16, -49, -32, -1, -25, -1, -1, -97, -25, -1, -1, 63, -33,
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-5, -4, -1, 15, -13, -1, -1, -64, -1, -9, -1, -7, -49, -32, -1, -25, -8, 127, -97, -25, -1,
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-1, 63, -33, -5, -4, -1, 15, -13, -1, -1, -64, -1, -13, -1, -32, -49, -32, -1, -25, -8, 127,
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-97, -25, -1, -2, 63, -49, -13, -4, -1, 15, -13, -1, -1, -64, 127, -7, -1, -119, -17, -15, -1,
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-25, -8, 127, -97, -25, -1, -2, 63, -49, -13, -4, -1, 15, -13, -3, -1, -64, 127, -8, -2, 15,
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-17, -1, -1, -25, -8, 127, -97, -25, -1, -8, 63, -49, -13, -4, -1, 15, -13, -3, -1, -64, 63,
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-4, 120, 0, -17, -1, -1, -25, -8, 127, -97, -25, -8, 0, 63, -57, -29, -4, -1, 15, -13, -4,
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-1, -64, 63, -4, 0, 15, -17, -1, -1, -25, -8, 127, -97, -25, -8, 0, 63, -57, -29, -4, -1,
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-1, -13, -4, -1, -64, 31, -2, 0, 0, 103, -1, -1, -57, -8, 127, -97, -25, -8, 0, 63, -57,
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-29, -4, -1, -1, -13, -4, 127, -64, 31, -2, 0, 15, 103, -1, -1, -57, -8, 127, -97, -25, -8,
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0, 63, -61, -61, -4, 127, -1, -29, -4, 127, -64, 15, -8, 0, 0, 55, -1, -1, -121, -8, 127,
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-97, -25, -8, 0, 63, -61, -61, -4, 127, -1, -29, -4, 63, -64, 15, -32, 0, 0, 23, -1, -2,
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3, -16, 63, 15, -61, -16, 0, 31, -127, -127, -8, 31, -1, -127, -8, 31, -128, 7, -128, 0, 0};
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2021-06-17 14:22:52 +08:00
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2021-12-31 12:12:40 +08:00
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static inline int get_pixel(int x, int y)
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{
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return (image_bitmap[(x >> 3) + y * image_row_length] >> (~x & 0x7)) & 1;
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}
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static int bodyCount = 0;
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static void update(cpSpace* space, double dt)
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{
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cpSpaceStep(space, dt);
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}
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static void DrawDot(cpBody* body, void* unused)
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{
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ChipmunkDebugDrawDot(3.5 / ChipmunkDebugDrawPointLineScale, cpBodyGetPosition(body),
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RGBAColor(0xee / 255.0f, 0xe8 / 255.0f, 0xd5 / 255.0f, 1.0f));
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}
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static void draw(cpSpace* space)
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{
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cpSpaceEachBody(space, DrawDot, NULL);
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// ChipmunkDebugDrawCollisionPoints(space);
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}
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static cpShape* make_ball(cpFloat x, cpFloat y)
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{
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cpBody* body = cpBodyNew(1.0, INFINITY);
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cpBodySetPosition(body, cpv(x, y));
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cpShape* shape = cpCircleShapeNew(body, 0.95, cpvzero);
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cpShapeSetElasticity(shape, 0.0);
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cpShapeSetFriction(shape, 0.0);
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return shape;
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}
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static cpSpace* init(void)
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{
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cpSpace* space = cpSpaceNew();
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cpSpaceSetIterations(space, 1);
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// The space will contain a very large number of similary sized objects.
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// This is the perfect candidate for using the spatial hash.
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// Generally you will never need to do this.
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cpSpaceUseSpatialHash(space, 2.0, 10000);
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bodyCount = 0;
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cpBody* body;
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cpShape* shape;
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for (int y = 0; y < image_height; y++)
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{
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for (int x = 0; x < image_width; x++)
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{
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if (!get_pixel(x, y))
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continue;
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cpFloat x_jitter = 0.05 * frand();
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cpFloat y_jitter = 0.05 * frand();
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shape = make_ball(2 * (x - image_width / 2 + x_jitter), 2 * (image_height / 2 - y + y_jitter));
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cpSpaceAddBody(space, cpShapeGetBody(shape));
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cpSpaceAddShape(space, shape);
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bodyCount++;
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}
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}
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body = cpSpaceAddBody(space, cpBodyNew(1e9, INFINITY));
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cpBodySetPosition(body, cpv(-1000, -10));
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cpBodySetVelocity(body, cpv(400, 0));
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shape = cpSpaceAddShape(space, cpCircleShapeNew(body, 8.0f, cpvzero));
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cpShapeSetElasticity(shape, 0.0);
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cpShapeSetFriction(shape, 0.0);
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cpShapeSetFilter(shape, NOT_GRABBABLE_FILTER);
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bodyCount++;
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return space;
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}
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static void destroy(cpSpace* space)
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{
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ChipmunkDemoFreeSpaceChildren(space);
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cpSpaceFree(space);
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}
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ChipmunkDemo LogoSmash = {
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"Logo Smash", 1.0 / 60.0, init, update, draw, destroy,
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};
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