2023-09-02 19:56:50 +08:00
// dear imgui, v1.89.8
2020-09-04 17:19:51 +08:00
// (drawing and font code)
/*
Index of this file :
// [SECTION] STB libraries implementation
// [SECTION] Style functions
// [SECTION] ImDrawList
// [SECTION] ImDrawListSplitter
// [SECTION] ImDrawData
// [SECTION] Helpers ShadeVertsXXX functions
// [SECTION] ImFontConfig
// [SECTION] ImFontAtlas
// [SECTION] ImFontAtlas glyph ranges helpers
// [SECTION] ImFontGlyphRangesBuilder
// [SECTION] ImFont
// [SECTION] ImGui Internal Render Helpers
// [SECTION] Decompression code
// [SECTION] Default font data (ProggyClean.ttf)
*/
# if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
2022-02-08 12:43:16 +08:00
# define _CRT_SECURE_NO_WARNINGS
2020-09-04 17:19:51 +08:00
# endif
2022-02-08 12:43:16 +08:00
# ifndef IMGUI_DEFINE_MATH_OPERATORS
# define IMGUI_DEFINE_MATH_OPERATORS
# endif
2023-09-02 19:56:50 +08:00
# include "imgui.h"
# ifndef IMGUI_DISABLE
2022-02-08 12:43:16 +08:00
# include "imgui_internal.h"
# ifdef IMGUI_ENABLE_FREETYPE
# include "misc/freetype/imgui_freetype.h"
# endif
# include <stdio.h> // vsnprintf, sscanf, printf
2020-09-04 17:19:51 +08:00
// Visual Studio warnings
2022-02-08 12:43:16 +08:00
# ifdef _MSC_VER
# pragma warning (disable: 4127) // condition expression is constant
# pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
# pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
# pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
# pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). [MSVC Static Analyzer)
# endif
2020-09-04 17:19:51 +08:00
// Clang/GCC warnings with -Weverything
2022-02-08 12:43:16 +08:00
# if defined(__clang__)
# if __has_warning("-Wunknown-warning-option")
# pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
# endif
# pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
# pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
# pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
# pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is.
# pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
# pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0
# pragma clang diagnostic ignored "-Wcomma" // warning: possible misuse of comma operator here
# pragma clang diagnostic ignored "-Wreserved-id-macro" // warning: macro name is a reserved identifier
# pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
# pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
2023-09-02 19:56:50 +08:00
# pragma clang diagnostic ignored "-Wreserved-identifier" // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter
2022-02-08 12:43:16 +08:00
# elif defined(__GNUC__)
# pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
# pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
# pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
# pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
# pragma GCC diagnostic ignored "-Wstack-protector" // warning: stack protector not protecting local variables: variable length buffer
# pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
# endif
2020-09-04 17:19:51 +08:00
//-------------------------------------------------------------------------
2022-10-17 21:46:16 +08:00
// [SECTION] STB libraries implementation (for stb_truetype and stb_rect_pack)
2020-09-04 17:19:51 +08:00
//-------------------------------------------------------------------------
// Compile time options:
//#define IMGUI_STB_NAMESPACE ImStb
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
2022-02-08 12:43:16 +08:00
# ifdef IMGUI_STB_NAMESPACE
2020-09-04 17:19:51 +08:00
namespace IMGUI_STB_NAMESPACE
{
2022-02-08 12:43:16 +08:00
# endif
# ifdef _MSC_VER
# pragma warning (push)
# pragma warning (disable: 4456) // declaration of 'xx' hides previous local declaration
# pragma warning (disable: 6011) // (stb_rectpack) Dereferencing NULL pointer 'cur->next'.
# pragma warning (disable: 6385) // (stb_truetype) Reading invalid data from 'buffer': the readable size is '_Old_3`kernel_width' bytes, but '3' bytes may be read.
# pragma warning (disable: 28182) // (stb_rectpack) Dereferencing NULL pointer. 'cur' contains the same NULL value as 'cur->next' did.
# endif
# if defined(__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wunused-function"
# pragma clang diagnostic ignored "-Wmissing-prototypes"
# pragma clang diagnostic ignored "-Wimplicit-fallthrough"
# pragma clang diagnostic ignored "-Wcast-qual" // warning: cast from 'const xxxx *' to 'xxx *' drops const qualifier
# endif
# if defined(__GNUC__)
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wtype-limits" // warning: comparison is always true due to limited range of data type [-Wtype-limits]
# pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
# endif
# ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
# ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in another compilation unit
# define STBRP_STATIC
# define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0)
# define STBRP_SORT ImQsort
# define STB_RECT_PACK_IMPLEMENTATION
# endif
# ifdef IMGUI_STB_RECT_PACK_FILENAME
# include IMGUI_STB_RECT_PACK_FILENAME
# else
# include "imstb_rectpack.h"
# endif
# endif
# ifdef IMGUI_ENABLE_STB_TRUETYPE
# ifndef STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
# ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in another compilation unit
# define STBTT_malloc(x,u) ((void)(u), IM_ALLOC(x))
# define STBTT_free(x,u) ((void)(u), IM_FREE(x))
# define STBTT_assert(x) do { IM_ASSERT(x); } while(0)
# define STBTT_fmod(x,y) ImFmod(x,y)
# define STBTT_sqrt(x) ImSqrt(x)
# define STBTT_pow(x,y) ImPow(x,y)
# define STBTT_fabs(x) ImFabs(x)
# define STBTT_ifloor(x) ((int)ImFloorSigned(x))
# define STBTT_iceil(x) ((int)ImCeil(x))
# define STBTT_STATIC
# define STB_TRUETYPE_IMPLEMENTATION
# else
# define STBTT_DEF extern
# endif
# ifdef IMGUI_STB_TRUETYPE_FILENAME
# include IMGUI_STB_TRUETYPE_FILENAME
# else
# include "imstb_truetype.h"
# endif
# endif
# endif // IMGUI_ENABLE_STB_TRUETYPE
# if defined(__GNUC__)
# pragma GCC diagnostic pop
# endif
# if defined(__clang__)
# pragma clang diagnostic pop
# endif
# if defined(_MSC_VER)
# pragma warning (pop)
# endif
# ifdef IMGUI_STB_NAMESPACE
} // namespace ImStb
2020-09-04 17:19:51 +08:00
using namespace IMGUI_STB_NAMESPACE ;
2022-02-08 12:43:16 +08:00
# endif
2020-09-04 17:19:51 +08:00
//-----------------------------------------------------------------------------
// [SECTION] Style functions
//-----------------------------------------------------------------------------
void ImGui : : StyleColorsDark ( ImGuiStyle * dst )
{
ImGuiStyle * style = dst ? dst : & ImGui : : GetStyle ( ) ;
2022-02-08 12:43:16 +08:00
ImVec4 * colors = style - > Colors ;
colors [ ImGuiCol_Text ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 1.00f ) ;
colors [ ImGuiCol_TextDisabled ] = ImVec4 ( 0.50f , 0.50f , 0.50f , 1.00f ) ;
colors [ ImGuiCol_WindowBg ] = ImVec4 ( 0.06f , 0.06f , 0.06f , 0.94f ) ;
colors [ ImGuiCol_ChildBg ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_PopupBg ] = ImVec4 ( 0.08f , 0.08f , 0.08f , 0.94f ) ;
colors [ ImGuiCol_Border ] = ImVec4 ( 0.43f , 0.43f , 0.50f , 0.50f ) ;
colors [ ImGuiCol_BorderShadow ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_FrameBg ] = ImVec4 ( 0.16f , 0.29f , 0.48f , 0.54f ) ;
colors [ ImGuiCol_FrameBgHovered ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.40f ) ;
colors [ ImGuiCol_FrameBgActive ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.67f ) ;
colors [ ImGuiCol_TitleBg ] = ImVec4 ( 0.04f , 0.04f , 0.04f , 1.00f ) ;
colors [ ImGuiCol_TitleBgActive ] = ImVec4 ( 0.16f , 0.29f , 0.48f , 1.00f ) ;
colors [ ImGuiCol_TitleBgCollapsed ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.51f ) ;
colors [ ImGuiCol_MenuBarBg ] = ImVec4 ( 0.14f , 0.14f , 0.14f , 1.00f ) ;
colors [ ImGuiCol_ScrollbarBg ] = ImVec4 ( 0.02f , 0.02f , 0.02f , 0.53f ) ;
colors [ ImGuiCol_ScrollbarGrab ] = ImVec4 ( 0.31f , 0.31f , 0.31f , 1.00f ) ;
colors [ ImGuiCol_ScrollbarGrabHovered ] = ImVec4 ( 0.41f , 0.41f , 0.41f , 1.00f ) ;
colors [ ImGuiCol_ScrollbarGrabActive ] = ImVec4 ( 0.51f , 0.51f , 0.51f , 1.00f ) ;
colors [ ImGuiCol_CheckMark ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_SliderGrab ] = ImVec4 ( 0.24f , 0.52f , 0.88f , 1.00f ) ;
colors [ ImGuiCol_SliderGrabActive ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_Button ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.40f ) ;
colors [ ImGuiCol_ButtonHovered ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_ButtonActive ] = ImVec4 ( 0.06f , 0.53f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_Header ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.31f ) ;
colors [ ImGuiCol_HeaderHovered ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.80f ) ;
colors [ ImGuiCol_HeaderActive ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_Separator ] = colors [ ImGuiCol_Border ] ;
colors [ ImGuiCol_SeparatorHovered ] = ImVec4 ( 0.10f , 0.40f , 0.75f , 0.78f ) ;
colors [ ImGuiCol_SeparatorActive ] = ImVec4 ( 0.10f , 0.40f , 0.75f , 1.00f ) ;
colors [ ImGuiCol_ResizeGrip ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.20f ) ;
colors [ ImGuiCol_ResizeGripHovered ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.67f ) ;
colors [ ImGuiCol_ResizeGripActive ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.95f ) ;
colors [ ImGuiCol_Tab ] = ImLerp ( colors [ ImGuiCol_Header ] , colors [ ImGuiCol_TitleBgActive ] , 0.80f ) ;
colors [ ImGuiCol_TabHovered ] = colors [ ImGuiCol_HeaderHovered ] ;
colors [ ImGuiCol_TabActive ] = ImLerp ( colors [ ImGuiCol_HeaderActive ] , colors [ ImGuiCol_TitleBgActive ] , 0.60f ) ;
colors [ ImGuiCol_TabUnfocused ] = ImLerp ( colors [ ImGuiCol_Tab ] , colors [ ImGuiCol_TitleBg ] , 0.80f ) ;
colors [ ImGuiCol_TabUnfocusedActive ] = ImLerp ( colors [ ImGuiCol_TabActive ] , colors [ ImGuiCol_TitleBg ] , 0.40f ) ;
colors [ ImGuiCol_DockingPreview ] = colors [ ImGuiCol_HeaderActive ] * ImVec4 ( 1.0f , 1.0f , 1.0f , 0.7f ) ;
colors [ ImGuiCol_DockingEmptyBg ] = ImVec4 ( 0.20f , 0.20f , 0.20f , 1.00f ) ;
colors [ ImGuiCol_PlotLines ] = ImVec4 ( 0.61f , 0.61f , 0.61f , 1.00f ) ;
colors [ ImGuiCol_PlotLinesHovered ] = ImVec4 ( 1.00f , 0.43f , 0.35f , 1.00f ) ;
colors [ ImGuiCol_PlotHistogram ] = ImVec4 ( 0.90f , 0.70f , 0.00f , 1.00f ) ;
colors [ ImGuiCol_PlotHistogramHovered ] = ImVec4 ( 1.00f , 0.60f , 0.00f , 1.00f ) ;
colors [ ImGuiCol_TableHeaderBg ] = ImVec4 ( 0.19f , 0.19f , 0.20f , 1.00f ) ;
colors [ ImGuiCol_TableBorderStrong ] = ImVec4 ( 0.31f , 0.31f , 0.35f , 1.00f ) ; // Prefer using Alpha=1.0 here
colors [ ImGuiCol_TableBorderLight ] = ImVec4 ( 0.23f , 0.23f , 0.25f , 1.00f ) ; // Prefer using Alpha=1.0 here
colors [ ImGuiCol_TableRowBg ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_TableRowBgAlt ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.06f ) ;
colors [ ImGuiCol_TextSelectedBg ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.35f ) ;
colors [ ImGuiCol_DragDropTarget ] = ImVec4 ( 1.00f , 1.00f , 0.00f , 0.90f ) ;
colors [ ImGuiCol_NavHighlight ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_NavWindowingHighlight ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.70f ) ;
colors [ ImGuiCol_NavWindowingDimBg ] = ImVec4 ( 0.80f , 0.80f , 0.80f , 0.20f ) ;
colors [ ImGuiCol_ModalWindowDimBg ] = ImVec4 ( 0.80f , 0.80f , 0.80f , 0.35f ) ;
2020-09-04 17:19:51 +08:00
}
void ImGui : : StyleColorsClassic ( ImGuiStyle * dst )
{
ImGuiStyle * style = dst ? dst : & ImGui : : GetStyle ( ) ;
2022-02-08 12:43:16 +08:00
ImVec4 * colors = style - > Colors ;
colors [ ImGuiCol_Text ] = ImVec4 ( 0.90f , 0.90f , 0.90f , 1.00f ) ;
colors [ ImGuiCol_TextDisabled ] = ImVec4 ( 0.60f , 0.60f , 0.60f , 1.00f ) ;
colors [ ImGuiCol_WindowBg ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.85f ) ;
colors [ ImGuiCol_ChildBg ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_PopupBg ] = ImVec4 ( 0.11f , 0.11f , 0.14f , 0.92f ) ;
colors [ ImGuiCol_Border ] = ImVec4 ( 0.50f , 0.50f , 0.50f , 0.50f ) ;
colors [ ImGuiCol_BorderShadow ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_FrameBg ] = ImVec4 ( 0.43f , 0.43f , 0.43f , 0.39f ) ;
colors [ ImGuiCol_FrameBgHovered ] = ImVec4 ( 0.47f , 0.47f , 0.69f , 0.40f ) ;
colors [ ImGuiCol_FrameBgActive ] = ImVec4 ( 0.42f , 0.41f , 0.64f , 0.69f ) ;
colors [ ImGuiCol_TitleBg ] = ImVec4 ( 0.27f , 0.27f , 0.54f , 0.83f ) ;
colors [ ImGuiCol_TitleBgActive ] = ImVec4 ( 0.32f , 0.32f , 0.63f , 0.87f ) ;
colors [ ImGuiCol_TitleBgCollapsed ] = ImVec4 ( 0.40f , 0.40f , 0.80f , 0.20f ) ;
colors [ ImGuiCol_MenuBarBg ] = ImVec4 ( 0.40f , 0.40f , 0.55f , 0.80f ) ;
colors [ ImGuiCol_ScrollbarBg ] = ImVec4 ( 0.20f , 0.25f , 0.30f , 0.60f ) ;
colors [ ImGuiCol_ScrollbarGrab ] = ImVec4 ( 0.40f , 0.40f , 0.80f , 0.30f ) ;
colors [ ImGuiCol_ScrollbarGrabHovered ] = ImVec4 ( 0.40f , 0.40f , 0.80f , 0.40f ) ;
colors [ ImGuiCol_ScrollbarGrabActive ] = ImVec4 ( 0.41f , 0.39f , 0.80f , 0.60f ) ;
colors [ ImGuiCol_CheckMark ] = ImVec4 ( 0.90f , 0.90f , 0.90f , 0.50f ) ;
colors [ ImGuiCol_SliderGrab ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.30f ) ;
colors [ ImGuiCol_SliderGrabActive ] = ImVec4 ( 0.41f , 0.39f , 0.80f , 0.60f ) ;
colors [ ImGuiCol_Button ] = ImVec4 ( 0.35f , 0.40f , 0.61f , 0.62f ) ;
colors [ ImGuiCol_ButtonHovered ] = ImVec4 ( 0.40f , 0.48f , 0.71f , 0.79f ) ;
colors [ ImGuiCol_ButtonActive ] = ImVec4 ( 0.46f , 0.54f , 0.80f , 1.00f ) ;
colors [ ImGuiCol_Header ] = ImVec4 ( 0.40f , 0.40f , 0.90f , 0.45f ) ;
colors [ ImGuiCol_HeaderHovered ] = ImVec4 ( 0.45f , 0.45f , 0.90f , 0.80f ) ;
colors [ ImGuiCol_HeaderActive ] = ImVec4 ( 0.53f , 0.53f , 0.87f , 0.80f ) ;
colors [ ImGuiCol_Separator ] = ImVec4 ( 0.50f , 0.50f , 0.50f , 0.60f ) ;
colors [ ImGuiCol_SeparatorHovered ] = ImVec4 ( 0.60f , 0.60f , 0.70f , 1.00f ) ;
colors [ ImGuiCol_SeparatorActive ] = ImVec4 ( 0.70f , 0.70f , 0.90f , 1.00f ) ;
colors [ ImGuiCol_ResizeGrip ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.10f ) ;
colors [ ImGuiCol_ResizeGripHovered ] = ImVec4 ( 0.78f , 0.82f , 1.00f , 0.60f ) ;
colors [ ImGuiCol_ResizeGripActive ] = ImVec4 ( 0.78f , 0.82f , 1.00f , 0.90f ) ;
colors [ ImGuiCol_Tab ] = ImLerp ( colors [ ImGuiCol_Header ] , colors [ ImGuiCol_TitleBgActive ] , 0.80f ) ;
colors [ ImGuiCol_TabHovered ] = colors [ ImGuiCol_HeaderHovered ] ;
colors [ ImGuiCol_TabActive ] = ImLerp ( colors [ ImGuiCol_HeaderActive ] , colors [ ImGuiCol_TitleBgActive ] , 0.60f ) ;
colors [ ImGuiCol_TabUnfocused ] = ImLerp ( colors [ ImGuiCol_Tab ] , colors [ ImGuiCol_TitleBg ] , 0.80f ) ;
colors [ ImGuiCol_TabUnfocusedActive ] = ImLerp ( colors [ ImGuiCol_TabActive ] , colors [ ImGuiCol_TitleBg ] , 0.40f ) ;
colors [ ImGuiCol_DockingPreview ] = colors [ ImGuiCol_Header ] * ImVec4 ( 1.0f , 1.0f , 1.0f , 0.7f ) ;
colors [ ImGuiCol_DockingEmptyBg ] = ImVec4 ( 0.20f , 0.20f , 0.20f , 1.00f ) ;
colors [ ImGuiCol_PlotLines ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 1.00f ) ;
colors [ ImGuiCol_PlotLinesHovered ] = ImVec4 ( 0.90f , 0.70f , 0.00f , 1.00f ) ;
colors [ ImGuiCol_PlotHistogram ] = ImVec4 ( 0.90f , 0.70f , 0.00f , 1.00f ) ;
colors [ ImGuiCol_PlotHistogramHovered ] = ImVec4 ( 1.00f , 0.60f , 0.00f , 1.00f ) ;
colors [ ImGuiCol_TableHeaderBg ] = ImVec4 ( 0.27f , 0.27f , 0.38f , 1.00f ) ;
colors [ ImGuiCol_TableBorderStrong ] = ImVec4 ( 0.31f , 0.31f , 0.45f , 1.00f ) ; // Prefer using Alpha=1.0 here
colors [ ImGuiCol_TableBorderLight ] = ImVec4 ( 0.26f , 0.26f , 0.28f , 1.00f ) ; // Prefer using Alpha=1.0 here
colors [ ImGuiCol_TableRowBg ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_TableRowBgAlt ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.07f ) ;
colors [ ImGuiCol_TextSelectedBg ] = ImVec4 ( 0.00f , 0.00f , 1.00f , 0.35f ) ;
colors [ ImGuiCol_DragDropTarget ] = ImVec4 ( 1.00f , 1.00f , 0.00f , 0.90f ) ;
colors [ ImGuiCol_NavHighlight ] = colors [ ImGuiCol_HeaderHovered ] ;
colors [ ImGuiCol_NavWindowingHighlight ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.70f ) ;
colors [ ImGuiCol_NavWindowingDimBg ] = ImVec4 ( 0.80f , 0.80f , 0.80f , 0.20f ) ;
colors [ ImGuiCol_ModalWindowDimBg ] = ImVec4 ( 0.20f , 0.20f , 0.20f , 0.35f ) ;
2020-09-04 17:19:51 +08:00
}
// Those light colors are better suited with a thicker font than the default one + FrameBorder
void ImGui : : StyleColorsLight ( ImGuiStyle * dst )
{
ImGuiStyle * style = dst ? dst : & ImGui : : GetStyle ( ) ;
2022-02-08 12:43:16 +08:00
ImVec4 * colors = style - > Colors ;
colors [ ImGuiCol_Text ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 1.00f ) ;
colors [ ImGuiCol_TextDisabled ] = ImVec4 ( 0.60f , 0.60f , 0.60f , 1.00f ) ;
colors [ ImGuiCol_WindowBg ] = ImVec4 ( 0.94f , 0.94f , 0.94f , 1.00f ) ;
colors [ ImGuiCol_ChildBg ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_PopupBg ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.98f ) ;
colors [ ImGuiCol_Border ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.30f ) ;
colors [ ImGuiCol_BorderShadow ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_FrameBg ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 1.00f ) ;
colors [ ImGuiCol_FrameBgHovered ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.40f ) ;
colors [ ImGuiCol_FrameBgActive ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.67f ) ;
colors [ ImGuiCol_TitleBg ] = ImVec4 ( 0.96f , 0.96f , 0.96f , 1.00f ) ;
colors [ ImGuiCol_TitleBgActive ] = ImVec4 ( 0.82f , 0.82f , 0.82f , 1.00f ) ;
colors [ ImGuiCol_TitleBgCollapsed ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.51f ) ;
colors [ ImGuiCol_MenuBarBg ] = ImVec4 ( 0.86f , 0.86f , 0.86f , 1.00f ) ;
colors [ ImGuiCol_ScrollbarBg ] = ImVec4 ( 0.98f , 0.98f , 0.98f , 0.53f ) ;
colors [ ImGuiCol_ScrollbarGrab ] = ImVec4 ( 0.69f , 0.69f , 0.69f , 0.80f ) ;
colors [ ImGuiCol_ScrollbarGrabHovered ] = ImVec4 ( 0.49f , 0.49f , 0.49f , 0.80f ) ;
colors [ ImGuiCol_ScrollbarGrabActive ] = ImVec4 ( 0.49f , 0.49f , 0.49f , 1.00f ) ;
colors [ ImGuiCol_CheckMark ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_SliderGrab ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.78f ) ;
colors [ ImGuiCol_SliderGrabActive ] = ImVec4 ( 0.46f , 0.54f , 0.80f , 0.60f ) ;
colors [ ImGuiCol_Button ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.40f ) ;
colors [ ImGuiCol_ButtonHovered ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_ButtonActive ] = ImVec4 ( 0.06f , 0.53f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_Header ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.31f ) ;
colors [ ImGuiCol_HeaderHovered ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.80f ) ;
colors [ ImGuiCol_HeaderActive ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_Separator ] = ImVec4 ( 0.39f , 0.39f , 0.39f , 0.62f ) ;
colors [ ImGuiCol_SeparatorHovered ] = ImVec4 ( 0.14f , 0.44f , 0.80f , 0.78f ) ;
colors [ ImGuiCol_SeparatorActive ] = ImVec4 ( 0.14f , 0.44f , 0.80f , 1.00f ) ;
colors [ ImGuiCol_ResizeGrip ] = ImVec4 ( 0.35f , 0.35f , 0.35f , 0.17f ) ;
colors [ ImGuiCol_ResizeGripHovered ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.67f ) ;
colors [ ImGuiCol_ResizeGripActive ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.95f ) ;
colors [ ImGuiCol_Tab ] = ImLerp ( colors [ ImGuiCol_Header ] , colors [ ImGuiCol_TitleBgActive ] , 0.90f ) ;
colors [ ImGuiCol_TabHovered ] = colors [ ImGuiCol_HeaderHovered ] ;
colors [ ImGuiCol_TabActive ] = ImLerp ( colors [ ImGuiCol_HeaderActive ] , colors [ ImGuiCol_TitleBgActive ] , 0.60f ) ;
colors [ ImGuiCol_TabUnfocused ] = ImLerp ( colors [ ImGuiCol_Tab ] , colors [ ImGuiCol_TitleBg ] , 0.80f ) ;
colors [ ImGuiCol_TabUnfocusedActive ] = ImLerp ( colors [ ImGuiCol_TabActive ] , colors [ ImGuiCol_TitleBg ] , 0.40f ) ;
colors [ ImGuiCol_DockingPreview ] = colors [ ImGuiCol_Header ] * ImVec4 ( 1.0f , 1.0f , 1.0f , 0.7f ) ;
colors [ ImGuiCol_DockingEmptyBg ] = ImVec4 ( 0.20f , 0.20f , 0.20f , 1.00f ) ;
colors [ ImGuiCol_PlotLines ] = ImVec4 ( 0.39f , 0.39f , 0.39f , 1.00f ) ;
colors [ ImGuiCol_PlotLinesHovered ] = ImVec4 ( 1.00f , 0.43f , 0.35f , 1.00f ) ;
colors [ ImGuiCol_PlotHistogram ] = ImVec4 ( 0.90f , 0.70f , 0.00f , 1.00f ) ;
colors [ ImGuiCol_PlotHistogramHovered ] = ImVec4 ( 1.00f , 0.45f , 0.00f , 1.00f ) ;
colors [ ImGuiCol_TableHeaderBg ] = ImVec4 ( 0.78f , 0.87f , 0.98f , 1.00f ) ;
colors [ ImGuiCol_TableBorderStrong ] = ImVec4 ( 0.57f , 0.57f , 0.64f , 1.00f ) ; // Prefer using Alpha=1.0 here
colors [ ImGuiCol_TableBorderLight ] = ImVec4 ( 0.68f , 0.68f , 0.74f , 1.00f ) ; // Prefer using Alpha=1.0 here
colors [ ImGuiCol_TableRowBg ] = ImVec4 ( 0.00f , 0.00f , 0.00f , 0.00f ) ;
colors [ ImGuiCol_TableRowBgAlt ] = ImVec4 ( 0.30f , 0.30f , 0.30f , 0.09f ) ;
colors [ ImGuiCol_TextSelectedBg ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.35f ) ;
colors [ ImGuiCol_DragDropTarget ] = ImVec4 ( 0.26f , 0.59f , 0.98f , 0.95f ) ;
colors [ ImGuiCol_NavHighlight ] = colors [ ImGuiCol_HeaderHovered ] ;
colors [ ImGuiCol_NavWindowingHighlight ] = ImVec4 ( 0.70f , 0.70f , 0.70f , 0.70f ) ;
colors [ ImGuiCol_NavWindowingDimBg ] = ImVec4 ( 0.20f , 0.20f , 0.20f , 0.20f ) ;
colors [ ImGuiCol_ModalWindowDimBg ] = ImVec4 ( 0.20f , 0.20f , 0.20f , 0.35f ) ;
2020-09-04 17:19:51 +08:00
}
//-----------------------------------------------------------------------------
2021-06-15 22:30:54 +08:00
// [SECTION] ImDrawList
2020-09-04 17:19:51 +08:00
//-----------------------------------------------------------------------------
ImDrawListSharedData : : ImDrawListSharedData ( )
{
2021-06-15 22:30:54 +08:00
memset ( this , 0 , sizeof ( * this ) ) ;
2020-09-04 17:19:51 +08:00
for ( int i = 0 ; i < IM_ARRAYSIZE ( ArcFastVtx ) ; i + + )
{
const float a = ( ( float ) i * 2 * IM_PI ) / ( float ) IM_ARRAYSIZE ( ArcFastVtx ) ;
ArcFastVtx [ i ] = ImVec2 ( ImCos ( a ) , ImSin ( a ) ) ;
}
2021-06-15 22:30:54 +08:00
ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R ( IM_DRAWLIST_ARCFAST_SAMPLE_MAX , CircleSegmentMaxError ) ;
2020-09-04 17:19:51 +08:00
}
2021-06-15 22:30:54 +08:00
void ImDrawListSharedData : : SetCircleTessellationMaxError ( float max_error )
2020-09-04 17:19:51 +08:00
{
if ( CircleSegmentMaxError = = max_error )
return ;
2021-06-15 22:30:54 +08:00
IM_ASSERT ( max_error > 0.0f ) ;
2020-09-04 17:19:51 +08:00
CircleSegmentMaxError = max_error ;
for ( int i = 0 ; i < IM_ARRAYSIZE ( CircleSegmentCounts ) ; i + + )
{
2021-06-15 22:30:54 +08:00
const float radius = ( float ) i ;
2022-10-17 21:46:16 +08:00
CircleSegmentCounts [ i ] = ( ImU8 ) ( ( i > 0 ) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC ( radius , CircleSegmentMaxError ) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX ) ;
2020-09-04 17:19:51 +08:00
}
2021-06-15 22:30:54 +08:00
ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R ( IM_DRAWLIST_ARCFAST_SAMPLE_MAX , CircleSegmentMaxError ) ;
2020-09-04 17:19:51 +08:00
}
// Initialize before use in a new frame. We always have a command ready in the buffer.
void ImDrawList : : _ResetForNewFrame ( )
{
// Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory.
2022-02-08 12:43:16 +08:00
IM_STATIC_ASSERT ( IM_OFFSETOF ( ImDrawCmd , ClipRect ) = = 0 ) ;
IM_STATIC_ASSERT ( IM_OFFSETOF ( ImDrawCmd , TextureId ) = = sizeof ( ImVec4 ) ) ;
IM_STATIC_ASSERT ( IM_OFFSETOF ( ImDrawCmd , VtxOffset ) = = sizeof ( ImVec4 ) + sizeof ( ImTextureID ) ) ;
if ( _Splitter . _Count > 1 )
_Splitter . Merge ( this ) ;
2020-09-04 17:19:51 +08:00
CmdBuffer . resize ( 0 ) ;
IdxBuffer . resize ( 0 ) ;
VtxBuffer . resize ( 0 ) ;
Flags = _Data - > InitialFlags ;
memset ( & _CmdHeader , 0 , sizeof ( _CmdHeader ) ) ;
_VtxCurrentIdx = 0 ;
2022-02-08 12:43:16 +08:00
_VtxWritePtr = NULL ;
_IdxWritePtr = NULL ;
2020-09-04 17:19:51 +08:00
_ClipRectStack . resize ( 0 ) ;
_TextureIdStack . resize ( 0 ) ;
_Path . resize ( 0 ) ;
_Splitter . Clear ( ) ;
CmdBuffer . push_back ( ImDrawCmd ( ) ) ;
2021-06-15 22:30:54 +08:00
_FringeScale = 1.0f ;
2020-09-04 17:19:51 +08:00
}
void ImDrawList : : _ClearFreeMemory ( )
{
CmdBuffer . clear ( ) ;
IdxBuffer . clear ( ) ;
VtxBuffer . clear ( ) ;
2022-02-08 12:43:16 +08:00
Flags = ImDrawListFlags_None ;
2020-09-04 17:19:51 +08:00
_VtxCurrentIdx = 0 ;
2022-02-08 12:43:16 +08:00
_VtxWritePtr = NULL ;
_IdxWritePtr = NULL ;
2020-09-04 17:19:51 +08:00
_ClipRectStack . clear ( ) ;
_TextureIdStack . clear ( ) ;
_Path . clear ( ) ;
_Splitter . ClearFreeMemory ( ) ;
}
ImDrawList * ImDrawList : : CloneOutput ( ) const
{
ImDrawList * dst = IM_NEW ( ImDrawList ( _Data ) ) ;
2022-02-08 12:43:16 +08:00
dst - > CmdBuffer = CmdBuffer ;
dst - > IdxBuffer = IdxBuffer ;
dst - > VtxBuffer = VtxBuffer ;
dst - > Flags = Flags ;
2020-09-04 17:19:51 +08:00
return dst ;
}
void ImDrawList : : AddDrawCmd ( )
{
ImDrawCmd draw_cmd ;
2022-02-08 12:43:16 +08:00
draw_cmd . ClipRect = _CmdHeader . ClipRect ; // Same as calling ImDrawCmd_HeaderCopy()
2020-09-04 17:19:51 +08:00
draw_cmd . TextureId = _CmdHeader . TextureId ;
draw_cmd . VtxOffset = _CmdHeader . VtxOffset ;
draw_cmd . IdxOffset = IdxBuffer . Size ;
IM_ASSERT ( draw_cmd . ClipRect . x < = draw_cmd . ClipRect . z & & draw_cmd . ClipRect . y < = draw_cmd . ClipRect . w ) ;
CmdBuffer . push_back ( draw_cmd ) ;
}
// Pop trailing draw command (used before merging or presenting to user)
2022-02-08 12:43:16 +08:00
// Note that this leaves the ImDrawList in a state unfit for further commands, as most code assume that CmdBuffer.Size > 0 && CmdBuffer.back().UserCallback == NULL
2020-09-04 17:19:51 +08:00
void ImDrawList : : _PopUnusedDrawCmd ( )
{
2023-01-24 17:20:31 +08:00
while ( CmdBuffer . Size > 0 )
{
ImDrawCmd * curr_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
if ( curr_cmd - > ElemCount ! = 0 | | curr_cmd - > UserCallback ! = NULL )
return ; // break;
2020-09-04 17:19:51 +08:00
CmdBuffer . pop_back ( ) ;
2023-01-24 17:20:31 +08:00
}
2020-09-04 17:19:51 +08:00
}
void ImDrawList : : AddCallback ( ImDrawCallback callback , void * callback_data )
{
2022-02-08 12:43:16 +08:00
IM_ASSERT_PARANOID ( CmdBuffer . Size > 0 ) ;
2020-09-04 17:19:51 +08:00
ImDrawCmd * curr_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
IM_ASSERT ( curr_cmd - > UserCallback = = NULL ) ;
if ( curr_cmd - > ElemCount ! = 0 )
{
AddDrawCmd ( ) ;
curr_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
}
2022-02-08 12:43:16 +08:00
curr_cmd - > UserCallback = callback ;
2020-09-04 17:19:51 +08:00
curr_cmd - > UserCallbackData = callback_data ;
2022-02-08 12:43:16 +08:00
AddDrawCmd ( ) ; // Force a new command after us (see comment below)
2020-09-04 17:19:51 +08:00
}
// Compare ClipRect, TextureId and VtxOffset with a single memcmp()
2022-02-08 12:43:16 +08:00
# define ImDrawCmd_HeaderSize (IM_OFFSETOF(ImDrawCmd, VtxOffset) + sizeof(unsigned int))
# define ImDrawCmd_HeaderCompare(CMD_LHS, CMD_RHS) (memcmp(CMD_LHS, CMD_RHS, ImDrawCmd_HeaderSize)) // Compare ClipRect, TextureId, VtxOffset
# define ImDrawCmd_HeaderCopy(CMD_DST, CMD_SRC) (memcpy(CMD_DST, CMD_SRC, ImDrawCmd_HeaderSize)) // Copy ClipRect, TextureId, VtxOffset
# define ImDrawCmd_AreSequentialIdxOffset(CMD_0, CMD_1) (CMD_0->IdxOffset + CMD_0->ElemCount == CMD_1->IdxOffset)
2020-09-04 17:19:51 +08:00
2021-08-23 17:49:38 +08:00
// Try to merge two last draw commands
void ImDrawList : : _TryMergeDrawCmds ( )
{
2022-02-08 12:43:16 +08:00
IM_ASSERT_PARANOID ( CmdBuffer . Size > 0 ) ;
2021-08-23 17:49:38 +08:00
ImDrawCmd * curr_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
ImDrawCmd * prev_cmd = curr_cmd - 1 ;
2022-02-08 12:43:16 +08:00
if ( ImDrawCmd_HeaderCompare ( curr_cmd , prev_cmd ) = = 0 & & ImDrawCmd_AreSequentialIdxOffset ( prev_cmd , curr_cmd ) & & curr_cmd - > UserCallback = = NULL & & prev_cmd - > UserCallback = = NULL )
2021-08-23 17:49:38 +08:00
{
prev_cmd - > ElemCount + = curr_cmd - > ElemCount ;
CmdBuffer . pop_back ( ) ;
}
}
2022-02-08 12:43:16 +08:00
// Our scheme may appears a bit unusual, basically we want the most-common calls AddLine AddRect etc. to not have to perform any check so we always have a command ready in the stack.
// The cost of figuring out if a new command has to be added or if we can merge is paid in those Update** functions only.
2020-09-04 17:19:51 +08:00
void ImDrawList : : _OnChangedClipRect ( )
{
// If current command is used with different settings we need to add a new command
2022-02-08 12:43:16 +08:00
IM_ASSERT_PARANOID ( CmdBuffer . Size > 0 ) ;
2020-09-04 17:19:51 +08:00
ImDrawCmd * curr_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
if ( curr_cmd - > ElemCount ! = 0 & & memcmp ( & curr_cmd - > ClipRect , & _CmdHeader . ClipRect , sizeof ( ImVec4 ) ) ! = 0 )
{
AddDrawCmd ( ) ;
return ;
}
IM_ASSERT ( curr_cmd - > UserCallback = = NULL ) ;
// Try to merge with previous command if it matches, else use current command
ImDrawCmd * prev_cmd = curr_cmd - 1 ;
2022-02-08 12:43:16 +08:00
if ( curr_cmd - > ElemCount = = 0 & & CmdBuffer . Size > 1 & & ImDrawCmd_HeaderCompare ( & _CmdHeader , prev_cmd ) = = 0 & & ImDrawCmd_AreSequentialIdxOffset ( prev_cmd , curr_cmd ) & & prev_cmd - > UserCallback = = NULL )
2020-09-04 17:19:51 +08:00
{
CmdBuffer . pop_back ( ) ;
return ;
}
curr_cmd - > ClipRect = _CmdHeader . ClipRect ;
}
void ImDrawList : : _OnChangedTextureID ( )
{
// If current command is used with different settings we need to add a new command
2022-02-08 12:43:16 +08:00
IM_ASSERT_PARANOID ( CmdBuffer . Size > 0 ) ;
2020-09-04 17:19:51 +08:00
ImDrawCmd * curr_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
if ( curr_cmd - > ElemCount ! = 0 & & curr_cmd - > TextureId ! = _CmdHeader . TextureId )
{
AddDrawCmd ( ) ;
return ;
}
IM_ASSERT ( curr_cmd - > UserCallback = = NULL ) ;
// Try to merge with previous command if it matches, else use current command
ImDrawCmd * prev_cmd = curr_cmd - 1 ;
2022-02-08 12:43:16 +08:00
if ( curr_cmd - > ElemCount = = 0 & & CmdBuffer . Size > 1 & & ImDrawCmd_HeaderCompare ( & _CmdHeader , prev_cmd ) = = 0 & & ImDrawCmd_AreSequentialIdxOffset ( prev_cmd , curr_cmd ) & & prev_cmd - > UserCallback = = NULL )
2020-09-04 17:19:51 +08:00
{
CmdBuffer . pop_back ( ) ;
return ;
}
curr_cmd - > TextureId = _CmdHeader . TextureId ;
}
void ImDrawList : : _OnChangedVtxOffset ( )
{
2022-02-08 12:43:16 +08:00
// We don't need to compare curr_cmd->VtxOffset != _CmdHeader.VtxOffset because we know it'll be different at the time we call this.
_VtxCurrentIdx = 0 ;
IM_ASSERT_PARANOID ( CmdBuffer . Size > 0 ) ;
2020-09-04 17:19:51 +08:00
ImDrawCmd * curr_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
2022-02-08 12:43:16 +08:00
//IM_ASSERT(curr_cmd->VtxOffset != _CmdHeader.VtxOffset); // See #3349
2020-09-04 17:19:51 +08:00
if ( curr_cmd - > ElemCount ! = 0 )
{
AddDrawCmd ( ) ;
return ;
}
IM_ASSERT ( curr_cmd - > UserCallback = = NULL ) ;
curr_cmd - > VtxOffset = _CmdHeader . VtxOffset ;
}
2021-06-15 22:30:54 +08:00
int ImDrawList : : _CalcCircleAutoSegmentCount ( float radius ) const
{
// Automatic segment count
2022-02-08 12:43:16 +08:00
const int radius_idx = ( int ) ( radius + 0.999999f ) ; // ceil to never reduce accuracy
2021-06-15 22:30:54 +08:00
if ( radius_idx < IM_ARRAYSIZE ( _Data - > CircleSegmentCounts ) )
2022-02-08 12:43:16 +08:00
return _Data - > CircleSegmentCounts [ radius_idx ] ; // Use cached value
2021-06-15 22:30:54 +08:00
else
return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC ( radius , _Data - > CircleSegmentMaxError ) ;
}
2022-02-08 12:43:16 +08:00
// Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
2022-10-17 21:46:16 +08:00
void ImDrawList : : PushClipRect ( const ImVec2 & cr_min , const ImVec2 & cr_max , bool intersect_with_current_clip_rect )
2020-09-04 17:19:51 +08:00
{
ImVec4 cr ( cr_min . x , cr_min . y , cr_max . x , cr_max . y ) ;
if ( intersect_with_current_clip_rect )
{
ImVec4 current = _CmdHeader . ClipRect ;
2022-02-08 12:43:16 +08:00
if ( cr . x < current . x ) cr . x = current . x ;
if ( cr . y < current . y ) cr . y = current . y ;
if ( cr . z > current . z ) cr . z = current . z ;
if ( cr . w > current . w ) cr . w = current . w ;
2020-09-04 17:19:51 +08:00
}
cr . z = ImMax ( cr . x , cr . z ) ;
cr . w = ImMax ( cr . y , cr . w ) ;
_ClipRectStack . push_back ( cr ) ;
_CmdHeader . ClipRect = cr ;
_OnChangedClipRect ( ) ;
}
void ImDrawList : : PushClipRectFullScreen ( )
{
2022-02-08 12:43:16 +08:00
PushClipRect ( ImVec2 ( _Data - > ClipRectFullscreen . x , _Data - > ClipRectFullscreen . y ) , ImVec2 ( _Data - > ClipRectFullscreen . z , _Data - > ClipRectFullscreen . w ) ) ;
2020-09-04 17:19:51 +08:00
}
void ImDrawList : : PopClipRect ( )
{
_ClipRectStack . pop_back ( ) ;
2022-02-08 12:43:16 +08:00
_CmdHeader . ClipRect = ( _ClipRectStack . Size = = 0 ) ? _Data - > ClipRectFullscreen : _ClipRectStack . Data [ _ClipRectStack . Size - 1 ] ;
2020-09-04 17:19:51 +08:00
_OnChangedClipRect ( ) ;
}
void ImDrawList : : PushTextureID ( ImTextureID texture_id )
{
_TextureIdStack . push_back ( texture_id ) ;
_CmdHeader . TextureId = texture_id ;
_OnChangedTextureID ( ) ;
}
void ImDrawList : : PopTextureID ( )
{
_TextureIdStack . pop_back ( ) ;
2022-02-08 12:43:16 +08:00
_CmdHeader . TextureId = ( _TextureIdStack . Size = = 0 ) ? ( ImTextureID ) NULL : _TextureIdStack . Data [ _TextureIdStack . Size - 1 ] ;
2020-09-04 17:19:51 +08:00
_OnChangedTextureID ( ) ;
}
// Reserve space for a number of vertices and indices.
// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or
// submit the intermediate results. PrimUnreserve() can be used to release unused allocations.
void ImDrawList : : PrimReserve ( int idx_count , int vtx_count )
{
// Large mesh support (when enabled)
IM_ASSERT_PARANOID ( idx_count > = 0 & & vtx_count > = 0 ) ;
if ( sizeof ( ImDrawIdx ) = = 2 & & ( _VtxCurrentIdx + vtx_count > = ( 1 < < 16 ) ) & & ( Flags & ImDrawListFlags_AllowVtxOffset ) )
{
// FIXME: In theory we should be testing that vtx_count <64k here.
2022-02-08 12:43:16 +08:00
// In practice, RenderText() relies on reserving ahead for a worst case scenario so it is currently useful for us
// to not make that check until we rework the text functions to handle clipping and large horizontal lines better.
2020-09-04 17:19:51 +08:00
_CmdHeader . VtxOffset = VtxBuffer . Size ;
_OnChangedVtxOffset ( ) ;
}
ImDrawCmd * draw_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
draw_cmd - > ElemCount + = idx_count ;
int vtx_buffer_old_size = VtxBuffer . Size ;
VtxBuffer . resize ( vtx_buffer_old_size + vtx_count ) ;
_VtxWritePtr = VtxBuffer . Data + vtx_buffer_old_size ;
int idx_buffer_old_size = IdxBuffer . Size ;
IdxBuffer . resize ( idx_buffer_old_size + idx_count ) ;
_IdxWritePtr = IdxBuffer . Data + idx_buffer_old_size ;
}
// Release the a number of reserved vertices/indices from the end of the last reservation made with PrimReserve().
void ImDrawList : : PrimUnreserve ( int idx_count , int vtx_count )
{
IM_ASSERT_PARANOID ( idx_count > = 0 & & vtx_count > = 0 ) ;
ImDrawCmd * draw_cmd = & CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
draw_cmd - > ElemCount - = idx_count ;
VtxBuffer . shrink ( VtxBuffer . Size - vtx_count ) ;
IdxBuffer . shrink ( IdxBuffer . Size - idx_count ) ;
}
// Fully unrolled with inline call to keep our debug builds decently fast.
void ImDrawList : : PrimRect ( const ImVec2 & a , const ImVec2 & c , ImU32 col )
{
ImVec2 b ( c . x , a . y ) , d ( a . x , c . y ) , uv ( _Data - > TexUvWhitePixel ) ;
2022-02-08 12:43:16 +08:00
ImDrawIdx idx = ( ImDrawIdx ) _VtxCurrentIdx ;
_IdxWritePtr [ 0 ] = idx ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx + 2 ) ;
_IdxWritePtr [ 3 ] = idx ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx + 3 ) ;
_VtxWritePtr [ 0 ] . pos = a ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos = b ; _VtxWritePtr [ 1 ] . uv = uv ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos = c ; _VtxWritePtr [ 2 ] . uv = uv ; _VtxWritePtr [ 2 ] . col = col ;
_VtxWritePtr [ 3 ] . pos = d ; _VtxWritePtr [ 3 ] . uv = uv ; _VtxWritePtr [ 3 ] . col = col ;
2020-09-04 17:19:51 +08:00
_VtxWritePtr + = 4 ;
_VtxCurrentIdx + = 4 ;
_IdxWritePtr + = 6 ;
}
void ImDrawList : : PrimRectUV ( const ImVec2 & a , const ImVec2 & c , const ImVec2 & uv_a , const ImVec2 & uv_c , ImU32 col )
{
ImVec2 b ( c . x , a . y ) , d ( a . x , c . y ) , uv_b ( uv_c . x , uv_a . y ) , uv_d ( uv_a . x , uv_c . y ) ;
2022-02-08 12:43:16 +08:00
ImDrawIdx idx = ( ImDrawIdx ) _VtxCurrentIdx ;
_IdxWritePtr [ 0 ] = idx ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx + 2 ) ;
_IdxWritePtr [ 3 ] = idx ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx + 3 ) ;
_VtxWritePtr [ 0 ] . pos = a ; _VtxWritePtr [ 0 ] . uv = uv_a ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos = b ; _VtxWritePtr [ 1 ] . uv = uv_b ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos = c ; _VtxWritePtr [ 2 ] . uv = uv_c ; _VtxWritePtr [ 2 ] . col = col ;
_VtxWritePtr [ 3 ] . pos = d ; _VtxWritePtr [ 3 ] . uv = uv_d ; _VtxWritePtr [ 3 ] . col = col ;
2020-09-04 17:19:51 +08:00
_VtxWritePtr + = 4 ;
_VtxCurrentIdx + = 4 ;
_IdxWritePtr + = 6 ;
}
2022-02-08 12:43:16 +08:00
void ImDrawList : : PrimQuadUV ( const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , const ImVec2 & d , const ImVec2 & uv_a , const ImVec2 & uv_b , const ImVec2 & uv_c , const ImVec2 & uv_d , ImU32 col )
{
ImDrawIdx idx = ( ImDrawIdx ) _VtxCurrentIdx ;
_IdxWritePtr [ 0 ] = idx ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx + 2 ) ;
_IdxWritePtr [ 3 ] = idx ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx + 3 ) ;
_VtxWritePtr [ 0 ] . pos = a ; _VtxWritePtr [ 0 ] . uv = uv_a ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos = b ; _VtxWritePtr [ 1 ] . uv = uv_b ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos = c ; _VtxWritePtr [ 2 ] . uv = uv_c ; _VtxWritePtr [ 2 ] . col = col ;
_VtxWritePtr [ 3 ] . pos = d ; _VtxWritePtr [ 3 ] . uv = uv_d ; _VtxWritePtr [ 3 ] . col = col ;
2020-09-04 17:19:51 +08:00
_VtxWritePtr + = 4 ;
_VtxCurrentIdx + = 4 ;
_IdxWritePtr + = 6 ;
}
2022-02-08 12:43:16 +08:00
// On AddPolyline() and AddConvexPolyFilled() we intentionally avoid using ImVec2 and superfluous function calls to optimize debug/non-inlined builds.
2021-08-23 17:49:38 +08:00
// - Those macros expects l-values and need to be used as their own statement.
2022-02-08 12:43:16 +08:00
// - Those macros are intentionally not surrounded by the 'do {} while (0)' idiom because even that translates to runtime with debug compilers.
# define IM_NORMALIZE2F_OVER_ZERO(VX,VY) { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImRsqrt(d2); VX *= inv_len; VY *= inv_len; } } (void)0
# define IM_FIXNORMAL2F_MAX_INVLEN2 100.0f // 500.0f (see #4053, #3366)
# define IM_FIXNORMAL2F(VX,VY) { float d2 = VX*VX + VY*VY; if (d2 > 0.000001f) { float inv_len2 = 1.0f / d2; if (inv_len2 > IM_FIXNORMAL2F_MAX_INVLEN2) inv_len2 = IM_FIXNORMAL2F_MAX_INVLEN2; VX *= inv_len2; VY *= inv_len2; } } (void)0
2020-09-04 17:19:51 +08:00
// TODO: Thickness anti-aliased lines cap are missing their AA fringe.
// We avoid using the ImVec2 math operators here to reduce cost to a minimum for debug/non-inlined builds.
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddPolyline ( const ImVec2 * points , const int points_count , ImU32 col , ImDrawFlags flags , float thickness )
2020-09-04 17:19:51 +08:00
{
2023-09-02 19:56:50 +08:00
if ( points_count < 2 | | ( col & IM_COL32_A_MASK ) = = 0 )
2020-09-04 17:19:51 +08:00
return ;
2022-02-08 12:43:16 +08:00
const bool closed = ( flags & ImDrawFlags_Closed ) ! = 0 ;
2020-09-04 17:19:51 +08:00
const ImVec2 opaque_uv = _Data - > TexUvWhitePixel ;
2022-02-08 12:43:16 +08:00
const int count = closed ? points_count : points_count - 1 ; // The number of line segments we need to draw
const bool thick_line = ( thickness > _FringeScale ) ;
2020-09-04 17:19:51 +08:00
if ( Flags & ImDrawListFlags_AntiAliasedLines )
{
// Anti-aliased stroke
2022-02-08 12:43:16 +08:00
const float AA_SIZE = _FringeScale ;
2020-09-04 17:19:51 +08:00
const ImU32 col_trans = col & ~ IM_COL32_A_MASK ;
// Thicknesses <1.0 should behave like thickness 1.0
2022-02-08 12:43:16 +08:00
thickness = ImMax ( thickness , 1.0f ) ;
const int integer_thickness = ( int ) thickness ;
2020-09-04 17:19:51 +08:00
const float fractional_thickness = thickness - integer_thickness ;
// Do we want to draw this line using a texture?
2022-02-08 12:43:16 +08:00
// - For now, only draw integer-width lines using textures to avoid issues with the way scaling occurs, could be improved.
2020-09-04 17:19:51 +08:00
// - If AA_SIZE is not 1.0f we cannot use the texture path.
2022-02-08 12:43:16 +08:00
const bool use_texture = ( Flags & ImDrawListFlags_AntiAliasedLinesUseTex ) & & ( integer_thickness < IM_DRAWLIST_TEX_LINES_WIDTH_MAX ) & & ( fractional_thickness < = 0.00001f ) & & ( AA_SIZE = = 1.0f ) ;
2020-09-04 17:19:51 +08:00
2022-02-08 12:43:16 +08:00
// We should never hit this, because NewFrame() doesn't set ImDrawListFlags_AntiAliasedLinesUseTex unless ImFontAtlasFlags_NoBakedLines is off
2020-09-04 17:19:51 +08:00
IM_ASSERT_PARANOID ( ! use_texture | | ! ( _Data - > Font - > ContainerAtlas - > Flags & ImFontAtlasFlags_NoBakedLines ) ) ;
const int idx_count = use_texture ? ( count * 6 ) : ( thick_line ? count * 18 : count * 12 ) ;
const int vtx_count = use_texture ? ( points_count * 2 ) : ( thick_line ? points_count * 4 : points_count * 3 ) ;
PrimReserve ( idx_count , vtx_count ) ;
// Temporary buffer
2022-02-08 12:43:16 +08:00
// The first <points_count> items are normals at each line point, then after that there are either 2 or 4 temp points for each line point
2023-01-24 17:20:31 +08:00
_Data - > TempBuffer . reserve_discard ( points_count * ( ( use_texture | | ! thick_line ) ? 3 : 5 ) ) ;
ImVec2 * temp_normals = _Data - > TempBuffer . Data ;
2020-09-04 17:19:51 +08:00
ImVec2 * temp_points = temp_normals + points_count ;
// Calculate normals (tangents) for each line segment
for ( int i1 = 0 ; i1 < count ; i1 + + )
{
const int i2 = ( i1 + 1 ) = = points_count ? 0 : i1 + 1 ;
2022-02-08 12:43:16 +08:00
float dx = points [ i2 ] . x - points [ i1 ] . x ;
float dy = points [ i2 ] . y - points [ i1 ] . y ;
2020-09-04 17:19:51 +08:00
IM_NORMALIZE2F_OVER_ZERO ( dx , dy ) ;
temp_normals [ i1 ] . x = dy ;
temp_normals [ i1 ] . y = - dx ;
}
if ( ! closed )
temp_normals [ points_count - 1 ] = temp_normals [ points_count - 2 ] ;
2022-02-08 12:43:16 +08:00
// If we are drawing a one-pixel-wide line without a texture, or a textured line of any width, we only need 2 or 3 vertices per point
2020-09-04 17:19:51 +08:00
if ( use_texture | | ! thick_line )
{
// [PATH 1] Texture-based lines (thick or non-thick)
// [PATH 2] Non texture-based lines (non-thick)
2022-02-08 12:43:16 +08:00
// The width of the geometry we need to draw - this is essentially <thickness> pixels for the line itself, plus "one pixel" for AA.
2020-09-04 17:19:51 +08:00
// - In the texture-based path, we don't use AA_SIZE here because the +1 is tied to the generated texture
2022-02-08 12:43:16 +08:00
// (see ImFontAtlasBuildRenderLinesTexData() function), and so alternate values won't work without changes to that code.
// - In the non texture-based paths, we would allow AA_SIZE to potentially be != 1.0f with a patch (e.g. fringe_scale patch to
2020-09-04 17:19:51 +08:00
// allow scaling geometry while preserving one-screen-pixel AA fringe).
const float half_draw_size = use_texture ? ( ( thickness * 0.5f ) + 1 ) : AA_SIZE ;
2022-02-08 12:43:16 +08:00
// If line is not closed, the first and last points need to be generated differently as there are no normals to blend
2020-09-04 17:19:51 +08:00
if ( ! closed )
{
temp_points [ 0 ] = points [ 0 ] + temp_normals [ 0 ] * half_draw_size ;
temp_points [ 1 ] = points [ 0 ] - temp_normals [ 0 ] * half_draw_size ;
2022-02-08 12:43:16 +08:00
temp_points [ ( points_count - 1 ) * 2 + 0 ] = points [ points_count - 1 ] + temp_normals [ points_count - 1 ] * half_draw_size ;
temp_points [ ( points_count - 1 ) * 2 + 1 ] = points [ points_count - 1 ] - temp_normals [ points_count - 1 ] * half_draw_size ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
// Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges
// This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps)
2020-09-04 17:19:51 +08:00
// FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
2022-02-08 12:43:16 +08:00
unsigned int idx1 = _VtxCurrentIdx ; // Vertex index for start of line segment
for ( int i1 = 0 ; i1 < count ; i1 + + ) // i1 is the first point of the line segment
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
const int i2 = ( i1 + 1 ) = = points_count ? 0 : i1 + 1 ; // i2 is the second point of the line segment
const unsigned int idx2 = ( ( i1 + 1 ) = = points_count ) ? _VtxCurrentIdx : ( idx1 + ( use_texture ? 2 : 3 ) ) ; // Vertex index for end of segment
2020-09-04 17:19:51 +08:00
// Average normals
float dm_x = ( temp_normals [ i1 ] . x + temp_normals [ i2 ] . x ) * 0.5f ;
float dm_y = ( temp_normals [ i1 ] . y + temp_normals [ i2 ] . y ) * 0.5f ;
IM_FIXNORMAL2F ( dm_x , dm_y ) ;
2022-02-08 12:43:16 +08:00
dm_x * = half_draw_size ; // dm_x, dm_y are offset to the outer edge of the AA area
2020-09-04 17:19:51 +08:00
dm_y * = half_draw_size ;
// Add temporary vertexes for the outer edges
ImVec2 * out_vtx = & temp_points [ i2 * 2 ] ;
2022-02-08 12:43:16 +08:00
out_vtx [ 0 ] . x = points [ i2 ] . x + dm_x ;
out_vtx [ 0 ] . y = points [ i2 ] . y + dm_y ;
out_vtx [ 1 ] . x = points [ i2 ] . x - dm_x ;
out_vtx [ 1 ] . y = points [ i2 ] . y - dm_y ;
2020-09-04 17:19:51 +08:00
if ( use_texture )
{
// Add indices for two triangles
2022-02-08 12:43:16 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx1 + 0 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx1 + 1 ) ; // Right tri
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( idx2 + 1 ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx1 + 1 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; // Left tri
2020-09-04 17:19:51 +08:00
_IdxWritePtr + = 6 ;
}
else
{
// Add indexes for four triangles
2022-02-08 12:43:16 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx1 + 0 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx1 + 2 ) ; // Right tri 1
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( idx1 + 2 ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx2 + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; // Right tri 2
_IdxWritePtr [ 6 ] = ( ImDrawIdx ) ( idx2 + 1 ) ; _IdxWritePtr [ 7 ] = ( ImDrawIdx ) ( idx1 + 1 ) ; _IdxWritePtr [ 8 ] = ( ImDrawIdx ) ( idx1 + 0 ) ; // Left tri 1
_IdxWritePtr [ 9 ] = ( ImDrawIdx ) ( idx1 + 0 ) ; _IdxWritePtr [ 10 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; _IdxWritePtr [ 11 ] = ( ImDrawIdx ) ( idx2 + 1 ) ; // Left tri 2
2020-09-04 17:19:51 +08:00
_IdxWritePtr + = 12 ;
}
idx1 = idx2 ;
}
// Add vertexes for each point on the line
if ( use_texture )
{
// If we're using textures we only need to emit the left/right edge vertices
ImVec4 tex_uvs = _Data - > TexUvLines [ integer_thickness ] ;
2021-06-15 22:30:54 +08:00
/*if (fractional_thickness != 0.0f) // Currently always zero when use_texture==false!
2020-09-04 17:19:51 +08:00
{
const ImVec4 tex_uvs_1 = _Data - > TexUvLines [ integer_thickness + 1 ] ;
tex_uvs . x = tex_uvs . x + ( tex_uvs_1 . x - tex_uvs . x ) * fractional_thickness ; // inlined ImLerp()
tex_uvs . y = tex_uvs . y + ( tex_uvs_1 . y - tex_uvs . y ) * fractional_thickness ;
tex_uvs . z = tex_uvs . z + ( tex_uvs_1 . z - tex_uvs . z ) * fractional_thickness ;
tex_uvs . w = tex_uvs . w + ( tex_uvs_1 . w - tex_uvs . w ) * fractional_thickness ;
2021-06-15 22:30:54 +08:00
} */
2020-09-04 17:19:51 +08:00
ImVec2 tex_uv0 ( tex_uvs . x , tex_uvs . y ) ;
ImVec2 tex_uv1 ( tex_uvs . z , tex_uvs . w ) ;
for ( int i = 0 ; i < points_count ; i + + )
{
2022-02-08 12:43:16 +08:00
_VtxWritePtr [ 0 ] . pos = temp_points [ i * 2 + 0 ] ; _VtxWritePtr [ 0 ] . uv = tex_uv0 ; _VtxWritePtr [ 0 ] . col = col ; // Left-side outer edge
_VtxWritePtr [ 1 ] . pos = temp_points [ i * 2 + 1 ] ; _VtxWritePtr [ 1 ] . uv = tex_uv1 ; _VtxWritePtr [ 1 ] . col = col ; // Right-side outer edge
2020-09-04 17:19:51 +08:00
_VtxWritePtr + = 2 ;
}
}
else
{
// If we're not using a texture, we need the center vertex as well
for ( int i = 0 ; i < points_count ; i + + )
{
2022-02-08 12:43:16 +08:00
_VtxWritePtr [ 0 ] . pos = points [ i ] ; _VtxWritePtr [ 0 ] . uv = opaque_uv ; _VtxWritePtr [ 0 ] . col = col ; // Center of line
_VtxWritePtr [ 1 ] . pos = temp_points [ i * 2 + 0 ] ; _VtxWritePtr [ 1 ] . uv = opaque_uv ; _VtxWritePtr [ 1 ] . col = col_trans ; // Left-side outer edge
_VtxWritePtr [ 2 ] . pos = temp_points [ i * 2 + 1 ] ; _VtxWritePtr [ 2 ] . uv = opaque_uv ; _VtxWritePtr [ 2 ] . col = col_trans ; // Right-side outer edge
2020-09-04 17:19:51 +08:00
_VtxWritePtr + = 3 ;
}
}
}
else
{
2022-02-08 12:43:16 +08:00
// [PATH 2] Non texture-based lines (thick): we need to draw the solid line core and thus require four vertices per point
2020-09-04 17:19:51 +08:00
const float half_inner_thickness = ( thickness - AA_SIZE ) * 0.5f ;
2022-02-08 12:43:16 +08:00
// If line is not closed, the first and last points need to be generated differently as there are no normals to blend
2020-09-04 17:19:51 +08:00
if ( ! closed )
{
const int points_last = points_count - 1 ;
2022-02-08 12:43:16 +08:00
temp_points [ 0 ] = points [ 0 ] + temp_normals [ 0 ] * ( half_inner_thickness + AA_SIZE ) ;
temp_points [ 1 ] = points [ 0 ] + temp_normals [ 0 ] * ( half_inner_thickness ) ;
temp_points [ 2 ] = points [ 0 ] - temp_normals [ 0 ] * ( half_inner_thickness ) ;
temp_points [ 3 ] = points [ 0 ] - temp_normals [ 0 ] * ( half_inner_thickness + AA_SIZE ) ;
temp_points [ points_last * 4 + 0 ] = points [ points_last ] + temp_normals [ points_last ] * ( half_inner_thickness + AA_SIZE ) ;
temp_points [ points_last * 4 + 1 ] = points [ points_last ] + temp_normals [ points_last ] * ( half_inner_thickness ) ;
temp_points [ points_last * 4 + 2 ] = points [ points_last ] - temp_normals [ points_last ] * ( half_inner_thickness ) ;
temp_points [ points_last * 4 + 3 ] = points [ points_last ] - temp_normals [ points_last ] * ( half_inner_thickness + AA_SIZE ) ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
// Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges
// This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps)
2020-09-04 17:19:51 +08:00
// FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
2022-02-08 12:43:16 +08:00
unsigned int idx1 = _VtxCurrentIdx ; // Vertex index for start of line segment
for ( int i1 = 0 ; i1 < count ; i1 + + ) // i1 is the first point of the line segment
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
const int i2 = ( i1 + 1 ) = = points_count ? 0 : ( i1 + 1 ) ; // i2 is the second point of the line segment
const unsigned int idx2 = ( i1 + 1 ) = = points_count ? _VtxCurrentIdx : ( idx1 + 4 ) ; // Vertex index for end of segment
2020-09-04 17:19:51 +08:00
// Average normals
float dm_x = ( temp_normals [ i1 ] . x + temp_normals [ i2 ] . x ) * 0.5f ;
float dm_y = ( temp_normals [ i1 ] . y + temp_normals [ i2 ] . y ) * 0.5f ;
IM_FIXNORMAL2F ( dm_x , dm_y ) ;
float dm_out_x = dm_x * ( half_inner_thickness + AA_SIZE ) ;
float dm_out_y = dm_y * ( half_inner_thickness + AA_SIZE ) ;
2022-02-08 12:43:16 +08:00
float dm_in_x = dm_x * half_inner_thickness ;
float dm_in_y = dm_y * half_inner_thickness ;
2020-09-04 17:19:51 +08:00
// Add temporary vertices
ImVec2 * out_vtx = & temp_points [ i2 * 4 ] ;
2022-02-08 12:43:16 +08:00
out_vtx [ 0 ] . x = points [ i2 ] . x + dm_out_x ;
out_vtx [ 0 ] . y = points [ i2 ] . y + dm_out_y ;
out_vtx [ 1 ] . x = points [ i2 ] . x + dm_in_x ;
out_vtx [ 1 ] . y = points [ i2 ] . y + dm_in_y ;
out_vtx [ 2 ] . x = points [ i2 ] . x - dm_in_x ;
out_vtx [ 2 ] . y = points [ i2 ] . y - dm_in_y ;
out_vtx [ 3 ] . x = points [ i2 ] . x - dm_out_x ;
out_vtx [ 3 ] . y = points [ i2 ] . y - dm_out_y ;
2020-09-04 17:19:51 +08:00
// Add indexes
2022-02-08 12:43:16 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( idx2 + 1 ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx1 + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx1 + 2 ) ;
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( idx1 + 2 ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx2 + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx2 + 1 ) ;
_IdxWritePtr [ 6 ] = ( ImDrawIdx ) ( idx2 + 1 ) ; _IdxWritePtr [ 7 ] = ( ImDrawIdx ) ( idx1 + 1 ) ; _IdxWritePtr [ 8 ] = ( ImDrawIdx ) ( idx1 + 0 ) ;
_IdxWritePtr [ 9 ] = ( ImDrawIdx ) ( idx1 + 0 ) ; _IdxWritePtr [ 10 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; _IdxWritePtr [ 11 ] = ( ImDrawIdx ) ( idx2 + 1 ) ;
_IdxWritePtr [ 12 ] = ( ImDrawIdx ) ( idx2 + 2 ) ; _IdxWritePtr [ 13 ] = ( ImDrawIdx ) ( idx1 + 2 ) ; _IdxWritePtr [ 14 ] = ( ImDrawIdx ) ( idx1 + 3 ) ;
_IdxWritePtr [ 15 ] = ( ImDrawIdx ) ( idx1 + 3 ) ; _IdxWritePtr [ 16 ] = ( ImDrawIdx ) ( idx2 + 3 ) ; _IdxWritePtr [ 17 ] = ( ImDrawIdx ) ( idx2 + 2 ) ;
2020-09-04 17:19:51 +08:00
_IdxWritePtr + = 18 ;
idx1 = idx2 ;
}
// Add vertices
for ( int i = 0 ; i < points_count ; i + + )
{
2022-02-08 12:43:16 +08:00
_VtxWritePtr [ 0 ] . pos = temp_points [ i * 4 + 0 ] ; _VtxWritePtr [ 0 ] . uv = opaque_uv ; _VtxWritePtr [ 0 ] . col = col_trans ;
_VtxWritePtr [ 1 ] . pos = temp_points [ i * 4 + 1 ] ; _VtxWritePtr [ 1 ] . uv = opaque_uv ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos = temp_points [ i * 4 + 2 ] ; _VtxWritePtr [ 2 ] . uv = opaque_uv ; _VtxWritePtr [ 2 ] . col = col ;
_VtxWritePtr [ 3 ] . pos = temp_points [ i * 4 + 3 ] ; _VtxWritePtr [ 3 ] . uv = opaque_uv ; _VtxWritePtr [ 3 ] . col = col_trans ;
2020-09-04 17:19:51 +08:00
_VtxWritePtr + = 4 ;
}
}
_VtxCurrentIdx + = ( ImDrawIdx ) vtx_count ;
}
else
{
// [PATH 4] Non texture-based, Non anti-aliased lines
const int idx_count = count * 6 ;
2022-02-08 12:43:16 +08:00
const int vtx_count = count * 4 ; // FIXME-OPT: Not sharing edges
2020-09-04 17:19:51 +08:00
PrimReserve ( idx_count , vtx_count ) ;
for ( int i1 = 0 ; i1 < count ; i1 + + )
{
2022-02-08 12:43:16 +08:00
const int i2 = ( i1 + 1 ) = = points_count ? 0 : i1 + 1 ;
2020-09-04 17:19:51 +08:00
const ImVec2 & p1 = points [ i1 ] ;
const ImVec2 & p2 = points [ i2 ] ;
float dx = p2 . x - p1 . x ;
float dy = p2 . y - p1 . y ;
IM_NORMALIZE2F_OVER_ZERO ( dx , dy ) ;
dx * = ( thickness * 0.5f ) ;
dy * = ( thickness * 0.5f ) ;
2022-02-08 12:43:16 +08:00
_VtxWritePtr [ 0 ] . pos . x = p1 . x + dy ; _VtxWritePtr [ 0 ] . pos . y = p1 . y - dx ; _VtxWritePtr [ 0 ] . uv = opaque_uv ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos . x = p2 . x + dy ; _VtxWritePtr [ 1 ] . pos . y = p2 . y - dx ; _VtxWritePtr [ 1 ] . uv = opaque_uv ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos . x = p2 . x - dy ; _VtxWritePtr [ 2 ] . pos . y = p2 . y + dx ; _VtxWritePtr [ 2 ] . uv = opaque_uv ; _VtxWritePtr [ 2 ] . col = col ;
_VtxWritePtr [ 3 ] . pos . x = p1 . x - dy ; _VtxWritePtr [ 3 ] . pos . y = p1 . y + dx ; _VtxWritePtr [ 3 ] . uv = opaque_uv ; _VtxWritePtr [ 3 ] . col = col ;
2020-09-04 17:19:51 +08:00
_VtxWritePtr + = 4 ;
2022-02-08 12:43:16 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( _VtxCurrentIdx ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + 2 ) ;
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( _VtxCurrentIdx ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + 3 ) ;
2020-09-04 17:19:51 +08:00
_IdxWritePtr + = 6 ;
_VtxCurrentIdx + = 4 ;
}
}
}
2022-10-17 21:46:16 +08:00
// - We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds.
// - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing.
2020-09-04 17:19:51 +08:00
void ImDrawList : : AddConvexPolyFilled ( const ImVec2 * points , const int points_count , ImU32 col )
{
2023-09-02 19:56:50 +08:00
if ( points_count < 3 | | ( col & IM_COL32_A_MASK ) = = 0 )
2020-09-04 17:19:51 +08:00
return ;
const ImVec2 uv = _Data - > TexUvWhitePixel ;
if ( Flags & ImDrawListFlags_AntiAliasedFill )
{
// Anti-aliased Fill
2022-02-08 12:43:16 +08:00
const float AA_SIZE = _FringeScale ;
2020-09-04 17:19:51 +08:00
const ImU32 col_trans = col & ~ IM_COL32_A_MASK ;
2022-02-08 12:43:16 +08:00
const int idx_count = ( points_count - 2 ) * 3 + points_count * 6 ;
const int vtx_count = ( points_count * 2 ) ;
2020-09-04 17:19:51 +08:00
PrimReserve ( idx_count , vtx_count ) ;
// Add indexes for fill
unsigned int vtx_inner_idx = _VtxCurrentIdx ;
unsigned int vtx_outer_idx = _VtxCurrentIdx + 1 ;
for ( int i = 2 ; i < points_count ; i + + )
{
2022-02-08 12:43:16 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( vtx_inner_idx ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( ( i - 1 ) < < 1 ) ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( i < < 1 ) ) ;
2020-09-04 17:19:51 +08:00
_IdxWritePtr + = 3 ;
}
// Compute normals
2023-01-24 17:20:31 +08:00
_Data - > TempBuffer . reserve_discard ( points_count ) ;
ImVec2 * temp_normals = _Data - > TempBuffer . Data ;
2020-09-04 17:19:51 +08:00
for ( int i0 = points_count - 1 , i1 = 0 ; i1 < points_count ; i0 = i1 + + )
{
const ImVec2 & p0 = points [ i0 ] ;
const ImVec2 & p1 = points [ i1 ] ;
2022-02-08 12:43:16 +08:00
float dx = p1 . x - p0 . x ;
float dy = p1 . y - p0 . y ;
2020-09-04 17:19:51 +08:00
IM_NORMALIZE2F_OVER_ZERO ( dx , dy ) ;
temp_normals [ i0 ] . x = dy ;
temp_normals [ i0 ] . y = - dx ;
}
for ( int i0 = points_count - 1 , i1 = 0 ; i1 < points_count ; i0 = i1 + + )
{
// Average normals
const ImVec2 & n0 = temp_normals [ i0 ] ;
const ImVec2 & n1 = temp_normals [ i1 ] ;
2022-02-08 12:43:16 +08:00
float dm_x = ( n0 . x + n1 . x ) * 0.5f ;
float dm_y = ( n0 . y + n1 . y ) * 0.5f ;
2020-09-04 17:19:51 +08:00
IM_FIXNORMAL2F ( dm_x , dm_y ) ;
dm_x * = AA_SIZE * 0.5f ;
dm_y * = AA_SIZE * 0.5f ;
// Add vertices
2022-02-08 12:43:16 +08:00
_VtxWritePtr [ 0 ] . pos . x = ( points [ i1 ] . x - dm_x ) ; _VtxWritePtr [ 0 ] . pos . y = ( points [ i1 ] . y - dm_y ) ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col ; // Inner
_VtxWritePtr [ 1 ] . pos . x = ( points [ i1 ] . x + dm_x ) ; _VtxWritePtr [ 1 ] . pos . y = ( points [ i1 ] . y + dm_y ) ; _VtxWritePtr [ 1 ] . uv = uv ; _VtxWritePtr [ 1 ] . col = col_trans ; // Outer
2020-09-04 17:19:51 +08:00
_VtxWritePtr + = 2 ;
// Add indexes for fringes
2022-02-08 12:43:16 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( i1 < < 1 ) ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( i0 < < 1 ) ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( vtx_outer_idx + ( i0 < < 1 ) ) ;
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( vtx_outer_idx + ( i0 < < 1 ) ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( vtx_outer_idx + ( i1 < < 1 ) ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( i1 < < 1 ) ) ;
2020-09-04 17:19:51 +08:00
_IdxWritePtr + = 6 ;
}
_VtxCurrentIdx + = ( ImDrawIdx ) vtx_count ;
}
else
{
// Non Anti-aliased Fill
2022-02-08 12:43:16 +08:00
const int idx_count = ( points_count - 2 ) * 3 ;
2020-09-04 17:19:51 +08:00
const int vtx_count = points_count ;
PrimReserve ( idx_count , vtx_count ) ;
for ( int i = 0 ; i < vtx_count ; i + + )
{
2022-02-08 12:43:16 +08:00
_VtxWritePtr [ 0 ] . pos = points [ i ] ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col ;
2020-09-04 17:19:51 +08:00
_VtxWritePtr + + ;
}
for ( int i = 2 ; i < points_count ; i + + )
{
2022-02-08 12:43:16 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( _VtxCurrentIdx ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + i - 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + i ) ;
2020-09-04 17:19:51 +08:00
_IdxWritePtr + = 3 ;
}
_VtxCurrentIdx + = ( ImDrawIdx ) vtx_count ;
}
}
2021-06-15 22:30:54 +08:00
void ImDrawList : : _PathArcToFastEx ( const ImVec2 & center , float radius , int a_min_sample , int a_max_sample , int a_step )
2020-09-04 17:19:51 +08:00
{
2022-10-17 21:46:16 +08:00
if ( radius < 0.5f )
2020-09-04 17:19:51 +08:00
{
_Path . push_back ( center ) ;
return ;
}
2021-06-15 22:30:54 +08:00
// Calculate arc auto segment step size
if ( a_step < = 0 )
a_step = IM_DRAWLIST_ARCFAST_SAMPLE_MAX / _CalcCircleAutoSegmentCount ( radius ) ;
// Make sure we never do steps larger than one quarter of the circle
a_step = ImClamp ( a_step , 1 , IM_DRAWLIST_ARCFAST_TABLE_SIZE / 4 ) ;
const int sample_range = ImAbs ( a_max_sample - a_min_sample ) ;
2022-02-08 12:43:16 +08:00
const int a_next_step = a_step ;
2021-06-15 22:30:54 +08:00
2022-02-08 12:43:16 +08:00
int samples = sample_range + 1 ;
2021-06-15 22:30:54 +08:00
bool extra_max_sample = false ;
if ( a_step > 1 )
{
samples = sample_range / a_step + 1 ;
const int overstep = sample_range % a_step ;
if ( overstep > 0 )
{
extra_max_sample = true ;
samples + + ;
// When we have overstep to avoid awkwardly looking one long line and one tiny one at the end,
// distribute first step range evenly between them by reducing first step size.
if ( sample_range > 0 )
a_step - = ( a_step - overstep ) / 2 ;
}
}
_Path . resize ( _Path . Size + samples ) ;
ImVec2 * out_ptr = _Path . Data + ( _Path . Size - samples ) ;
int sample_index = a_min_sample ;
if ( sample_index < 0 | | sample_index > = IM_DRAWLIST_ARCFAST_SAMPLE_MAX )
{
sample_index = sample_index % IM_DRAWLIST_ARCFAST_SAMPLE_MAX ;
if ( sample_index < 0 )
sample_index + = IM_DRAWLIST_ARCFAST_SAMPLE_MAX ;
}
if ( a_max_sample > = a_min_sample )
{
for ( int a = a_min_sample ; a < = a_max_sample ; a + = a_step , sample_index + = a_step , a_step = a_next_step )
{
2022-02-08 12:43:16 +08:00
// a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
2021-06-15 22:30:54 +08:00
if ( sample_index > = IM_DRAWLIST_ARCFAST_SAMPLE_MAX )
sample_index - = IM_DRAWLIST_ARCFAST_SAMPLE_MAX ;
const ImVec2 s = _Data - > ArcFastVtx [ sample_index ] ;
2022-02-08 12:43:16 +08:00
out_ptr - > x = center . x + s . x * radius ;
out_ptr - > y = center . y + s . y * radius ;
2021-06-15 22:30:54 +08:00
out_ptr + + ;
}
}
else
{
for ( int a = a_min_sample ; a > = a_max_sample ; a - = a_step , sample_index - = a_step , a_step = a_next_step )
{
2022-02-08 12:43:16 +08:00
// a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
2021-06-15 22:30:54 +08:00
if ( sample_index < 0 )
sample_index + = IM_DRAWLIST_ARCFAST_SAMPLE_MAX ;
const ImVec2 s = _Data - > ArcFastVtx [ sample_index ] ;
2022-02-08 12:43:16 +08:00
out_ptr - > x = center . x + s . x * radius ;
out_ptr - > y = center . y + s . y * radius ;
2021-06-15 22:30:54 +08:00
out_ptr + + ;
}
}
2020-09-04 17:19:51 +08:00
2021-06-15 22:30:54 +08:00
if ( extra_max_sample )
2020-09-04 17:19:51 +08:00
{
2021-06-15 22:30:54 +08:00
int normalized_max_sample = a_max_sample % IM_DRAWLIST_ARCFAST_SAMPLE_MAX ;
if ( normalized_max_sample < 0 )
normalized_max_sample + = IM_DRAWLIST_ARCFAST_SAMPLE_MAX ;
const ImVec2 s = _Data - > ArcFastVtx [ normalized_max_sample ] ;
2022-02-08 12:43:16 +08:00
out_ptr - > x = center . x + s . x * radius ;
out_ptr - > y = center . y + s . y * radius ;
2021-06-15 22:30:54 +08:00
out_ptr + + ;
2020-09-04 17:19:51 +08:00
}
2021-06-15 22:30:54 +08:00
IM_ASSERT_PARANOID ( _Path . Data + _Path . Size = = out_ptr ) ;
2020-09-04 17:19:51 +08:00
}
2021-06-15 22:30:54 +08:00
void ImDrawList : : _PathArcToN ( const ImVec2 & center , float radius , float a_min , float a_max , int num_segments )
2020-09-04 17:19:51 +08:00
{
2022-10-17 21:46:16 +08:00
if ( radius < 0.5f )
2020-09-04 17:19:51 +08:00
{
_Path . push_back ( center ) ;
return ;
}
// Note that we are adding a point at both a_min and a_max.
// If you are trying to draw a full closed circle you don't want the overlapping points!
_Path . reserve ( _Path . Size + ( num_segments + 1 ) ) ;
for ( int i = 0 ; i < = num_segments ; i + + )
{
const float a = a_min + ( ( float ) i / ( float ) num_segments ) * ( a_max - a_min ) ;
_Path . push_back ( ImVec2 ( center . x + ImCos ( a ) * radius , center . y + ImSin ( a ) * radius ) ) ;
}
}
2021-06-15 22:30:54 +08:00
// 0: East, 3: South, 6: West, 9: North, 12: East
void ImDrawList : : PathArcToFast ( const ImVec2 & center , float radius , int a_min_of_12 , int a_max_of_12 )
{
2022-10-17 21:46:16 +08:00
if ( radius < 0.5f )
2021-06-15 22:30:54 +08:00
{
_Path . push_back ( center ) ;
return ;
}
2022-02-08 12:43:16 +08:00
_PathArcToFastEx ( center , radius , a_min_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12 , a_max_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12 , 0 ) ;
2021-06-15 22:30:54 +08:00
}
void ImDrawList : : PathArcTo ( const ImVec2 & center , float radius , float a_min , float a_max , int num_segments )
{
2022-10-17 21:46:16 +08:00
if ( radius < 0.5f )
2021-06-15 22:30:54 +08:00
{
_Path . push_back ( center ) ;
return ;
}
if ( num_segments > 0 )
{
_PathArcToN ( center , radius , a_min , a_max , num_segments ) ;
return ;
}
// Automatic segment count
if ( radius < = _Data - > ArcFastRadiusCutoff )
{
const bool a_is_reverse = a_max < a_min ;
// We are going to use precomputed values for mid samples.
// Determine first and last sample in lookup table that belong to the arc.
const float a_min_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_min / ( IM_PI * 2.0f ) ;
const float a_max_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_max / ( IM_PI * 2.0f ) ;
const int a_min_sample = a_is_reverse ? ( int ) ImFloorSigned ( a_min_sample_f ) : ( int ) ImCeil ( a_min_sample_f ) ;
const int a_max_sample = a_is_reverse ? ( int ) ImCeil ( a_max_sample_f ) : ( int ) ImFloorSigned ( a_max_sample_f ) ;
2022-02-08 12:43:16 +08:00
const int a_mid_samples = a_is_reverse ? ImMax ( a_min_sample - a_max_sample , 0 ) : ImMax ( a_max_sample - a_min_sample , 0 ) ;
2021-06-15 22:30:54 +08:00
const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX ;
const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX ;
2022-10-17 21:46:16 +08:00
const bool a_emit_start = ImAbs ( a_min_segment_angle - a_min ) > = 1e-5 f ;
const bool a_emit_end = ImAbs ( a_max - a_max_segment_angle ) > = 1e-5 f ;
2021-06-15 22:30:54 +08:00
_Path . reserve ( _Path . Size + ( a_mid_samples + 1 + ( a_emit_start ? 1 : 0 ) + ( a_emit_end ? 1 : 0 ) ) ) ;
if ( a_emit_start )
_Path . push_back ( ImVec2 ( center . x + ImCos ( a_min ) * radius , center . y + ImSin ( a_min ) * radius ) ) ;
if ( a_mid_samples > 0 )
_PathArcToFastEx ( center , radius , a_min_sample , a_max_sample , 0 ) ;
if ( a_emit_end )
_Path . push_back ( ImVec2 ( center . x + ImCos ( a_max ) * radius , center . y + ImSin ( a_max ) * radius ) ) ;
}
else
{
2022-02-08 12:43:16 +08:00
const float arc_length = ImAbs ( a_max - a_min ) ;
2021-06-15 22:30:54 +08:00
const int circle_segment_count = _CalcCircleAutoSegmentCount ( radius ) ;
2022-02-08 12:43:16 +08:00
const int arc_segment_count = ImMax ( ( int ) ImCeil ( circle_segment_count * arc_length / ( IM_PI * 2.0f ) ) , ( int ) ( 2.0f * IM_PI / arc_length ) ) ;
2021-06-15 22:30:54 +08:00
_PathArcToN ( center , radius , a_min , a_max , arc_segment_count ) ;
}
}
ImVec2 ImBezierCubicCalc ( const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , const ImVec2 & p4 , float t )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
float u = 1.0f - t ;
2021-06-15 22:30:54 +08:00
float w1 = u * u * u ;
float w2 = 3 * u * u * t ;
float w3 = 3 * u * t * t ;
float w4 = t * t * t ;
return ImVec2 ( w1 * p1 . x + w2 * p2 . x + w3 * p3 . x + w4 * p4 . x , w1 * p1 . y + w2 * p2 . y + w3 * p3 . y + w4 * p4 . y ) ;
2020-09-04 17:19:51 +08:00
}
2021-06-15 22:30:54 +08:00
ImVec2 ImBezierQuadraticCalc ( const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , float t )
{
2022-02-08 12:43:16 +08:00
float u = 1.0f - t ;
2021-06-15 22:30:54 +08:00
float w1 = u * u ;
float w2 = 2 * u * t ;
float w3 = t * t ;
return ImVec2 ( w1 * p1 . x + w2 * p2 . x + w3 * p3 . x , w1 * p1 . y + w2 * p2 . y + w3 * p3 . y ) ;
}
// Closely mimics ImBezierCubicClosestPointCasteljau() in imgui.cpp
2022-02-08 12:43:16 +08:00
static void PathBezierCubicCurveToCasteljau ( ImVector < ImVec2 > * path , float x1 , float y1 , float x2 , float y2 , float x3 , float y3 , float x4 , float y4 , float tess_tol , int level )
2020-09-04 17:19:51 +08:00
{
float dx = x4 - x1 ;
float dy = y4 - y1 ;
2021-06-15 22:30:54 +08:00
float d2 = ( x2 - x4 ) * dy - ( y2 - y4 ) * dx ;
float d3 = ( x3 - x4 ) * dy - ( y3 - y4 ) * dx ;
2022-02-08 12:43:16 +08:00
d2 = ( d2 > = 0 ) ? d2 : - d2 ;
d3 = ( d3 > = 0 ) ? d3 : - d3 ;
2020-09-04 17:19:51 +08:00
if ( ( d2 + d3 ) * ( d2 + d3 ) < tess_tol * ( dx * dx + dy * dy ) )
{
path - > push_back ( ImVec2 ( x4 , y4 ) ) ;
}
else if ( level < 10 )
{
2021-06-15 22:30:54 +08:00
float x12 = ( x1 + x2 ) * 0.5f , y12 = ( y1 + y2 ) * 0.5f ;
float x23 = ( x2 + x3 ) * 0.5f , y23 = ( y2 + y3 ) * 0.5f ;
float x34 = ( x3 + x4 ) * 0.5f , y34 = ( y3 + y4 ) * 0.5f ;
float x123 = ( x12 + x23 ) * 0.5f , y123 = ( y12 + y23 ) * 0.5f ;
float x234 = ( x23 + x34 ) * 0.5f , y234 = ( y23 + y34 ) * 0.5f ;
float x1234 = ( x123 + x234 ) * 0.5f , y1234 = ( y123 + y234 ) * 0.5f ;
PathBezierCubicCurveToCasteljau ( path , x1 , y1 , x12 , y12 , x123 , y123 , x1234 , y1234 , tess_tol , level + 1 ) ;
PathBezierCubicCurveToCasteljau ( path , x1234 , y1234 , x234 , y234 , x34 , y34 , x4 , y4 , tess_tol , level + 1 ) ;
2020-09-04 17:19:51 +08:00
}
}
2022-02-08 12:43:16 +08:00
static void PathBezierQuadraticCurveToCasteljau ( ImVector < ImVec2 > * path , float x1 , float y1 , float x2 , float y2 , float x3 , float y3 , float tess_tol , int level )
2021-06-15 22:30:54 +08:00
{
float dx = x3 - x1 , dy = y3 - y1 ;
float det = ( x2 - x3 ) * dy - ( y2 - y3 ) * dx ;
if ( det * det * 4.0f < tess_tol * ( dx * dx + dy * dy ) )
{
path - > push_back ( ImVec2 ( x3 , y3 ) ) ;
}
else if ( level < 10 )
{
float x12 = ( x1 + x2 ) * 0.5f , y12 = ( y1 + y2 ) * 0.5f ;
float x23 = ( x2 + x3 ) * 0.5f , y23 = ( y2 + y3 ) * 0.5f ;
float x123 = ( x12 + x23 ) * 0.5f , y123 = ( y12 + y23 ) * 0.5f ;
PathBezierQuadraticCurveToCasteljau ( path , x1 , y1 , x12 , y12 , x123 , y123 , tess_tol , level + 1 ) ;
PathBezierQuadraticCurveToCasteljau ( path , x123 , y123 , x23 , y23 , x3 , y3 , tess_tol , level + 1 ) ;
}
}
void ImDrawList : : PathBezierCubicCurveTo ( const ImVec2 & p2 , const ImVec2 & p3 , const ImVec2 & p4 , int num_segments )
2020-09-04 17:19:51 +08:00
{
ImVec2 p1 = _Path . back ( ) ;
if ( num_segments = = 0 )
{
2023-01-24 17:20:31 +08:00
IM_ASSERT ( _Data - > CurveTessellationTol > 0.0f ) ;
2022-02-08 12:43:16 +08:00
PathBezierCubicCurveToCasteljau ( & _Path , p1 . x , p1 . y , p2 . x , p2 . y , p3 . x , p3 . y , p4 . x , p4 . y , _Data - > CurveTessellationTol , 0 ) ; // Auto-tessellated
2020-09-04 17:19:51 +08:00
}
else
{
float t_step = 1.0f / ( float ) num_segments ;
for ( int i_step = 1 ; i_step < = num_segments ; i_step + + )
2021-06-15 22:30:54 +08:00
_Path . push_back ( ImBezierCubicCalc ( p1 , p2 , p3 , p4 , t_step * i_step ) ) ;
2020-09-04 17:19:51 +08:00
}
}
2021-06-15 22:30:54 +08:00
void ImDrawList : : PathBezierQuadraticCurveTo ( const ImVec2 & p2 , const ImVec2 & p3 , int num_segments )
2020-09-04 17:19:51 +08:00
{
2021-06-15 22:30:54 +08:00
ImVec2 p1 = _Path . back ( ) ;
if ( num_segments = = 0 )
{
2023-01-24 17:20:31 +08:00
IM_ASSERT ( _Data - > CurveTessellationTol > 0.0f ) ;
2022-02-08 12:43:16 +08:00
PathBezierQuadraticCurveToCasteljau ( & _Path , p1 . x , p1 . y , p2 . x , p2 . y , p3 . x , p3 . y , _Data - > CurveTessellationTol , 0 ) ; // Auto-tessellated
2021-06-15 22:30:54 +08:00
}
else
{
float t_step = 1.0f / ( float ) num_segments ;
for ( int i_step = 1 ; i_step < = num_segments ; i_step + + )
_Path . push_back ( ImBezierQuadraticCalc ( p1 , p2 , p3 , t_step * i_step ) ) ;
}
}
IM_STATIC_ASSERT ( ImDrawFlags_RoundCornersTopLeft = = ( 1 < < 4 ) ) ;
static inline ImDrawFlags FixRectCornerFlags ( ImDrawFlags flags )
{
2022-02-08 12:43:16 +08:00
# ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
2023-01-24 17:20:31 +08:00
// Obsoleted in 1.82 (from February 2021)
2021-06-15 22:30:54 +08:00
// Legacy Support for hard coded ~0 (used to be a suggested equivalent to ImDrawCornerFlags_All)
// ~0 --> ImDrawFlags_RoundCornersAll or 0
if ( flags = = ~ 0 )
return ImDrawFlags_RoundCornersAll ;
// Legacy Support for hard coded 0x01 to 0x0F (matching 15 out of 16 old flags combinations)
2022-02-08 12:43:16 +08:00
// 0x01 --> ImDrawFlags_RoundCornersTopLeft (VALUE 0x01 OVERLAPS ImDrawFlags_Closed but ImDrawFlags_Closed is never valid in this path!)
// 0x02 --> ImDrawFlags_RoundCornersTopRight
// 0x03 --> ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight
// 0x04 --> ImDrawFlags_RoundCornersBotLeft
// 0x05 --> ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersBotLeft
2021-06-15 22:30:54 +08:00
// ...
// 0x0F --> ImDrawFlags_RoundCornersAll or 0
// (See all values in ImDrawCornerFlags_)
if ( flags > = 0x01 & & flags < = 0x0F )
return ( flags < < 4 ) ;
2022-02-08 12:43:16 +08:00
// We cannot support hard coded 0x00 with 'float rounding > 0.0f' --> replace with ImDrawFlags_RoundCornersNone or use 'float rounding = 0.0f'
# endif
2021-06-15 22:30:54 +08:00
// If this triggers, please update your code replacing hardcoded values with new ImDrawFlags_RoundCorners* values.
// Note that ImDrawFlags_Closed (== 0x01) is an invalid flag for AddRect(), AddRectFilled(), PathRect() etc...
IM_ASSERT ( ( flags & 0x0F ) = = 0 & & " Misuse of legacy hardcoded ImDrawCornerFlags values! " ) ;
2020-09-04 17:19:51 +08:00
2021-06-15 22:30:54 +08:00
if ( ( flags & ImDrawFlags_RoundCornersMask_ ) = = 0 )
flags | = ImDrawFlags_RoundCornersAll ;
return flags ;
}
void ImDrawList : : PathRect ( const ImVec2 & a , const ImVec2 & b , float rounding , ImDrawFlags flags )
{
flags = FixRectCornerFlags ( flags ) ;
2022-02-08 12:43:16 +08:00
rounding = ImMin ( rounding , ImFabs ( b . x - a . x ) * ( ( ( flags & ImDrawFlags_RoundCornersTop ) = = ImDrawFlags_RoundCornersTop ) | | ( ( flags & ImDrawFlags_RoundCornersBottom ) = = ImDrawFlags_RoundCornersBottom ) ? 0.5f : 1.0f ) - 1.0f ) ;
rounding = ImMin ( rounding , ImFabs ( b . y - a . y ) * ( ( ( flags & ImDrawFlags_RoundCornersLeft ) = = ImDrawFlags_RoundCornersLeft ) | | ( ( flags & ImDrawFlags_RoundCornersRight ) = = ImDrawFlags_RoundCornersRight ) ? 0.5f : 1.0f ) - 1.0f ) ;
2021-06-15 22:30:54 +08:00
2022-10-17 21:46:16 +08:00
if ( rounding < 0.5f | | ( flags & ImDrawFlags_RoundCornersMask_ ) = = ImDrawFlags_RoundCornersNone )
2020-09-04 17:19:51 +08:00
{
PathLineTo ( a ) ;
PathLineTo ( ImVec2 ( b . x , a . y ) ) ;
PathLineTo ( b ) ;
PathLineTo ( ImVec2 ( a . x , b . y ) ) ;
}
else
{
2022-02-08 12:43:16 +08:00
const float rounding_tl = ( flags & ImDrawFlags_RoundCornersTopLeft ) ? rounding : 0.0f ;
const float rounding_tr = ( flags & ImDrawFlags_RoundCornersTopRight ) ? rounding : 0.0f ;
2021-06-15 22:30:54 +08:00
const float rounding_br = ( flags & ImDrawFlags_RoundCornersBottomRight ) ? rounding : 0.0f ;
2022-02-08 12:43:16 +08:00
const float rounding_bl = ( flags & ImDrawFlags_RoundCornersBottomLeft ) ? rounding : 0.0f ;
2020-09-04 17:19:51 +08:00
PathArcToFast ( ImVec2 ( a . x + rounding_tl , a . y + rounding_tl ) , rounding_tl , 6 , 9 ) ;
PathArcToFast ( ImVec2 ( b . x - rounding_tr , a . y + rounding_tr ) , rounding_tr , 9 , 12 ) ;
PathArcToFast ( ImVec2 ( b . x - rounding_br , b . y - rounding_br ) , rounding_br , 0 , 3 ) ;
PathArcToFast ( ImVec2 ( a . x + rounding_bl , b . y - rounding_bl ) , rounding_bl , 3 , 6 ) ;
}
}
void ImDrawList : : AddLine ( const ImVec2 & p1 , const ImVec2 & p2 , ImU32 col , float thickness )
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
PathLineTo ( p1 + ImVec2 ( 0.5f , 0.5f ) ) ;
PathLineTo ( p2 + ImVec2 ( 0.5f , 0.5f ) ) ;
2021-06-15 22:30:54 +08:00
PathStroke ( col , 0 , thickness ) ;
2020-09-04 17:19:51 +08:00
}
// p_min = upper-left, p_max = lower-right
// Note we don't render 1 pixels sized rectangles properly.
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddRect ( const ImVec2 & p_min , const ImVec2 & p_max , ImU32 col , float rounding , ImDrawFlags flags , float thickness )
2020-09-04 17:19:51 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
if ( Flags & ImDrawListFlags_AntiAliasedLines )
2021-06-15 22:30:54 +08:00
PathRect ( p_min + ImVec2 ( 0.50f , 0.50f ) , p_max - ImVec2 ( 0.50f , 0.50f ) , rounding , flags ) ;
2020-09-04 17:19:51 +08:00
else
2022-02-08 12:43:16 +08:00
PathRect ( p_min + ImVec2 ( 0.50f , 0.50f ) , p_max - ImVec2 ( 0.49f , 0.49f ) , rounding , flags ) ; // Better looking lower-right corner and rounded non-AA shapes.
2021-06-15 22:30:54 +08:00
PathStroke ( col , ImDrawFlags_Closed , thickness ) ;
2020-09-04 17:19:51 +08:00
}
2021-06-15 22:30:54 +08:00
void ImDrawList : : AddRectFilled ( const ImVec2 & p_min , const ImVec2 & p_max , ImU32 col , float rounding , ImDrawFlags flags )
2020-09-04 17:19:51 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
2022-10-17 21:46:16 +08:00
if ( rounding < 0.5f | | ( flags & ImDrawFlags_RoundCornersMask_ ) = = ImDrawFlags_RoundCornersNone )
2020-09-04 17:19:51 +08:00
{
2021-06-15 22:30:54 +08:00
PrimReserve ( 6 , 4 ) ;
PrimRect ( p_min , p_max , col ) ;
2020-09-04 17:19:51 +08:00
}
else
{
2021-06-15 22:30:54 +08:00
PathRect ( p_min , p_max , rounding , flags ) ;
PathFillConvex ( col ) ;
2020-09-04 17:19:51 +08:00
}
}
// p_min = upper-left, p_max = lower-right
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddRectFilledMultiColor ( const ImVec2 & p_min , const ImVec2 & p_max , ImU32 col_upr_left , ImU32 col_upr_right , ImU32 col_bot_right , ImU32 col_bot_left )
2020-09-04 17:19:51 +08:00
{
if ( ( ( col_upr_left | col_upr_right | col_bot_right | col_bot_left ) & IM_COL32_A_MASK ) = = 0 )
return ;
const ImVec2 uv = _Data - > TexUvWhitePixel ;
PrimReserve ( 6 , 4 ) ;
2022-02-08 12:43:16 +08:00
PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx ) ) ; PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx + 1 ) ) ; PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx + 2 ) ) ;
PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx ) ) ; PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx + 2 ) ) ; PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx + 3 ) ) ;
2020-09-04 17:19:51 +08:00
PrimWriteVtx ( p_min , uv , col_upr_left ) ;
PrimWriteVtx ( ImVec2 ( p_max . x , p_min . y ) , uv , col_upr_right ) ;
PrimWriteVtx ( p_max , uv , col_bot_right ) ;
PrimWriteVtx ( ImVec2 ( p_min . x , p_max . y ) , uv , col_bot_left ) ;
}
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddQuad ( const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , const ImVec2 & p4 , ImU32 col , float thickness )
2020-09-04 17:19:51 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
PathLineTo ( p1 ) ;
PathLineTo ( p2 ) ;
PathLineTo ( p3 ) ;
PathLineTo ( p4 ) ;
2021-06-15 22:30:54 +08:00
PathStroke ( col , ImDrawFlags_Closed , thickness ) ;
2020-09-04 17:19:51 +08:00
}
void ImDrawList : : AddQuadFilled ( const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , const ImVec2 & p4 , ImU32 col )
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
PathLineTo ( p1 ) ;
PathLineTo ( p2 ) ;
PathLineTo ( p3 ) ;
PathLineTo ( p4 ) ;
PathFillConvex ( col ) ;
}
void ImDrawList : : AddTriangle ( const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , ImU32 col , float thickness )
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
PathLineTo ( p1 ) ;
PathLineTo ( p2 ) ;
PathLineTo ( p3 ) ;
2021-06-15 22:30:54 +08:00
PathStroke ( col , ImDrawFlags_Closed , thickness ) ;
2020-09-04 17:19:51 +08:00
}
void ImDrawList : : AddTriangleFilled ( const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , ImU32 col )
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
PathLineTo ( p1 ) ;
PathLineTo ( p2 ) ;
PathLineTo ( p3 ) ;
PathFillConvex ( col ) ;
}
void ImDrawList : : AddCircle ( const ImVec2 & center , float radius , ImU32 col , int num_segments , float thickness )
{
2022-10-17 21:46:16 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 | | radius < 0.5f )
2020-09-04 17:19:51 +08:00
return ;
if ( num_segments < = 0 )
{
2021-08-23 17:49:38 +08:00
// Use arc with automatic segment count
_PathArcToFastEx ( center , radius - 0.5f , 0 , IM_DRAWLIST_ARCFAST_SAMPLE_MAX , 0 ) ;
_Path . Size - - ;
2020-09-04 17:19:51 +08:00
}
else
{
// Explicit segment count (still clamp to avoid drawing insanely tessellated shapes)
num_segments = ImClamp ( num_segments , 3 , IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX ) ;
2021-08-23 17:49:38 +08:00
// Because we are filling a closed shape we remove 1 from the count of segments/points
const float a_max = ( IM_PI * 2.0f ) * ( ( float ) num_segments - 1.0f ) / ( float ) num_segments ;
2020-09-04 17:19:51 +08:00
PathArcTo ( center , radius - 0.5f , 0.0f , a_max , num_segments - 1 ) ;
2021-08-23 17:49:38 +08:00
}
2021-06-15 22:30:54 +08:00
PathStroke ( col , ImDrawFlags_Closed , thickness ) ;
2020-09-04 17:19:51 +08:00
}
void ImDrawList : : AddCircleFilled ( const ImVec2 & center , float radius , ImU32 col , int num_segments )
{
2022-10-17 21:46:16 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 | | radius < 0.5f )
2020-09-04 17:19:51 +08:00
return ;
if ( num_segments < = 0 )
{
2021-08-23 17:49:38 +08:00
// Use arc with automatic segment count
_PathArcToFastEx ( center , radius , 0 , IM_DRAWLIST_ARCFAST_SAMPLE_MAX , 0 ) ;
_Path . Size - - ;
2020-09-04 17:19:51 +08:00
}
else
{
// Explicit segment count (still clamp to avoid drawing insanely tessellated shapes)
num_segments = ImClamp ( num_segments , 3 , IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX ) ;
2021-08-23 17:49:38 +08:00
// Because we are filling a closed shape we remove 1 from the count of segments/points
const float a_max = ( IM_PI * 2.0f ) * ( ( float ) num_segments - 1.0f ) / ( float ) num_segments ;
2020-09-04 17:19:51 +08:00
PathArcTo ( center , radius , 0.0f , a_max , num_segments - 1 ) ;
2021-08-23 17:49:38 +08:00
}
2020-09-04 17:19:51 +08:00
PathFillConvex ( col ) ;
}
// Guaranteed to honor 'num_segments'
void ImDrawList : : AddNgon ( const ImVec2 & center , float radius , ImU32 col , int num_segments , float thickness )
{
if ( ( col & IM_COL32_A_MASK ) = = 0 | | num_segments < = 2 )
return ;
// Because we are filling a closed shape we remove 1 from the count of segments/points
const float a_max = ( IM_PI * 2.0f ) * ( ( float ) num_segments - 1.0f ) / ( float ) num_segments ;
PathArcTo ( center , radius - 0.5f , 0.0f , a_max , num_segments - 1 ) ;
2021-06-15 22:30:54 +08:00
PathStroke ( col , ImDrawFlags_Closed , thickness ) ;
2020-09-04 17:19:51 +08:00
}
// Guaranteed to honor 'num_segments'
void ImDrawList : : AddNgonFilled ( const ImVec2 & center , float radius , ImU32 col , int num_segments )
{
if ( ( col & IM_COL32_A_MASK ) = = 0 | | num_segments < = 2 )
return ;
// Because we are filling a closed shape we remove 1 from the count of segments/points
const float a_max = ( IM_PI * 2.0f ) * ( ( float ) num_segments - 1.0f ) / ( float ) num_segments ;
PathArcTo ( center , radius , 0.0f , a_max , num_segments - 1 ) ;
PathFillConvex ( col ) ;
}
// Cubic Bezier takes 4 controls points
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddBezierCubic ( const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , const ImVec2 & p4 , ImU32 col , float thickness , int num_segments )
2020-09-04 17:19:51 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
PathLineTo ( p1 ) ;
2021-06-15 22:30:54 +08:00
PathBezierCubicCurveTo ( p2 , p3 , p4 , num_segments ) ;
PathStroke ( col , 0 , thickness ) ;
}
// Quadratic Bezier takes 3 controls points
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddBezierQuadratic ( const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , ImU32 col , float thickness , int num_segments )
2021-06-15 22:30:54 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
PathLineTo ( p1 ) ;
PathBezierQuadraticCurveTo ( p2 , p3 , num_segments ) ;
PathStroke ( col , 0 , thickness ) ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddText ( const ImFont * font , float font_size , const ImVec2 & pos , ImU32 col , const char * text_begin , const char * text_end , float wrap_width , const ImVec4 * cpu_fine_clip_rect )
2020-09-04 17:19:51 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
if ( text_end = = NULL )
text_end = text_begin + strlen ( text_begin ) ;
if ( text_begin = = text_end )
return ;
// Pull default font/size from the shared ImDrawListSharedData instance
if ( font = = NULL )
font = _Data - > Font ;
if ( font_size = = 0.0f )
font_size = _Data - > FontSize ;
2022-02-08 12:43:16 +08:00
IM_ASSERT ( font - > ContainerAtlas - > TexID = = _CmdHeader . TextureId ) ; // Use high-level ImGui::PushFont() or low-level ImDrawList::PushTextureId() to change font.
2020-09-04 17:19:51 +08:00
ImVec4 clip_rect = _CmdHeader . ClipRect ;
if ( cpu_fine_clip_rect )
{
clip_rect . x = ImMax ( clip_rect . x , cpu_fine_clip_rect - > x ) ;
clip_rect . y = ImMax ( clip_rect . y , cpu_fine_clip_rect - > y ) ;
clip_rect . z = ImMin ( clip_rect . z , cpu_fine_clip_rect - > z ) ;
clip_rect . w = ImMin ( clip_rect . w , cpu_fine_clip_rect - > w ) ;
}
2022-02-08 12:43:16 +08:00
font - > RenderText ( this , font_size , pos , col , clip_rect , text_begin , text_end , wrap_width , cpu_fine_clip_rect ! = NULL ) ;
2020-09-04 17:19:51 +08:00
}
void ImDrawList : : AddText ( const ImVec2 & pos , ImU32 col , const char * text_begin , const char * text_end )
{
AddText ( NULL , 0.0f , pos , col , text_begin , text_end ) ;
}
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddImage ( ImTextureID user_texture_id , const ImVec2 & p_min , const ImVec2 & p_max , const ImVec2 & uv_min , const ImVec2 & uv_max , ImU32 col )
2020-09-04 17:19:51 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
const bool push_texture_id = user_texture_id ! = _CmdHeader . TextureId ;
if ( push_texture_id )
PushTextureID ( user_texture_id ) ;
PrimReserve ( 6 , 4 ) ;
PrimRectUV ( p_min , p_max , uv_min , uv_max , col ) ;
if ( push_texture_id )
PopTextureID ( ) ;
}
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddImageQuad ( ImTextureID user_texture_id , const ImVec2 & p1 , const ImVec2 & p2 , const ImVec2 & p3 , const ImVec2 & p4 , const ImVec2 & uv1 , const ImVec2 & uv2 , const ImVec2 & uv3 , const ImVec2 & uv4 , ImU32 col )
2020-09-04 17:19:51 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
const bool push_texture_id = user_texture_id ! = _CmdHeader . TextureId ;
if ( push_texture_id )
PushTextureID ( user_texture_id ) ;
PrimReserve ( 6 , 4 ) ;
PrimQuadUV ( p1 , p2 , p3 , p4 , uv1 , uv2 , uv3 , uv4 , col ) ;
if ( push_texture_id )
PopTextureID ( ) ;
}
2022-02-08 12:43:16 +08:00
void ImDrawList : : AddImageRounded ( ImTextureID user_texture_id , const ImVec2 & p_min , const ImVec2 & p_max , const ImVec2 & uv_min , const ImVec2 & uv_max , ImU32 col , float rounding , ImDrawFlags flags )
2020-09-04 17:19:51 +08:00
{
if ( ( col & IM_COL32_A_MASK ) = = 0 )
return ;
2021-06-15 22:30:54 +08:00
flags = FixRectCornerFlags ( flags ) ;
2022-10-17 21:46:16 +08:00
if ( rounding < 0.5f | | ( flags & ImDrawFlags_RoundCornersMask_ ) = = ImDrawFlags_RoundCornersNone )
2020-09-04 17:19:51 +08:00
{
AddImage ( user_texture_id , p_min , p_max , uv_min , uv_max , col ) ;
return ;
}
2021-06-15 22:30:54 +08:00
const bool push_texture_id = user_texture_id ! = _CmdHeader . TextureId ;
2020-09-04 17:19:51 +08:00
if ( push_texture_id )
PushTextureID ( user_texture_id ) ;
int vert_start_idx = VtxBuffer . Size ;
2021-06-15 22:30:54 +08:00
PathRect ( p_min , p_max , rounding , flags ) ;
2020-09-04 17:19:51 +08:00
PathFillConvex ( col ) ;
int vert_end_idx = VtxBuffer . Size ;
ImGui : : ShadeVertsLinearUV ( this , vert_start_idx , vert_end_idx , p_min , p_max , uv_min , uv_max , true ) ;
if ( push_texture_id )
PopTextureID ( ) ;
}
2022-02-08 12:43:16 +08:00
2020-09-04 17:19:51 +08:00
//-----------------------------------------------------------------------------
2021-06-15 22:30:54 +08:00
// [SECTION] ImDrawListSplitter
2020-09-04 17:19:51 +08:00
//-----------------------------------------------------------------------------
2022-02-08 12:43:16 +08:00
// FIXME: This may be a little confusing, trying to be a little too low-level/optimal instead of just doing vector swap..
2020-09-04 17:19:51 +08:00
//-----------------------------------------------------------------------------
void ImDrawListSplitter : : ClearFreeMemory ( )
{
for ( int i = 0 ; i < _Channels . Size ; i + + )
{
if ( i = = _Current )
2022-02-08 12:43:16 +08:00
memset ( & _Channels [ i ] , 0 , sizeof ( _Channels [ i ] ) ) ; // Current channel is a copy of CmdBuffer/IdxBuffer, don't destruct again
2020-09-04 17:19:51 +08:00
_Channels [ i ] . _CmdBuffer . clear ( ) ;
_Channels [ i ] . _IdxBuffer . clear ( ) ;
}
_Current = 0 ;
2022-02-08 12:43:16 +08:00
_Count = 1 ;
2020-09-04 17:19:51 +08:00
_Channels . clear ( ) ;
}
void ImDrawListSplitter : : Split ( ImDrawList * draw_list , int channels_count )
{
2021-06-15 22:30:54 +08:00
IM_UNUSED ( draw_list ) ;
2022-02-08 12:43:16 +08:00
IM_ASSERT ( _Current = = 0 & & _Count < = 1 & & " Nested channel splitting is not supported. Please use separate instances of ImDrawListSplitter. " ) ;
2020-09-04 17:19:51 +08:00
int old_channels_count = _Channels . Size ;
if ( old_channels_count < channels_count )
2021-06-15 22:30:54 +08:00
{
2022-02-08 12:43:16 +08:00
_Channels . reserve ( channels_count ) ; // Avoid over reserving since this is likely to stay stable
2020-09-04 17:19:51 +08:00
_Channels . resize ( channels_count ) ;
2021-06-15 22:30:54 +08:00
}
2020-09-04 17:19:51 +08:00
_Count = channels_count ;
// Channels[] (24/32 bytes each) hold storage that we'll swap with draw_list->_CmdBuffer/_IdxBuffer
2022-02-08 12:43:16 +08:00
// The content of Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to.
// When we switch to the next channel, we'll copy draw_list->_CmdBuffer/_IdxBuffer into Channels[0] and then Channels[1] into draw_list->CmdBuffer/_IdxBuffer
2020-09-04 17:19:51 +08:00
memset ( & _Channels [ 0 ] , 0 , sizeof ( ImDrawChannel ) ) ;
for ( int i = 1 ; i < channels_count ; i + + )
{
if ( i > = old_channels_count )
{
IM_PLACEMENT_NEW ( & _Channels [ i ] ) ImDrawChannel ( ) ;
}
else
{
_Channels [ i ] . _CmdBuffer . resize ( 0 ) ;
_Channels [ i ] . _IdxBuffer . resize ( 0 ) ;
}
}
}
void ImDrawListSplitter : : Merge ( ImDrawList * draw_list )
{
2022-02-08 12:43:16 +08:00
// Note that we never use or rely on _Channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use.
2020-09-04 17:19:51 +08:00
if ( _Count < = 1 )
return ;
SetCurrentChannel ( draw_list , 0 ) ;
draw_list - > _PopUnusedDrawCmd ( ) ;
// Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command.
int new_cmd_buffer_count = 0 ;
int new_idx_buffer_count = 0 ;
2022-02-08 12:43:16 +08:00
ImDrawCmd * last_cmd = ( _Count > 0 & & draw_list - > CmdBuffer . Size > 0 ) ? & draw_list - > CmdBuffer . back ( ) : NULL ;
int idx_offset = last_cmd ? last_cmd - > IdxOffset + last_cmd - > ElemCount : 0 ;
2020-09-04 17:19:51 +08:00
for ( int i = 1 ; i < _Count ; i + + )
{
ImDrawChannel & ch = _Channels [ i ] ;
2022-02-08 12:43:16 +08:00
if ( ch . _CmdBuffer . Size > 0 & & ch . _CmdBuffer . back ( ) . ElemCount = = 0 & & ch . _CmdBuffer . back ( ) . UserCallback = = NULL ) // Equivalent of PopUnusedDrawCmd()
2020-09-04 17:19:51 +08:00
ch . _CmdBuffer . pop_back ( ) ;
if ( ch . _CmdBuffer . Size > 0 & & last_cmd ! = NULL )
{
2022-02-08 12:43:16 +08:00
// Do not include ImDrawCmd_AreSequentialIdxOffset() in the compare as we rebuild IdxOffset values ourselves.
// Manipulating IdxOffset (e.g. by reordering draw commands like done by RenderDimmedBackgroundBehindWindow()) is not supported within a splitter.
2020-09-04 17:19:51 +08:00
ImDrawCmd * next_cmd = & ch . _CmdBuffer [ 0 ] ;
2022-02-08 12:43:16 +08:00
if ( ImDrawCmd_HeaderCompare ( last_cmd , next_cmd ) = = 0 & & last_cmd - > UserCallback = = NULL & & next_cmd - > UserCallback = = NULL )
2020-09-04 17:19:51 +08:00
{
// Merge previous channel last draw command with current channel first draw command if matching.
last_cmd - > ElemCount + = next_cmd - > ElemCount ;
idx_offset + = next_cmd - > ElemCount ;
2022-02-08 12:43:16 +08:00
ch . _CmdBuffer . erase ( ch . _CmdBuffer . Data ) ; // FIXME-OPT: Improve for multiple merges.
2020-09-04 17:19:51 +08:00
}
}
if ( ch . _CmdBuffer . Size > 0 )
last_cmd = & ch . _CmdBuffer . back ( ) ;
new_cmd_buffer_count + = ch . _CmdBuffer . Size ;
new_idx_buffer_count + = ch . _IdxBuffer . Size ;
for ( int cmd_n = 0 ; cmd_n < ch . _CmdBuffer . Size ; cmd_n + + )
{
ch . _CmdBuffer . Data [ cmd_n ] . IdxOffset = idx_offset ;
idx_offset + = ch . _CmdBuffer . Data [ cmd_n ] . ElemCount ;
}
}
draw_list - > CmdBuffer . resize ( draw_list - > CmdBuffer . Size + new_cmd_buffer_count ) ;
draw_list - > IdxBuffer . resize ( draw_list - > IdxBuffer . Size + new_idx_buffer_count ) ;
// Write commands and indices in order (they are fairly small structures, we don't copy vertices only indices)
ImDrawCmd * cmd_write = draw_list - > CmdBuffer . Data + draw_list - > CmdBuffer . Size - new_cmd_buffer_count ;
ImDrawIdx * idx_write = draw_list - > IdxBuffer . Data + draw_list - > IdxBuffer . Size - new_idx_buffer_count ;
for ( int i = 1 ; i < _Count ; i + + )
{
ImDrawChannel & ch = _Channels [ i ] ;
2022-02-08 12:43:16 +08:00
if ( int sz = ch . _CmdBuffer . Size ) { memcpy ( cmd_write , ch . _CmdBuffer . Data , sz * sizeof ( ImDrawCmd ) ) ; cmd_write + = sz ; }
if ( int sz = ch . _IdxBuffer . Size ) { memcpy ( idx_write , ch . _IdxBuffer . Data , sz * sizeof ( ImDrawIdx ) ) ; idx_write + = sz ; }
2020-09-04 17:19:51 +08:00
}
draw_list - > _IdxWritePtr = idx_write ;
// Ensure there's always a non-callback draw command trailing the command-buffer
if ( draw_list - > CmdBuffer . Size = = 0 | | draw_list - > CmdBuffer . back ( ) . UserCallback ! = NULL )
draw_list - > AddDrawCmd ( ) ;
// If current command is used with different settings we need to add a new command
ImDrawCmd * curr_cmd = & draw_list - > CmdBuffer . Data [ draw_list - > CmdBuffer . Size - 1 ] ;
if ( curr_cmd - > ElemCount = = 0 )
2022-02-08 12:43:16 +08:00
ImDrawCmd_HeaderCopy ( curr_cmd , & draw_list - > _CmdHeader ) ; // Copy ClipRect, TextureId, VtxOffset
2020-09-04 17:19:51 +08:00
else if ( ImDrawCmd_HeaderCompare ( curr_cmd , & draw_list - > _CmdHeader ) ! = 0 )
draw_list - > AddDrawCmd ( ) ;
_Count = 1 ;
}
void ImDrawListSplitter : : SetCurrentChannel ( ImDrawList * draw_list , int idx )
{
IM_ASSERT ( idx > = 0 & & idx < _Count ) ;
if ( _Current = = idx )
return ;
// Overwrite ImVector (12/16 bytes), four times. This is merely a silly optimization instead of doing .swap()
memcpy ( & _Channels . Data [ _Current ] . _CmdBuffer , & draw_list - > CmdBuffer , sizeof ( draw_list - > CmdBuffer ) ) ;
memcpy ( & _Channels . Data [ _Current ] . _IdxBuffer , & draw_list - > IdxBuffer , sizeof ( draw_list - > IdxBuffer ) ) ;
_Current = idx ;
memcpy ( & draw_list - > CmdBuffer , & _Channels . Data [ idx ] . _CmdBuffer , sizeof ( draw_list - > CmdBuffer ) ) ;
memcpy ( & draw_list - > IdxBuffer , & _Channels . Data [ idx ] . _IdxBuffer , sizeof ( draw_list - > IdxBuffer ) ) ;
draw_list - > _IdxWritePtr = draw_list - > IdxBuffer . Data + draw_list - > IdxBuffer . Size ;
// If current command is used with different settings we need to add a new command
2022-02-08 12:43:16 +08:00
ImDrawCmd * curr_cmd = ( draw_list - > CmdBuffer . Size = = 0 ) ? NULL : & draw_list - > CmdBuffer . Data [ draw_list - > CmdBuffer . Size - 1 ] ;
2021-06-15 22:30:54 +08:00
if ( curr_cmd = = NULL )
draw_list - > AddDrawCmd ( ) ;
else if ( curr_cmd - > ElemCount = = 0 )
2022-02-08 12:43:16 +08:00
ImDrawCmd_HeaderCopy ( curr_cmd , & draw_list - > _CmdHeader ) ; // Copy ClipRect, TextureId, VtxOffset
2020-09-04 17:19:51 +08:00
else if ( ImDrawCmd_HeaderCompare ( curr_cmd , & draw_list - > _CmdHeader ) ! = 0 )
draw_list - > AddDrawCmd ( ) ;
}
//-----------------------------------------------------------------------------
// [SECTION] ImDrawData
//-----------------------------------------------------------------------------
2023-09-02 19:56:50 +08:00
void ImDrawData : : Clear ( )
{
Valid = false ;
CmdListsCount = TotalIdxCount = TotalVtxCount = 0 ;
CmdLists . resize ( 0 ) ; // The ImDrawList are NOT owned by ImDrawData but e.g. by ImGuiContext, so we don't clear them.
DisplayPos = DisplaySize = FramebufferScale = ImVec2 ( 0.0f , 0.0f ) ;
OwnerViewport = NULL ;
}
// Important: 'out_list' is generally going to be draw_data->CmdLists, but may be another temporary list
// as long at it is expected that the result will be later merged into draw_data->CmdLists[].
void ImGui : : AddDrawListToDrawDataEx ( ImDrawData * draw_data , ImVector < ImDrawList * > * out_list , ImDrawList * draw_list )
{
if ( draw_list - > CmdBuffer . Size = = 0 )
return ;
if ( draw_list - > CmdBuffer . Size = = 1 & & draw_list - > CmdBuffer [ 0 ] . ElemCount = = 0 & & draw_list - > CmdBuffer [ 0 ] . UserCallback = = NULL )
return ;
// Draw list sanity check. Detect mismatch between PrimReserve() calls and incrementing _VtxCurrentIdx, _VtxWritePtr etc.
// May trigger for you if you are using PrimXXX functions incorrectly.
IM_ASSERT ( draw_list - > VtxBuffer . Size = = 0 | | draw_list - > _VtxWritePtr = = draw_list - > VtxBuffer . Data + draw_list - > VtxBuffer . Size ) ;
IM_ASSERT ( draw_list - > IdxBuffer . Size = = 0 | | draw_list - > _IdxWritePtr = = draw_list - > IdxBuffer . Data + draw_list - > IdxBuffer . Size ) ;
if ( ! ( draw_list - > Flags & ImDrawListFlags_AllowVtxOffset ) )
IM_ASSERT ( ( int ) draw_list - > _VtxCurrentIdx = = draw_list - > VtxBuffer . Size ) ;
// Check that draw_list doesn't use more vertices than indexable (default ImDrawIdx = unsigned short = 2 bytes = 64K vertices per ImDrawList = per window)
// If this assert triggers because you are drawing lots of stuff manually:
// - First, make sure you are coarse clipping yourself and not trying to draw many things outside visible bounds.
// Be mindful that the lower-level ImDrawList API doesn't filter vertices. Use the Metrics/Debugger window to inspect draw list contents.
// - If you want large meshes with more than 64K vertices, you can either:
// (A) Handle the ImDrawCmd::VtxOffset value in your renderer backend, and set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset'.
// Most example backends already support this from 1.71. Pre-1.71 backends won't.
// Some graphics API such as GL ES 1/2 don't have a way to offset the starting vertex so it is not supported for them.
// (B) Or handle 32-bit indices in your renderer backend, and uncomment '#define ImDrawIdx unsigned int' line in imconfig.h.
// Most example backends already support this. For example, the OpenGL example code detect index size at compile-time:
// glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset);
// Your own engine or render API may use different parameters or function calls to specify index sizes.
// 2 and 4 bytes indices are generally supported by most graphics API.
// - If for some reason neither of those solutions works for you, a workaround is to call BeginChild()/EndChild() before reaching
// the 64K limit to split your draw commands in multiple draw lists.
if ( sizeof ( ImDrawIdx ) = = 2 )
IM_ASSERT ( draw_list - > _VtxCurrentIdx < ( 1 < < 16 ) & & " Too many vertices in ImDrawList using 16-bit indices. Read comment above " ) ;
// Add to output list + records state in ImDrawData
out_list - > push_back ( draw_list ) ;
draw_data - > CmdListsCount + + ;
draw_data - > TotalVtxCount + = draw_list - > VtxBuffer . Size ;
draw_data - > TotalIdxCount + = draw_list - > IdxBuffer . Size ;
}
void ImDrawData : : AddDrawList ( ImDrawList * draw_list )
{
IM_ASSERT ( CmdLists . Size = = CmdListsCount ) ;
draw_list - > _PopUnusedDrawCmd ( ) ;
ImGui : : AddDrawListToDrawDataEx ( this , & CmdLists , draw_list ) ;
}
2022-02-08 12:43:16 +08:00
// For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering!
2020-09-04 17:19:51 +08:00
void ImDrawData : : DeIndexAllBuffers ( )
{
ImVector < ImDrawVert > new_vtx_buffer ;
TotalVtxCount = TotalIdxCount = 0 ;
for ( int i = 0 ; i < CmdListsCount ; i + + )
{
ImDrawList * cmd_list = CmdLists [ i ] ;
if ( cmd_list - > IdxBuffer . empty ( ) )
continue ;
new_vtx_buffer . resize ( cmd_list - > IdxBuffer . Size ) ;
for ( int j = 0 ; j < cmd_list - > IdxBuffer . Size ; j + + )
new_vtx_buffer [ j ] = cmd_list - > VtxBuffer [ cmd_list - > IdxBuffer [ j ] ] ;
cmd_list - > VtxBuffer . swap ( new_vtx_buffer ) ;
cmd_list - > IdxBuffer . resize ( 0 ) ;
TotalVtxCount + = cmd_list - > VtxBuffer . Size ;
}
}
// Helper to scale the ClipRect field of each ImDrawCmd.
// Use if your final output buffer is at a different scale than draw_data->DisplaySize,
// or if there is a difference between your window resolution and framebuffer resolution.
void ImDrawData : : ScaleClipRects ( const ImVec2 & fb_scale )
{
for ( int i = 0 ; i < CmdListsCount ; i + + )
{
ImDrawList * cmd_list = CmdLists [ i ] ;
for ( int cmd_i = 0 ; cmd_i < cmd_list - > CmdBuffer . Size ; cmd_i + + )
{
ImDrawCmd * cmd = & cmd_list - > CmdBuffer [ cmd_i ] ;
2022-02-08 12:43:16 +08:00
cmd - > ClipRect = ImVec4 ( cmd - > ClipRect . x * fb_scale . x , cmd - > ClipRect . y * fb_scale . y , cmd - > ClipRect . z * fb_scale . x , cmd - > ClipRect . w * fb_scale . y ) ;
2020-09-04 17:19:51 +08:00
}
}
}
//-----------------------------------------------------------------------------
// [SECTION] Helpers ShadeVertsXXX functions
//-----------------------------------------------------------------------------
// Generic linear color gradient, write to RGB fields, leave A untouched.
2022-02-08 12:43:16 +08:00
void ImGui : : ShadeVertsLinearColorGradientKeepAlpha ( ImDrawList * draw_list , int vert_start_idx , int vert_end_idx , ImVec2 gradient_p0 , ImVec2 gradient_p1 , ImU32 col0 , ImU32 col1 )
{
ImVec2 gradient_extent = gradient_p1 - gradient_p0 ;
2020-09-04 17:19:51 +08:00
float gradient_inv_length2 = 1.0f / ImLengthSqr ( gradient_extent ) ;
2022-02-08 12:43:16 +08:00
ImDrawVert * vert_start = draw_list - > VtxBuffer . Data + vert_start_idx ;
ImDrawVert * vert_end = draw_list - > VtxBuffer . Data + vert_end_idx ;
const int col0_r = ( int ) ( col0 > > IM_COL32_R_SHIFT ) & 0xFF ;
const int col0_g = ( int ) ( col0 > > IM_COL32_G_SHIFT ) & 0xFF ;
const int col0_b = ( int ) ( col0 > > IM_COL32_B_SHIFT ) & 0xFF ;
const int col_delta_r = ( ( int ) ( col1 > > IM_COL32_R_SHIFT ) & 0xFF ) - col0_r ;
const int col_delta_g = ( ( int ) ( col1 > > IM_COL32_G_SHIFT ) & 0xFF ) - col0_g ;
const int col_delta_b = ( ( int ) ( col1 > > IM_COL32_B_SHIFT ) & 0xFF ) - col0_b ;
2020-09-04 17:19:51 +08:00
for ( ImDrawVert * vert = vert_start ; vert < vert_end ; vert + + )
{
float d = ImDot ( vert - > pos - gradient_p0 , gradient_extent ) ;
float t = ImClamp ( d * gradient_inv_length2 , 0.0f , 1.0f ) ;
2022-02-08 12:43:16 +08:00
int r = ( int ) ( col0_r + col_delta_r * t ) ;
int g = ( int ) ( col0_g + col_delta_g * t ) ;
int b = ( int ) ( col0_b + col_delta_b * t ) ;
vert - > col = ( r < < IM_COL32_R_SHIFT ) | ( g < < IM_COL32_G_SHIFT ) | ( b < < IM_COL32_B_SHIFT ) | ( vert - > col & IM_COL32_A_MASK ) ;
2020-09-04 17:19:51 +08:00
}
}
// Distribute UV over (a, b) rectangle
2022-02-08 12:43:16 +08:00
void ImGui : : ShadeVertsLinearUV ( ImDrawList * draw_list , int vert_start_idx , int vert_end_idx , const ImVec2 & a , const ImVec2 & b , const ImVec2 & uv_a , const ImVec2 & uv_b , bool clamp )
{
const ImVec2 size = b - a ;
2020-09-04 17:19:51 +08:00
const ImVec2 uv_size = uv_b - uv_a ;
2022-02-08 12:43:16 +08:00
const ImVec2 scale = ImVec2 (
size . x ! = 0.0f ? ( uv_size . x / size . x ) : 0.0f ,
size . y ! = 0.0f ? ( uv_size . y / size . y ) : 0.0f ) ;
2020-09-04 17:19:51 +08:00
ImDrawVert * vert_start = draw_list - > VtxBuffer . Data + vert_start_idx ;
2022-02-08 12:43:16 +08:00
ImDrawVert * vert_end = draw_list - > VtxBuffer . Data + vert_end_idx ;
2020-09-04 17:19:51 +08:00
if ( clamp )
{
const ImVec2 min = ImMin ( uv_a , uv_b ) ;
const ImVec2 max = ImMax ( uv_a , uv_b ) ;
for ( ImDrawVert * vertex = vert_start ; vertex < vert_end ; + + vertex )
vertex - > uv = ImClamp ( uv_a + ImMul ( ImVec2 ( vertex - > pos . x , vertex - > pos . y ) - a , scale ) , min , max ) ;
}
else
{
for ( ImDrawVert * vertex = vert_start ; vertex < vert_end ; + + vertex )
vertex - > uv = uv_a + ImMul ( ImVec2 ( vertex - > pos . x , vertex - > pos . y ) - a , scale ) ;
}
}
//-----------------------------------------------------------------------------
// [SECTION] ImFontConfig
//-----------------------------------------------------------------------------
ImFontConfig : : ImFontConfig ( )
{
2021-06-15 22:30:54 +08:00
memset ( this , 0 , sizeof ( * this ) ) ;
2020-09-04 17:19:51 +08:00
FontDataOwnedByAtlas = true ;
2023-09-02 19:56:50 +08:00
OversampleH = 2 ;
2022-02-08 12:43:16 +08:00
OversampleV = 1 ;
GlyphMaxAdvanceX = FLT_MAX ;
RasterizerMultiply = 1.0f ;
EllipsisChar = ( ImWchar ) - 1 ;
2020-09-04 17:19:51 +08:00
}
//-----------------------------------------------------------------------------
// [SECTION] ImFontAtlas
//-----------------------------------------------------------------------------
// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
2022-02-08 12:43:16 +08:00
// (This is used when io.MouseDrawCursor = true)
const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 122 ; // Actual texture will be 2 times that + 1 spacing.
2020-09-04 17:19:51 +08:00
const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27 ;
2022-02-08 12:43:16 +08:00
static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS [ FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1 ] =
{
" ..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX - XX XX "
" ..- -X.....X- X.X - X.X -X.....X - X.....X- X..X -X..X X..X "
" --- -XXX.XXX- X...X - X...X -X....X - X....X- X..X -X...X X...X "
" X - X.X - X.....X - X.....X -X...X - X...X- X..X - X...X X...X "
" XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X - X...X...X "
" X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX - X.....X "
" X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX - X...X "
" X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX - X.X "
" X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X - X...X "
" X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X- X.....X "
" X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X- X...X...X "
" X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X- X...X X...X "
" X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X-X...X X...X "
" X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X-X..X X..X "
" X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X- XX XX "
" X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X-------------- "
" X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X - "
" X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X - "
" X.X X..X - -X.......X- X.......X - XX XX - - X..........X - "
" XX X..X - - X.....X - X.....X - X.X X.X - - X........X - "
" X..X - - X...X - X...X - X..X X..X - - X........X - "
" XX - - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX - "
" ------------- - X - X -X.....................X- ------------------- "
" ----------------------------------- X...XXXXXXXXXXXXX...X - "
" - X..X X..X - "
" - X.X X.X - "
" - XX XX - "
} ;
static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA [ ImGuiMouseCursor_COUNT ] [ 3 ] =
{
2020-09-04 17:19:51 +08:00
// Pos ........ Size ......... Offset ......
2022-02-08 12:43:16 +08:00
{ ImVec2 ( 0 , 3 ) , ImVec2 ( 12 , 19 ) , ImVec2 ( 0 , 0 ) } , // ImGuiMouseCursor_Arrow
{ ImVec2 ( 13 , 0 ) , ImVec2 ( 7 , 16 ) , ImVec2 ( 1 , 8 ) } , // ImGuiMouseCursor_TextInput
{ ImVec2 ( 31 , 0 ) , ImVec2 ( 23 , 23 ) , ImVec2 ( 11 , 11 ) } , // ImGuiMouseCursor_ResizeAll
{ ImVec2 ( 21 , 0 ) , ImVec2 ( 9 , 23 ) , ImVec2 ( 4 , 11 ) } , // ImGuiMouseCursor_ResizeNS
{ ImVec2 ( 55 , 18 ) , ImVec2 ( 23 , 9 ) , ImVec2 ( 11 , 4 ) } , // ImGuiMouseCursor_ResizeEW
{ ImVec2 ( 73 , 0 ) , ImVec2 ( 17 , 17 ) , ImVec2 ( 8 , 8 ) } , // ImGuiMouseCursor_ResizeNESW
{ ImVec2 ( 55 , 0 ) , ImVec2 ( 17 , 17 ) , ImVec2 ( 8 , 8 ) } , // ImGuiMouseCursor_ResizeNWSE
{ ImVec2 ( 91 , 0 ) , ImVec2 ( 17 , 22 ) , ImVec2 ( 5 , 0 ) } , // ImGuiMouseCursor_Hand
{ ImVec2 ( 109 , 0 ) , ImVec2 ( 13 , 15 ) , ImVec2 ( 6 , 7 ) } , // ImGuiMouseCursor_NotAllowed
2020-09-04 17:19:51 +08:00
} ;
ImFontAtlas : : ImFontAtlas ( )
{
2021-06-15 22:30:54 +08:00
memset ( this , 0 , sizeof ( * this ) ) ;
2022-02-08 12:43:16 +08:00
TexGlyphPadding = 1 ;
2020-09-04 17:19:51 +08:00
PackIdMouseCursors = PackIdLines = - 1 ;
}
ImFontAtlas : : ~ ImFontAtlas ( )
{
IM_ASSERT ( ! Locked & & " Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()! " ) ;
Clear ( ) ;
}
2022-02-08 12:43:16 +08:00
void ImFontAtlas : : ClearInputData ( )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( ! Locked & & " Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()! " ) ;
for ( int i = 0 ; i < ConfigData . Size ; i + + )
if ( ConfigData [ i ] . FontData & & ConfigData [ i ] . FontDataOwnedByAtlas )
{
IM_FREE ( ConfigData [ i ] . FontData ) ;
ConfigData [ i ] . FontData = NULL ;
}
// When clearing this we lose access to the font name and other information used to build the font.
for ( int i = 0 ; i < Fonts . Size ; i + + )
if ( Fonts [ i ] - > ConfigData > = ConfigData . Data & & Fonts [ i ] - > ConfigData < ConfigData . Data + ConfigData . Size )
{
2022-02-08 12:43:16 +08:00
Fonts [ i ] - > ConfigData = NULL ;
2020-09-04 17:19:51 +08:00
Fonts [ i ] - > ConfigDataCount = 0 ;
}
ConfigData . clear ( ) ;
CustomRects . clear ( ) ;
PackIdMouseCursors = PackIdLines = - 1 ;
2022-02-08 12:43:16 +08:00
// Important: we leave TexReady untouched
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
void ImFontAtlas : : ClearTexData ( )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( ! Locked & & " Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()! " ) ;
if ( TexPixelsAlpha8 )
IM_FREE ( TexPixelsAlpha8 ) ;
if ( TexPixelsRGBA32 )
IM_FREE ( TexPixelsRGBA32 ) ;
2022-02-08 12:43:16 +08:00
TexPixelsAlpha8 = NULL ;
TexPixelsRGBA32 = NULL ;
2021-06-15 22:30:54 +08:00
TexPixelsUseColors = false ;
2021-08-23 17:49:38 +08:00
// Important: we leave TexReady untouched
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
void ImFontAtlas : : ClearFonts ( )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( ! Locked & & " Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()! " ) ;
2021-06-15 22:30:54 +08:00
Fonts . clear_delete ( ) ;
2021-08-23 17:49:38 +08:00
TexReady = false ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
void ImFontAtlas : : Clear ( )
2020-09-04 17:19:51 +08:00
{
ClearInputData ( ) ;
ClearTexData ( ) ;
ClearFonts ( ) ;
}
2022-02-08 12:43:16 +08:00
void ImFontAtlas : : GetTexDataAsAlpha8 ( unsigned char * * out_pixels , int * out_width , int * out_height , int * out_bytes_per_pixel )
2020-09-04 17:19:51 +08:00
{
// Build atlas on demand
if ( TexPixelsAlpha8 = = NULL )
Build ( ) ;
* out_pixels = TexPixelsAlpha8 ;
2022-02-08 12:43:16 +08:00
if ( out_width ) * out_width = TexWidth ;
if ( out_height ) * out_height = TexHeight ;
if ( out_bytes_per_pixel ) * out_bytes_per_pixel = 1 ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
void ImFontAtlas : : GetTexDataAsRGBA32 ( unsigned char * * out_pixels , int * out_width , int * out_height , int * out_bytes_per_pixel )
2020-09-04 17:19:51 +08:00
{
// Convert to RGBA32 format on demand
// Although it is likely to be the most commonly used format, our font rendering is 1 channel / 8 bpp
if ( ! TexPixelsRGBA32 )
{
unsigned char * pixels = NULL ;
GetTexDataAsAlpha8 ( & pixels , NULL , NULL ) ;
if ( pixels )
{
2022-02-08 12:43:16 +08:00
TexPixelsRGBA32 = ( unsigned int * ) IM_ALLOC ( ( size_t ) TexWidth * ( size_t ) TexHeight * 4 ) ;
2020-09-04 17:19:51 +08:00
const unsigned char * src = pixels ;
2022-02-08 12:43:16 +08:00
unsigned int * dst = TexPixelsRGBA32 ;
2020-09-04 17:19:51 +08:00
for ( int n = TexWidth * TexHeight ; n > 0 ; n - - )
* dst + + = IM_COL32 ( 255 , 255 , 255 , ( unsigned int ) ( * src + + ) ) ;
}
}
* out_pixels = ( unsigned char * ) TexPixelsRGBA32 ;
2022-02-08 12:43:16 +08:00
if ( out_width ) * out_width = TexWidth ;
if ( out_height ) * out_height = TexHeight ;
if ( out_bytes_per_pixel ) * out_bytes_per_pixel = 4 ;
2020-09-04 17:19:51 +08:00
}
ImFont * ImFontAtlas : : AddFont ( const ImFontConfig * font_cfg )
{
IM_ASSERT ( ! Locked & & " Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()! " ) ;
IM_ASSERT ( font_cfg - > FontData ! = NULL & & font_cfg - > FontDataSize > 0 ) ;
IM_ASSERT ( font_cfg - > SizePixels > 0.0f ) ;
// Create new font
if ( ! font_cfg - > MergeMode )
Fonts . push_back ( IM_NEW ( ImFont ) ) ;
else
2022-02-08 12:43:16 +08:00
IM_ASSERT ( ! Fonts . empty ( ) & & " Cannot use MergeMode for the first font " ) ; // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
2020-09-04 17:19:51 +08:00
ConfigData . push_back ( * font_cfg ) ;
ImFontConfig & new_font_cfg = ConfigData . back ( ) ;
if ( new_font_cfg . DstFont = = NULL )
new_font_cfg . DstFont = Fonts . back ( ) ;
if ( ! new_font_cfg . FontDataOwnedByAtlas )
{
2022-02-08 12:43:16 +08:00
new_font_cfg . FontData = IM_ALLOC ( new_font_cfg . FontDataSize ) ;
2020-09-04 17:19:51 +08:00
new_font_cfg . FontDataOwnedByAtlas = true ;
memcpy ( new_font_cfg . FontData , font_cfg - > FontData , ( size_t ) new_font_cfg . FontDataSize ) ;
}
if ( new_font_cfg . DstFont - > EllipsisChar = = ( ImWchar ) - 1 )
new_font_cfg . DstFont - > EllipsisChar = font_cfg - > EllipsisChar ;
// Invalidate texture
2021-08-23 17:49:38 +08:00
TexReady = false ;
2020-09-04 17:19:51 +08:00
ClearTexData ( ) ;
return new_font_cfg . DstFont ;
}
2022-02-08 12:43:16 +08:00
// Default font TTF is compressed with stb_compress then base85 encoded (see misc/fonts/binary_to_compressed_c.cpp for encoder)
2020-09-04 17:19:51 +08:00
static unsigned int stb_decompress_length ( const unsigned char * input ) ;
static unsigned int stb_decompress ( unsigned char * output , const unsigned char * input , unsigned int length ) ;
2022-02-08 12:43:16 +08:00
static const char * GetDefaultCompressedFontDataTTFBase85 ( ) ;
static unsigned int Decode85Byte ( char c ) { return c > = ' \\ ' ? c - 36 : c - 35 ; }
static void Decode85 ( const unsigned char * src , unsigned char * dst )
2020-09-04 17:19:51 +08:00
{
while ( * src )
{
2022-02-08 12:43:16 +08:00
unsigned int tmp = Decode85Byte ( src [ 0 ] ) + 85 * ( Decode85Byte ( src [ 1 ] ) + 85 * ( Decode85Byte ( src [ 2 ] ) + 85 * ( Decode85Byte ( src [ 3 ] ) + 85 * Decode85Byte ( src [ 4 ] ) ) ) ) ;
dst [ 0 ] = ( ( tmp > > 0 ) & 0xFF ) ; dst [ 1 ] = ( ( tmp > > 8 ) & 0xFF ) ; dst [ 2 ] = ( ( tmp > > 16 ) & 0xFF ) ; dst [ 3 ] = ( ( tmp > > 24 ) & 0xFF ) ; // We can't assume little-endianness.
2020-09-04 17:19:51 +08:00
src + = 5 ;
dst + = 4 ;
}
}
// Load embedded ProggyClean.ttf at size 13, disable oversampling
ImFont * ImFontAtlas : : AddFontDefault ( const ImFontConfig * font_cfg_template )
{
ImFontConfig font_cfg = font_cfg_template ? * font_cfg_template : ImFontConfig ( ) ;
if ( ! font_cfg_template )
{
font_cfg . OversampleH = font_cfg . OversampleV = 1 ;
2022-02-08 12:43:16 +08:00
font_cfg . PixelSnapH = true ;
2020-09-04 17:19:51 +08:00
}
if ( font_cfg . SizePixels < = 0.0f )
font_cfg . SizePixels = 13.0f * 1.0f ;
if ( font_cfg . Name [ 0 ] = = ' \0 ' )
ImFormatString ( font_cfg . Name , IM_ARRAYSIZE ( font_cfg . Name ) , " ProggyClean.ttf, %dpx " , ( int ) font_cfg . SizePixels ) ;
2022-02-08 12:43:16 +08:00
font_cfg . EllipsisChar = ( ImWchar ) 0x0085 ;
2021-06-15 22:30:54 +08:00
font_cfg . GlyphOffset . y = 1.0f * IM_FLOOR ( font_cfg . SizePixels / 13.0f ) ; // Add +1 offset per 13 units
2020-09-04 17:19:51 +08:00
const char * ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85 ( ) ;
2022-02-08 12:43:16 +08:00
const ImWchar * glyph_ranges = font_cfg . GlyphRanges ! = NULL ? font_cfg . GlyphRanges : GetGlyphRangesDefault ( ) ;
ImFont * font = AddFontFromMemoryCompressedBase85TTF ( ttf_compressed_base85 , font_cfg . SizePixels , & font_cfg , glyph_ranges ) ;
2020-09-04 17:19:51 +08:00
return font ;
}
2022-02-08 12:43:16 +08:00
ImFont * ImFontAtlas : : AddFontFromFileTTF ( const char * filename , float size_pixels , const ImFontConfig * font_cfg_template , const ImWchar * glyph_ranges )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( ! Locked & & " Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()! " ) ;
size_t data_size = 0 ;
2022-02-08 12:43:16 +08:00
void * data = ImFileLoadToMemory ( filename , " rb " , & data_size , 0 ) ;
2020-09-04 17:19:51 +08:00
if ( ! data )
{
IM_ASSERT_USER_ERROR ( 0 , " Could not load font file! " ) ;
return NULL ;
}
ImFontConfig font_cfg = font_cfg_template ? * font_cfg_template : ImFontConfig ( ) ;
if ( font_cfg . Name [ 0 ] = = ' \0 ' )
{
// Store a short copy of filename into into the font name for convenience
const char * p ;
2022-02-08 12:43:16 +08:00
for ( p = filename + strlen ( filename ) ; p > filename & & p [ - 1 ] ! = ' / ' & & p [ - 1 ] ! = ' \\ ' ; p - - ) { }
2020-09-04 17:19:51 +08:00
ImFormatString ( font_cfg . Name , IM_ARRAYSIZE ( font_cfg . Name ) , " %s, %.0fpx " , p , size_pixels ) ;
}
return AddFontFromMemoryTTF ( data , ( int ) data_size , size_pixels , & font_cfg , glyph_ranges ) ;
}
2022-02-08 12:43:16 +08:00
// NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build().
ImFont * ImFontAtlas : : AddFontFromMemoryTTF ( void * ttf_data , int ttf_size , float size_pixels , const ImFontConfig * font_cfg_template , const ImWchar * glyph_ranges )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( ! Locked & & " Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()! " ) ;
ImFontConfig font_cfg = font_cfg_template ? * font_cfg_template : ImFontConfig ( ) ;
IM_ASSERT ( font_cfg . FontData = = NULL ) ;
2022-02-08 12:43:16 +08:00
font_cfg . FontData = ttf_data ;
2020-09-04 17:19:51 +08:00
font_cfg . FontDataSize = ttf_size ;
2022-02-08 12:43:16 +08:00
font_cfg . SizePixels = size_pixels > 0.0f ? size_pixels : font_cfg . SizePixels ;
2020-09-04 17:19:51 +08:00
if ( glyph_ranges )
font_cfg . GlyphRanges = glyph_ranges ;
return AddFont ( & font_cfg ) ;
}
2022-02-08 12:43:16 +08:00
ImFont * ImFontAtlas : : AddFontFromMemoryCompressedTTF ( const void * compressed_ttf_data , int compressed_ttf_size , float size_pixels , const ImFontConfig * font_cfg_template , const ImWchar * glyph_ranges )
2020-09-04 17:19:51 +08:00
{
const unsigned int buf_decompressed_size = stb_decompress_length ( ( const unsigned char * ) compressed_ttf_data ) ;
2022-02-08 12:43:16 +08:00
unsigned char * buf_decompressed_data = ( unsigned char * ) IM_ALLOC ( buf_decompressed_size ) ;
2020-09-04 17:19:51 +08:00
stb_decompress ( buf_decompressed_data , ( const unsigned char * ) compressed_ttf_data , ( unsigned int ) compressed_ttf_size ) ;
ImFontConfig font_cfg = font_cfg_template ? * font_cfg_template : ImFontConfig ( ) ;
IM_ASSERT ( font_cfg . FontData = = NULL ) ;
font_cfg . FontDataOwnedByAtlas = true ;
2022-02-08 12:43:16 +08:00
return AddFontFromMemoryTTF ( buf_decompressed_data , ( int ) buf_decompressed_size , size_pixels , & font_cfg , glyph_ranges ) ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
ImFont * ImFontAtlas : : AddFontFromMemoryCompressedBase85TTF ( const char * compressed_ttf_data_base85 , float size_pixels , const ImFontConfig * font_cfg , const ImWchar * glyph_ranges )
2020-09-04 17:19:51 +08:00
{
int compressed_ttf_size = ( ( ( int ) strlen ( compressed_ttf_data_base85 ) + 4 ) / 5 ) * 4 ;
2022-02-08 12:43:16 +08:00
void * compressed_ttf = IM_ALLOC ( ( size_t ) compressed_ttf_size ) ;
2020-09-04 17:19:51 +08:00
Decode85 ( ( const unsigned char * ) compressed_ttf_data_base85 , ( unsigned char * ) compressed_ttf ) ;
2022-02-08 12:43:16 +08:00
ImFont * font = AddFontFromMemoryCompressedTTF ( compressed_ttf , compressed_ttf_size , size_pixels , font_cfg , glyph_ranges ) ;
2020-09-04 17:19:51 +08:00
IM_FREE ( compressed_ttf ) ;
return font ;
}
int ImFontAtlas : : AddCustomRectRegular ( int width , int height )
{
IM_ASSERT ( width > 0 & & width < = 0xFFFF ) ;
IM_ASSERT ( height > 0 & & height < = 0xFFFF ) ;
ImFontAtlasCustomRect r ;
2022-02-08 12:43:16 +08:00
r . Width = ( unsigned short ) width ;
2020-09-04 17:19:51 +08:00
r . Height = ( unsigned short ) height ;
CustomRects . push_back ( r ) ;
2022-02-08 12:43:16 +08:00
return CustomRects . Size - 1 ; // Return index
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
int ImFontAtlas : : AddCustomRectFontGlyph ( ImFont * font , ImWchar id , int width , int height , float advance_x , const ImVec2 & offset )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
# ifdef IMGUI_USE_WCHAR32
2020-09-04 17:19:51 +08:00
IM_ASSERT ( id < = IM_UNICODE_CODEPOINT_MAX ) ;
2022-02-08 12:43:16 +08:00
# endif
2020-09-04 17:19:51 +08:00
IM_ASSERT ( font ! = NULL ) ;
IM_ASSERT ( width > 0 & & width < = 0xFFFF ) ;
IM_ASSERT ( height > 0 & & height < = 0xFFFF ) ;
ImFontAtlasCustomRect r ;
2022-02-08 12:43:16 +08:00
r . Width = ( unsigned short ) width ;
r . Height = ( unsigned short ) height ;
r . GlyphID = id ;
2020-09-04 17:19:51 +08:00
r . GlyphAdvanceX = advance_x ;
2022-02-08 12:43:16 +08:00
r . GlyphOffset = offset ;
r . Font = font ;
2020-09-04 17:19:51 +08:00
CustomRects . push_back ( r ) ;
2022-02-08 12:43:16 +08:00
return CustomRects . Size - 1 ; // Return index
2020-09-04 17:19:51 +08:00
}
void ImFontAtlas : : CalcCustomRectUV ( const ImFontAtlasCustomRect * rect , ImVec2 * out_uv_min , ImVec2 * out_uv_max ) const
{
2022-02-08 12:43:16 +08:00
IM_ASSERT ( TexWidth > 0 & & TexHeight > 0 ) ; // Font atlas needs to be built before we can calculate UV coordinates
IM_ASSERT ( rect - > IsPacked ( ) ) ; // Make sure the rectangle has been packed
2020-09-04 17:19:51 +08:00
* out_uv_min = ImVec2 ( ( float ) rect - > X * TexUvScale . x , ( float ) rect - > Y * TexUvScale . y ) ;
* out_uv_max = ImVec2 ( ( float ) ( rect - > X + rect - > Width ) * TexUvScale . x , ( float ) ( rect - > Y + rect - > Height ) * TexUvScale . y ) ;
}
2022-02-08 12:43:16 +08:00
bool ImFontAtlas : : GetMouseCursorTexData ( ImGuiMouseCursor cursor_type , ImVec2 * out_offset , ImVec2 * out_size , ImVec2 out_uv_border [ 2 ] , ImVec2 out_uv_fill [ 2 ] )
2020-09-04 17:19:51 +08:00
{
if ( cursor_type < = ImGuiMouseCursor_None | | cursor_type > = ImGuiMouseCursor_COUNT )
return false ;
if ( Flags & ImFontAtlasFlags_NoMouseCursors )
return false ;
IM_ASSERT ( PackIdMouseCursors ! = - 1 ) ;
ImFontAtlasCustomRect * r = GetCustomRectByIndex ( PackIdMouseCursors ) ;
2022-02-08 12:43:16 +08:00
ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA [ cursor_type ] [ 0 ] + ImVec2 ( ( float ) r - > X , ( float ) r - > Y ) ;
ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA [ cursor_type ] [ 1 ] ;
* out_size = size ;
* out_offset = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA [ cursor_type ] [ 2 ] ;
out_uv_border [ 0 ] = ( pos ) * TexUvScale ;
out_uv_border [ 1 ] = ( pos + size ) * TexUvScale ;
2020-09-04 17:19:51 +08:00
pos . x + = FONT_ATLAS_DEFAULT_TEX_DATA_W + 1 ;
2022-02-08 12:43:16 +08:00
out_uv_fill [ 0 ] = ( pos ) * TexUvScale ;
2020-09-04 17:19:51 +08:00
out_uv_fill [ 1 ] = ( pos + size ) * TexUvScale ;
return true ;
}
2022-02-08 12:43:16 +08:00
bool ImFontAtlas : : Build ( )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( ! Locked & & " Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()! " ) ;
2021-06-15 22:30:54 +08:00
2021-08-23 17:49:38 +08:00
// Default font is none are specified
if ( ConfigData . Size = = 0 )
AddFontDefault ( ) ;
2021-06-15 22:30:54 +08:00
// Select builder
// - Note that we do not reassign to atlas->FontBuilderIO, since it is likely to point to static data which
// may mess with some hot-reloading schemes. If you need to assign to this (for dynamic selection) AND are
// using a hot-reloading scheme that messes up static data, store your own instance of ImFontBuilderIO somewhere
// and point to it instead of pointing directly to return value of the GetBuilderXXX functions.
const ImFontBuilderIO * builder_io = FontBuilderIO ;
if ( builder_io = = NULL )
{
2022-02-08 12:43:16 +08:00
# ifdef IMGUI_ENABLE_FREETYPE
2021-06-15 22:30:54 +08:00
builder_io = ImGuiFreeType : : GetBuilderForFreeType ( ) ;
2022-02-08 12:43:16 +08:00
# elif defined(IMGUI_ENABLE_STB_TRUETYPE)
2021-06-15 22:30:54 +08:00
builder_io = ImFontAtlasGetBuilderForStbTruetype ( ) ;
2022-02-08 12:43:16 +08:00
# else
IM_ASSERT ( 0 ) ; // Invalid Build function
# endif
2021-06-15 22:30:54 +08:00
}
// Build
return builder_io - > FontBuilder_Build ( this ) ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
void ImFontAtlasBuildMultiplyCalcLookupTable ( unsigned char out_table [ 256 ] , float in_brighten_factor )
2020-09-04 17:19:51 +08:00
{
for ( unsigned int i = 0 ; i < 256 ; i + + )
{
unsigned int value = ( unsigned int ) ( i * in_brighten_factor ) ;
2022-02-08 12:43:16 +08:00
out_table [ i ] = value > 255 ? 255 : ( value & 0xFF ) ;
2020-09-04 17:19:51 +08:00
}
}
2022-02-08 12:43:16 +08:00
void ImFontAtlasBuildMultiplyRectAlpha8 ( const unsigned char table [ 256 ] , unsigned char * pixels , int x , int y , int w , int h , int stride )
2020-09-04 17:19:51 +08:00
{
2023-01-24 17:20:31 +08:00
IM_ASSERT_PARANOID ( w < = stride ) ;
2020-09-04 17:19:51 +08:00
unsigned char * data = pixels + x + y * stride ;
2023-01-24 17:20:31 +08:00
for ( int j = h ; j > 0 ; j - - , data + = stride - w )
for ( int i = w ; i > 0 ; i - - , data + + )
* data = table [ * data ] ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
# ifdef IMGUI_ENABLE_STB_TRUETYPE
2020-09-04 17:19:51 +08:00
// Temporary data for one source font (multiple source fonts can be merged into one destination ImFont)
// (C++03 doesn't allow instancing ImVector<> with function-local types so we declare the type here.)
struct ImFontBuildSrcData
{
2022-02-08 12:43:16 +08:00
stbtt_fontinfo FontInfo ;
stbtt_pack_range PackRange ; // Hold the list of codepoints to pack (essentially points to Codepoints.Data)
stbrp_rect * Rects ; // Rectangle to pack. We first fill in their size and the packer will give us their position.
stbtt_packedchar * PackedChars ; // Output glyphs
const ImWchar * SrcRanges ; // Ranges as requested by user (user is allowed to request too much, e.g. 0x0020..0xFFFF)
int DstIndex ; // Index into atlas->Fonts[] and dst_tmp_array[]
int GlyphsHighest ; // Highest requested codepoint
int GlyphsCount ; // Glyph count (excluding missing glyphs and glyphs already set by an earlier source font)
ImBitVector GlyphsSet ; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB)
2023-01-24 17:20:31 +08:00
ImVector < int > GlyphsList ; // Glyph codepoints list (flattened version of GlyphsSet)
2020-09-04 17:19:51 +08:00
} ;
// Temporary data for one destination ImFont* (multiple source fonts can be merged into one destination ImFont)
struct ImFontBuildDstData
{
2022-02-08 12:43:16 +08:00
int SrcCount ; // Number of source fonts targeting this destination font.
int GlyphsHighest ;
int GlyphsCount ;
ImBitVector GlyphsSet ; // This is used to resolve collision when multiple sources are merged into a same destination font.
2020-09-04 17:19:51 +08:00
} ;
static void UnpackBitVectorToFlatIndexList ( const ImBitVector * in , ImVector < int > * out )
{
IM_ASSERT ( sizeof ( in - > Storage . Data [ 0 ] ) = = sizeof ( int ) ) ;
const ImU32 * it_begin = in - > Storage . begin ( ) ;
2022-02-08 12:43:16 +08:00
const ImU32 * it_end = in - > Storage . end ( ) ;
2020-09-04 17:19:51 +08:00
for ( const ImU32 * it = it_begin ; it < it_end ; it + + )
if ( ImU32 entries_32 = * it )
for ( ImU32 bit_n = 0 ; bit_n < 32 ; bit_n + + )
if ( entries_32 & ( ( ImU32 ) 1 < < bit_n ) )
out - > push_back ( ( int ) ( ( ( it - it_begin ) < < 5 ) + bit_n ) ) ;
}
2021-06-15 22:30:54 +08:00
static bool ImFontAtlasBuildWithStbTruetype ( ImFontAtlas * atlas )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( atlas - > ConfigData . Size > 0 ) ;
ImFontAtlasBuildInit ( atlas ) ;
// Clear atlas
2022-02-08 12:43:16 +08:00
atlas - > TexID = ( ImTextureID ) NULL ;
2020-09-04 17:19:51 +08:00
atlas - > TexWidth = atlas - > TexHeight = 0 ;
2022-02-08 12:43:16 +08:00
atlas - > TexUvScale = ImVec2 ( 0.0f , 0.0f ) ;
atlas - > TexUvWhitePixel = ImVec2 ( 0.0f , 0.0f ) ;
2020-09-04 17:19:51 +08:00
atlas - > ClearTexData ( ) ;
// Temporary storage for building
ImVector < ImFontBuildSrcData > src_tmp_array ;
ImVector < ImFontBuildDstData > dst_tmp_array ;
src_tmp_array . resize ( atlas - > ConfigData . Size ) ;
dst_tmp_array . resize ( atlas - > Fonts . Size ) ;
memset ( src_tmp_array . Data , 0 , ( size_t ) src_tmp_array . size_in_bytes ( ) ) ;
memset ( dst_tmp_array . Data , 0 , ( size_t ) dst_tmp_array . size_in_bytes ( ) ) ;
// 1. Initialize font loading structure, check font data validity
for ( int src_i = 0 ; src_i < atlas - > ConfigData . Size ; src_i + + )
{
ImFontBuildSrcData & src_tmp = src_tmp_array [ src_i ] ;
2022-02-08 12:43:16 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ src_i ] ;
2020-09-04 17:19:51 +08:00
IM_ASSERT ( cfg . DstFont & & ( ! cfg . DstFont - > IsLoaded ( ) | | cfg . DstFont - > ContainerAtlas = = atlas ) ) ;
2022-02-08 12:43:16 +08:00
// Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
2020-09-04 17:19:51 +08:00
src_tmp . DstIndex = - 1 ;
for ( int output_i = 0 ; output_i < atlas - > Fonts . Size & & src_tmp . DstIndex = = - 1 ; output_i + + )
if ( cfg . DstFont = = atlas - > Fonts [ output_i ] )
src_tmp . DstIndex = output_i ;
if ( src_tmp . DstIndex = = - 1 )
2021-06-15 22:30:54 +08:00
{
2022-02-08 12:43:16 +08:00
IM_ASSERT ( src_tmp . DstIndex ! = - 1 ) ; // cfg.DstFont not pointing within atlas->Fonts[] array?
2020-09-04 17:19:51 +08:00
return false ;
2021-06-15 22:30:54 +08:00
}
2020-09-04 17:19:51 +08:00
// Initialize helper structure for font loading and verify that the TTF/OTF data is correct
const int font_offset = stbtt_GetFontOffsetForIndex ( ( unsigned char * ) cfg . FontData , cfg . FontNo ) ;
IM_ASSERT ( font_offset > = 0 & & " FontData is incorrect, or FontNo cannot be found. " ) ;
if ( ! stbtt_InitFont ( & src_tmp . FontInfo , ( unsigned char * ) cfg . FontData , font_offset ) )
return false ;
// Measure highest codepoints
ImFontBuildDstData & dst_tmp = dst_tmp_array [ src_tmp . DstIndex ] ;
2022-02-08 12:43:16 +08:00
src_tmp . SrcRanges = cfg . GlyphRanges ? cfg . GlyphRanges : atlas - > GetGlyphRangesDefault ( ) ;
2020-09-04 17:19:51 +08:00
for ( const ImWchar * src_range = src_tmp . SrcRanges ; src_range [ 0 ] & & src_range [ 1 ] ; src_range + = 2 )
2023-09-02 19:56:50 +08:00
{
// Check for valid range. This may also help detect *some* dangling pointers, because a common
// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent.
IM_ASSERT ( src_range [ 0 ] < = src_range [ 1 ] ) ;
2020-09-04 17:19:51 +08:00
src_tmp . GlyphsHighest = ImMax ( src_tmp . GlyphsHighest , ( int ) src_range [ 1 ] ) ;
2023-09-02 19:56:50 +08:00
}
2020-09-04 17:19:51 +08:00
dst_tmp . SrcCount + + ;
dst_tmp . GlyphsHighest = ImMax ( dst_tmp . GlyphsHighest , src_tmp . GlyphsHighest ) ;
}
2022-02-08 12:43:16 +08:00
// 2. For every requested codepoint, check for their presence in the font data, and handle redundancy or overlaps between source fonts to avoid unused glyphs.
2020-09-04 17:19:51 +08:00
int total_glyphs_count = 0 ;
for ( int src_i = 0 ; src_i < src_tmp_array . Size ; src_i + + )
{
ImFontBuildSrcData & src_tmp = src_tmp_array [ src_i ] ;
ImFontBuildDstData & dst_tmp = dst_tmp_array [ src_tmp . DstIndex ] ;
src_tmp . GlyphsSet . Create ( src_tmp . GlyphsHighest + 1 ) ;
if ( dst_tmp . GlyphsSet . Storage . empty ( ) )
dst_tmp . GlyphsSet . Create ( dst_tmp . GlyphsHighest + 1 ) ;
for ( const ImWchar * src_range = src_tmp . SrcRanges ; src_range [ 0 ] & & src_range [ 1 ] ; src_range + = 2 )
for ( unsigned int codepoint = src_range [ 0 ] ; codepoint < = src_range [ 1 ] ; codepoint + + )
{
2022-02-08 12:43:16 +08:00
if ( dst_tmp . GlyphsSet . TestBit ( codepoint ) ) // Don't overwrite existing glyphs. We could make this an option for MergeMode (e.g. MergeOverwrite==true)
2020-09-04 17:19:51 +08:00
continue ;
2022-02-08 12:43:16 +08:00
if ( ! stbtt_FindGlyphIndex ( & src_tmp . FontInfo , codepoint ) ) // It is actually in the font?
2020-09-04 17:19:51 +08:00
continue ;
// Add to avail set/counters
src_tmp . GlyphsCount + + ;
dst_tmp . GlyphsCount + + ;
src_tmp . GlyphsSet . SetBit ( codepoint ) ;
dst_tmp . GlyphsSet . SetBit ( codepoint ) ;
total_glyphs_count + + ;
}
}
2022-02-08 12:43:16 +08:00
// 3. Unpack our bit map into a flat list (we now have all the Unicode points that we know are requested _and_ available _and_ not overlapping another)
2020-09-04 17:19:51 +08:00
for ( int src_i = 0 ; src_i < src_tmp_array . Size ; src_i + + )
{
ImFontBuildSrcData & src_tmp = src_tmp_array [ src_i ] ;
src_tmp . GlyphsList . reserve ( src_tmp . GlyphsCount ) ;
UnpackBitVectorToFlatIndexList ( & src_tmp . GlyphsSet , & src_tmp . GlyphsList ) ;
src_tmp . GlyphsSet . Clear ( ) ;
IM_ASSERT ( src_tmp . GlyphsList . Size = = src_tmp . GlyphsCount ) ;
}
for ( int dst_i = 0 ; dst_i < dst_tmp_array . Size ; dst_i + + )
dst_tmp_array [ dst_i ] . GlyphsSet . Clear ( ) ;
dst_tmp_array . clear ( ) ;
// Allocate packing character data and flag packed characters buffer as non-packed (x0=y0=x1=y1=0)
// (We technically don't need to zero-clear buf_rects, but let's do it for the sake of sanity)
ImVector < stbrp_rect > buf_rects ;
ImVector < stbtt_packedchar > buf_packedchars ;
buf_rects . resize ( total_glyphs_count ) ;
buf_packedchars . resize ( total_glyphs_count ) ;
memset ( buf_rects . Data , 0 , ( size_t ) buf_rects . size_in_bytes ( ) ) ;
memset ( buf_packedchars . Data , 0 , ( size_t ) buf_packedchars . size_in_bytes ( ) ) ;
// 4. Gather glyphs sizes so we can pack them in our virtual canvas.
2022-02-08 12:43:16 +08:00
int total_surface = 0 ;
int buf_rects_out_n = 0 ;
2020-09-04 17:19:51 +08:00
int buf_packedchars_out_n = 0 ;
for ( int src_i = 0 ; src_i < src_tmp_array . Size ; src_i + + )
{
ImFontBuildSrcData & src_tmp = src_tmp_array [ src_i ] ;
if ( src_tmp . GlyphsCount = = 0 )
continue ;
2022-02-08 12:43:16 +08:00
src_tmp . Rects = & buf_rects [ buf_rects_out_n ] ;
2020-09-04 17:19:51 +08:00
src_tmp . PackedChars = & buf_packedchars [ buf_packedchars_out_n ] ;
buf_rects_out_n + = src_tmp . GlyphsCount ;
buf_packedchars_out_n + = src_tmp . GlyphsCount ;
// Convert our ranges in the format stb_truetype wants
2022-02-08 12:43:16 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ src_i ] ;
src_tmp . PackRange . font_size = cfg . SizePixels ;
2020-09-04 17:19:51 +08:00
src_tmp . PackRange . first_unicode_codepoint_in_range = 0 ;
2022-02-08 12:43:16 +08:00
src_tmp . PackRange . array_of_unicode_codepoints = src_tmp . GlyphsList . Data ;
src_tmp . PackRange . num_chars = src_tmp . GlyphsList . Size ;
src_tmp . PackRange . chardata_for_range = src_tmp . PackedChars ;
src_tmp . PackRange . h_oversample = ( unsigned char ) cfg . OversampleH ;
src_tmp . PackRange . v_oversample = ( unsigned char ) cfg . OversampleV ;
// Gather the sizes of all rectangles we will need to pack (this loop is based on stbtt_PackFontRangesGatherRects)
const float scale = ( cfg . SizePixels > 0 ) ? stbtt_ScaleForPixelHeight ( & src_tmp . FontInfo , cfg . SizePixels ) : stbtt_ScaleForMappingEmToPixels ( & src_tmp . FontInfo , - cfg . SizePixels ) ;
2020-09-04 17:19:51 +08:00
const int padding = atlas - > TexGlyphPadding ;
for ( int glyph_i = 0 ; glyph_i < src_tmp . GlyphsList . Size ; glyph_i + + )
{
int x0 , y0 , x1 , y1 ;
const int glyph_index_in_font = stbtt_FindGlyphIndex ( & src_tmp . FontInfo , src_tmp . GlyphsList [ glyph_i ] ) ;
IM_ASSERT ( glyph_index_in_font ! = 0 ) ;
2022-02-08 12:43:16 +08:00
stbtt_GetGlyphBitmapBoxSubpixel ( & src_tmp . FontInfo , glyph_index_in_font , scale * cfg . OversampleH , scale * cfg . OversampleV , 0 , 0 , & x0 , & y0 , & x1 , & y1 ) ;
2020-09-04 17:19:51 +08:00
src_tmp . Rects [ glyph_i ] . w = ( stbrp_coord ) ( x1 - x0 + padding + cfg . OversampleH - 1 ) ;
src_tmp . Rects [ glyph_i ] . h = ( stbrp_coord ) ( y1 - y0 + padding + cfg . OversampleV - 1 ) ;
total_surface + = src_tmp . Rects [ glyph_i ] . w * src_tmp . Rects [ glyph_i ] . h ;
}
}
// We need a width for the skyline algorithm, any width!
2022-02-08 12:43:16 +08:00
// The exact width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
// User can override TexDesiredWidth and TexGlyphPadding if they wish, otherwise we use a simple heuristic to select the width based on expected surface.
2020-09-04 17:19:51 +08:00
const int surface_sqrt = ( int ) ImSqrt ( ( float ) total_surface ) + 1 ;
2022-02-08 12:43:16 +08:00
atlas - > TexHeight = 0 ;
2020-09-04 17:19:51 +08:00
if ( atlas - > TexDesiredWidth > 0 )
atlas - > TexWidth = atlas - > TexDesiredWidth ;
else
2022-02-08 12:43:16 +08:00
atlas - > TexWidth = ( surface_sqrt > = 4096 * 0.7f ) ? 4096 : ( surface_sqrt > = 2048 * 0.7f ) ? 2048 : ( surface_sqrt > = 1024 * 0.7f ) ? 1024 : 512 ;
2020-09-04 17:19:51 +08:00
// 5. Start packing
2022-02-08 12:43:16 +08:00
// Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).
2020-09-04 17:19:51 +08:00
const int TEX_HEIGHT_MAX = 1024 * 32 ;
2022-02-08 12:43:16 +08:00
stbtt_pack_context spc = { } ;
2020-09-04 17:19:51 +08:00
stbtt_PackBegin ( & spc , NULL , atlas - > TexWidth , TEX_HEIGHT_MAX , 0 , atlas - > TexGlyphPadding , NULL ) ;
ImFontAtlasBuildPackCustomRects ( atlas , spc . pack_info ) ;
2022-02-08 12:43:16 +08:00
// 6. Pack each source font. No rendering yet, we are working with rectangles in an infinitely tall texture at this point.
2020-09-04 17:19:51 +08:00
for ( int src_i = 0 ; src_i < src_tmp_array . Size ; src_i + + )
{
ImFontBuildSrcData & src_tmp = src_tmp_array [ src_i ] ;
if ( src_tmp . GlyphsCount = = 0 )
continue ;
stbrp_pack_rects ( ( stbrp_context * ) spc . pack_info , src_tmp . Rects , src_tmp . GlyphsCount ) ;
// Extend texture height and mark missing glyphs as non-packed so we won't render them.
2022-02-08 12:43:16 +08:00
// FIXME: We are not handling packing failure here (would happen if we got off TEX_HEIGHT_MAX or if a single if larger than TexWidth?)
2020-09-04 17:19:51 +08:00
for ( int glyph_i = 0 ; glyph_i < src_tmp . GlyphsCount ; glyph_i + + )
if ( src_tmp . Rects [ glyph_i ] . was_packed )
atlas - > TexHeight = ImMax ( atlas - > TexHeight , src_tmp . Rects [ glyph_i ] . y + src_tmp . Rects [ glyph_i ] . h ) ;
}
// 7. Allocate texture
2022-02-08 12:43:16 +08:00
atlas - > TexHeight = ( atlas - > Flags & ImFontAtlasFlags_NoPowerOfTwoHeight ) ? ( atlas - > TexHeight + 1 ) : ImUpperPowerOfTwo ( atlas - > TexHeight ) ;
atlas - > TexUvScale = ImVec2 ( 1.0f / atlas - > TexWidth , 1.0f / atlas - > TexHeight ) ;
2020-09-04 17:19:51 +08:00
atlas - > TexPixelsAlpha8 = ( unsigned char * ) IM_ALLOC ( atlas - > TexWidth * atlas - > TexHeight ) ;
memset ( atlas - > TexPixelsAlpha8 , 0 , atlas - > TexWidth * atlas - > TexHeight ) ;
spc . pixels = atlas - > TexPixelsAlpha8 ;
spc . height = atlas - > TexHeight ;
// 8. Render/rasterize font characters into the texture
for ( int src_i = 0 ; src_i < src_tmp_array . Size ; src_i + + )
{
2022-02-08 12:43:16 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ src_i ] ;
2020-09-04 17:19:51 +08:00
ImFontBuildSrcData & src_tmp = src_tmp_array [ src_i ] ;
if ( src_tmp . GlyphsCount = = 0 )
continue ;
stbtt_PackFontRangesRenderIntoRects ( & spc , & src_tmp . FontInfo , & src_tmp . PackRange , 1 , src_tmp . Rects ) ;
// Apply multiply operator
if ( cfg . RasterizerMultiply ! = 1.0f )
{
unsigned char multiply_table [ 256 ] ;
ImFontAtlasBuildMultiplyCalcLookupTable ( multiply_table , cfg . RasterizerMultiply ) ;
stbrp_rect * r = & src_tmp . Rects [ 0 ] ;
for ( int glyph_i = 0 ; glyph_i < src_tmp . GlyphsCount ; glyph_i + + , r + + )
if ( r - > was_packed )
2022-02-08 12:43:16 +08:00
ImFontAtlasBuildMultiplyRectAlpha8 ( multiply_table , atlas - > TexPixelsAlpha8 , r - > x , r - > y , r - > w , r - > h , atlas - > TexWidth * 1 ) ;
2020-09-04 17:19:51 +08:00
}
src_tmp . Rects = NULL ;
}
// End packing
stbtt_PackEnd ( & spc ) ;
buf_rects . clear ( ) ;
// 9. Setup ImFont and glyphs for runtime
for ( int src_i = 0 ; src_i < src_tmp_array . Size ; src_i + + )
{
// When merging fonts with MergeMode=true:
// - We can have multiple input fonts writing into a same destination font.
// - dst_font->ConfigData is != from cfg which is our source configuration.
2023-09-02 19:56:50 +08:00
ImFontBuildSrcData & src_tmp = src_tmp_array [ src_i ] ;
2020-09-04 17:19:51 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ src_i ] ;
2022-02-08 12:43:16 +08:00
ImFont * dst_font = cfg . DstFont ;
2020-09-04 17:19:51 +08:00
const float font_scale = stbtt_ScaleForPixelHeight ( & src_tmp . FontInfo , cfg . SizePixels ) ;
int unscaled_ascent , unscaled_descent , unscaled_line_gap ;
stbtt_GetFontVMetrics ( & src_tmp . FontInfo , & unscaled_ascent , & unscaled_descent , & unscaled_line_gap ) ;
2022-02-08 12:43:16 +08:00
const float ascent = ImFloor ( unscaled_ascent * font_scale + ( ( unscaled_ascent > 0.0f ) ? + 1 : - 1 ) ) ;
2020-09-04 17:19:51 +08:00
const float descent = ImFloor ( unscaled_descent * font_scale + ( ( unscaled_descent > 0.0f ) ? + 1 : - 1 ) ) ;
ImFontAtlasBuildSetupFont ( atlas , dst_font , & cfg , ascent , descent ) ;
const float font_off_x = cfg . GlyphOffset . x ;
const float font_off_y = cfg . GlyphOffset . y + IM_ROUND ( dst_font - > Ascent ) ;
for ( int glyph_i = 0 ; glyph_i < src_tmp . GlyphsCount ; glyph_i + + )
{
// Register glyph
2022-02-08 12:43:16 +08:00
const int codepoint = src_tmp . GlyphsList [ glyph_i ] ;
2020-09-04 17:19:51 +08:00
const stbtt_packedchar & pc = src_tmp . PackedChars [ glyph_i ] ;
stbtt_aligned_quad q ;
float unused_x = 0.0f , unused_y = 0.0f ;
2022-02-08 12:43:16 +08:00
stbtt_GetPackedQuad ( src_tmp . PackedChars , atlas - > TexWidth , atlas - > TexHeight , glyph_i , & unused_x , & unused_y , & q , 0 ) ;
dst_font - > AddGlyph ( & cfg , ( ImWchar ) codepoint , q . x0 + font_off_x , q . y0 + font_off_y , q . x1 + font_off_x , q . y1 + font_off_y , q . s0 , q . t0 , q . s1 , q . t1 , pc . xadvance ) ;
2020-09-04 17:19:51 +08:00
}
}
2021-06-15 22:30:54 +08:00
// Cleanup
src_tmp_array . clear_destruct ( ) ;
2020-09-04 17:19:51 +08:00
ImFontAtlasBuildFinish ( atlas ) ;
return true ;
}
2021-06-15 22:30:54 +08:00
const ImFontBuilderIO * ImFontAtlasGetBuilderForStbTruetype ( )
{
static ImFontBuilderIO io ;
io . FontBuilder_Build = ImFontAtlasBuildWithStbTruetype ;
return & io ;
}
2022-02-08 12:43:16 +08:00
# endif // IMGUI_ENABLE_STB_TRUETYPE
2021-06-15 22:30:54 +08:00
2020-09-04 17:19:51 +08:00
void ImFontAtlasBuildSetupFont ( ImFontAtlas * atlas , ImFont * font , ImFontConfig * font_config , float ascent , float descent )
{
if ( ! font_config - > MergeMode )
{
font - > ClearOutputData ( ) ;
2022-02-08 12:43:16 +08:00
font - > FontSize = font_config - > SizePixels ;
font - > ConfigData = font_config ;
2020-09-04 17:19:51 +08:00
font - > ConfigDataCount = 0 ;
2022-02-08 12:43:16 +08:00
font - > ContainerAtlas = atlas ;
font - > Ascent = ascent ;
font - > Descent = descent ;
2020-09-04 17:19:51 +08:00
}
font - > ConfigDataCount + + ;
}
void ImFontAtlasBuildPackCustomRects ( ImFontAtlas * atlas , void * stbrp_context_opaque )
{
stbrp_context * pack_context = ( stbrp_context * ) stbrp_context_opaque ;
IM_ASSERT ( pack_context ! = NULL ) ;
ImVector < ImFontAtlasCustomRect > & user_rects = atlas - > CustomRects ;
2022-02-08 12:43:16 +08:00
IM_ASSERT ( user_rects . Size > = 1 ) ; // We expect at least the default custom rects to be registered, else something went wrong.
2023-09-02 19:56:50 +08:00
# ifdef __GNUC__
if ( user_rects . Size < 1 ) { __builtin_unreachable ( ) ; } // Workaround for GCC bug if IM_ASSERT() is defined to conditionally throw (see #5343)
# endif
2020-09-04 17:19:51 +08:00
ImVector < stbrp_rect > pack_rects ;
pack_rects . resize ( user_rects . Size ) ;
memset ( pack_rects . Data , 0 , ( size_t ) pack_rects . size_in_bytes ( ) ) ;
for ( int i = 0 ; i < user_rects . Size ; i + + )
{
pack_rects [ i ] . w = user_rects [ i ] . Width ;
pack_rects [ i ] . h = user_rects [ i ] . Height ;
}
stbrp_pack_rects ( pack_context , & pack_rects [ 0 ] , pack_rects . Size ) ;
for ( int i = 0 ; i < pack_rects . Size ; i + + )
if ( pack_rects [ i ] . was_packed )
{
2022-10-17 21:46:16 +08:00
user_rects [ i ] . X = ( unsigned short ) pack_rects [ i ] . x ;
user_rects [ i ] . Y = ( unsigned short ) pack_rects [ i ] . y ;
2020-09-04 17:19:51 +08:00
IM_ASSERT ( pack_rects [ i ] . w = = user_rects [ i ] . Width & & pack_rects [ i ] . h = = user_rects [ i ] . Height ) ;
atlas - > TexHeight = ImMax ( atlas - > TexHeight , pack_rects [ i ] . y + pack_rects [ i ] . h ) ;
}
}
2022-02-08 12:43:16 +08:00
void ImFontAtlasBuildRender8bppRectFromString ( ImFontAtlas * atlas , int x , int y , int w , int h , const char * in_str , char in_marker_char , unsigned char in_marker_pixel_value )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( x > = 0 & & x + w < = atlas - > TexWidth ) ;
IM_ASSERT ( y > = 0 & & y + h < = atlas - > TexHeight ) ;
unsigned char * out_pixel = atlas - > TexPixelsAlpha8 + x + ( y * atlas - > TexWidth ) ;
for ( int off_y = 0 ; off_y < h ; off_y + + , out_pixel + = atlas - > TexWidth , in_str + = w )
for ( int off_x = 0 ; off_x < w ; off_x + + )
out_pixel [ off_x ] = ( in_str [ off_x ] = = in_marker_char ) ? in_marker_pixel_value : 0x00 ;
}
2022-02-08 12:43:16 +08:00
void ImFontAtlasBuildRender32bppRectFromString ( ImFontAtlas * atlas , int x , int y , int w , int h , const char * in_str , char in_marker_char , unsigned int in_marker_pixel_value )
2021-06-15 22:30:54 +08:00
{
IM_ASSERT ( x > = 0 & & x + w < = atlas - > TexWidth ) ;
IM_ASSERT ( y > = 0 & & y + h < = atlas - > TexHeight ) ;
unsigned int * out_pixel = atlas - > TexPixelsRGBA32 + x + ( y * atlas - > TexWidth ) ;
for ( int off_y = 0 ; off_y < h ; off_y + + , out_pixel + = atlas - > TexWidth , in_str + = w )
for ( int off_x = 0 ; off_x < w ; off_x + + )
out_pixel [ off_x ] = ( in_str [ off_x ] = = in_marker_char ) ? in_marker_pixel_value : IM_COL32_BLACK_TRANS ;
}
2020-09-04 17:19:51 +08:00
static void ImFontAtlasBuildRenderDefaultTexData ( ImFontAtlas * atlas )
{
ImFontAtlasCustomRect * r = atlas - > GetCustomRectByIndex ( atlas - > PackIdMouseCursors ) ;
IM_ASSERT ( r - > IsPacked ( ) ) ;
const int w = atlas - > TexWidth ;
if ( ! ( atlas - > Flags & ImFontAtlasFlags_NoMouseCursors ) )
{
// Render/copy pixels
IM_ASSERT ( r - > Width = = FONT_ATLAS_DEFAULT_TEX_DATA_W * 2 + 1 & & r - > Height = = FONT_ATLAS_DEFAULT_TEX_DATA_H ) ;
const int x_for_white = r - > X ;
const int x_for_black = r - > X + FONT_ATLAS_DEFAULT_TEX_DATA_W + 1 ;
2021-06-15 22:30:54 +08:00
if ( atlas - > TexPixelsAlpha8 ! = NULL )
{
2022-02-08 12:43:16 +08:00
ImFontAtlasBuildRender8bppRectFromString ( atlas , x_for_white , r - > Y , FONT_ATLAS_DEFAULT_TEX_DATA_W , FONT_ATLAS_DEFAULT_TEX_DATA_H , FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS , ' . ' , 0xFF ) ;
ImFontAtlasBuildRender8bppRectFromString ( atlas , x_for_black , r - > Y , FONT_ATLAS_DEFAULT_TEX_DATA_W , FONT_ATLAS_DEFAULT_TEX_DATA_H , FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS , ' X ' , 0xFF ) ;
2021-06-15 22:30:54 +08:00
}
else
{
2022-02-08 12:43:16 +08:00
ImFontAtlasBuildRender32bppRectFromString ( atlas , x_for_white , r - > Y , FONT_ATLAS_DEFAULT_TEX_DATA_W , FONT_ATLAS_DEFAULT_TEX_DATA_H , FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS , ' . ' , IM_COL32_WHITE ) ;
ImFontAtlasBuildRender32bppRectFromString ( atlas , x_for_black , r - > Y , FONT_ATLAS_DEFAULT_TEX_DATA_W , FONT_ATLAS_DEFAULT_TEX_DATA_H , FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS , ' X ' , IM_COL32_WHITE ) ;
2021-06-15 22:30:54 +08:00
}
2020-09-04 17:19:51 +08:00
}
else
{
// Render 4 white pixels
IM_ASSERT ( r - > Width = = 2 & & r - > Height = = 2 ) ;
const int offset = ( int ) r - > X + ( int ) r - > Y * w ;
2021-06-15 22:30:54 +08:00
if ( atlas - > TexPixelsAlpha8 ! = NULL )
{
2022-02-08 12:43:16 +08:00
atlas - > TexPixelsAlpha8 [ offset ] = atlas - > TexPixelsAlpha8 [ offset + 1 ] = atlas - > TexPixelsAlpha8 [ offset + w ] = atlas - > TexPixelsAlpha8 [ offset + w + 1 ] = 0xFF ;
2021-06-15 22:30:54 +08:00
}
else
{
2022-02-08 12:43:16 +08:00
atlas - > TexPixelsRGBA32 [ offset ] = atlas - > TexPixelsRGBA32 [ offset + 1 ] = atlas - > TexPixelsRGBA32 [ offset + w ] = atlas - > TexPixelsRGBA32 [ offset + w + 1 ] = IM_COL32_WHITE ;
2021-06-15 22:30:54 +08:00
}
2020-09-04 17:19:51 +08:00
}
atlas - > TexUvWhitePixel = ImVec2 ( ( r - > X + 0.5f ) * atlas - > TexUvScale . x , ( r - > Y + 0.5f ) * atlas - > TexUvScale . y ) ;
}
static void ImFontAtlasBuildRenderLinesTexData ( ImFontAtlas * atlas )
{
if ( atlas - > Flags & ImFontAtlasFlags_NoBakedLines )
return ;
2022-02-08 12:43:16 +08:00
// This generates a triangular shape in the texture, with the various line widths stacked on top of each other to allow interpolation between them
2020-09-04 17:19:51 +08:00
ImFontAtlasCustomRect * r = atlas - > GetCustomRectByIndex ( atlas - > PackIdLines ) ;
IM_ASSERT ( r - > IsPacked ( ) ) ;
2022-02-08 12:43:16 +08:00
for ( unsigned int n = 0 ; n < IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1 ; n + + ) // +1 because of the zero-width row
2020-09-04 17:19:51 +08:00
{
// Each line consists of at least two empty pixels at the ends, with a line of solid pixels in the middle
2022-02-08 12:43:16 +08:00
unsigned int y = n ;
2020-09-04 17:19:51 +08:00
unsigned int line_width = n ;
2022-02-08 12:43:16 +08:00
unsigned int pad_left = ( r - > Width - line_width ) / 2 ;
unsigned int pad_right = r - > Width - ( pad_left + line_width ) ;
2020-09-04 17:19:51 +08:00
// Write each slice
2022-02-08 12:43:16 +08:00
IM_ASSERT ( pad_left + line_width + pad_right = = r - > Width & & y < r - > Height ) ; // Make sure we're inside the texture bounds before we start writing pixels
2021-06-15 22:30:54 +08:00
if ( atlas - > TexPixelsAlpha8 ! = NULL )
{
unsigned char * write_ptr = & atlas - > TexPixelsAlpha8 [ r - > X + ( ( r - > Y + y ) * atlas - > TexWidth ) ] ;
for ( unsigned int i = 0 ; i < pad_left ; i + + )
* ( write_ptr + i ) = 0x00 ;
for ( unsigned int i = 0 ; i < line_width ; i + + )
* ( write_ptr + pad_left + i ) = 0xFF ;
for ( unsigned int i = 0 ; i < pad_right ; i + + )
* ( write_ptr + pad_left + line_width + i ) = 0x00 ;
}
else
{
unsigned int * write_ptr = & atlas - > TexPixelsRGBA32 [ r - > X + ( ( r - > Y + y ) * atlas - > TexWidth ) ] ;
for ( unsigned int i = 0 ; i < pad_left ; i + + )
2022-10-17 21:46:16 +08:00
* ( write_ptr + i ) = IM_COL32 ( 255 , 255 , 255 , 0 ) ;
2021-06-15 22:30:54 +08:00
for ( unsigned int i = 0 ; i < line_width ; i + + )
* ( write_ptr + pad_left + i ) = IM_COL32_WHITE ;
for ( unsigned int i = 0 ; i < pad_right ; i + + )
2022-10-17 21:46:16 +08:00
* ( write_ptr + pad_left + line_width + i ) = IM_COL32 ( 255 , 255 , 255 , 0 ) ;
2021-06-15 22:30:54 +08:00
}
2020-09-04 17:19:51 +08:00
// Calculate UVs for this line
ImVec2 uv0 = ImVec2 ( ( float ) ( r - > X + pad_left - 1 ) , ( float ) ( r - > Y + y ) ) * atlas - > TexUvScale ;
ImVec2 uv1 = ImVec2 ( ( float ) ( r - > X + pad_left + line_width + 1 ) , ( float ) ( r - > Y + y + 1 ) ) * atlas - > TexUvScale ;
2022-02-08 12:43:16 +08:00
float half_v = ( uv0 . y + uv1 . y ) * 0.5f ; // Calculate a constant V in the middle of the row to avoid sampling artifacts
2020-09-04 17:19:51 +08:00
atlas - > TexUvLines [ n ] = ImVec4 ( uv0 . x , half_v , uv1 . x , half_v ) ;
}
}
// Note: this is called / shared by both the stb_truetype and the FreeType builder
void ImFontAtlasBuildInit ( ImFontAtlas * atlas )
{
// Register texture region for mouse cursors or standard white pixels
if ( atlas - > PackIdMouseCursors < 0 )
{
if ( ! ( atlas - > Flags & ImFontAtlasFlags_NoMouseCursors ) )
2022-02-08 12:43:16 +08:00
atlas - > PackIdMouseCursors = atlas - > AddCustomRectRegular ( FONT_ATLAS_DEFAULT_TEX_DATA_W * 2 + 1 , FONT_ATLAS_DEFAULT_TEX_DATA_H ) ;
2020-09-04 17:19:51 +08:00
else
atlas - > PackIdMouseCursors = atlas - > AddCustomRectRegular ( 2 , 2 ) ;
}
// Register texture region for thick lines
2022-02-08 12:43:16 +08:00
// The +2 here is to give space for the end caps, whilst height +1 is to accommodate the fact we have a zero-width row
2020-09-04 17:19:51 +08:00
if ( atlas - > PackIdLines < 0 )
{
if ( ! ( atlas - > Flags & ImFontAtlasFlags_NoBakedLines ) )
2022-02-08 12:43:16 +08:00
atlas - > PackIdLines = atlas - > AddCustomRectRegular ( IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 2 , IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1 ) ;
2020-09-04 17:19:51 +08:00
}
}
// This is called/shared by both the stb_truetype and the FreeType builder.
void ImFontAtlasBuildFinish ( ImFontAtlas * atlas )
{
// Render into our custom data blocks
2021-06-15 22:30:54 +08:00
IM_ASSERT ( atlas - > TexPixelsAlpha8 ! = NULL | | atlas - > TexPixelsRGBA32 ! = NULL ) ;
2020-09-04 17:19:51 +08:00
ImFontAtlasBuildRenderDefaultTexData ( atlas ) ;
ImFontAtlasBuildRenderLinesTexData ( atlas ) ;
// Register custom rectangle glyphs
for ( int i = 0 ; i < atlas - > CustomRects . Size ; i + + )
{
const ImFontAtlasCustomRect * r = & atlas - > CustomRects [ i ] ;
if ( r - > Font = = NULL | | r - > GlyphID = = 0 )
continue ;
// Will ignore ImFontConfig settings: GlyphMinAdvanceX, GlyphMinAdvanceY, GlyphExtraSpacing, PixelSnapH
IM_ASSERT ( r - > Font - > ContainerAtlas = = atlas ) ;
ImVec2 uv0 , uv1 ;
atlas - > CalcCustomRectUV ( r , & uv0 , & uv1 ) ;
2022-02-08 12:43:16 +08:00
r - > Font - > AddGlyph ( NULL , ( ImWchar ) r - > GlyphID , r - > GlyphOffset . x , r - > GlyphOffset . y , r - > GlyphOffset . x + r - > Width , r - > GlyphOffset . y + r - > Height , uv0 . x , uv0 . y , uv1 . x , uv1 . y , r - > GlyphAdvanceX ) ;
2020-09-04 17:19:51 +08:00
}
// Build all fonts lookup tables
for ( int i = 0 ; i < atlas - > Fonts . Size ; i + + )
if ( atlas - > Fonts [ i ] - > DirtyLookupTables )
atlas - > Fonts [ i ] - > BuildLookupTable ( ) ;
2021-08-23 17:49:38 +08:00
atlas - > TexReady = true ;
2020-09-04 17:19:51 +08:00
}
// Retrieve list of range (2 int per range, values are inclusive)
2022-02-08 12:43:16 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesDefault ( )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
2020-09-04 17:19:51 +08:00
0 ,
} ;
return & ranges [ 0 ] ;
}
2023-01-24 17:20:31 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesGreek ( )
{
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x0370 , 0x03FF , // Greek and Coptic
0 ,
} ;
return & ranges [ 0 ] ;
}
2022-02-08 12:43:16 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesKorean ( )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x3131 , 0x3163 , // Korean alphabets
0xAC00 , 0xD7A3 , // Korean characters
0xFFFD , 0xFFFD , // Invalid
2020-09-04 17:19:51 +08:00
0 ,
} ;
return & ranges [ 0 ] ;
}
2022-02-08 12:43:16 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesChineseFull ( )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x2000 , 0x206F , // General Punctuation
0x3000 , 0x30FF , // CJK Symbols and Punctuations, Hiragana, Katakana
0x31F0 , 0x31FF , // Katakana Phonetic Extensions
0xFF00 , 0xFFEF , // Half-width characters
0xFFFD , 0xFFFD , // Invalid
0x4e00 , 0x9FAF , // CJK Ideograms
2020-09-04 17:19:51 +08:00
0 ,
} ;
return & ranges [ 0 ] ;
}
2022-02-08 12:43:16 +08:00
static void UnpackAccumulativeOffsetsIntoRanges ( int base_codepoint , const short * accumulative_offsets , int accumulative_offsets_count , ImWchar * out_ranges )
2020-09-04 17:19:51 +08:00
{
for ( int n = 0 ; n < accumulative_offsets_count ; n + + , out_ranges + = 2 )
{
out_ranges [ 0 ] = out_ranges [ 1 ] = ( ImWchar ) ( base_codepoint + accumulative_offsets [ n ] ) ;
base_codepoint + = accumulative_offsets [ n ] ;
}
out_ranges [ 0 ] = 0 ;
}
//-------------------------------------------------------------------------
// [SECTION] ImFontAtlas glyph ranges helpers
//-------------------------------------------------------------------------
2022-02-08 12:43:16 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesChineseSimplifiedCommon ( )
2020-09-04 17:19:51 +08:00
{
// Store 2500 regularly used characters for Simplified Chinese.
2022-02-08 12:43:16 +08:00
// Sourced from https://zh.wiktionary.org/wiki/%E9%99%84%E5%BD%95:%E7%8E%B0%E4%BB%A3%E6%B1%89%E8%AF%AD%E5%B8%B8%E7%94%A8%E5%AD%97%E8%A1%A8
2020-09-04 17:19:51 +08:00
// This table covers 97.97% of all characters used during the month in July, 1987.
2022-02-08 12:43:16 +08:00
// You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters.
// (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.)
static const short accumulative_offsets_from_0x4E00 [ ] =
{
0 , 1 , 2 , 4 , 1 , 1 , 1 , 1 , 2 , 1 , 3 , 2 , 1 , 2 , 2 , 1 , 1 , 1 , 1 , 1 , 5 , 2 , 1 , 2 , 3 , 3 , 3 , 2 , 2 , 4 , 1 , 1 , 1 , 2 , 1 , 5 , 2 , 3 , 1 , 2 , 1 , 2 , 1 , 1 , 2 , 1 , 1 , 2 , 2 , 1 , 4 , 1 , 1 , 1 , 1 , 5 , 10 , 1 , 2 , 19 , 2 , 1 , 2 , 1 , 2 , 1 , 2 , 1 , 2 ,
1 , 5 , 1 , 6 , 3 , 2 , 1 , 2 , 2 , 1 , 1 , 1 , 4 , 8 , 5 , 1 , 1 , 4 , 1 , 1 , 3 , 1 , 2 , 1 , 5 , 1 , 2 , 1 , 1 , 1 , 10 , 1 , 1 , 5 , 2 , 4 , 6 , 1 , 4 , 2 , 2 , 2 , 12 , 2 , 1 , 1 , 6 , 1 , 1 , 1 , 4 , 1 , 1 , 4 , 6 , 5 , 1 , 4 , 2 , 2 , 4 , 10 , 7 , 1 , 1 , 4 , 2 , 4 ,
2 , 1 , 4 , 3 , 6 , 10 , 12 , 5 , 7 , 2 , 14 , 2 , 9 , 1 , 1 , 6 , 7 , 10 , 4 , 7 , 13 , 1 , 5 , 4 , 8 , 4 , 1 , 1 , 2 , 28 , 5 , 6 , 1 , 1 , 5 , 2 , 5 , 20 , 2 , 2 , 9 , 8 , 11 , 2 , 9 , 17 , 1 , 8 , 6 , 8 , 27 , 4 , 6 , 9 , 20 , 11 , 27 , 6 , 68 , 2 , 2 , 1 , 1 ,
1 , 2 , 1 , 2 , 2 , 7 , 6 , 11 , 3 , 3 , 1 , 1 , 3 , 1 , 2 , 1 , 1 , 1 , 1 , 1 , 3 , 1 , 1 , 8 , 3 , 4 , 1 , 5 , 7 , 2 , 1 , 4 , 4 , 8 , 4 , 2 , 1 , 2 , 1 , 1 , 4 , 5 , 6 , 3 , 6 , 2 , 12 , 3 , 1 , 3 , 9 , 2 , 4 , 3 , 4 , 1 , 5 , 3 , 3 , 1 , 3 , 7 , 1 , 5 , 1 , 1 , 1 , 1 , 2 ,
3 , 4 , 5 , 2 , 3 , 2 , 6 , 1 , 1 , 2 , 1 , 7 , 1 , 7 , 3 , 4 , 5 , 15 , 2 , 2 , 1 , 5 , 3 , 22 , 19 , 2 , 1 , 1 , 1 , 1 , 2 , 5 , 1 , 1 , 1 , 6 , 1 , 1 , 12 , 8 , 2 , 9 , 18 , 22 , 4 , 1 , 1 , 5 , 1 , 16 , 1 , 2 , 7 , 10 , 15 , 1 , 1 , 6 , 2 , 4 , 1 , 2 , 4 , 1 , 6 ,
1 , 1 , 3 , 2 , 4 , 1 , 6 , 4 , 5 , 1 , 2 , 1 , 1 , 2 , 1 , 10 , 3 , 1 , 3 , 2 , 1 , 9 , 3 , 2 , 5 , 7 , 2 , 19 , 4 , 3 , 6 , 1 , 1 , 1 , 1 , 1 , 4 , 3 , 2 , 1 , 1 , 1 , 2 , 5 , 3 , 1 , 1 , 1 , 2 , 2 , 1 , 1 , 2 , 1 , 1 , 2 , 1 , 3 , 1 , 1 , 1 , 3 , 7 , 1 , 4 , 1 , 1 , 2 , 1 ,
1 , 2 , 1 , 2 , 4 , 4 , 3 , 8 , 1 , 1 , 1 , 2 , 1 , 3 , 5 , 1 , 3 , 1 , 3 , 4 , 6 , 2 , 2 , 14 , 4 , 6 , 6 , 11 , 9 , 1 , 15 , 3 , 1 , 28 , 5 , 2 , 5 , 5 , 3 , 1 , 3 , 4 , 5 , 4 , 6 , 14 , 3 , 2 , 3 , 5 , 21 , 2 , 7 , 20 , 10 , 1 , 2 , 19 , 2 , 4 , 28 , 28 , 2 , 3 ,
2 , 1 , 14 , 4 , 1 , 26 , 28 , 42 , 12 , 40 , 3 , 52 , 79 , 5 , 14 , 17 , 3 , 2 , 2 , 11 , 3 , 4 , 6 , 3 , 1 , 8 , 2 , 23 , 4 , 5 , 8 , 10 , 4 , 2 , 7 , 3 , 5 , 1 , 1 , 6 , 3 , 1 , 2 , 2 , 2 , 5 , 28 , 1 , 1 , 7 , 7 , 20 , 5 , 3 , 29 , 3 , 17 , 26 , 1 , 8 , 4 ,
27 , 3 , 6 , 11 , 23 , 5 , 3 , 4 , 6 , 13 , 24 , 16 , 6 , 5 , 10 , 25 , 35 , 7 , 3 , 2 , 3 , 3 , 14 , 3 , 6 , 2 , 6 , 1 , 4 , 2 , 3 , 8 , 2 , 1 , 1 , 3 , 3 , 3 , 4 , 1 , 1 , 13 , 2 , 2 , 4 , 5 , 2 , 1 , 14 , 14 , 1 , 2 , 2 , 1 , 4 , 5 , 2 , 3 , 1 , 14 , 3 , 12 ,
3 , 17 , 2 , 16 , 5 , 1 , 2 , 1 , 8 , 9 , 3 , 19 , 4 , 2 , 2 , 4 , 17 , 25 , 21 , 20 , 28 , 75 , 1 , 10 , 29 , 103 , 4 , 1 , 2 , 1 , 1 , 4 , 2 , 4 , 1 , 2 , 3 , 24 , 2 , 2 , 2 , 1 , 1 , 2 , 1 , 3 , 8 , 1 , 1 , 1 , 2 , 1 , 1 , 3 , 1 , 1 , 1 , 6 , 1 , 5 , 3 , 1 , 1 ,
1 , 3 , 4 , 1 , 1 , 5 , 2 , 1 , 5 , 6 , 13 , 9 , 16 , 1 , 1 , 1 , 1 , 3 , 2 , 3 , 2 , 4 , 5 , 2 , 5 , 2 , 2 , 3 , 7 , 13 , 7 , 2 , 2 , 1 , 1 , 1 , 1 , 2 , 3 , 3 , 2 , 1 , 6 , 4 , 9 , 2 , 1 , 14 , 2 , 14 , 2 , 1 , 18 , 3 , 4 , 14 , 4 , 11 , 41 , 15 , 23 , 15 , 23 ,
176 , 1 , 3 , 4 , 1 , 1 , 1 , 1 , 5 , 3 , 1 , 2 , 3 , 7 , 3 , 1 , 1 , 2 , 1 , 2 , 4 , 4 , 6 , 2 , 4 , 1 , 9 , 7 , 1 , 10 , 5 , 8 , 16 , 29 , 1 , 1 , 2 , 2 , 3 , 1 , 3 , 5 , 2 , 4 , 5 , 4 , 1 , 1 , 2 , 2 , 3 , 3 , 7 , 1 , 6 , 10 , 1 , 17 , 1 , 44 , 4 , 6 , 2 , 1 , 1 , 6 ,
5 , 4 , 2 , 10 , 1 , 6 , 9 , 2 , 8 , 1 , 24 , 1 , 2 , 13 , 7 , 8 , 8 , 2 , 1 , 4 , 1 , 3 , 1 , 3 , 3 , 5 , 2 , 5 , 10 , 9 , 4 , 9 , 12 , 2 , 1 , 6 , 1 , 10 , 1 , 1 , 7 , 7 , 4 , 10 , 8 , 3 , 1 , 13 , 4 , 3 , 1 , 6 , 1 , 3 , 5 , 2 , 1 , 2 , 17 , 16 , 5 , 2 , 16 , 6 ,
1 , 4 , 2 , 1 , 3 , 3 , 6 , 8 , 5 , 11 , 11 , 1 , 3 , 3 , 2 , 4 , 6 , 10 , 9 , 5 , 7 , 4 , 7 , 4 , 7 , 1 , 1 , 4 , 2 , 1 , 3 , 6 , 8 , 7 , 1 , 6 , 11 , 5 , 5 , 3 , 24 , 9 , 4 , 2 , 7 , 13 , 5 , 1 , 8 , 82 , 16 , 61 , 1 , 1 , 1 , 4 , 2 , 2 , 16 , 10 , 3 , 8 , 1 , 1 ,
6 , 4 , 2 , 1 , 3 , 1 , 1 , 1 , 4 , 3 , 8 , 4 , 2 , 2 , 1 , 1 , 1 , 1 , 1 , 6 , 3 , 5 , 1 , 1 , 4 , 6 , 9 , 2 , 1 , 1 , 1 , 2 , 1 , 7 , 2 , 1 , 6 , 1 , 5 , 4 , 4 , 3 , 1 , 8 , 1 , 3 , 3 , 1 , 3 , 2 , 2 , 2 , 2 , 3 , 1 , 6 , 1 , 2 , 1 , 2 , 1 , 3 , 7 , 1 , 8 , 2 , 1 , 2 , 1 , 5 ,
2 , 5 , 3 , 5 , 10 , 1 , 2 , 1 , 1 , 3 , 2 , 5 , 11 , 3 , 9 , 3 , 5 , 1 , 1 , 5 , 9 , 1 , 2 , 1 , 5 , 7 , 9 , 9 , 8 , 1 , 3 , 3 , 3 , 6 , 8 , 2 , 3 , 2 , 1 , 1 , 32 , 6 , 1 , 2 , 15 , 9 , 3 , 7 , 13 , 1 , 3 , 10 , 13 , 2 , 14 , 1 , 13 , 10 , 2 , 1 , 3 , 10 , 4 , 15 ,
2 , 15 , 15 , 10 , 1 , 3 , 9 , 6 , 9 , 32 , 25 , 26 , 47 , 7 , 3 , 2 , 3 , 1 , 6 , 3 , 4 , 3 , 2 , 8 , 5 , 4 , 1 , 9 , 4 , 2 , 2 , 19 , 10 , 6 , 2 , 3 , 8 , 1 , 2 , 2 , 4 , 2 , 1 , 9 , 4 , 4 , 4 , 6 , 4 , 8 , 9 , 2 , 3 , 1 , 1 , 1 , 1 , 3 , 5 , 5 , 1 , 3 , 8 , 4 , 6 ,
2 , 1 , 4 , 12 , 1 , 5 , 3 , 7 , 13 , 2 , 5 , 8 , 1 , 6 , 1 , 2 , 5 , 14 , 6 , 1 , 5 , 2 , 4 , 8 , 15 , 5 , 1 , 23 , 6 , 62 , 2 , 10 , 1 , 1 , 8 , 1 , 2 , 2 , 10 , 4 , 2 , 2 , 9 , 2 , 1 , 1 , 3 , 2 , 3 , 1 , 5 , 3 , 3 , 2 , 1 , 3 , 8 , 1 , 1 , 1 , 11 , 3 , 1 , 1 , 4 ,
3 , 7 , 1 , 14 , 1 , 2 , 3 , 12 , 5 , 2 , 5 , 1 , 6 , 7 , 5 , 7 , 14 , 11 , 1 , 3 , 1 , 8 , 9 , 12 , 2 , 1 , 11 , 8 , 4 , 4 , 2 , 6 , 10 , 9 , 13 , 1 , 1 , 3 , 1 , 5 , 1 , 3 , 2 , 4 , 4 , 1 , 18 , 2 , 3 , 14 , 11 , 4 , 29 , 4 , 2 , 7 , 1 , 3 , 13 , 9 , 2 , 2 , 5 ,
3 , 5 , 20 , 7 , 16 , 8 , 5 , 72 , 34 , 6 , 4 , 22 , 12 , 12 , 28 , 45 , 36 , 9 , 7 , 39 , 9 , 191 , 1 , 1 , 1 , 4 , 11 , 8 , 4 , 9 , 2 , 3 , 22 , 1 , 1 , 1 , 1 , 4 , 17 , 1 , 7 , 7 , 1 , 11 , 31 , 10 , 2 , 4 , 8 , 2 , 3 , 2 , 1 , 4 , 2 , 16 , 4 , 32 , 2 ,
3 , 19 , 13 , 4 , 9 , 1 , 5 , 2 , 14 , 8 , 1 , 1 , 3 , 6 , 19 , 6 , 5 , 1 , 16 , 6 , 2 , 10 , 8 , 5 , 1 , 2 , 3 , 1 , 5 , 5 , 1 , 11 , 6 , 6 , 1 , 3 , 3 , 2 , 6 , 3 , 8 , 1 , 1 , 4 , 10 , 7 , 5 , 7 , 7 , 5 , 8 , 9 , 2 , 1 , 3 , 4 , 1 , 1 , 3 , 1 , 3 , 3 , 2 , 6 , 16 ,
1 , 4 , 6 , 3 , 1 , 10 , 6 , 1 , 3 , 15 , 2 , 9 , 2 , 10 , 25 , 13 , 9 , 16 , 6 , 2 , 2 , 10 , 11 , 4 , 3 , 9 , 1 , 2 , 6 , 6 , 5 , 4 , 30 , 40 , 1 , 10 , 7 , 12 , 14 , 33 , 6 , 3 , 6 , 7 , 3 , 1 , 3 , 1 , 11 , 14 , 4 , 9 , 5 , 12 , 11 , 49 , 18 , 51 , 31 ,
140 , 31 , 2 , 2 , 1 , 5 , 1 , 8 , 1 , 10 , 1 , 4 , 4 , 3 , 24 , 1 , 10 , 1 , 3 , 6 , 6 , 16 , 3 , 4 , 5 , 2 , 1 , 4 , 2 , 57 , 10 , 6 , 22 , 2 , 22 , 3 , 7 , 22 , 6 , 10 , 11 , 36 , 18 , 16 , 33 , 36 , 2 , 5 , 5 , 1 , 1 , 1 , 4 , 10 , 1 , 4 , 13 , 2 , 7 ,
5 , 2 , 9 , 3 , 4 , 1 , 7 , 43 , 3 , 7 , 3 , 9 , 14 , 7 , 9 , 1 , 11 , 1 , 1 , 3 , 7 , 4 , 18 , 13 , 1 , 14 , 1 , 3 , 6 , 10 , 73 , 2 , 2 , 30 , 6 , 1 , 11 , 18 , 19 , 13 , 22 , 3 , 46 , 42 , 37 , 89 , 7 , 3 , 16 , 34 , 2 , 2 , 3 , 9 , 1 , 7 , 1 , 1 , 1 , 2 ,
2 , 4 , 10 , 7 , 3 , 10 , 3 , 9 , 5 , 28 , 9 , 2 , 6 , 13 , 7 , 3 , 1 , 3 , 10 , 2 , 7 , 2 , 11 , 3 , 6 , 21 , 54 , 85 , 2 , 1 , 4 , 2 , 2 , 1 , 39 , 3 , 21 , 2 , 2 , 5 , 1 , 1 , 1 , 4 , 1 , 1 , 3 , 4 , 15 , 1 , 3 , 2 , 4 , 4 , 2 , 3 , 8 , 2 , 20 , 1 , 8 , 7 , 13 ,
4 , 1 , 26 , 6 , 2 , 9 , 34 , 4 , 21 , 52 , 10 , 4 , 4 , 1 , 5 , 12 , 2 , 11 , 1 , 7 , 2 , 30 , 12 , 44 , 2 , 30 , 1 , 1 , 3 , 6 , 16 , 9 , 17 , 39 , 82 , 2 , 2 , 24 , 7 , 1 , 7 , 3 , 16 , 9 , 14 , 44 , 2 , 1 , 2 , 1 , 2 , 3 , 5 , 2 , 4 , 1 , 6 , 7 , 5 , 3 ,
2 , 6 , 1 , 11 , 5 , 11 , 2 , 1 , 18 , 19 , 8 , 1 , 3 , 24 , 29 , 2 , 1 , 3 , 5 , 2 , 2 , 1 , 13 , 6 , 5 , 1 , 46 , 11 , 3 , 5 , 1 , 1 , 5 , 8 , 2 , 10 , 6 , 12 , 6 , 3 , 7 , 11 , 2 , 4 , 16 , 13 , 2 , 5 , 1 , 1 , 2 , 2 , 5 , 2 , 28 , 5 , 2 , 23 , 10 , 8 , 4 ,
4 , 22 , 39 , 95 , 38 , 8 , 14 , 9 , 5 , 1 , 13 , 5 , 4 , 3 , 13 , 12 , 11 , 1 , 9 , 1 , 27 , 37 , 2 , 5 , 4 , 4 , 63 , 211 , 95 , 2 , 2 , 2 , 1 , 3 , 5 , 2 , 1 , 1 , 2 , 2 , 1 , 1 , 1 , 3 , 2 , 4 , 1 , 2 , 1 , 1 , 5 , 2 , 2 , 1 , 1 , 2 , 3 , 1 , 3 , 1 , 1 , 1 ,
3 , 1 , 4 , 2 , 1 , 3 , 6 , 1 , 1 , 3 , 7 , 15 , 5 , 3 , 2 , 5 , 3 , 9 , 11 , 4 , 2 , 22 , 1 , 6 , 3 , 8 , 7 , 1 , 4 , 28 , 4 , 16 , 3 , 3 , 25 , 4 , 4 , 27 , 27 , 1 , 4 , 1 , 2 , 2 , 7 , 1 , 3 , 5 , 2 , 28 , 8 , 2 , 14 , 1 , 8 , 6 , 16 , 25 , 3 , 3 , 3 , 14 , 3 ,
3 , 1 , 1 , 2 , 1 , 4 , 6 , 3 , 8 , 4 , 1 , 1 , 1 , 2 , 3 , 6 , 10 , 6 , 2 , 3 , 18 , 3 , 2 , 5 , 5 , 4 , 3 , 1 , 5 , 2 , 5 , 4 , 23 , 7 , 6 , 12 , 6 , 4 , 17 , 11 , 9 , 5 , 1 , 1 , 10 , 5 , 12 , 1 , 1 , 11 , 26 , 33 , 7 , 3 , 6 , 1 , 17 , 7 , 1 , 5 , 12 , 1 , 11 ,
2 , 4 , 1 , 8 , 14 , 17 , 23 , 1 , 2 , 1 , 7 , 8 , 16 , 11 , 9 , 6 , 5 , 2 , 6 , 4 , 16 , 2 , 8 , 14 , 1 , 11 , 8 , 9 , 1 , 1 , 1 , 9 , 25 , 4 , 11 , 19 , 7 , 2 , 15 , 2 , 12 , 8 , 52 , 7 , 5 , 19 , 2 , 16 , 4 , 36 , 8 , 1 , 16 , 8 , 24 , 26 , 4 , 6 , 2 , 9 ,
5 , 4 , 36 , 3 , 28 , 12 , 25 , 15 , 37 , 27 , 17 , 12 , 59 , 38 , 5 , 32 , 127 , 1 , 2 , 9 , 17 , 14 , 4 , 1 , 2 , 1 , 1 , 8 , 11 , 50 , 4 , 14 , 2 , 19 , 16 , 4 , 17 , 5 , 4 , 5 , 26 , 12 , 45 , 2 , 23 , 45 , 104 , 30 , 12 , 8 , 3 , 10 , 2 , 2 ,
3 , 3 , 1 , 4 , 20 , 7 , 2 , 9 , 6 , 15 , 2 , 20 , 1 , 3 , 16 , 4 , 11 , 15 , 6 , 134 , 2 , 5 , 59 , 1 , 2 , 2 , 2 , 1 , 9 , 17 , 3 , 26 , 137 , 10 , 211 , 59 , 1 , 2 , 4 , 1 , 4 , 1 , 1 , 1 , 2 , 6 , 2 , 3 , 1 , 1 , 2 , 3 , 2 , 3 , 1 , 3 , 4 , 4 , 2 , 3 , 3 ,
1 , 4 , 3 , 1 , 7 , 2 , 2 , 3 , 1 , 2 , 1 , 3 , 3 , 3 , 2 , 2 , 3 , 2 , 1 , 3 , 14 , 6 , 1 , 3 , 2 , 9 , 6 , 15 , 27 , 9 , 34 , 145 , 1 , 1 , 2 , 1 , 1 , 1 , 1 , 2 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 3 , 1 , 2 , 1 , 1 , 1 , 2 , 3 , 5 , 8 , 3 , 5 , 2 , 4 , 1 , 3 , 2 , 2 , 2 , 12 ,
4 , 1 , 1 , 1 , 10 , 4 , 5 , 1 , 20 , 4 , 16 , 1 , 15 , 9 , 5 , 12 , 2 , 9 , 2 , 5 , 4 , 2 , 26 , 19 , 7 , 1 , 26 , 4 , 30 , 12 , 15 , 42 , 1 , 6 , 8 , 172 , 1 , 1 , 4 , 2 , 1 , 1 , 11 , 2 , 2 , 4 , 2 , 1 , 2 , 1 , 10 , 8 , 1 , 2 , 1 , 4 , 5 , 1 , 2 , 5 , 1 , 8 ,
4 , 1 , 3 , 4 , 2 , 1 , 6 , 2 , 1 , 3 , 4 , 1 , 2 , 1 , 1 , 1 , 1 , 12 , 5 , 7 , 2 , 4 , 3 , 1 , 1 , 1 , 3 , 3 , 6 , 1 , 2 , 2 , 3 , 3 , 3 , 2 , 1 , 2 , 12 , 14 , 11 , 6 , 6 , 4 , 12 , 2 , 8 , 1 , 7 , 10 , 1 , 35 , 7 , 4 , 13 , 15 , 4 , 3 , 23 , 21 , 28 , 52 , 5 ,
26 , 5 , 6 , 1 , 7 , 10 , 2 , 7 , 53 , 3 , 2 , 1 , 1 , 1 , 2 , 163 , 532 , 1 , 10 , 11 , 1 , 3 , 3 , 4 , 8 , 2 , 8 , 6 , 2 , 2 , 23 , 22 , 4 , 2 , 2 , 4 , 2 , 1 , 3 , 1 , 3 , 3 , 5 , 9 , 8 , 2 , 1 , 2 , 8 , 1 , 10 , 2 , 12 , 21 , 20 , 15 , 105 , 2 , 3 , 1 , 1 ,
3 , 2 , 3 , 1 , 1 , 2 , 5 , 1 , 4 , 15 , 11 , 19 , 1 , 1 , 1 , 1 , 5 , 4 , 5 , 1 , 1 , 2 , 5 , 3 , 5 , 12 , 1 , 2 , 5 , 1 , 11 , 1 , 1 , 15 , 9 , 1 , 4 , 5 , 3 , 26 , 8 , 2 , 1 , 3 , 1 , 1 , 15 , 19 , 2 , 12 , 1 , 2 , 5 , 2 , 7 , 2 , 19 , 2 , 20 , 6 , 26 , 7 , 5 ,
2 , 2 , 7 , 34 , 21 , 13 , 70 , 2 , 128 , 1 , 1 , 2 , 1 , 1 , 2 , 1 , 1 , 3 , 2 , 2 , 2 , 15 , 1 , 4 , 1 , 3 , 4 , 42 , 10 , 6 , 1 , 49 , 85 , 8 , 1 , 2 , 1 , 1 , 4 , 4 , 2 , 3 , 6 , 1 , 5 , 7 , 4 , 3 , 211 , 4 , 1 , 2 , 1 , 2 , 5 , 1 , 2 , 4 , 2 , 2 , 6 , 5 , 6 ,
10 , 3 , 4 , 48 , 100 , 6 , 2 , 16 , 296 , 5 , 27 , 387 , 2 , 2 , 3 , 7 , 16 , 8 , 5 , 38 , 15 , 39 , 21 , 9 , 10 , 3 , 7 , 59 , 13 , 27 , 21 , 47 , 5 , 21 , 6
} ;
static ImWchar base_ranges [ ] = // not zero-terminated
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x2000 , 0x206F , // General Punctuation
0x3000 , 0x30FF , // CJK Symbols and Punctuations, Hiragana, Katakana
0x31F0 , 0x31FF , // Katakana Phonetic Extensions
0xFF00 , 0xFFEF , // Half-width characters
0xFFFD , 0xFFFD // Invalid
} ;
static ImWchar full_ranges [ IM_ARRAYSIZE ( base_ranges ) + IM_ARRAYSIZE ( accumulative_offsets_from_0x4E00 ) * 2 + 1 ] = { 0 } ;
2020-09-04 17:19:51 +08:00
if ( ! full_ranges [ 0 ] )
{
memcpy ( full_ranges , base_ranges , sizeof ( base_ranges ) ) ;
2022-02-08 12:43:16 +08:00
UnpackAccumulativeOffsetsIntoRanges ( 0x4E00 , accumulative_offsets_from_0x4E00 , IM_ARRAYSIZE ( accumulative_offsets_from_0x4E00 ) , full_ranges + IM_ARRAYSIZE ( base_ranges ) ) ;
2020-09-04 17:19:51 +08:00
}
return & full_ranges [ 0 ] ;
}
2022-02-08 12:43:16 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesJapanese ( )
2020-09-04 17:19:51 +08:00
{
2021-06-15 22:30:54 +08:00
// 2999 ideograms code points for Japanese
// - 2136 Joyo (meaning "for regular use" or "for common use") Kanji code points
// - 863 Jinmeiyo (meaning "for personal name") Kanji code points
2023-01-24 17:20:31 +08:00
// - Sourced from official information provided by the government agencies of Japan:
// - List of Joyo Kanji by the Agency for Cultural Affairs
// - https://www.bunka.go.jp/kokugo_nihongo/sisaku/joho/joho/kijun/naikaku/kanji/
// - List of Jinmeiyo Kanji by the Ministry of Justice
// - http://www.moj.go.jp/MINJI/minji86.html
// - Available under the terms of the Creative Commons Attribution 4.0 International (CC BY 4.0).
// - https://creativecommons.org/licenses/by/4.0/legalcode
// - You can generate this code by the script at:
// - https://github.com/vaiorabbit/everyday_use_kanji
2021-06-15 22:30:54 +08:00
// - References:
// - List of Joyo Kanji
// - (Wikipedia) https://en.wikipedia.org/wiki/List_of_j%C5%8Dy%C5%8D_kanji
// - List of Jinmeiyo Kanji
// - (Wikipedia) https://en.wikipedia.org/wiki/Jinmeiy%C5%8D_kanji
2022-02-08 12:43:16 +08:00
// - Missing 1 Joyo Kanji: U+20B9F (Kun'yomi: Shikaru, On'yomi: Shitsu,shichi), see https://github.com/ocornut/imgui/pull/3627 for details.
// You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters.
// (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.)
static const short accumulative_offsets_from_0x4E00 [ ] =
{
0 , 1 , 2 , 4 , 1 , 1 , 1 , 1 , 2 , 1 , 3 , 3 , 2 , 2 , 1 , 5 , 3 , 5 , 7 , 5 , 6 , 1 , 2 , 1 , 7 , 2 , 6 , 3 , 1 , 8 , 1 , 1 , 4 , 1 , 1 , 18 , 2 , 11 , 2 , 6 , 2 , 1 , 2 , 1 , 5 , 1 , 2 , 1 , 3 , 1 , 2 , 1 , 2 , 3 , 3 , 1 , 1 , 2 , 3 , 1 , 1 , 1 , 12 , 7 , 9 , 1 , 4 , 5 , 1 ,
1 , 2 , 1 , 10 , 1 , 1 , 9 , 2 , 2 , 4 , 5 , 6 , 9 , 3 , 1 , 1 , 1 , 1 , 9 , 3 , 18 , 5 , 2 , 2 , 2 , 2 , 1 , 6 , 3 , 7 , 1 , 1 , 1 , 1 , 2 , 2 , 4 , 2 , 1 , 23 , 2 , 10 , 4 , 3 , 5 , 2 , 4 , 10 , 2 , 4 , 13 , 1 , 6 , 1 , 9 , 3 , 1 , 1 , 6 , 6 , 7 , 6 , 3 , 1 , 2 , 11 , 3 ,
2 , 2 , 3 , 2 , 15 , 2 , 2 , 5 , 4 , 3 , 6 , 4 , 1 , 2 , 5 , 2 , 12 , 16 , 6 , 13 , 9 , 13 , 2 , 1 , 1 , 7 , 16 , 4 , 7 , 1 , 19 , 1 , 5 , 1 , 2 , 2 , 7 , 7 , 8 , 2 , 6 , 5 , 4 , 9 , 18 , 7 , 4 , 5 , 9 , 13 , 11 , 8 , 15 , 2 , 1 , 1 , 1 , 2 , 1 , 2 , 2 , 1 , 2 , 2 , 8 ,
2 , 9 , 3 , 3 , 1 , 1 , 4 , 4 , 1 , 1 , 1 , 4 , 9 , 1 , 4 , 3 , 5 , 5 , 2 , 7 , 5 , 3 , 4 , 8 , 2 , 1 , 13 , 2 , 3 , 3 , 1 , 14 , 1 , 1 , 4 , 5 , 1 , 3 , 6 , 1 , 5 , 2 , 1 , 1 , 3 , 3 , 3 , 3 , 1 , 1 , 2 , 7 , 6 , 6 , 7 , 1 , 4 , 7 , 6 , 1 , 1 , 1 , 1 , 1 , 12 , 3 , 3 , 9 , 5 ,
2 , 6 , 1 , 5 , 6 , 1 , 2 , 3 , 18 , 2 , 4 , 14 , 4 , 1 , 3 , 6 , 1 , 1 , 6 , 3 , 5 , 5 , 3 , 2 , 2 , 2 , 2 , 12 , 3 , 1 , 4 , 2 , 3 , 2 , 3 , 11 , 1 , 7 , 4 , 1 , 2 , 1 , 3 , 17 , 1 , 9 , 1 , 24 , 1 , 1 , 4 , 2 , 2 , 4 , 1 , 2 , 7 , 1 , 1 , 1 , 3 , 1 , 2 , 2 , 4 , 15 , 1 ,
1 , 2 , 1 , 1 , 2 , 1 , 5 , 2 , 5 , 20 , 2 , 5 , 9 , 1 , 10 , 8 , 7 , 6 , 1 , 1 , 1 , 1 , 1 , 1 , 6 , 2 , 1 , 2 , 8 , 1 , 1 , 1 , 1 , 5 , 1 , 1 , 3 , 1 , 1 , 1 , 1 , 3 , 1 , 1 , 12 , 4 , 1 , 3 , 1 , 1 , 1 , 1 , 1 , 10 , 3 , 1 , 7 , 5 , 13 , 1 , 2 , 3 , 4 , 6 , 1 , 1 , 30 ,
2 , 9 , 9 , 1 , 15 , 38 , 11 , 3 , 1 , 8 , 24 , 7 , 1 , 9 , 8 , 10 , 2 , 1 , 9 , 31 , 2 , 13 , 6 , 2 , 9 , 4 , 49 , 5 , 2 , 15 , 2 , 1 , 10 , 2 , 1 , 1 , 1 , 2 , 2 , 6 , 15 , 30 , 35 , 3 , 14 , 18 , 8 , 1 , 16 , 10 , 28 , 12 , 19 , 45 , 38 , 1 , 3 , 2 , 3 ,
13 , 2 , 1 , 7 , 3 , 6 , 5 , 3 , 4 , 3 , 1 , 5 , 7 , 8 , 1 , 5 , 3 , 18 , 5 , 3 , 6 , 1 , 21 , 4 , 24 , 9 , 24 , 40 , 3 , 14 , 3 , 21 , 3 , 2 , 1 , 2 , 4 , 2 , 3 , 1 , 15 , 15 , 6 , 5 , 1 , 1 , 3 , 1 , 5 , 6 , 1 , 9 , 7 , 3 , 3 , 2 , 1 , 4 , 3 , 8 , 21 , 5 , 16 , 4 ,
5 , 2 , 10 , 11 , 11 , 3 , 6 , 3 , 2 , 9 , 3 , 6 , 13 , 1 , 2 , 1 , 1 , 1 , 1 , 11 , 12 , 6 , 6 , 1 , 4 , 2 , 6 , 5 , 2 , 1 , 1 , 3 , 3 , 6 , 13 , 3 , 1 , 1 , 5 , 1 , 2 , 3 , 3 , 14 , 2 , 1 , 2 , 2 , 2 , 5 , 1 , 9 , 5 , 1 , 1 , 6 , 12 , 3 , 12 , 3 , 4 , 13 , 2 , 14 ,
2 , 8 , 1 , 17 , 5 , 1 , 16 , 4 , 2 , 2 , 21 , 8 , 9 , 6 , 23 , 20 , 12 , 25 , 19 , 9 , 38 , 8 , 3 , 21 , 40 , 25 , 33 , 13 , 4 , 3 , 1 , 4 , 1 , 2 , 4 , 1 , 2 , 5 , 26 , 2 , 1 , 1 , 2 , 1 , 3 , 6 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 3 , 1 , 1 , 1 , 9 , 2 , 3 , 1 , 1 ,
1 , 3 , 6 , 3 , 2 , 1 , 1 , 6 , 6 , 1 , 8 , 2 , 2 , 2 , 1 , 4 , 1 , 2 , 3 , 2 , 7 , 3 , 2 , 4 , 1 , 2 , 1 , 2 , 2 , 1 , 1 , 1 , 1 , 1 , 3 , 1 , 2 , 5 , 4 , 10 , 9 , 4 , 9 , 1 , 1 , 1 , 1 , 1 , 1 , 5 , 3 , 2 , 1 , 6 , 4 , 9 , 6 , 1 , 10 , 2 , 31 , 17 , 8 , 3 , 7 , 5 , 40 , 1 ,
7 , 7 , 1 , 6 , 5 , 2 , 10 , 7 , 8 , 4 , 15 , 39 , 25 , 6 , 28 , 47 , 18 , 10 , 7 , 1 , 3 , 1 , 1 , 2 , 1 , 1 , 1 , 3 , 3 , 3 , 1 , 1 , 1 , 3 , 4 , 2 , 1 , 4 , 1 , 3 , 6 , 10 , 7 , 8 , 6 , 2 , 2 , 1 , 3 , 3 , 2 , 5 , 8 , 7 , 9 , 12 , 2 , 15 , 1 , 1 , 4 , 1 , 2 , 1 , 1 ,
1 , 3 , 2 , 1 , 3 , 3 , 5 , 6 , 2 , 3 , 2 , 10 , 1 , 4 , 2 , 8 , 1 , 1 , 1 , 11 , 6 , 1 , 21 , 4 , 16 , 3 , 1 , 3 , 1 , 4 , 2 , 3 , 6 , 5 , 1 , 3 , 1 , 1 , 3 , 3 , 4 , 6 , 1 , 1 , 10 , 4 , 2 , 7 , 10 , 4 , 7 , 4 , 2 , 9 , 4 , 3 , 1 , 1 , 1 , 4 , 1 , 8 , 3 , 4 , 1 , 3 , 1 ,
6 , 1 , 4 , 2 , 1 , 4 , 7 , 2 , 1 , 8 , 1 , 4 , 5 , 1 , 1 , 2 , 2 , 4 , 6 , 2 , 7 , 1 , 10 , 1 , 1 , 3 , 4 , 11 , 10 , 8 , 21 , 4 , 6 , 1 , 3 , 5 , 2 , 1 , 2 , 28 , 5 , 5 , 2 , 3 , 13 , 1 , 2 , 3 , 1 , 4 , 2 , 1 , 5 , 20 , 3 , 8 , 11 , 1 , 3 , 3 , 3 , 1 , 8 , 10 , 9 , 2 ,
10 , 9 , 2 , 3 , 1 , 1 , 2 , 4 , 1 , 8 , 3 , 6 , 1 , 7 , 8 , 6 , 11 , 1 , 4 , 29 , 8 , 4 , 3 , 1 , 2 , 7 , 13 , 1 , 4 , 1 , 6 , 2 , 6 , 12 , 12 , 2 , 20 , 3 , 2 , 3 , 6 , 4 , 8 , 9 , 2 , 7 , 34 , 5 , 1 , 18 , 6 , 1 , 1 , 4 , 4 , 5 , 7 , 9 , 1 , 2 , 2 , 4 , 3 , 4 , 1 , 7 ,
2 , 2 , 2 , 6 , 2 , 3 , 25 , 5 , 3 , 6 , 1 , 4 , 6 , 7 , 4 , 2 , 1 , 4 , 2 , 13 , 6 , 4 , 4 , 3 , 1 , 5 , 3 , 4 , 4 , 3 , 2 , 1 , 1 , 4 , 1 , 2 , 1 , 1 , 3 , 1 , 11 , 1 , 6 , 3 , 1 , 7 , 3 , 6 , 2 , 8 , 8 , 6 , 9 , 3 , 4 , 11 , 3 , 2 , 10 , 12 , 2 , 5 , 11 , 1 , 6 , 4 , 5 ,
3 , 1 , 8 , 5 , 4 , 6 , 6 , 3 , 5 , 1 , 1 , 3 , 2 , 1 , 2 , 2 , 6 , 17 , 12 , 1 , 10 , 1 , 6 , 12 , 1 , 6 , 6 , 19 , 9 , 6 , 16 , 1 , 13 , 4 , 4 , 15 , 7 , 17 , 6 , 11 , 9 , 15 , 12 , 6 , 7 , 2 , 1 , 2 , 2 , 15 , 9 , 3 , 21 , 4 , 6 , 49 , 18 , 7 , 3 , 2 , 3 , 1 ,
6 , 8 , 2 , 2 , 6 , 2 , 9 , 1 , 3 , 6 , 4 , 4 , 1 , 2 , 16 , 2 , 5 , 2 , 1 , 6 , 2 , 3 , 5 , 3 , 1 , 2 , 5 , 1 , 2 , 1 , 9 , 3 , 1 , 8 , 6 , 4 , 8 , 11 , 3 , 1 , 1 , 1 , 1 , 3 , 1 , 13 , 8 , 4 , 1 , 3 , 2 , 2 , 1 , 4 , 1 , 11 , 1 , 5 , 2 , 1 , 5 , 2 , 5 , 8 , 6 , 1 , 1 , 7 ,
4 , 3 , 8 , 3 , 2 , 7 , 2 , 1 , 5 , 1 , 5 , 2 , 4 , 7 , 6 , 2 , 8 , 5 , 1 , 11 , 4 , 5 , 3 , 6 , 18 , 1 , 2 , 13 , 3 , 3 , 1 , 21 , 1 , 1 , 4 , 1 , 4 , 1 , 1 , 1 , 8 , 1 , 2 , 2 , 7 , 1 , 2 , 4 , 2 , 2 , 9 , 2 , 1 , 1 , 1 , 4 , 3 , 6 , 3 , 12 , 5 , 1 , 1 , 1 , 5 , 6 , 3 , 2 ,
4 , 8 , 2 , 2 , 4 , 2 , 7 , 1 , 8 , 9 , 5 , 2 , 3 , 2 , 1 , 3 , 2 , 13 , 7 , 14 , 6 , 5 , 1 , 1 , 2 , 1 , 4 , 2 , 23 , 2 , 1 , 1 , 6 , 3 , 1 , 4 , 1 , 15 , 3 , 1 , 7 , 3 , 9 , 14 , 1 , 3 , 1 , 4 , 1 , 1 , 5 , 8 , 1 , 3 , 8 , 3 , 8 , 15 , 11 , 4 , 14 , 4 , 4 , 2 , 5 , 5 ,
1 , 7 , 1 , 6 , 14 , 7 , 7 , 8 , 5 , 15 , 4 , 8 , 6 , 5 , 6 , 2 , 1 , 13 , 1 , 20 , 15 , 11 , 9 , 2 , 5 , 6 , 2 , 11 , 2 , 6 , 2 , 5 , 1 , 5 , 8 , 4 , 13 , 19 , 25 , 4 , 1 , 1 , 11 , 1 , 34 , 2 , 5 , 9 , 14 , 6 , 2 , 2 , 6 , 1 , 1 , 14 , 1 , 3 , 14 , 13 , 1 , 6 ,
12 , 21 , 14 , 14 , 6 , 32 , 17 , 8 , 32 , 9 , 28 , 1 , 2 , 4 , 11 , 8 , 3 , 1 , 14 , 2 , 5 , 15 , 1 , 1 , 1 , 1 , 3 , 6 , 4 , 1 , 3 , 4 , 11 , 3 , 1 , 1 , 11 , 30 , 1 , 5 , 1 , 4 , 1 , 5 , 8 , 1 , 1 , 3 , 2 , 4 , 3 , 17 , 35 , 2 , 6 , 12 , 17 , 3 , 1 , 6 , 2 ,
1 , 1 , 12 , 2 , 7 , 3 , 3 , 2 , 1 , 16 , 2 , 8 , 3 , 6 , 5 , 4 , 7 , 3 , 3 , 8 , 1 , 9 , 8 , 5 , 1 , 2 , 1 , 3 , 2 , 8 , 1 , 2 , 9 , 12 , 1 , 1 , 2 , 3 , 8 , 3 , 24 , 12 , 4 , 3 , 7 , 5 , 8 , 3 , 3 , 3 , 3 , 3 , 3 , 1 , 23 , 10 , 3 , 1 , 2 , 2 , 6 , 3 , 1 , 16 , 1 , 16 ,
22 , 3 , 10 , 4 , 11 , 6 , 9 , 7 , 7 , 3 , 6 , 2 , 2 , 2 , 4 , 10 , 2 , 1 , 1 , 2 , 8 , 7 , 1 , 6 , 4 , 1 , 3 , 3 , 3 , 5 , 10 , 12 , 12 , 2 , 3 , 12 , 8 , 15 , 1 , 1 , 16 , 6 , 6 , 1 , 5 , 9 , 11 , 4 , 11 , 4 , 2 , 6 , 12 , 1 , 17 , 5 , 13 , 1 , 4 , 9 , 5 , 1 , 11 ,
2 , 1 , 8 , 1 , 5 , 7 , 28 , 8 , 3 , 5 , 10 , 2 , 17 , 3 , 38 , 22 , 1 , 2 , 18 , 12 , 10 , 4 , 38 , 18 , 1 , 4 , 44 , 19 , 4 , 1 , 8 , 4 , 1 , 12 , 1 , 4 , 31 , 12 , 1 , 14 , 7 , 75 , 7 , 5 , 10 , 6 , 6 , 13 , 3 , 2 , 11 , 11 , 3 , 2 , 5 , 28 , 15 , 6 , 18 ,
18 , 5 , 6 , 4 , 3 , 16 , 1 , 7 , 18 , 7 , 36 , 3 , 5 , 3 , 1 , 7 , 1 , 9 , 1 , 10 , 7 , 2 , 4 , 2 , 6 , 2 , 9 , 7 , 4 , 3 , 32 , 12 , 3 , 7 , 10 , 2 , 23 , 16 , 3 , 1 , 12 , 3 , 31 , 4 , 11 , 1 , 3 , 8 , 9 , 5 , 1 , 30 , 15 , 6 , 12 , 3 , 2 , 2 , 11 , 19 , 9 ,
14 , 2 , 6 , 2 , 3 , 19 , 13 , 17 , 5 , 3 , 3 , 25 , 3 , 14 , 1 , 1 , 1 , 36 , 1 , 3 , 2 , 19 , 3 , 13 , 36 , 9 , 13 , 31 , 6 , 4 , 16 , 34 , 2 , 5 , 4 , 2 , 3 , 3 , 5 , 1 , 1 , 1 , 4 , 3 , 1 , 17 , 3 , 2 , 3 , 5 , 3 , 1 , 3 , 2 , 3 , 5 , 6 , 3 , 12 , 11 , 1 , 3 ,
1 , 2 , 26 , 7 , 12 , 7 , 2 , 14 , 3 , 3 , 7 , 7 , 11 , 25 , 25 , 28 , 16 , 4 , 36 , 1 , 2 , 1 , 6 , 2 , 1 , 9 , 3 , 27 , 17 , 4 , 3 , 4 , 13 , 4 , 1 , 3 , 2 , 2 , 1 , 10 , 4 , 2 , 4 , 6 , 3 , 8 , 2 , 1 , 18 , 1 , 1 , 24 , 2 , 2 , 4 , 33 , 2 , 3 , 63 , 7 , 1 , 6 ,
40 , 7 , 3 , 4 , 4 , 2 , 4 , 15 , 18 , 1 , 16 , 1 , 1 , 11 , 2 , 41 , 14 , 1 , 3 , 18 , 13 , 3 , 2 , 4 , 16 , 2 , 17 , 7 , 15 , 24 , 7 , 18 , 13 , 44 , 2 , 2 , 3 , 6 , 1 , 1 , 7 , 5 , 1 , 7 , 1 , 4 , 3 , 3 , 5 , 10 , 8 , 2 , 3 , 1 , 8 , 1 , 1 , 27 , 4 , 2 , 1 ,
12 , 1 , 2 , 1 , 10 , 6 , 1 , 6 , 7 , 5 , 2 , 3 , 7 , 11 , 5 , 11 , 3 , 6 , 6 , 2 , 3 , 15 , 4 , 9 , 1 , 1 , 2 , 1 , 2 , 11 , 2 , 8 , 12 , 8 , 5 , 4 , 2 , 3 , 1 , 5 , 2 , 2 , 1 , 14 , 1 , 12 , 11 , 4 , 1 , 11 , 17 , 17 , 4 , 3 , 2 , 5 , 5 , 7 , 3 , 1 , 5 , 9 , 9 , 8 ,
2 , 5 , 6 , 6 , 13 , 13 , 2 , 1 , 2 , 6 , 1 , 2 , 2 , 49 , 4 , 9 , 1 , 2 , 10 , 16 , 7 , 8 , 4 , 3 , 2 , 23 , 4 , 58 , 3 , 29 , 1 , 14 , 19 , 19 , 11 , 11 , 2 , 7 , 5 , 1 , 3 , 4 , 6 , 2 , 18 , 5 , 12 , 12 , 17 , 17 , 3 , 3 , 2 , 4 , 1 , 6 , 2 , 3 , 4 , 3 , 1 ,
1 , 1 , 1 , 5 , 1 , 1 , 9 , 1 , 3 , 1 , 3 , 6 , 1 , 8 , 1 , 1 , 2 , 6 , 4 , 14 , 3 , 1 , 4 , 11 , 4 , 1 , 3 , 32 , 1 , 2 , 4 , 13 , 4 , 1 , 2 , 4 , 2 , 1 , 3 , 1 , 11 , 1 , 4 , 2 , 1 , 4 , 4 , 6 , 3 , 5 , 1 , 6 , 5 , 7 , 6 , 3 , 23 , 3 , 5 , 3 , 5 , 3 , 3 , 13 , 3 , 9 , 10 ,
1 , 12 , 10 , 2 , 3 , 18 , 13 , 7 , 160 , 52 , 4 , 2 , 2 , 3 , 2 , 14 , 5 , 4 , 12 , 4 , 6 , 4 , 1 , 20 , 4 , 11 , 6 , 2 , 12 , 27 , 1 , 4 , 1 , 2 , 2 , 7 , 4 , 5 , 2 , 28 , 3 , 7 , 25 , 8 , 3 , 19 , 3 , 6 , 10 , 2 , 2 , 1 , 10 , 2 , 5 , 4 , 1 , 3 , 4 , 1 , 5 ,
3 , 2 , 6 , 9 , 3 , 6 , 2 , 16 , 3 , 3 , 16 , 4 , 5 , 5 , 3 , 2 , 1 , 2 , 16 , 15 , 8 , 2 , 6 , 21 , 2 , 4 , 1 , 22 , 5 , 8 , 1 , 1 , 21 , 11 , 2 , 1 , 11 , 11 , 19 , 13 , 12 , 4 , 2 , 3 , 2 , 3 , 6 , 1 , 8 , 11 , 1 , 4 , 2 , 9 , 5 , 2 , 1 , 11 , 2 , 9 , 1 , 1 , 2 ,
14 , 31 , 9 , 3 , 4 , 21 , 14 , 4 , 8 , 1 , 7 , 2 , 2 , 2 , 5 , 1 , 4 , 20 , 3 , 3 , 4 , 10 , 1 , 11 , 9 , 8 , 2 , 1 , 4 , 5 , 14 , 12 , 14 , 2 , 17 , 9 , 6 , 31 , 4 , 14 , 1 , 20 , 13 , 26 , 5 , 2 , 7 , 3 , 6 , 13 , 2 , 4 , 2 , 19 , 6 , 2 , 2 , 18 , 9 , 3 , 5 ,
12 , 12 , 14 , 4 , 6 , 2 , 3 , 6 , 9 , 5 , 22 , 4 , 5 , 25 , 6 , 4 , 8 , 5 , 2 , 6 , 27 , 2 , 35 , 2 , 16 , 3 , 7 , 8 , 8 , 6 , 6 , 5 , 9 , 17 , 2 , 20 , 6 , 19 , 2 , 13 , 3 , 1 , 1 , 1 , 4 , 17 , 12 , 2 , 14 , 7 , 1 , 4 , 18 , 12 , 38 , 33 , 2 , 10 , 1 , 1 ,
2 , 13 , 14 , 17 , 11 , 50 , 6 , 33 , 20 , 26 , 74 , 16 , 23 , 45 , 50 , 13 , 38 , 33 , 6 , 6 , 7 , 4 , 4 , 2 , 1 , 3 , 2 , 5 , 8 , 7 , 8 , 9 , 3 , 11 , 21 , 9 , 13 , 1 , 3 , 10 , 6 , 7 , 1 , 2 , 2 , 18 , 5 , 5 , 1 , 9 , 9 , 2 , 68 , 9 , 19 , 13 , 2 , 5 ,
1 , 4 , 4 , 7 , 4 , 13 , 3 , 9 , 10 , 21 , 17 , 3 , 26 , 2 , 1 , 5 , 2 , 4 , 5 , 4 , 1 , 7 , 4 , 7 , 3 , 4 , 2 , 1 , 6 , 1 , 1 , 20 , 4 , 1 , 9 , 2 , 2 , 1 , 3 , 3 , 2 , 3 , 2 , 1 , 1 , 1 , 20 , 2 , 3 , 1 , 6 , 2 , 3 , 6 , 2 , 4 , 8 , 1 , 3 , 2 , 10 , 3 , 5 , 3 , 4 , 4 ,
3 , 4 , 16 , 1 , 6 , 1 , 10 , 2 , 4 , 2 , 1 , 1 , 2 , 10 , 11 , 2 , 2 , 3 , 1 , 24 , 31 , 4 , 10 , 10 , 2 , 5 , 12 , 16 , 164 , 15 , 4 , 16 , 7 , 9 , 15 , 19 , 17 , 1 , 2 , 1 , 1 , 5 , 1 , 1 , 1 , 1 , 1 , 3 , 1 , 4 , 3 , 1 , 3 , 1 , 3 , 1 , 2 , 1 , 1 , 3 , 3 , 7 ,
2 , 8 , 1 , 2 , 2 , 2 , 1 , 3 , 4 , 3 , 7 , 8 , 12 , 92 , 2 , 10 , 3 , 1 , 3 , 14 , 5 , 25 , 16 , 42 , 4 , 7 , 7 , 4 , 2 , 21 , 5 , 27 , 26 , 27 , 21 , 25 , 30 , 31 , 2 , 1 , 5 , 13 , 3 , 22 , 5 , 6 , 6 , 11 , 9 , 12 , 1 , 5 , 9 , 7 , 5 , 5 , 22 , 60 , 3 , 5 ,
13 , 1 , 1 , 8 , 1 , 1 , 3 , 3 , 2 , 1 , 9 , 3 , 3 , 18 , 4 , 1 , 2 , 3 , 7 , 6 , 3 , 1 , 2 , 3 , 9 , 1 , 3 , 1 , 3 , 2 , 1 , 3 , 1 , 1 , 1 , 2 , 1 , 11 , 3 , 1 , 6 , 9 , 1 , 3 , 2 , 3 , 1 , 2 , 1 , 5 , 1 , 1 , 4 , 3 , 4 , 1 , 2 , 2 , 4 , 4 , 1 , 7 , 2 , 1 , 2 , 2 , 3 , 5 , 13 ,
18 , 3 , 4 , 14 , 9 , 9 , 4 , 16 , 3 , 7 , 5 , 8 , 2 , 6 , 48 , 28 , 3 , 1 , 1 , 4 , 2 , 14 , 8 , 2 , 9 , 2 , 1 , 15 , 2 , 4 , 3 , 2 , 10 , 16 , 12 , 8 , 7 , 1 , 1 , 3 , 1 , 1 , 1 , 2 , 7 , 4 , 1 , 6 , 4 , 38 , 39 , 16 , 23 , 7 , 15 , 15 , 3 , 2 , 12 , 7 , 21 ,
37 , 27 , 6 , 5 , 4 , 8 , 2 , 10 , 8 , 8 , 6 , 5 , 1 , 2 , 1 , 3 , 24 , 1 , 16 , 17 , 9 , 23 , 10 , 17 , 6 , 1 , 51 , 55 , 44 , 13 , 294 , 9 , 3 , 6 , 2 , 4 , 2 , 2 , 15 , 1 , 1 , 1 , 13 , 21 , 17 , 68 , 14 , 8 , 9 , 4 , 1 , 4 , 9 , 3 , 11 , 7 , 1 , 1 , 1 ,
5 , 6 , 3 , 2 , 1 , 1 , 1 , 2 , 3 , 8 , 1 , 2 , 2 , 4 , 1 , 5 , 5 , 2 , 1 , 4 , 3 , 7 , 13 , 4 , 1 , 4 , 1 , 3 , 1 , 1 , 1 , 5 , 5 , 10 , 1 , 6 , 1 , 5 , 2 , 1 , 5 , 2 , 4 , 1 , 4 , 5 , 7 , 3 , 18 , 2 , 9 , 11 , 32 , 4 , 3 , 3 , 2 , 4 , 7 , 11 , 16 , 9 , 11 , 8 , 13 , 38 ,
32 , 8 , 4 , 2 , 1 , 1 , 2 , 1 , 2 , 4 , 4 , 1 , 1 , 1 , 4 , 1 , 21 , 3 , 11 , 1 , 16 , 1 , 1 , 6 , 1 , 3 , 2 , 4 , 9 , 8 , 57 , 7 , 44 , 1 , 3 , 3 , 13 , 3 , 10 , 1 , 1 , 7 , 5 , 2 , 7 , 21 , 47 , 63 , 3 , 15 , 4 , 7 , 1 , 16 , 1 , 1 , 2 , 8 , 2 , 3 , 42 , 15 , 4 ,
1 , 29 , 7 , 22 , 10 , 3 , 78 , 16 , 12 , 20 , 18 , 4 , 67 , 11 , 5 , 1 , 3 , 15 , 6 , 21 , 31 , 32 , 27 , 18 , 13 , 71 , 35 , 5 , 142 , 4 , 10 , 1 , 2 , 50 , 19 , 33 , 16 , 35 , 37 , 16 , 19 , 27 , 7 , 1 , 133 , 19 , 1 , 4 , 8 , 7 , 20 , 1 , 4 ,
4 , 1 , 10 , 3 , 1 , 6 , 1 , 2 , 51 , 5 , 40 , 15 , 24 , 43 , 22928 , 11 , 1 , 13 , 154 , 70 , 3 , 1 , 1 , 7 , 4 , 10 , 1 , 2 , 1 , 1 , 2 , 1 , 2 , 1 , 2 , 2 , 1 , 1 , 2 , 1 , 1 , 1 , 1 , 1 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 1 , 1 , 1 ,
3 , 2 , 1 , 1 , 1 , 1 , 2 , 1 , 1 ,
2020-09-04 17:19:51 +08:00
} ;
2022-02-08 12:43:16 +08:00
static ImWchar base_ranges [ ] = // not zero-terminated
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x3000 , 0x30FF , // CJK Symbols and Punctuations, Hiragana, Katakana
0x31F0 , 0x31FF , // Katakana Phonetic Extensions
0xFF00 , 0xFFEF , // Half-width characters
0xFFFD , 0xFFFD // Invalid
} ;
static ImWchar full_ranges [ IM_ARRAYSIZE ( base_ranges ) + IM_ARRAYSIZE ( accumulative_offsets_from_0x4E00 ) * 2 + 1 ] = { 0 } ;
2020-09-04 17:19:51 +08:00
if ( ! full_ranges [ 0 ] )
{
memcpy ( full_ranges , base_ranges , sizeof ( base_ranges ) ) ;
2022-02-08 12:43:16 +08:00
UnpackAccumulativeOffsetsIntoRanges ( 0x4E00 , accumulative_offsets_from_0x4E00 , IM_ARRAYSIZE ( accumulative_offsets_from_0x4E00 ) , full_ranges + IM_ARRAYSIZE ( base_ranges ) ) ;
2020-09-04 17:19:51 +08:00
}
return & full_ranges [ 0 ] ;
}
2022-02-08 12:43:16 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesCyrillic ( )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x0400 , 0x052F , // Cyrillic + Cyrillic Supplement
0x2DE0 , 0x2DFF , // Cyrillic Extended-A
0xA640 , 0xA69F , // Cyrillic Extended-B
2020-09-04 17:19:51 +08:00
0 ,
} ;
return & ranges [ 0 ] ;
}
2022-02-08 12:43:16 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesThai ( )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin
0x2010 , 0x205E , // Punctuations
0x0E00 , 0x0E7F , // Thai
2020-09-04 17:19:51 +08:00
0 ,
} ;
return & ranges [ 0 ] ;
}
2022-02-08 12:43:16 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesVietnamese ( )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin
0x0102 , 0x0103 ,
0x0110 , 0x0111 ,
0x0128 , 0x0129 ,
0x0168 , 0x0169 ,
0x01A0 , 0x01A1 ,
0x01AF , 0x01B0 ,
0x1EA0 , 0x1EF9 ,
0 ,
2020-09-04 17:19:51 +08:00
} ;
return & ranges [ 0 ] ;
}
//-----------------------------------------------------------------------------
// [SECTION] ImFontGlyphRangesBuilder
//-----------------------------------------------------------------------------
void ImFontGlyphRangesBuilder : : AddText ( const char * text , const char * text_end )
{
while ( text_end ? ( text < text_end ) : * text )
{
unsigned int c = 0 ;
2022-02-08 12:43:16 +08:00
int c_len = ImTextCharFromUtf8 ( & c , text , text_end ) ;
2020-09-04 17:19:51 +08:00
text + = c_len ;
if ( c_len = = 0 )
break ;
AddChar ( ( ImWchar ) c ) ;
}
}
void ImFontGlyphRangesBuilder : : AddRanges ( const ImWchar * ranges )
{
for ( ; ranges [ 0 ] ; ranges + = 2 )
2022-02-08 12:43:16 +08:00
for ( unsigned int c = ranges [ 0 ] ; c < = ranges [ 1 ] & & c < = IM_UNICODE_CODEPOINT_MAX ; c + + ) //-V560
AddChar ( ( ImWchar ) c ) ;
2020-09-04 17:19:51 +08:00
}
void ImFontGlyphRangesBuilder : : BuildRanges ( ImVector < ImWchar > * out_ranges )
{
const int max_codepoint = IM_UNICODE_CODEPOINT_MAX ;
for ( int n = 0 ; n < = max_codepoint ; n + + )
if ( GetBit ( n ) )
{
out_ranges - > push_back ( ( ImWchar ) n ) ;
while ( n < max_codepoint & & GetBit ( n + 1 ) )
n + + ;
out_ranges - > push_back ( ( ImWchar ) n ) ;
}
out_ranges - > push_back ( 0 ) ;
}
//-----------------------------------------------------------------------------
// [SECTION] ImFont
//-----------------------------------------------------------------------------
ImFont : : ImFont ( )
{
2022-02-08 12:43:16 +08:00
FontSize = 0.0f ;
FallbackAdvanceX = 0.0f ;
FallbackChar = ( ImWchar ) - 1 ;
EllipsisChar = ( ImWchar ) - 1 ;
2023-01-24 17:20:31 +08:00
EllipsisWidth = EllipsisCharStep = 0.0f ;
EllipsisCharCount = 0 ;
2022-02-08 12:43:16 +08:00
FallbackGlyph = NULL ;
ContainerAtlas = NULL ;
ConfigData = NULL ;
ConfigDataCount = 0 ;
2020-09-04 17:19:51 +08:00
DirtyLookupTables = false ;
2022-02-08 12:43:16 +08:00
Scale = 1.0f ;
Ascent = Descent = 0.0f ;
2020-09-04 17:19:51 +08:00
MetricsTotalSurface = 0 ;
memset ( Used4kPagesMap , 0 , sizeof ( Used4kPagesMap ) ) ;
}
ImFont : : ~ ImFont ( )
{
ClearOutputData ( ) ;
}
2022-02-08 12:43:16 +08:00
void ImFont : : ClearOutputData ( )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
FontSize = 0.0f ;
2020-09-04 17:19:51 +08:00
FallbackAdvanceX = 0.0f ;
Glyphs . clear ( ) ;
IndexAdvanceX . clear ( ) ;
IndexLookup . clear ( ) ;
2022-02-08 12:43:16 +08:00
FallbackGlyph = NULL ;
ContainerAtlas = NULL ;
2020-09-04 17:19:51 +08:00
DirtyLookupTables = true ;
2022-02-08 12:43:16 +08:00
Ascent = Descent = 0.0f ;
2020-09-04 17:19:51 +08:00
MetricsTotalSurface = 0 ;
}
2021-08-23 17:49:38 +08:00
static ImWchar FindFirstExistingGlyph ( ImFont * font , const ImWchar * candidate_chars , int candidate_chars_count )
{
for ( int n = 0 ; n < candidate_chars_count ; n + + )
if ( font - > FindGlyphNoFallback ( candidate_chars [ n ] ) ! = NULL )
return candidate_chars [ n ] ;
return ( ImWchar ) - 1 ;
}
2020-09-04 17:19:51 +08:00
void ImFont : : BuildLookupTable ( )
{
int max_codepoint = 0 ;
for ( int i = 0 ; i ! = Glyphs . Size ; i + + )
max_codepoint = ImMax ( max_codepoint , ( int ) Glyphs [ i ] . Codepoint ) ;
// Build lookup table
2022-02-08 12:43:16 +08:00
IM_ASSERT ( Glyphs . Size < 0xFFFF ) ; // -1 is reserved
2020-09-04 17:19:51 +08:00
IndexAdvanceX . clear ( ) ;
IndexLookup . clear ( ) ;
DirtyLookupTables = false ;
memset ( Used4kPagesMap , 0 , sizeof ( Used4kPagesMap ) ) ;
GrowIndex ( max_codepoint + 1 ) ;
for ( int i = 0 ; i < Glyphs . Size ; i + + )
{
2022-02-08 12:43:16 +08:00
int codepoint = ( int ) Glyphs [ i ] . Codepoint ;
2020-09-04 17:19:51 +08:00
IndexAdvanceX [ codepoint ] = Glyphs [ i ] . AdvanceX ;
2022-02-08 12:43:16 +08:00
IndexLookup [ codepoint ] = ( ImWchar ) i ;
2020-09-04 17:19:51 +08:00
// Mark 4K page as used
const int page_n = codepoint / 4096 ;
Used4kPagesMap [ page_n > > 3 ] | = 1 < < ( page_n & 7 ) ;
}
// Create a glyph to handle TAB
2022-02-08 12:43:16 +08:00
// FIXME: Needs proper TAB handling but it needs to be contextualized (or we could arbitrary say that each string starts at "column 0" ?)
2020-09-04 17:19:51 +08:00
if ( FindGlyph ( ( ImWchar ) ' ' ) )
{
2022-02-08 12:43:16 +08:00
if ( Glyphs . back ( ) . Codepoint ! = ' \t ' ) // So we can call this function multiple times (FIXME: Flaky)
2020-09-04 17:19:51 +08:00
Glyphs . resize ( Glyphs . Size + 1 ) ;
ImFontGlyph & tab_glyph = Glyphs . back ( ) ;
2022-02-08 12:43:16 +08:00
tab_glyph = * FindGlyph ( ( ImWchar ) ' ' ) ;
tab_glyph . Codepoint = ' \t ' ;
2020-09-04 17:19:51 +08:00
tab_glyph . AdvanceX * = IM_TABSIZE ;
IndexAdvanceX [ ( int ) tab_glyph . Codepoint ] = ( float ) tab_glyph . AdvanceX ;
2022-02-08 12:43:16 +08:00
IndexLookup [ ( int ) tab_glyph . Codepoint ] = ( ImWchar ) ( Glyphs . Size - 1 ) ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
// Mark special glyphs as not visible (note that AddGlyph already mark as non-visible glyphs with zero-size polygons)
2020-09-04 17:19:51 +08:00
SetGlyphVisible ( ( ImWchar ) ' ' , false ) ;
SetGlyphVisible ( ( ImWchar ) ' \t ' , false ) ;
2023-09-02 19:56:50 +08:00
// Setup Fallback character
const ImWchar fallback_chars [ ] = { ( ImWchar ) IM_UNICODE_CODEPOINT_INVALID , ( ImWchar ) ' ? ' , ( ImWchar ) ' ' } ;
FallbackGlyph = FindGlyphNoFallback ( FallbackChar ) ;
if ( FallbackGlyph = = NULL )
{
FallbackChar = FindFirstExistingGlyph ( this , fallback_chars , IM_ARRAYSIZE ( fallback_chars ) ) ;
FallbackGlyph = FindGlyphNoFallback ( FallbackChar ) ;
if ( FallbackGlyph = = NULL )
{
FallbackGlyph = & Glyphs . back ( ) ;
FallbackChar = ( ImWchar ) FallbackGlyph - > Codepoint ;
}
}
FallbackAdvanceX = FallbackGlyph - > AdvanceX ;
for ( int i = 0 ; i < max_codepoint + 1 ; i + + )
if ( IndexAdvanceX [ i ] < 0.0f )
IndexAdvanceX [ i ] = FallbackAdvanceX ;
// Setup Ellipsis character. It is required for rendering elided text. We prefer using U+2026 (horizontal ellipsis).
2021-08-23 17:49:38 +08:00
// However some old fonts may contain ellipsis at U+0085. Here we auto-detect most suitable ellipsis character.
2022-02-08 12:43:16 +08:00
// FIXME: Note that 0x2026 is rarely included in our font ranges. Because of this we are more likely to use three individual dots.
const ImWchar ellipsis_chars [ ] = { ( ImWchar ) 0x2026 , ( ImWchar ) 0x0085 } ;
const ImWchar dots_chars [ ] = { ( ImWchar ) ' . ' , ( ImWchar ) 0xFF0E } ;
2021-08-23 17:49:38 +08:00
if ( EllipsisChar = = ( ImWchar ) - 1 )
EllipsisChar = FindFirstExistingGlyph ( this , ellipsis_chars , IM_ARRAYSIZE ( ellipsis_chars ) ) ;
2023-01-24 17:20:31 +08:00
const ImWchar dot_char = FindFirstExistingGlyph ( this , dots_chars , IM_ARRAYSIZE ( dots_chars ) ) ;
if ( EllipsisChar ! = ( ImWchar ) - 1 )
{
EllipsisCharCount = 1 ;
EllipsisWidth = EllipsisCharStep = FindGlyph ( EllipsisChar ) - > X1 ;
}
else if ( dot_char ! = ( ImWchar ) - 1 )
{
const ImFontGlyph * glyph = FindGlyph ( dot_char ) ;
EllipsisChar = dot_char ;
EllipsisCharCount = 3 ;
EllipsisCharStep = ( glyph - > X1 - glyph - > X0 ) + 1.0f ;
EllipsisWidth = EllipsisCharStep * 3.0f - 1.0f ;
}
2020-09-04 17:19:51 +08:00
}
// API is designed this way to avoid exposing the 4K page size
// e.g. use with IsGlyphRangeUnused(0, 255)
bool ImFont : : IsGlyphRangeUnused ( unsigned int c_begin , unsigned int c_last )
{
unsigned int page_begin = ( c_begin / 4096 ) ;
2022-02-08 12:43:16 +08:00
unsigned int page_last = ( c_last / 4096 ) ;
2020-09-04 17:19:51 +08:00
for ( unsigned int page_n = page_begin ; page_n < = page_last ; page_n + + )
if ( ( page_n > > 3 ) < sizeof ( Used4kPagesMap ) )
if ( Used4kPagesMap [ page_n > > 3 ] & ( 1 < < ( page_n & 7 ) ) )
return false ;
return true ;
}
void ImFont : : SetGlyphVisible ( ImWchar c , bool visible )
{
if ( ImFontGlyph * glyph = ( ImFontGlyph * ) ( void * ) FindGlyph ( ( ImWchar ) c ) )
glyph - > Visible = visible ? 1 : 0 ;
}
void ImFont : : GrowIndex ( int new_size )
{
IM_ASSERT ( IndexAdvanceX . Size = = IndexLookup . Size ) ;
if ( new_size < = IndexLookup . Size )
return ;
IndexAdvanceX . resize ( new_size , - 1.0f ) ;
IndexLookup . resize ( new_size , ( ImWchar ) - 1 ) ;
}
2022-02-08 12:43:16 +08:00
// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero.
// Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis).
// 'cfg' is not necessarily == 'this->ConfigData' because multiple source fonts+configs can be used to build one target font.
void ImFont : : AddGlyph ( const ImFontConfig * cfg , ImWchar codepoint , float x0 , float y0 , float x1 , float y1 , float u0 , float v0 , float u1 , float v1 , float advance_x )
2020-09-04 17:19:51 +08:00
{
if ( cfg ! = NULL )
{
// Clamp & recenter if needed
const float advance_x_original = advance_x ;
2022-02-08 12:43:16 +08:00
advance_x = ImClamp ( advance_x , cfg - > GlyphMinAdvanceX , cfg - > GlyphMaxAdvanceX ) ;
2020-09-04 17:19:51 +08:00
if ( advance_x ! = advance_x_original )
{
2022-02-08 12:43:16 +08:00
float char_off_x = cfg - > PixelSnapH ? ImFloor ( ( advance_x - advance_x_original ) * 0.5f ) : ( advance_x - advance_x_original ) * 0.5f ;
2020-09-04 17:19:51 +08:00
x0 + = char_off_x ;
x1 + = char_off_x ;
}
// Snap to pixel
if ( cfg - > PixelSnapH )
advance_x = IM_ROUND ( advance_x ) ;
// Bake spacing
advance_x + = cfg - > GlyphExtraSpacing . x ;
}
Glyphs . resize ( Glyphs . Size + 1 ) ;
ImFontGlyph & glyph = Glyphs . back ( ) ;
2022-02-08 12:43:16 +08:00
glyph . Codepoint = ( unsigned int ) codepoint ;
glyph . Visible = ( x0 ! = x1 ) & & ( y0 ! = y1 ) ;
glyph . Colored = false ;
glyph . X0 = x0 ;
glyph . Y0 = y0 ;
glyph . X1 = x1 ;
glyph . Y1 = y1 ;
glyph . U0 = u0 ;
glyph . V0 = v0 ;
glyph . U1 = u1 ;
glyph . V1 = v1 ;
glyph . AdvanceX = advance_x ;
2020-09-04 17:19:51 +08:00
// Compute rough surface usage metrics (+1 to account for average padding, +0.99 to round)
// We use (U1-U0)*TexWidth instead of X1-X0 to account for oversampling.
2022-02-08 12:43:16 +08:00
float pad = ContainerAtlas - > TexGlyphPadding + 0.99f ;
2020-09-04 17:19:51 +08:00
DirtyLookupTables = true ;
2022-02-08 12:43:16 +08:00
MetricsTotalSurface + = ( int ) ( ( glyph . U1 - glyph . U0 ) * ContainerAtlas - > TexWidth + pad ) * ( int ) ( ( glyph . V1 - glyph . V0 ) * ContainerAtlas - > TexHeight + pad ) ;
2020-09-04 17:19:51 +08:00
}
void ImFont : : AddRemapChar ( ImWchar dst , ImWchar src , bool overwrite_dst )
{
2022-02-08 12:43:16 +08:00
IM_ASSERT ( IndexLookup . Size > 0 ) ; // Currently this can only be called AFTER the font has been built, aka after calling ImFontAtlas::GetTexDataAs*() function.
2020-09-04 17:19:51 +08:00
unsigned int index_size = ( unsigned int ) IndexLookup . Size ;
2022-02-08 12:43:16 +08:00
if ( dst < index_size & & IndexLookup . Data [ dst ] = = ( ImWchar ) - 1 & & ! overwrite_dst ) // 'dst' already exists
2020-09-04 17:19:51 +08:00
return ;
2022-02-08 12:43:16 +08:00
if ( src > = index_size & & dst > = index_size ) // both 'dst' and 'src' don't exist -> no-op
2020-09-04 17:19:51 +08:00
return ;
GrowIndex ( dst + 1 ) ;
2022-02-08 12:43:16 +08:00
IndexLookup [ dst ] = ( src < index_size ) ? IndexLookup . Data [ src ] : ( ImWchar ) - 1 ;
2020-09-04 17:19:51 +08:00
IndexAdvanceX [ dst ] = ( src < index_size ) ? IndexAdvanceX . Data [ src ] : 1.0f ;
}
const ImFontGlyph * ImFont : : FindGlyph ( ImWchar c ) const
{
if ( c > = ( size_t ) IndexLookup . Size )
return FallbackGlyph ;
const ImWchar i = IndexLookup . Data [ c ] ;
if ( i = = ( ImWchar ) - 1 )
return FallbackGlyph ;
return & Glyphs . Data [ i ] ;
}
const ImFontGlyph * ImFont : : FindGlyphNoFallback ( ImWchar c ) const
{
if ( c > = ( size_t ) IndexLookup . Size )
return NULL ;
const ImWchar i = IndexLookup . Data [ c ] ;
if ( i = = ( ImWchar ) - 1 )
return NULL ;
return & Glyphs . Data [ i ] ;
}
2023-01-24 17:20:31 +08:00
// Wrapping skips upcoming blanks
static inline const char * CalcWordWrapNextLineStartA ( const char * text , const char * text_end )
2020-09-04 17:19:51 +08:00
{
2023-01-24 17:20:31 +08:00
while ( text < text_end & & ImCharIsBlankA ( * text ) )
text + + ;
if ( * text = = ' \n ' )
text + + ;
return text ;
}
2020-09-04 17:19:51 +08:00
2023-01-24 17:20:31 +08:00
// Simple word-wrapping for English, not full-featured. Please submit failing cases!
// This will return the next location to wrap from. If no wrapping if necessary, this will fast-forward to e.g. text_end.
// FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
const char * ImFont : : CalcWordWrapPositionA ( float scale , const char * text , const char * text_end , float wrap_width ) const
{
2020-09-04 17:19:51 +08:00
// For references, possible wrap point marked with ^
// "aaa bbb, ccc,ddd. eee fff. ggg!"
// ^ ^ ^ ^ ^__ ^ ^
// List of hardcoded separators: .,;!?'"
// Skip extra blanks after a line returns (that includes not counting them in width computation)
// e.g. "Hello world" --> "Hello" "World"
// Cut words that cannot possibly fit within one line.
// e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish"
2022-02-08 12:43:16 +08:00
float line_width = 0.0f ;
float word_width = 0.0f ;
2020-09-04 17:19:51 +08:00
float blank_width = 0.0f ;
2022-02-08 12:43:16 +08:00
wrap_width / = scale ; // We work with unscaled widths to avoid scaling every characters
2020-09-04 17:19:51 +08:00
2022-02-08 12:43:16 +08:00
const char * word_end = text ;
2020-09-04 17:19:51 +08:00
const char * prev_word_end = NULL ;
2022-02-08 12:43:16 +08:00
bool inside_word = true ;
2020-09-04 17:19:51 +08:00
const char * s = text ;
2023-01-24 17:20:31 +08:00
IM_ASSERT ( text_end ! = NULL ) ;
2020-09-04 17:19:51 +08:00
while ( s < text_end )
{
unsigned int c = ( unsigned int ) * s ;
const char * next_s ;
if ( c < 0x80 )
next_s = s + 1 ;
else
next_s = s + ImTextCharFromUtf8 ( & c , s , text_end ) ;
if ( c < 32 )
{
if ( c = = ' \n ' )
{
line_width = word_width = blank_width = 0.0f ;
2022-02-08 12:43:16 +08:00
inside_word = true ;
s = next_s ;
2020-09-04 17:19:51 +08:00
continue ;
}
if ( c = = ' \r ' )
{
s = next_s ;
continue ;
}
}
const float char_width = ( ( int ) c < IndexAdvanceX . Size ? IndexAdvanceX . Data [ c ] : FallbackAdvanceX ) ;
if ( ImCharIsBlankW ( c ) )
{
if ( inside_word )
{
line_width + = blank_width ;
blank_width = 0.0f ;
2022-02-08 12:43:16 +08:00
word_end = s ;
2020-09-04 17:19:51 +08:00
}
blank_width + = char_width ;
inside_word = false ;
}
else
{
word_width + = char_width ;
if ( inside_word )
{
word_end = next_s ;
}
else
{
prev_word_end = word_end ;
line_width + = word_width + blank_width ;
word_width = blank_width = 0.0f ;
}
// Allow wrapping after punctuation.
inside_word = ( c ! = ' . ' & & c ! = ' , ' & & c ! = ' ; ' & & c ! = ' ! ' & & c ! = ' ? ' & & c ! = ' \" ' ) ;
}
// We ignore blank width at the end of the line (they can be skipped)
if ( line_width + word_width > wrap_width )
{
// Words that cannot possibly fit within an entire line will be cut anywhere.
if ( word_width < wrap_width )
s = prev_word_end ? prev_word_end : word_end ;
break ;
}
s = next_s ;
}
2023-01-24 17:20:31 +08:00
// Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
// +1 may not be a character start point in UTF-8 but it's ok because caller loops use (text >= word_wrap_eol).
if ( s = = text & & text < text_end )
return s + 1 ;
2020-09-04 17:19:51 +08:00
return s ;
}
2022-02-08 12:43:16 +08:00
ImVec2 ImFont : : CalcTextSizeA ( float size , float max_width , float wrap_width , const char * text_begin , const char * text_end , const char * * remaining ) const
2020-09-04 17:19:51 +08:00
{
if ( ! text_end )
2022-02-08 12:43:16 +08:00
text_end = text_begin + strlen ( text_begin ) ; // FIXME-OPT: Need to avoid this.
2020-09-04 17:19:51 +08:00
const float line_height = size ;
2022-02-08 12:43:16 +08:00
const float scale = size / FontSize ;
2020-09-04 17:19:51 +08:00
ImVec2 text_size = ImVec2 ( 0 , 0 ) ;
float line_width = 0.0f ;
const bool word_wrap_enabled = ( wrap_width > 0.0f ) ;
2022-02-08 12:43:16 +08:00
const char * word_wrap_eol = NULL ;
2020-09-04 17:19:51 +08:00
const char * s = text_begin ;
while ( s < text_end )
{
if ( word_wrap_enabled )
{
2022-02-08 12:43:16 +08:00
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
2020-09-04 17:19:51 +08:00
if ( ! word_wrap_eol )
word_wrap_eol = CalcWordWrapPositionA ( scale , s , text_end , wrap_width - line_width ) ;
if ( s > = word_wrap_eol )
{
if ( text_size . x < line_width )
text_size . x = line_width ;
text_size . y + = line_height ;
2022-02-08 12:43:16 +08:00
line_width = 0.0f ;
2020-09-04 17:19:51 +08:00
word_wrap_eol = NULL ;
2023-01-24 17:20:31 +08:00
s = CalcWordWrapNextLineStartA ( s , text_end ) ; // Wrapping skips upcoming blanks
2020-09-04 17:19:51 +08:00
continue ;
}
}
// Decode and advance source
const char * prev_s = s ;
2022-02-08 12:43:16 +08:00
unsigned int c = ( unsigned int ) * s ;
2020-09-04 17:19:51 +08:00
if ( c < 0x80 )
s + = 1 ;
else
s + = ImTextCharFromUtf8 ( & c , s , text_end ) ;
if ( c < 32 )
{
if ( c = = ' \n ' )
{
text_size . x = ImMax ( text_size . x , line_width ) ;
text_size . y + = line_height ;
line_width = 0.0f ;
continue ;
}
if ( c = = ' \r ' )
continue ;
}
const float char_width = ( ( int ) c < IndexAdvanceX . Size ? IndexAdvanceX . Data [ c ] : FallbackAdvanceX ) * scale ;
if ( line_width + char_width > = max_width )
{
s = prev_s ;
break ;
}
line_width + = char_width ;
}
if ( text_size . x < line_width )
text_size . x = line_width ;
if ( line_width > 0 | | text_size . y = = 0.0f )
text_size . y + = line_height ;
if ( remaining )
* remaining = s ;
return text_size ;
}
2021-06-15 22:30:54 +08:00
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
2022-10-17 21:46:16 +08:00
void ImFont : : RenderChar ( ImDrawList * draw_list , float size , const ImVec2 & pos , ImU32 col , ImWchar c ) const
2020-09-04 17:19:51 +08:00
{
const ImFontGlyph * glyph = FindGlyph ( c ) ;
if ( ! glyph | | ! glyph - > Visible )
return ;
2021-06-15 22:30:54 +08:00
if ( glyph - > Colored )
col | = ~ IM_COL32_A_MASK ;
2020-09-04 17:19:51 +08:00
float scale = ( size > = 0.0f ) ? ( size / FontSize ) : 1.0f ;
2022-10-17 21:46:16 +08:00
float x = IM_FLOOR ( pos . x ) ;
float y = IM_FLOOR ( pos . y ) ;
2020-09-04 17:19:51 +08:00
draw_list - > PrimReserve ( 6 , 4 ) ;
2022-10-17 21:46:16 +08:00
draw_list - > PrimRectUV ( ImVec2 ( x + glyph - > X0 * scale , y + glyph - > Y0 * scale ) , ImVec2 ( x + glyph - > X1 * scale , y + glyph - > Y1 * scale ) , ImVec2 ( glyph - > U0 , glyph - > V0 ) , ImVec2 ( glyph - > U1 , glyph - > V1 ) , col ) ;
2020-09-04 17:19:51 +08:00
}
2021-06-15 22:30:54 +08:00
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
2022-10-17 21:46:16 +08:00
void ImFont : : RenderText ( ImDrawList * draw_list , float size , const ImVec2 & pos , ImU32 col , const ImVec4 & clip_rect , const char * text_begin , const char * text_end , float wrap_width , bool cpu_fine_clip ) const
2020-09-04 17:19:51 +08:00
{
if ( ! text_end )
2022-02-08 12:43:16 +08:00
text_end = text_begin + strlen ( text_begin ) ; // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
2020-09-04 17:19:51 +08:00
// Align to be pixel perfect
2022-10-17 21:46:16 +08:00
float x = IM_FLOOR ( pos . x ) ;
float y = IM_FLOOR ( pos . y ) ;
2020-09-04 17:19:51 +08:00
if ( y > clip_rect . w )
return ;
2022-10-17 21:46:16 +08:00
const float start_x = x ;
2022-02-08 12:43:16 +08:00
const float scale = size / FontSize ;
const float line_height = FontSize * scale ;
2020-09-04 17:19:51 +08:00
const bool word_wrap_enabled = ( wrap_width > 0.0f ) ;
// Fast-forward to first visible line
const char * s = text_begin ;
2023-01-24 17:20:31 +08:00
if ( y + line_height < clip_rect . y )
2020-09-04 17:19:51 +08:00
while ( y + line_height < clip_rect . y & & s < text_end )
{
2023-01-24 17:20:31 +08:00
const char * line_end = ( const char * ) memchr ( s , ' \n ' , text_end - s ) ;
if ( word_wrap_enabled )
{
// FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPositionA().
// If the specs for CalcWordWrapPositionA() were reworked to optionally return on \n we could combine both.
// However it is still better than nothing performing the fast-forward!
2023-09-02 19:56:50 +08:00
s = CalcWordWrapPositionA ( scale , s , line_end ? line_end : text_end , wrap_width ) ;
2023-01-24 17:20:31 +08:00
s = CalcWordWrapNextLineStartA ( s , text_end ) ;
}
else
{
2023-09-02 19:56:50 +08:00
s = line_end ? line_end + 1 : text_end ;
2023-01-24 17:20:31 +08:00
}
2020-09-04 17:19:51 +08:00
y + = line_height ;
}
// For large text, scan for the last visible line in order to avoid over-reserving in the call to PrimReserve()
2022-02-08 12:43:16 +08:00
// Note that very large horizontal line will still be affected by the issue (e.g. a one megabyte string buffer without a newline will likely crash atm)
2020-09-04 17:19:51 +08:00
if ( text_end - s > 10000 & & ! word_wrap_enabled )
{
const char * s_end = s ;
2022-02-08 12:43:16 +08:00
float y_end = y ;
2020-09-04 17:19:51 +08:00
while ( y_end < clip_rect . w & & s_end < text_end )
{
s_end = ( const char * ) memchr ( s_end , ' \n ' , text_end - s_end ) ;
s_end = s_end ? s_end + 1 : text_end ;
y_end + = line_height ;
}
text_end = s_end ;
}
if ( s = = text_end )
return ;
// Reserve vertices for remaining worse case (over-reserving is useful and easily amortized)
2022-02-08 12:43:16 +08:00
const int vtx_count_max = ( int ) ( text_end - s ) * 4 ;
const int idx_count_max = ( int ) ( text_end - s ) * 6 ;
2020-09-04 17:19:51 +08:00
const int idx_expected_size = draw_list - > IdxBuffer . Size + idx_count_max ;
draw_list - > PrimReserve ( idx_count_max , vtx_count_max ) ;
2023-01-24 17:20:31 +08:00
ImDrawVert * vtx_write = draw_list - > _VtxWritePtr ;
ImDrawIdx * idx_write = draw_list - > _IdxWritePtr ;
unsigned int vtx_index = draw_list - > _VtxCurrentIdx ;
2020-09-04 17:19:51 +08:00
2021-06-15 22:30:54 +08:00
const ImU32 col_untinted = col | ~ IM_COL32_A_MASK ;
2023-01-24 17:20:31 +08:00
const char * word_wrap_eol = NULL ;
2021-06-15 22:30:54 +08:00
2020-09-04 17:19:51 +08:00
while ( s < text_end )
{
if ( word_wrap_enabled )
{
2022-02-08 12:43:16 +08:00
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
2020-09-04 17:19:51 +08:00
if ( ! word_wrap_eol )
2022-10-17 21:46:16 +08:00
word_wrap_eol = CalcWordWrapPositionA ( scale , s , text_end , wrap_width - ( x - start_x ) ) ;
2020-09-04 17:19:51 +08:00
if ( s > = word_wrap_eol )
{
2022-10-17 21:46:16 +08:00
x = start_x ;
2020-09-04 17:19:51 +08:00
y + = line_height ;
word_wrap_eol = NULL ;
2023-01-24 17:20:31 +08:00
s = CalcWordWrapNextLineStartA ( s , text_end ) ; // Wrapping skips upcoming blanks
2020-09-04 17:19:51 +08:00
continue ;
}
}
// Decode and advance source
unsigned int c = ( unsigned int ) * s ;
if ( c < 0x80 )
s + = 1 ;
else
s + = ImTextCharFromUtf8 ( & c , s , text_end ) ;
if ( c < 32 )
{
if ( c = = ' \n ' )
{
2022-10-17 21:46:16 +08:00
x = start_x ;
2020-09-04 17:19:51 +08:00
y + = line_height ;
if ( y > clip_rect . w )
2022-02-08 12:43:16 +08:00
break ; // break out of main loop
2020-09-04 17:19:51 +08:00
continue ;
}
if ( c = = ' \r ' )
continue ;
}
const ImFontGlyph * glyph = FindGlyph ( ( ImWchar ) c ) ;
if ( glyph = = NULL )
continue ;
float char_width = glyph - > AdvanceX * scale ;
if ( glyph - > Visible )
{
2022-02-08 12:43:16 +08:00
// We don't do a second finer clipping test on the Y axis as we've already skipped anything before clip_rect.y and exit once we pass clip_rect.w
2020-09-04 17:19:51 +08:00
float x1 = x + glyph - > X0 * scale ;
float x2 = x + glyph - > X1 * scale ;
float y1 = y + glyph - > Y0 * scale ;
float y2 = y + glyph - > Y1 * scale ;
if ( x1 < = clip_rect . z & & x2 > = clip_rect . x )
{
// Render a character
float u1 = glyph - > U0 ;
float v1 = glyph - > V0 ;
float u2 = glyph - > U1 ;
float v2 = glyph - > V1 ;
2022-02-08 12:43:16 +08:00
// CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads.
2020-09-04 17:19:51 +08:00
if ( cpu_fine_clip )
{
if ( x1 < clip_rect . x )
{
u1 = u1 + ( 1.0f - ( x2 - clip_rect . x ) / ( x2 - x1 ) ) * ( u2 - u1 ) ;
x1 = clip_rect . x ;
}
if ( y1 < clip_rect . y )
{
v1 = v1 + ( 1.0f - ( y2 - clip_rect . y ) / ( y2 - y1 ) ) * ( v2 - v1 ) ;
y1 = clip_rect . y ;
}
if ( x2 > clip_rect . z )
{
u2 = u1 + ( ( clip_rect . z - x1 ) / ( x2 - x1 ) ) * ( u2 - u1 ) ;
x2 = clip_rect . z ;
}
if ( y2 > clip_rect . w )
{
v2 = v1 + ( ( clip_rect . w - y1 ) / ( y2 - y1 ) ) * ( v2 - v1 ) ;
y2 = clip_rect . w ;
}
if ( y1 > = y2 )
{
x + = char_width ;
continue ;
}
}
2021-06-15 22:30:54 +08:00
// Support for untinted glyphs
ImU32 glyph_col = glyph - > Colored ? col_untinted : col ;
2022-02-08 12:43:16 +08:00
// We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here:
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
vtx_write [ 0 ] . pos . x = x1 ; vtx_write [ 0 ] . pos . y = y1 ; vtx_write [ 0 ] . col = glyph_col ; vtx_write [ 0 ] . uv . x = u1 ; vtx_write [ 0 ] . uv . y = v1 ;
vtx_write [ 1 ] . pos . x = x2 ; vtx_write [ 1 ] . pos . y = y1 ; vtx_write [ 1 ] . col = glyph_col ; vtx_write [ 1 ] . uv . x = u2 ; vtx_write [ 1 ] . uv . y = v1 ;
vtx_write [ 2 ] . pos . x = x2 ; vtx_write [ 2 ] . pos . y = y2 ; vtx_write [ 2 ] . col = glyph_col ; vtx_write [ 2 ] . uv . x = u2 ; vtx_write [ 2 ] . uv . y = v2 ;
vtx_write [ 3 ] . pos . x = x1 ; vtx_write [ 3 ] . pos . y = y2 ; vtx_write [ 3 ] . col = glyph_col ; vtx_write [ 3 ] . uv . x = u1 ; vtx_write [ 3 ] . uv . y = v2 ;
2023-01-24 17:20:31 +08:00
idx_write [ 0 ] = ( ImDrawIdx ) ( vtx_index ) ; idx_write [ 1 ] = ( ImDrawIdx ) ( vtx_index + 1 ) ; idx_write [ 2 ] = ( ImDrawIdx ) ( vtx_index + 2 ) ;
idx_write [ 3 ] = ( ImDrawIdx ) ( vtx_index ) ; idx_write [ 4 ] = ( ImDrawIdx ) ( vtx_index + 2 ) ; idx_write [ 5 ] = ( ImDrawIdx ) ( vtx_index + 3 ) ;
2020-09-04 17:19:51 +08:00
vtx_write + = 4 ;
2023-01-24 17:20:31 +08:00
vtx_index + = 4 ;
2020-09-04 17:19:51 +08:00
idx_write + = 6 ;
}
}
}
x + = char_width ;
}
// Give back unused vertices (clipped ones, blanks) ~ this is essentially a PrimUnreserve() action.
2022-02-08 12:43:16 +08:00
draw_list - > VtxBuffer . Size = ( int ) ( vtx_write - draw_list - > VtxBuffer . Data ) ; // Same as calling shrink()
2020-09-04 17:19:51 +08:00
draw_list - > IdxBuffer . Size = ( int ) ( idx_write - draw_list - > IdxBuffer . Data ) ;
draw_list - > CmdBuffer [ draw_list - > CmdBuffer . Size - 1 ] . ElemCount - = ( idx_expected_size - draw_list - > IdxBuffer . Size ) ;
2022-02-08 12:43:16 +08:00
draw_list - > _VtxWritePtr = vtx_write ;
draw_list - > _IdxWritePtr = idx_write ;
2023-01-24 17:20:31 +08:00
draw_list - > _VtxCurrentIdx = vtx_index ;
2020-09-04 17:19:51 +08:00
}
//-----------------------------------------------------------------------------
// [SECTION] ImGui Internal Render Helpers
//-----------------------------------------------------------------------------
// Vaguely redesigned to stop accessing ImGui global state:
// - RenderArrow()
// - RenderBullet()
// - RenderCheckMark()
// - RenderArrowDockMenu()
// - RenderArrowPointingAt()
// - RenderRectFilledRangeH()
// - RenderRectFilledWithHole()
//-----------------------------------------------------------------------------
// Function in need of a redesign (legacy mess)
// - RenderColorRectWithAlphaCheckerboard()
//-----------------------------------------------------------------------------
2022-02-08 12:43:16 +08:00
// Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed state
2020-09-04 17:19:51 +08:00
void ImGui : : RenderArrow ( ImDrawList * draw_list , ImVec2 pos , ImU32 col , ImGuiDir dir , float scale )
{
const float h = draw_list - > _Data - > FontSize * 1.00f ;
2022-02-08 12:43:16 +08:00
float r = h * 0.40f * scale ;
2020-09-04 17:19:51 +08:00
ImVec2 center = pos + ImVec2 ( h * 0.50f , h * 0.50f * scale ) ;
ImVec2 a , b , c ;
switch ( dir )
{
case ImGuiDir_Up :
case ImGuiDir_Down :
2022-02-08 12:43:16 +08:00
if ( dir = = ImGuiDir_Up ) r = - r ;
2020-09-04 17:19:51 +08:00
a = ImVec2 ( + 0.000f , + 0.750f ) * r ;
b = ImVec2 ( - 0.866f , - 0.750f ) * r ;
c = ImVec2 ( + 0.866f , - 0.750f ) * r ;
break ;
case ImGuiDir_Left :
case ImGuiDir_Right :
2022-02-08 12:43:16 +08:00
if ( dir = = ImGuiDir_Left ) r = - r ;
2020-09-04 17:19:51 +08:00
a = ImVec2 ( + 0.750f , + 0.000f ) * r ;
b = ImVec2 ( - 0.750f , + 0.866f ) * r ;
c = ImVec2 ( - 0.750f , - 0.866f ) * r ;
break ;
case ImGuiDir_None :
case ImGuiDir_COUNT :
IM_ASSERT ( 0 ) ;
break ;
}
draw_list - > AddTriangleFilled ( center + a , center + b , center + c , col ) ;
}
void ImGui : : RenderBullet ( ImDrawList * draw_list , ImVec2 pos , ImU32 col )
{
2023-09-02 19:56:50 +08:00
// FIXME-OPT: This should be baked in font.
2020-09-04 17:19:51 +08:00
draw_list - > AddCircleFilled ( pos , draw_list - > _Data - > FontSize * 0.20f , col , 8 ) ;
}
void ImGui : : RenderCheckMark ( ImDrawList * draw_list , ImVec2 pos , ImU32 col , float sz )
{
float thickness = ImMax ( sz / 5.0f , 1.0f ) ;
sz - = thickness * 0.5f ;
pos + = ImVec2 ( thickness * 0.25f , thickness * 0.25f ) ;
float third = sz / 3.0f ;
2022-02-08 12:43:16 +08:00
float bx = pos . x + third ;
float by = pos . y + sz - third * 0.5f ;
2020-09-04 17:19:51 +08:00
draw_list - > PathLineTo ( ImVec2 ( bx - third , by - third ) ) ;
draw_list - > PathLineTo ( ImVec2 ( bx , by ) ) ;
draw_list - > PathLineTo ( ImVec2 ( bx + third * 2.0f , by - third * 2.0f ) ) ;
2021-06-15 22:30:54 +08:00
draw_list - > PathStroke ( col , 0 , thickness ) ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
// Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
2020-09-04 17:19:51 +08:00
void ImGui : : RenderArrowPointingAt ( ImDrawList * draw_list , ImVec2 pos , ImVec2 half_sz , ImGuiDir direction , ImU32 col )
{
switch ( direction )
{
2022-02-08 12:43:16 +08:00
case ImGuiDir_Left : draw_list - > AddTriangleFilled ( ImVec2 ( pos . x + half_sz . x , pos . y - half_sz . y ) , ImVec2 ( pos . x + half_sz . x , pos . y + half_sz . y ) , pos , col ) ; return ;
case ImGuiDir_Right : draw_list - > AddTriangleFilled ( ImVec2 ( pos . x - half_sz . x , pos . y + half_sz . y ) , ImVec2 ( pos . x - half_sz . x , pos . y - half_sz . y ) , pos , col ) ; return ;
case ImGuiDir_Up : draw_list - > AddTriangleFilled ( ImVec2 ( pos . x + half_sz . x , pos . y + half_sz . y ) , ImVec2 ( pos . x - half_sz . x , pos . y + half_sz . y ) , pos , col ) ; return ;
case ImGuiDir_Down : draw_list - > AddTriangleFilled ( ImVec2 ( pos . x - half_sz . x , pos . y - half_sz . y ) , ImVec2 ( pos . x + half_sz . x , pos . y - half_sz . y ) , pos , col ) ; return ;
case ImGuiDir_None : case ImGuiDir_COUNT : break ; // Fix warnings
2020-09-04 17:19:51 +08:00
}
}
2022-02-08 12:43:16 +08:00
// This is less wide than RenderArrow() and we use in dock nodes instead of the regular RenderArrow() to denote a change of functionality,
// and because the saved space means that the left-most tab label can stay at exactly the same position as the label of a loose window.
2020-09-04 17:19:51 +08:00
void ImGui : : RenderArrowDockMenu ( ImDrawList * draw_list , ImVec2 p_min , float sz , ImU32 col )
{
2021-06-15 22:30:54 +08:00
draw_list - > AddRectFilled ( p_min + ImVec2 ( sz * 0.20f , sz * 0.15f ) , p_min + ImVec2 ( sz * 0.80f , sz * 0.30f ) , col ) ;
2022-02-08 12:43:16 +08:00
RenderArrowPointingAt ( draw_list , p_min + ImVec2 ( sz * 0.50f , sz * 0.85f ) , ImVec2 ( sz * 0.30f , sz * 0.40f ) , ImGuiDir_Down , col ) ;
2020-09-04 17:19:51 +08:00
}
static inline float ImAcos01 ( float x )
{
2022-02-08 12:43:16 +08:00
if ( x < = 0.0f ) return IM_PI * 0.5f ;
if ( x > = 1.0f ) return 0.0f ;
2020-09-04 17:19:51 +08:00
return ImAcos ( x ) ;
2022-02-08 12:43:16 +08:00
//return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do.
2020-09-04 17:19:51 +08:00
}
// FIXME: Cleanup and move code to ImDrawList.
2022-02-08 12:43:16 +08:00
void ImGui : : RenderRectFilledRangeH ( ImDrawList * draw_list , const ImRect & rect , ImU32 col , float x_start_norm , float x_end_norm , float rounding )
2020-09-04 17:19:51 +08:00
{
if ( x_end_norm = = x_start_norm )
return ;
if ( x_start_norm > x_end_norm )
ImSwap ( x_start_norm , x_end_norm ) ;
ImVec2 p0 = ImVec2 ( ImLerp ( rect . Min . x , rect . Max . x , x_start_norm ) , rect . Min . y ) ;
ImVec2 p1 = ImVec2 ( ImLerp ( rect . Min . x , rect . Max . x , x_end_norm ) , rect . Max . y ) ;
if ( rounding = = 0.0f )
{
draw_list - > AddRectFilled ( p0 , p1 , col , 0.0f ) ;
return ;
}
2022-02-08 12:43:16 +08:00
rounding = ImClamp ( ImMin ( ( rect . Max . x - rect . Min . x ) * 0.5f , ( rect . Max . y - rect . Min . y ) * 0.5f ) - 1.0f , 0.0f , rounding ) ;
2020-09-04 17:19:51 +08:00
const float inv_rounding = 1.0f / rounding ;
2022-02-08 12:43:16 +08:00
const float arc0_b = ImAcos01 ( 1.0f - ( p0 . x - rect . Min . x ) * inv_rounding ) ;
const float arc0_e = ImAcos01 ( 1.0f - ( p1 . x - rect . Min . x ) * inv_rounding ) ;
const float half_pi = IM_PI * 0.5f ; // We will == compare to this because we know this is the exact value ImAcos01 can return.
2020-09-04 17:19:51 +08:00
const float x0 = ImMax ( p0 . x , rect . Min . x + rounding ) ;
if ( arc0_b = = arc0_e )
{
draw_list - > PathLineTo ( ImVec2 ( x0 , p1 . y ) ) ;
draw_list - > PathLineTo ( ImVec2 ( x0 , p0 . y ) ) ;
}
else if ( arc0_b = = 0.0f & & arc0_e = = half_pi )
{
2022-02-08 12:43:16 +08:00
draw_list - > PathArcToFast ( ImVec2 ( x0 , p1 . y - rounding ) , rounding , 3 , 6 ) ; // BL
draw_list - > PathArcToFast ( ImVec2 ( x0 , p0 . y + rounding ) , rounding , 6 , 9 ) ; // TR
2020-09-04 17:19:51 +08:00
}
else
{
2022-02-08 12:43:16 +08:00
draw_list - > PathArcTo ( ImVec2 ( x0 , p1 . y - rounding ) , rounding , IM_PI - arc0_e , IM_PI - arc0_b , 3 ) ; // BL
draw_list - > PathArcTo ( ImVec2 ( x0 , p0 . y + rounding ) , rounding , IM_PI + arc0_b , IM_PI + arc0_e , 3 ) ; // TR
2020-09-04 17:19:51 +08:00
}
if ( p1 . x > rect . Min . x + rounding )
{
const float arc1_b = ImAcos01 ( 1.0f - ( rect . Max . x - p1 . x ) * inv_rounding ) ;
const float arc1_e = ImAcos01 ( 1.0f - ( rect . Max . x - p0 . x ) * inv_rounding ) ;
2022-02-08 12:43:16 +08:00
const float x1 = ImMin ( p1 . x , rect . Max . x - rounding ) ;
2020-09-04 17:19:51 +08:00
if ( arc1_b = = arc1_e )
{
draw_list - > PathLineTo ( ImVec2 ( x1 , p0 . y ) ) ;
draw_list - > PathLineTo ( ImVec2 ( x1 , p1 . y ) ) ;
}
else if ( arc1_b = = 0.0f & & arc1_e = = half_pi )
{
2022-02-08 12:43:16 +08:00
draw_list - > PathArcToFast ( ImVec2 ( x1 , p0 . y + rounding ) , rounding , 9 , 12 ) ; // TR
draw_list - > PathArcToFast ( ImVec2 ( x1 , p1 . y - rounding ) , rounding , 0 , 3 ) ; // BR
2020-09-04 17:19:51 +08:00
}
else
{
2022-02-08 12:43:16 +08:00
draw_list - > PathArcTo ( ImVec2 ( x1 , p0 . y + rounding ) , rounding , - arc1_e , - arc1_b , 3 ) ; // TR
draw_list - > PathArcTo ( ImVec2 ( x1 , p1 . y - rounding ) , rounding , + arc1_b , + arc1_e , 3 ) ; // BR
2020-09-04 17:19:51 +08:00
}
}
draw_list - > PathFillConvex ( col ) ;
}
2022-10-17 21:46:16 +08:00
void ImGui : : RenderRectFilledWithHole ( ImDrawList * draw_list , const ImRect & outer , const ImRect & inner , ImU32 col , float rounding )
2020-09-04 17:19:51 +08:00
{
const bool fill_L = ( inner . Min . x > outer . Min . x ) ;
const bool fill_R = ( inner . Max . x < outer . Max . x ) ;
const bool fill_U = ( inner . Min . y > outer . Min . y ) ;
const bool fill_D = ( inner . Max . y < outer . Max . y ) ;
2022-02-08 12:43:16 +08:00
if ( fill_L ) draw_list - > AddRectFilled ( ImVec2 ( outer . Min . x , inner . Min . y ) , ImVec2 ( inner . Min . x , inner . Max . y ) , col , rounding , ImDrawFlags_RoundCornersNone | ( fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft ) | ( fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft ) ) ;
if ( fill_R ) draw_list - > AddRectFilled ( ImVec2 ( inner . Max . x , inner . Min . y ) , ImVec2 ( outer . Max . x , inner . Max . y ) , col , rounding , ImDrawFlags_RoundCornersNone | ( fill_U ? 0 : ImDrawFlags_RoundCornersTopRight ) | ( fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight ) ) ;
if ( fill_U ) draw_list - > AddRectFilled ( ImVec2 ( inner . Min . x , outer . Min . y ) , ImVec2 ( inner . Max . x , inner . Min . y ) , col , rounding , ImDrawFlags_RoundCornersNone | ( fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft ) | ( fill_R ? 0 : ImDrawFlags_RoundCornersTopRight ) ) ;
if ( fill_D ) draw_list - > AddRectFilled ( ImVec2 ( inner . Min . x , inner . Max . y ) , ImVec2 ( inner . Max . x , outer . Max . y ) , col , rounding , ImDrawFlags_RoundCornersNone | ( fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft ) | ( fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight ) ) ;
if ( fill_L & & fill_U ) draw_list - > AddRectFilled ( ImVec2 ( outer . Min . x , outer . Min . y ) , ImVec2 ( inner . Min . x , inner . Min . y ) , col , rounding , ImDrawFlags_RoundCornersTopLeft ) ;
if ( fill_R & & fill_U ) draw_list - > AddRectFilled ( ImVec2 ( inner . Max . x , outer . Min . y ) , ImVec2 ( outer . Max . x , inner . Min . y ) , col , rounding , ImDrawFlags_RoundCornersTopRight ) ;
if ( fill_L & & fill_D ) draw_list - > AddRectFilled ( ImVec2 ( outer . Min . x , inner . Max . y ) , ImVec2 ( inner . Min . x , outer . Max . y ) , col , rounding , ImDrawFlags_RoundCornersBottomLeft ) ;
if ( fill_R & & fill_D ) draw_list - > AddRectFilled ( ImVec2 ( inner . Max . x , inner . Max . y ) , ImVec2 ( outer . Max . x , outer . Max . y ) , col , rounding , ImDrawFlags_RoundCornersBottomRight ) ;
}
ImDrawFlags ImGui : : CalcRoundingFlagsForRectInRect ( const ImRect & r_in , const ImRect & r_outer , float threshold )
{
bool round_l = r_in . Min . x < = r_outer . Min . x + threshold ;
bool round_r = r_in . Max . x > = r_outer . Max . x - threshold ;
bool round_t = r_in . Min . y < = r_outer . Min . y + threshold ;
bool round_b = r_in . Max . y > = r_outer . Max . y - threshold ;
return ImDrawFlags_RoundCornersNone
| ( ( round_t & & round_l ) ? ImDrawFlags_RoundCornersTopLeft : 0 ) | ( ( round_t & & round_r ) ? ImDrawFlags_RoundCornersTopRight : 0 )
| ( ( round_b & & round_l ) ? ImDrawFlags_RoundCornersBottomLeft : 0 ) | ( ( round_b & & round_r ) ? ImDrawFlags_RoundCornersBottomRight : 0 ) ;
2020-09-04 17:19:51 +08:00
}
// Helper for ColorPicker4()
2022-02-08 12:43:16 +08:00
// NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Caller currently responsible for avoiding that.
// Spent a non reasonable amount of time trying to getting this right for ColorButton with rounding+anti-aliasing+ImGuiColorEditFlags_HalfAlphaPreview flag + various grid sizes and offsets, and eventually gave up... probably more reasonable to disable rounding altogether.
2020-09-04 17:19:51 +08:00
// FIXME: uses ImGui::GetColorU32
2022-02-08 12:43:16 +08:00
void ImGui : : RenderColorRectWithAlphaCheckerboard ( ImDrawList * draw_list , ImVec2 p_min , ImVec2 p_max , ImU32 col , float grid_step , ImVec2 grid_off , float rounding , ImDrawFlags flags )
2020-09-04 17:19:51 +08:00
{
2021-06-15 22:30:54 +08:00
if ( ( flags & ImDrawFlags_RoundCornersMask_ ) = = 0 )
flags = ImDrawFlags_RoundCornersDefault_ ;
2020-09-04 17:19:51 +08:00
if ( ( ( col & IM_COL32_A_MASK ) > > IM_COL32_A_SHIFT ) < 0xFF )
{
2021-06-15 22:30:54 +08:00
ImU32 col_bg1 = GetColorU32 ( ImAlphaBlendColors ( IM_COL32 ( 204 , 204 , 204 , 255 ) , col ) ) ;
ImU32 col_bg2 = GetColorU32 ( ImAlphaBlendColors ( IM_COL32 ( 128 , 128 , 128 , 255 ) , col ) ) ;
draw_list - > AddRectFilled ( p_min , p_max , col_bg1 , rounding , flags ) ;
2020-09-04 17:19:51 +08:00
int yi = 0 ;
for ( float y = p_min . y + grid_off . y ; y < p_max . y ; y + = grid_step , yi + + )
{
float y1 = ImClamp ( y , p_min . y , p_max . y ) , y2 = ImMin ( y + grid_step , p_max . y ) ;
if ( y2 < = y1 )
continue ;
for ( float x = p_min . x + grid_off . x + ( yi & 1 ) * grid_step ; x < p_max . x ; x + = grid_step * 2.0f )
{
float x1 = ImClamp ( x , p_min . x , p_max . x ) , x2 = ImMin ( x + grid_step , p_max . x ) ;
if ( x2 < = x1 )
continue ;
2021-06-15 22:30:54 +08:00
ImDrawFlags cell_flags = ImDrawFlags_RoundCornersNone ;
2022-02-08 12:43:16 +08:00
if ( y1 < = p_min . y ) { if ( x1 < = p_min . x ) cell_flags | = ImDrawFlags_RoundCornersTopLeft ; if ( x2 > = p_max . x ) cell_flags | = ImDrawFlags_RoundCornersTopRight ; }
if ( y2 > = p_max . y ) { if ( x1 < = p_min . x ) cell_flags | = ImDrawFlags_RoundCornersBottomLeft ; if ( x2 > = p_max . x ) cell_flags | = ImDrawFlags_RoundCornersBottomRight ; }
2021-06-15 22:30:54 +08:00
// Combine flags
2022-02-08 12:43:16 +08:00
cell_flags = ( flags = = ImDrawFlags_RoundCornersNone | | cell_flags = = ImDrawFlags_RoundCornersNone ) ? ImDrawFlags_RoundCornersNone : ( cell_flags & flags ) ;
2021-06-15 22:30:54 +08:00
draw_list - > AddRectFilled ( ImVec2 ( x1 , y1 ) , ImVec2 ( x2 , y2 ) , col_bg2 , rounding , cell_flags ) ;
2020-09-04 17:19:51 +08:00
}
}
}
else
{
2021-06-15 22:30:54 +08:00
draw_list - > AddRectFilled ( p_min , p_max , col , rounding , flags ) ;
2020-09-04 17:19:51 +08:00
}
}
//-----------------------------------------------------------------------------
// [SECTION] Decompression code
//-----------------------------------------------------------------------------
// Compressed with stb_compress() then converted to a C array and encoded as base85.
// Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file.
// The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size.
// Decompression from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h
//-----------------------------------------------------------------------------
2022-02-08 12:43:16 +08:00
static unsigned int stb_decompress_length ( const unsigned char * input )
2020-09-04 17:19:51 +08:00
{
return ( input [ 8 ] < < 24 ) + ( input [ 9 ] < < 16 ) + ( input [ 10 ] < < 8 ) + input [ 11 ] ;
}
static unsigned char * stb__barrier_out_e , * stb__barrier_out_b ;
2022-02-08 12:43:16 +08:00
static const unsigned char * stb__barrier_in_b ;
static unsigned char * stb__dout ;
static void stb__match ( const unsigned char * data , unsigned int length )
2020-09-04 17:19:51 +08:00
{
// INVERSE of memmove... write each byte before copying the next...
IM_ASSERT ( stb__dout + length < = stb__barrier_out_e ) ;
2022-02-08 12:43:16 +08:00
if ( stb__dout + length > stb__barrier_out_e ) { stb__dout + = length ; return ; }
if ( data < stb__barrier_out_b ) { stb__dout = stb__barrier_out_e + 1 ; return ; }
while ( length - - ) * stb__dout + + = * data + + ;
2020-09-04 17:19:51 +08:00
}
2022-02-08 12:43:16 +08:00
static void stb__lit ( const unsigned char * data , unsigned int length )
2020-09-04 17:19:51 +08:00
{
IM_ASSERT ( stb__dout + length < = stb__barrier_out_e ) ;
2022-02-08 12:43:16 +08:00
if ( stb__dout + length > stb__barrier_out_e ) { stb__dout + = length ; return ; }
if ( data < stb__barrier_in_b ) { stb__dout = stb__barrier_out_e + 1 ; return ; }
2020-09-04 17:19:51 +08:00
memcpy ( stb__dout , data , length ) ;
stb__dout + = length ;
}
2022-02-08 12:43:16 +08:00
# define stb__in2(x) ((i[x] << 8) + i[(x)+1])
# define stb__in3(x) ((i[x] << 16) + stb__in2((x)+1))
# define stb__in4(x) ((i[x] << 24) + stb__in3((x)+1))
2020-09-04 17:19:51 +08:00
2022-02-08 12:43:16 +08:00
static const unsigned char * stb_decompress_token ( const unsigned char * i )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
if ( * i > = 0x20 ) { // use fewer if's for cases that expand small
if ( * i > = 0x80 ) stb__match ( stb__dout - i [ 1 ] - 1 , i [ 0 ] - 0x80 + 1 ) , i + = 2 ;
else if ( * i > = 0x40 ) stb__match ( stb__dout - ( stb__in2 ( 0 ) - 0x4000 + 1 ) , i [ 2 ] + 1 ) , i + = 3 ;
else /* *i >= 0x20 */ stb__lit ( i + 1 , i [ 0 ] - 0x20 + 1 ) , i + = 1 + ( i [ 0 ] - 0x20 + 1 ) ;
} else { // more ifs for cases that expand large, since overhead is amortized
if ( * i > = 0x18 ) stb__match ( stb__dout - ( stb__in3 ( 0 ) - 0x180000 + 1 ) , i [ 3 ] + 1 ) , i + = 4 ;
else if ( * i > = 0x10 ) stb__match ( stb__dout - ( stb__in3 ( 0 ) - 0x100000 + 1 ) , stb__in2 ( 3 ) + 1 ) , i + = 5 ;
else if ( * i > = 0x08 ) stb__lit ( i + 2 , stb__in2 ( 0 ) - 0x0800 + 1 ) , i + = 2 + ( stb__in2 ( 0 ) - 0x0800 + 1 ) ;
else if ( * i = = 0x07 ) stb__lit ( i + 3 , stb__in2 ( 1 ) + 1 ) , i + = 3 + ( stb__in2 ( 1 ) + 1 ) ;
else if ( * i = = 0x06 ) stb__match ( stb__dout - ( stb__in3 ( 1 ) + 1 ) , i [ 4 ] + 1 ) , i + = 5 ;
else if ( * i = = 0x04 ) stb__match ( stb__dout - ( stb__in3 ( 1 ) + 1 ) , stb__in2 ( 4 ) + 1 ) , i + = 6 ;
2020-09-04 17:19:51 +08:00
}
return i ;
}
2022-02-08 12:43:16 +08:00
static unsigned int stb_adler32 ( unsigned int adler32 , unsigned char * buffer , unsigned int buflen )
2020-09-04 17:19:51 +08:00
{
const unsigned long ADLER_MOD = 65521 ;
unsigned long s1 = adler32 & 0xffff , s2 = adler32 > > 16 ;
unsigned long blocklen = buflen % 5552 ;
unsigned long i ;
2022-02-08 12:43:16 +08:00
while ( buflen ) {
for ( i = 0 ; i + 7 < blocklen ; i + = 8 ) {
2020-09-04 17:19:51 +08:00
s1 + = buffer [ 0 ] , s2 + = s1 ;
s1 + = buffer [ 1 ] , s2 + = s1 ;
s1 + = buffer [ 2 ] , s2 + = s1 ;
s1 + = buffer [ 3 ] , s2 + = s1 ;
s1 + = buffer [ 4 ] , s2 + = s1 ;
s1 + = buffer [ 5 ] , s2 + = s1 ;
s1 + = buffer [ 6 ] , s2 + = s1 ;
s1 + = buffer [ 7 ] , s2 + = s1 ;
buffer + = 8 ;
}
for ( ; i < blocklen ; + + i )
s1 + = * buffer + + , s2 + = s1 ;
s1 % = ADLER_MOD , s2 % = ADLER_MOD ;
buflen - = blocklen ;
blocklen = 5552 ;
}
return ( unsigned int ) ( s2 < < 16 ) + ( unsigned int ) s1 ;
}
2022-02-08 12:43:16 +08:00
static unsigned int stb_decompress ( unsigned char * output , const unsigned char * i , unsigned int /*length*/ )
2020-09-04 17:19:51 +08:00
{
2022-02-08 12:43:16 +08:00
if ( stb__in4 ( 0 ) ! = 0x57bC0000 ) return 0 ;
if ( stb__in4 ( 4 ) ! = 0 ) return 0 ; // error! stream is > 4GB
2020-09-04 17:19:51 +08:00
const unsigned int olen = stb_decompress_length ( i ) ;
2022-02-08 12:43:16 +08:00
stb__barrier_in_b = i ;
stb__barrier_out_e = output + olen ;
stb__barrier_out_b = output ;
2020-09-04 17:19:51 +08:00
i + = 16 ;
stb__dout = output ;
2022-02-08 12:43:16 +08:00
for ( ; ; ) {
const unsigned char * old_i = i ;
i = stb_decompress_token ( i ) ;
if ( i = = old_i ) {
if ( * i = = 0x05 & & i [ 1 ] = = 0xfa ) {
2020-09-04 17:19:51 +08:00
IM_ASSERT ( stb__dout = = output + olen ) ;
2022-02-08 12:43:16 +08:00
if ( stb__dout ! = output + olen ) return 0 ;
if ( stb_adler32 ( 1 , output , olen ) ! = ( unsigned int ) stb__in4 ( 2 ) )
2020-09-04 17:19:51 +08:00
return 0 ;
return olen ;
2022-02-08 12:43:16 +08:00
} else {
2020-09-04 17:19:51 +08:00
IM_ASSERT ( 0 ) ; /* NOTREACHED */
return 0 ;
}
}
IM_ASSERT ( stb__dout < = output + olen ) ;
if ( stb__dout > output + olen )
return 0 ;
}
}
//-----------------------------------------------------------------------------
// [SECTION] Default font data (ProggyClean.ttf)
//-----------------------------------------------------------------------------
// ProggyClean.ttf
// Copyright (c) 2004, 2005 Tristan Grimmer
// MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
// Download and more information at http://upperbounds.net
//-----------------------------------------------------------------------------
// File: 'ProggyClean.ttf' (41208 bytes)
// Exported using misc/fonts/binary_to_compressed_c.cpp (with compression + base85 string encoding).
// The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size.
//-----------------------------------------------------------------------------
static const char proggy_clean_ttf_compressed_data_base85 [ 11980 + 1 ] =
2022-02-08 12:43:16 +08:00
" 7])#######hV0qs'/###[),##/l:$#Q6>##5[n42>c-TH`->>#/e>11NNV=Bv(*:.F?uu#(gRU.o0XGH`$vhLG1hxt9?W`#,5LsCp#-i>.r$<$6pD>Lb';9Crc6tgXmKVeU2cD4Eo3R/ "
" 2*>]b(MC;$jPfY.;h^`IWM9<Lh2TlS+f-s$o6Q<BWH`YiU.xfLq$N;$0iR/GX:U(jcW2p/W*q?-qmnUCI;jHSAiFWM.R*kU@C=GH?a9wp8f$e.-4^Qg1)Q-GL(lf(r/7GrRgwV%MS=C# "
" `8ND>Qo#t'X#(v#Y9w0#1D$CIf;W'#pWUPXOuxXuU(H9M(1<q-UE31#^-V'8IRUo7Qf./L>=Ke$$'5F%)]0^#0X@U.a<r:QLtFsLcL6##lOj)#.Y5<-R&KgLwqJfLgN&;Q?gI^#DY2uL "
" i@^rMl9t=cWq6##weg>$FBjVQTSDgEKnIS7EM9>ZY9w0#L;>>#Mx&4Mvt//L[MkA#W@lK.N'[0#7RL_&#w+F%HtG9M#XL`N&.,GM4Pg;-<nLENhvx>-VsM.M0rJfLH2eTM`*oJMHRC`N "
" kfimM2J,W-jXS:)r0wK#@Fge$U>`w'N7G#$#fB#$E^$#:9:hk+eOe--6x)F7*E%?76%^GMHePW-Z5l'&GiF#$956:rS?dA#fiK:)Yr+`�j@'DbG&#^$PG.Ll+DNa<XCMKEV*N)LN/N "
" *b=%Q6pia-Xg8I$<MR&,VdJe$<(7G;Ckl'&hF;;$<_=X(b.RS%%)###MPBuuE1V:v&cXm#(&cV]`k9OhLMbn%s$G2,B$BfD3X*sp5#l,$R#]x_X1xKX%b5U*[r5iMfUo9U`N99hG) "
" tm+/Us9pG)XPu`<0s-)WTt(gCRxIg(%6sfh=ktMKn3j)<6<b5Sk_/0(^]AaN#(p/L>&VZ>1i%h1S9u5o@YaaW$e+b<TWFn/Z:Oh(Cx2$lNEoN^e)#CFY@@I;BOQ*sRwZtZxRcU7uW6CX "
" ow0i(?$Q[cjOd[P4d)]>ROPOpxTO7Stwi1::iB1q)C_=dV26J;2,]7op$]uQr@_V7$q^%lQwtuHY]=DX,n3L#0PHDO4f9>dC@O>HBuKPpP*E,N+b3L#lpR/MrTEH.IAQk.a>D[.e;mc. "
" x]Ip.PH^'/aqUO/$1WxLoW0[iLA<QT;5HKD+@qQ'NQ(3_PLhE48R.qAPSwQ0/WK?Z,[x?-J;jQTWA0X@KJ(_Y8N-:/M74:/-ZpKrUss?d#dZq]DAbkU*JqkL+nwX@@47`5>w=4h(9.`G "
" CRUxHPeR`5Mjol(dUWxZa(>STrPkrJiWx`5U7F#.g*jrohGg`cg:lSTvEY/EV_7H4Q9[Z%cnv;JQYZ5q.l7Zeas:HOIZOB?G<Nald$qs]@]L<J7bR*>gv:[7MI2k).'2($5FNP&EQ(,) "
" U]W]+fh18.vsai00);D3@4ku5P?DP8aJt+;qUM]=+b'8@;mViBKx0DE[-auGl8:PJ&Dj+M6OC]O^((##]`0i)drT;-7X`=-H3[igUnPG-NZlo.#k@h#=Ork$m>a>$-?Tm$UV(?#P6YY# "
" '/###xe7q.73rI3*pP/$1>s9)W,JrM7SN]'/4C#v$U`0#V.[0>xQsH$fEmPMgY2u7Kh(G%siIfLSoS+MK2eTM$=5,M8p`A.;_R%#u[K#$x4AG8.kK/HSB==-'Ie/QTtG?-.*^N-4B/ZM "
" _3YlQC7(p7q)&](`6_c)$/*JL(L-^(]$wIM`dPtOdGA,U3:w2M-0<q-]L_?^)1vw'.,MRsqVr.L;aN&#/EgJ)PBc[-f>+WomX2u7lqM2iEumMTcsF?-aT=Z-97UEnXglEn1K-bnEO`gu "
" Ft(c%=;Am_Qs@jLooI&NX;]0#j4#F14;gl8-GQpgwhrq8'=l_f-b49'UOqkLu7-##oDY2L(te+Mch&gLYtJ,MEtJfLh'x'M=$CS-ZZ%P]8bZ>#S?YY#%Q&q'3^Fw&?D)UDNrocM3A76/ "
" /oL?#h7gl85[qW/NDOk%16ij;+:1a'iNIdb-ou8.P*w,v5#EI$TWS>Pot-R*H'-SEpA:g)f+O$%%`kA#G=8RMmG1&O`>to8bC]T&$,n.LoO>29sp3dt-52U%VM#q7'DHpg+#Z9%H[K<L "
" %a2E-grWVM3@2=-k22tL]4$##6We'8UJCKE[d_=%wI;'6X-GsLX4j^SgJ$##R*w,vP3wK#iiW&#*h^D&R?jp7+/u&#(AP##XU8c$fSYW-J95_-Dp[g9wcO&#M-h1OcJlc-*vpw0xUX&# "
" OQFKNX@QI'IoPp7nb,QU//MQ&ZDkKP)X<WSVL(68uVl&#c'[0#(s1X&xm$Y%B7*K:eDA323j998GXbA#pwMs-jgD$9QISB-A_(aN4xoFM^@C58D0+Q+q3n0#3U1InDjF682-SjMXJK)( "
" h$hxua_K]ul92%'BOU&#BRRh-slg8KDlr:%L71Ka:.A;%YULjDPmL<LYs8i#XwJOYaKPKc1h:'9Ke,g)b),78=I39B;xiY$bgGw-&.Zi9InXDuYa%G*f2Bq7mn9^#p1vv%#(Wi-;/Z5h "
" o;#2:;%d	v68C5g?ntX0X)pT`;%pB3q7mgGN)3%(P8nTd5L7GeA-GL@+%J3u2:(Yf>et`e;)f#Km8&+DC$I46>#Kr]]u-[=99tts1.qb#q72g1WJO81q+eN'03'eM>&1XxY-caEnO "
" j%2n8)),?ILR5^.Ibn<-X-Mq7[a82Lq:F&#ce+S9wsCK*x`569E8ew'He]h:sI[2LM$[guka3ZRd6:t%IG:;$%YiJ:Nq=?eAw;/:nnDq0(CYcMpG)qLN4$##&J<j$UpK<Q4a1]MupW^- "
" sj_$%[HK%'F####QRZJ::Y3EGl4'@%FkiAOg#p[##O`gukTfBHagL<LHw%q&OV0##F=6/:chIm0@eCP8X]:kFI%hl8hgO@RcBhS-@Qb$%+m=hPDLg*%K8ln(wcf3/'DW-$.lR?n[nCH- "
" eXOONTJlh:.RYF%3'p6sq:UIMA945&^HFS87@$EP2iG<-lCO$%c`uKGD3rC$x0BL8aFn--`ke%#HMP'vh1/R&O_J9'um,.<tx[@%wsJk&bUT2`0uMv7gg#qp/ij.L56'hl;.s5CUrxjO "
" M7-##.l+Au'A&O:-T72L]P`&=;ctp'XScX*rU.>-XTt,%OVU4)S1+R-#dg0/Nn?Ku1^0f$B*P:Rowwm-`0PKjYDDM'3]d39VZHEl4,.j']Pk-M.h^&:0FACm$maq-&sgw0t7/6(^xtk% "
" LuH88Fj-ekm>GA#_>568x6(OFRl-IZp`&b,_P'$M<Jnq79VsJW/mWS*PUiq76;]/NM_>hLbxfc$mj`,O;&%W2m`Zh:/)Uetw:aJ%]K9h:TcF]u_-Sj9,VK3M.*'&0D[Ca]J9gp8,kAW] "
" %(?A%R$f<->Zts'^kn=-^@c4%-pY6qI%J%1IGxfLU9CP8cbPlXv);C=b),<2mOvP8up,UVf3839acAWAW-W?#ao/^#%KYo8fRULNd2.>%m]UK:n%r$'sw]J;5pAoO_#2mO3n,'=H5(et "
" Hg*`+RLgv>=4U8guD$I%D:W>-r5V*%j*W:Kvej.Lp$<M-SGZ':+Q_k+uvOSLiEo(<aD/K<CCc`'Lx>'?;++O'>()jLR-^u68PHm8ZFWe+ej8h:9r6L*0//c&iH&R8pRbA#Kjm%upV1g: "
" a_#Ur7FuA#(tRh#.Y5K+@?3<-8m0$PEn;J:rh6?I6uG<-`wMU'ircp0LaE_OtlMb&1#6T.#FDKu#1Lw%u%+GM+X'e?YLfjM[VO0MbuFp7;>Q&#WIo)0@F%q7c#4XAXN-U&VB<HFF*qL( "
" $/V,;(kXZejWO`<[5? \ ?ewY(*9=%wDc;,u<'9t3W-(H1th3+G]ucQ]kLs7df($/*JL]@*t7Bu_G3_7mp7<iaQjO@.kLg;x3B0lqp7Hf,^Ze7-##@/c58Mo(3;knp0%)A7?-W+eI'o8)b< "
" nKnw'Ho8C=Y>pqB>0ie&jhZ[?iLR@@_AvA-iQC(=ksRZRVp7`.=+NpBC%rh&3]R:8XDmE5^V8O(x<<aG/1N$#FX$0V5Y6x'aErI3I$7x%E`v<-BY,)%-?Psf*l?%C3.mM(=/M0:JxG'? "
" 7WhH%o'a<-80g0NBxoO(GH<dM]n.+%q@jH?f.UsJ2Ggs&4<-e47&Kl+f//9@`b+?.TeN_&B8Ss?v;^Trk;f#YvJkl&w$]>-+k?'(<S:68tq*WoDfZu';mM?8X[ma8W%*`-=;D.(nc7/; "
" )g:T1=^J$&BRV(-lTmNB6xqB[@0*o.erM*<SWF]u2=st-*(6v>^](H.aREZSi,#1:[IXaZFOm<-ui#qUq2$##Ri;u75OK#(RtaW-K-F`S+cF]uN`-KMQ%rP/Xri.LRcB##=YL3BgM/3M "
" D?@f&1'BW-)Ju<L25gl8uhVm1hL$##*8###'A3/LkKW+(^rWX?5W_8g)a(m&K8P>#bmmWCMkk&#TR`C,5d>g)F;t,4:@_l8G/5h4vUd%&%950:VXD'QdWoY-F$BtUwmfe$YqL'8(PWX( "
" P?^@Po3$##`MSs?DWBZ/S>+4%>fX,VWv/w'KD`LP5IbH;rTV>n3cEK8U#bX]l-/V+^lj3;vlMb&[5YQ8#pekX9JP3XUC72L,,?+Ni&co7ApnO*5NK,((W-i:$,kp'UDAO(G0Sq7MVjJs "
" bIu)'Z,*[>br5fX^:FPAWr-m2KgL<LUN098kTF&#lvo58=/vjDo;.;)Ka*hLR#/k=rKbxuV`>Q_nN6'8uTGT5g)uLv:873UpTLgH+#FgpH'_o1780Ph8KmxQJ8#H72L4@768@Tm&Q "
" h4CB/5OvmA&,Q&QbUoi$a_%3M01H)4x7I^&KQVgtFnV+;[Pc>[m4k//,]1?#`VY[Jr*3&&slRfLiVZJ:]?=K3Sw=[$=uRB?3xk48@aeg<Z'<$#4H)6,>e0jT6'N#(q%.O=?2S]u*(m<- "
" V8J'(1)G][68hW$5'q[GC&5j`TE?m'esFGNRM)j,ffZ?-qx8;->g4t*:CIP/[Qap7/9'#(1sao7w-.qNUdkJ)tCF&#B^;xGvn2r9FEPFFFcL@.iFNkTve$m%#QvQS8U@)2Z+3K:AKM5i "
" sZ88+dKQ)W6>J%CL<KE>`.d*(B`-n8D9oK<Up]c$X$(,)M8Zt7/[rdkqTgl-0cuGMv'?>-XV1q['-5k'cAZ69e;D_?$ZPP&s^+7])$*$#@QYi9,5P	r+$%CE=68>K8r0=dSC%%(@p7 "
" .m7jilQ02'0-VWAg<a/''3u.=4L$Y)6k/K:_[3=&jvL<L0C/2'v:^;-DIBW,B4E68:kZ;%?8(Q8BH=kO65BW?xSG&#@uU,DS*,?.+(o(#1vCS8#CHF>TlGW'b)Tq7VT9q^*^$$.:&N@@ "
" $&)WHtPm*5_rO0&e%K&#-30j(E4#'Zb.o/(Tpm$>K'f@[PvFl,hfINTNU6u'0pao7%XUp9]5.>%h`8_=VYbxuel.NTSsJfLacFu3B'lQSu/m6-Oqem8T+oE--$0a/k]uj9EwsG>%veR* "
" hv^BFpQj:K'#SJ,sB-'#](j.Lg92rTw-*n%@/;39rrJF,l#qV%OrtBeC6/,;qB3ebNW[?,Hqj2L.1NP&GjUR=1D8QaS3Up&@*9wP?+lo7b?@%'k4`p0Z$22%K3+iCZj?XJN4Nm&+YF]u "
" @-W$U%VEQ/,,>>#)D<h#`)h0:<Q6909ua+&VU%n2:cG3FJ-%@Bj-DgLr`Hw&HAKjKjseK</xKT*)B,N9X3]krc12t'pgTV(Lv-tL[xg_%=M_q7a^x?7Ubd>#%8cY#YZ?=,`Wdxu/ae&# "
" w6)R89tI#6@s'(6Bf7a&?S=^ZI_kS&ai`&=tE72L_D,;^R)7[$s<Eh#c&)q.MXI%#v9ROa5FZO%sF7q7Nwb&#ptUJ:aqJe$Sl68%.D###EC><?-aF&#RNQv>o8lKN%5/$(vdfq7+ebA# "
" u1p]ovUKW&Y%q]'>$1@-[xfn$7ZTp7mM,G,Ko7a&Gu%G[RMxJs[0MM%wci.LFDK)(<c`Q8N)jEIF*+?P2a8g%)$q]o2aH8C&<SibC/q,(e:v;-b#6[$NtDZ84Je2KNvB#$P5?tQ3nt(0 "
" d=j.LQf./Ll33+(;q3L-w=8dX$#WF&uIJ@-bfI>%:_i2B5CsR8&9Z&#=mPEnm0f`<&c)QL5uJ#%u%lJj+D-r;BoFDoS97h5g)E#o:&S4weDF,9^Hoe`h*L+_a*NrLW-1pG_&2UdB8 "
" 6e%B/:=>)N4xeW.*wft-;$'58-ESqr<b?UI(_%@[P46>#U`'6AQ]m&6/`Z>#S?YY#Vc;r7U2&326d=w&H####?TZ`*4?&.MK?LP8Vxg>$[QXc%QJv92.(Db*B)gb*BM9dM*hJMAo*c&# "
" b0v=Pjer]$gG&JXDf->'StvU7505l9$AFvgYRI^&<^b68?j#q9QX4SM'RO#&sL1IM.rJfLUAj221]d##DW=m83u5;'bYx,*Sl0hL(W;;$doB&O/TQ:(Z^xBdLjL<Lni;''X.`$#8+1GD "
" :k$YUWsbn8ogh6rxZ2Z9]%nd+>V#*8U_72Lh+2Q8Cj0i:6hp&$C/:p(HK>T8Y[gHQ4`4)'$Ab(Nof%V'8hL&#<NEdtg(n'=S1A(Q1/I&4([%dM`,Iu'1:_hL>SfD07&6D<fp8dHM7/g+ "
" tlPN9J*rKaPct&?'uBCem^jn%9_K)<,C5K3s=5g&GmJb*[SYq7K;TRLGCsM-$$;S%:Y@r7AK0pprpL<Lrh,q7e/%KWK:50I^+m'vi`3?%Zp+<-d+$L-Sv:@.o19n$s0&39;kn;S%BSq* "
" $3WoJSCLweV[aZ'MQIjO<7;X-X;&+dMLvu#^UsGEC9WEc[X(wI7#2.(F0jV*eZf<-Qv3J-c+J5AlrB#$p(H68LvEA'q3n0#m,[`*8Ft)FcYgEud]CWfm68,(aLA$@EFTgLXoBq/UPlp7 "
" :d[/;r_ix=:TF`S5H-b<LI&HY(K=h#)]Lk$K14lVfm:x$H<3^Ql<M`$OhapBnkup'D#L$Pb_`N*g]2e;X/Dtg,bsj&K#2[-:iYr'_wgH)NUIR8a1n#S?Yej'h8^58UbZd+^FKD*T@;6A "
" 7aQC[K8d-(v6GI$x:T<&'Gp5Uf>@M.*J:;$-rv29'M]8qMv-tLp,'886iaC=Hb*YJoKJ,(j%K=H`K.v9HggqBIiZu'QvBT.#=)0ukruV&.)3=(^1`o*Pj4<-<aN((^7('#Z0wK#5GX@7 "
" u][`*S^43933A4rl][`*O4CgLEl]v$1Q3AeF37dbXk,.)vj#x'd`;qgbQR%FW,2(?LO=s%Sc68%NP'##Aotl8x=BE#j1UD([3$M(]UI2LX3RpKN@;/#f'f/&_mt&F)XdF<9t4)Qa.*kT "
" LwQ'(TTB9.xH'>#MJ+gLq9-##@HuZPN0]u:h7.T..G:;$/Usj(T7`Q8tT72LnYl<-qx8;-HV7Q-&Xdx%1a,hC=0u+HlsV>nuIQL-5<N?)NBS)QN*_I,?&)2'IM%L3I)X((e/dl2&8'<M "
" :^#M*Q+[T.Xri.LYS3v%fF`68h;b-X[/En'CR.q7E)p'/kle2HM,u;^%OKC-N+Ll%F9CF<Nf'^#t2L,;27W:0O@6##U6W7:$rJfLWHj$#)woqBefIZ.PK<b*t7ed;p*_m;4ExK#h@&]> "
" _>@kXQtMacfD.m-VAb8;IReM3$wf0''hra*so568'Ip&vRs849'MRYSp%:t:h5qSgwpEr$B>Q,;s(C#$)`svQuF$##-D,##,g68@2[T;.XSdN9Qe)rpt._K-#5wF)sP'##p#C0c%-Gb% "
" hd+<-j'Ai*x&&HMkT]C'OSl##5RG[JXaHN;d'uA#x._U;.`PU@(Z3dt4r152@:v,'R.Sj'w#0<-;kPI)FfJ&#AYJ&#//)>-k=m=*XnK$>=)72L]0I%>.G690a:$##<,);?;72#?x9+d; "
" ^V'9;jY@;)br#q^YQpx:X#Te$Z^'=-=bGhLf:D6&bNwZ9-ZD#n^9HhLMr5G;']d&6'wYmTFmL<LD)F^%[tC'8;+9E#C$g%#5Y>q9wI>P(9mI[>kC-ekLC/R&CH+s'B;K-M6$EB%is00: "
" +A4[7xks.LrNk0&E)wILYF@2L'0Nb$+pv<(2.768/FrY&h$^3i&@+G%JT'<-,v`3;_)I9M^AE]CN?Cl2AZg+%4iTpT3<n-&%H%b<FDj2M<hH=&Eh<2Len$b*aTX=-8QxN)k11IM1c^j% "
" 9s<L<NFSo)B?+<-(GxsF,^-Eh@$4dXhN$+#rxK8'je'D7k`e;)2pYwPA'_p9&@^18ml1^[@g4t*[JOa*[=Qp7(qJ_oOL^('7fB&Hq-:sf,sNj8xq^>$U4O]GKx'm9)b@p7YsvK3w^YR- "
" CdQ*:Ir<($u&)#(&?L9Rg3H)4fiEp^iI9O8KnTj,]H?D*r7'M;PwZ9K0E^k&-cpI;.p/6_vwoFMV<->#%Xi.LxVnrU(4&8/P+:hLSKj$#U%]49t'I:rgMi'FL@a:0Y-uA[39',(vbma* "
" hU%<-SRF`Tt:542R_VV$p@[p8DV[A,?1839FWdF<TddF<9Ah-6&9tWoDlh]&1SpGMq>Ti1O*H&#(AL8[_P%.M>v^-))qOT*F5Cq0`Ye%+$B6i:7@0IX<N+T+0MlMBPQ*Vj>SsD<U4JHY "
" 8kD2)2fU/M#$e.)T4,_=8hLim[&);?UkK'-x?'(:siIfL<$pFM`i<?%W(mGDHM%>iWP,##P`%/L<eXi:@Z9C.7o=@(pXdAO/NLQ8lPl+HPOQa8wD8=^GlPa8TKI1CjhsCTSLJM'/Wl>- "
" S(qw%sf/@%#B6;/U7K]uZbi^Oc^2n<bhPmUkMw>%t<)'mEVE''n`WnJra$^TKvX5B>;_aSEK',(hwa0:i4G?.Bci.(X[?b*($,=-n<.Q%`(X=?+@Am*Js0&=3bh8K]mL<LoNs'6,'85` "
" 0?t/'_U59@]ddF<#LdF<eWdF<OuN/45rY<-L@&#+fm>69=Lb,OcZV/);TTm8VI;?%OtJ<(b4mq7M6:u?KRdF<gR@2L=FNU-<b[(9c/ML3m;Z[$oF3g)GAWqpARc=<ROu7cL5l;-[A]%/ "
" +fsd;l#SafT/f*W]0=O'$(Tb<[)*@e775R-:Yob%g*>l*:xP?Yb.5)%w_I?7uk5JC+FS(m#i'k.'a0i)9<7b'fs'59hq$*5Uhv##pi^8+hIEBF`nvo`;'l0.^S1<-wUK2/Coh58KKhLj "
" M=SO*rfO`+qC`W-On.=AJ56>>i2@2LH6A:&5q`?9I3@@'04&p2/LVa*T-4<-i3;M9UvZd+N7>b*eIwg:CC)c<>nO&#<IGe;__.thjZl<%w(Wk2xmp4Q@I#I9,DF]u7-P=.-_:YJ]aS@V "
" ?6*C()dOp7:WL,b&3Rg/.cmM9&r^>$(>.Z-I&J(Q0Hd5Q%7Co-b`-c<N(6r@ip+AurK<m86QIth*#v;-OBqi+L7wDE-Ir8K['m+DDSLwK&/.?-V%U_%3:qKNu$_b*B-kp7NaD'QdWQPK "
" Yq[@>P)hI;*_F]u`Rb[.j8_Q/<&>uu+VsH$sM9TA%?)(vmJ80),P7E>)tjD%2L=-t#fK[%`v=Q8<FfNkgg^oIbah*#8/Qt$F&:K*-(N/'+1vMB,u()-a.VUU*#[e%gAAO(S>WlA2);Sa "
" >gXm8YB`1d@K#n]76-a$U,mF<fX]idqd)<3,]J7JmW4`6]uks=4-72L(jEk+:bJ0M^q-8Dm_Z?0olP1C9Sa&H[d&c$ooQUj]Exd*3ZM@-WGW2%s',B-_M%>%Ul:#/'xoFM9QX-$.QN'> "
" [%$Z$uF6pA6Ki2O5:8w*vP1<-1`[G,)-m#>0`P&#eb#.3i)rtB61(o'$?X3B</R90;eZ]%Ncq;-Tl]#F>2Qft^ae_5tKL9MUe9b*sLEQ95C&`=G?@Mj=wh*'3E>=-<)Gt*Iw)'QG:`@I "
" wOf7&]1i'S01B+Ev/Nac#9S;=;YQpg_6U`*kVY39xK,[/6Aj7:'1Bm-_1EYfa1+o&o4hp7KN_Q(OlIo@S%;jVdn0'1<Vc52=u`3^o-n1'g4v58Hj&6_t7$##?M)c<$bgQ_'SY((-xkA# "
" Y(,p'H9rIVY-b,'%bCPF7.J<Up^,(dU1VY*5#WkTU>h19w,WQhLI)3S#f$2(eb,jr*b;3Vw]*7NH%$c4Vs,eD9>XW8?N]o+(*pgC%/72LV-u<Hp,3@e^9UB1J+ak9-TN/mhKPg+AJYd$ "
" MlvAF_jCK*.O-^(63adMT->W%iewS8W6m2rtCpo'RS1R84=@paTKt)>=%&1[)*vp'u+x,VrwN;&]kuO9JDbg=pO$J*.jVe;u'm0dr9l,<*wMK*Oe=g8lV_KEBFkO'oU]^=[-792#ok,) "
" i]lR8qQ2oA8wcRCZ^7w/Njh;?.stX?Q1>S1q4Bn$)K1<-rGdO'$Wr.Lc.CG)$/*JL4tNR/,SVO3,aUw'DJN:)Ss;wGn9A32ijw%FL+Z0Fn.U9;reSq)bmI32U==5ALuG&#Vf1398/pVo "
" 1*c-(aY168o<`JsSbk-,1N;$>0:OUas(3:8Z972LSfF8eb=c-;>SPw7.6hn3m`9^Xkn(r.qS[0;T%&Qc=+STRxX'q1BNk3&*eu2;&8q$&x>Q#Q7^Tf+6<(d%ZVmj2bDi%.3L2n+4W'$P "
" iDDG)g,r%+?,$@?uou5tSe2aN_AQU*<h`e-GI7)?OK2A.d7_c)?wQ5AS@DL3r#7fSkgl6-++D:'A,uq7SvlB$pcpH'q3n0#_%dY#xCpr-l<F0NR@-##FEV6NTF6##$l84N1w?AO>'IAO "
" URQ##V^Fv-XFbGM7Fl(N<3DhLGF%q.1rC$#:T__&Pi68%0xi_&[qFJ(77j_&JWoF.V735&T,[R*:xFR*K5>>#`bW-?4Ne_&6Ne_&6Ne_&n`kr-#GJcM6X;uM6X;uM(.a..^2TkL%oR(# "
" ;u.T%fAr%4tJ8&><1=GHZ_+m9/#H1F^R#SC#*N=BA9(D?v[UiFY>>^8p,KKF.W]L29uLkLlu/+4T<XoIB&hx=T1PcDaB&;HH+-AFr?(m9HZV)FKS8JCw;SD=6[^/DZUL`EUDf]GGlG&> "
" w$)F./^n3+rlo+DB;5sIYGNk+i1t-69Jg--0pao7Sm#K)pdHW&;LuDNH@H>#/X-TI(;P>#,Gc>#0Su>#4`1?#8lC?#<xU?#@.i?#D:%@#HF7@#LRI@#P_[@#Tkn@#Xw*A#]-=A#a9OA# "
" d<F&#*;G##.GY##2Sl##6`($#:l:$#>xL$#B.`$#F:r$#JF.%#NR@%#R_R%#Vke%#Zww%#_-4^Rh%Sflr-k'MS.o?.5/sWel/wpEM0%3'/1)K^f1-d>G21&v(35>V`39V7A4=onx4 "
" A1OY5EI0;6Ibgr6M$HS7Q<)58C5w,;WoA*#[%T*#`1g*#d=#+#hI5+#lUG+#pbY+#tnl+#x$),#&1;,#*=M,#.I`,#2Ur,#6b.-#;w[H#iQtA#m^0B#qjBB#uvTB##-hB#'9$C#+E6C# "
" /QHC#3^ZC#7jmC#;v)D#?,<D#C8ND#GDaD#KPsD#O]/E#g1A5#KA*1#gC17#MGd;#8(02#L-d3#rWM4#Hga1#,<w0#T.j<#O#'2#CYN1#qa^:#_4m3#o@/=#eG8=#t8J5#`+78#4uI-# "
" m3B2#SB[8#Q0@8#i[*9#iOn8#1Nm;#^sN9#qh<9#:=x-#P;K2#$%X9#bC+.#Rg;<#mN=.#MTF.#RZO.#2?)4#Y#(/#[)1/#b;L/#dAU/#0Sv;#lY$0#n`-0#sf60#(F24#wrH0#%/e0# "
" TmD<#%JSMFove:CTBEXI:<eh2g)B,3h2^G3i;#d3jD>)4kMYD4lVu`4m`:&5niUA5@(A5BA1]PBB:xlBCC=2CDLXMCEUtiCf&0g2'tN?PGT4CPGT4CPGT4CPGT4CPGT4CPGT4CPGT4CP "
" GT4CPGT4CPGT4CPGT4CPGT4CPGT4CP-qekC`.9kEg^+F$kwViFJTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5o,^<-28ZI'O?;xp "
2020-09-04 17:19:51 +08:00
" O?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xp;7q-#lLYI:xvD=# " ;
static const char * GetDefaultCompressedFontDataTTFBase85 ( )
{
return proggy_clean_ttf_compressed_data_base85 ;
}
2022-02-08 12:43:16 +08:00
# endif // #ifndef IMGUI_DISABLE