axmol/cocos/base/ccMacros.h

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/****************************************************************************
Copyright (c) 2008-2010 Ricardo Quesada
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2011 Zynga Inc.
2016-08-05 09:42:15 +08:00
Copyright (c) 2013-2016 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#ifndef __BASE_CCMACROS_H__
#define __BASE_CCMACROS_H__
#ifndef _USE_MATH_DEFINES
#define _USE_MATH_DEFINES
#endif
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#include "base/CCConsole.h"
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#include "platform/CCStdC.h"
#ifndef CCASSERT
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#if COCOS2D_DEBUG > 0
#if CC_ENABLE_SCRIPT_BINDING
extern bool CC_DLL cc_assert_script_compatible(const char *msg);
#define CCASSERT(cond, msg) do { \
if (!(cond)) { \
if (!cc_assert_script_compatible(msg) && strlen(msg)) \
cocos2d::log("Assert failed: %s", msg); \
CC_ASSERT(cond); \
} \
} while (0)
#else
#define CCASSERT(cond, msg) CC_ASSERT(cond)
#endif
#else
#define CCASSERT(cond, msg)
#endif
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#define GP_ASSERT(cond) CCASSERT(cond, "")
// FIXME:: Backward compatible
#define CCAssert CCASSERT
#endif // CCASSERT
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#include "base/ccConfig.h"
/** @def CC_SWAP
simple macro that swaps 2 variables
@deprecated use std::swap() instead
*/
#define CC_SWAP(x, y, type) \
{ type temp = (x); \
x = y; y = temp; \
}
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#include "base/ccRandom.h"
/** @def CCRANDOM_MINUS1_1
returns a random float between -1 and 1
*/
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#define CCRANDOM_MINUS1_1() cocos2d::rand_minus1_1()
/** @def CCRANDOM_0_1
returns a random float between 0 and 1
*/
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#define CCRANDOM_0_1() cocos2d::rand_0_1()
/** @def CC_DEGREES_TO_RADIANS
converts degrees to radians
*/
#define CC_DEGREES_TO_RADIANS(__ANGLE__) ((__ANGLE__) * 0.01745329252f) // PI / 180
/** @def CC_RADIANS_TO_DEGREES
converts radians to degrees
*/
#define CC_RADIANS_TO_DEGREES(__ANGLE__) ((__ANGLE__) * 57.29577951f) // PI * 180
#define CC_REPEAT_FOREVER (UINT_MAX -1)
#define kRepeatForever CC_REPEAT_FOREVER
/** @def CC_BLEND_SRC
default gl blend src function. Compatible with premultiplied alpha images.
*/
#define CC_BLEND_SRC GL_ONE
#define CC_BLEND_DST GL_ONE_MINUS_SRC_ALPHA
/** @def CC_NODE_DRAW_SETUP
Helpful macro that setups the GL server state, the correct GL program and sets the Model View Projection matrix
@since v2.0
*/
#define CC_NODE_DRAW_SETUP() \
do { \
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CCASSERT(getGLProgram(), "No shader program set for this node"); \
{ \
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getGLProgram()->use(); \
getGLProgram()->setUniformsForBuiltins(_modelViewTransform); \
} \
} while(0)
/** @def CC_DIRECTOR_END
Stops and removes the director from memory.
Removes the GLView from its parent
@since v0.99.4
*/
#define CC_DIRECTOR_END() \
do { \
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Director *__director = cocos2d::Director::getInstance(); \
__director->end(); \
} while(0)
/** @def CC_CONTENT_SCALE_FACTOR
On Mac it returns 1;
On iPhone it returns 2 if RetinaDisplay is On. Otherwise it returns 1
*/
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#define CC_CONTENT_SCALE_FACTOR() cocos2d::Director::getInstance()->getContentScaleFactor()
/****************************/
/** RETINA DISPLAY ENABLED **/
/****************************/
/** @def CC_RECT_PIXELS_TO_POINTS
Converts a rect in pixels to points
*/
#define CC_RECT_PIXELS_TO_POINTS(__rect_in_pixels__) \
Rect( (__rect_in_pixels__).origin.x / CC_CONTENT_SCALE_FACTOR(), (__rect_in_pixels__).origin.y / CC_CONTENT_SCALE_FACTOR(), \
(__rect_in_pixels__).size.width / CC_CONTENT_SCALE_FACTOR(), (__rect_in_pixels__).size.height / CC_CONTENT_SCALE_FACTOR() )
/** @def CC_RECT_POINTS_TO_PIXELS
Converts a rect in points to pixels
*/
#define CC_RECT_POINTS_TO_PIXELS(__rect_in_points_points__) \
Rect( (__rect_in_points_points__).origin.x * CC_CONTENT_SCALE_FACTOR(), (__rect_in_points_points__).origin.y * CC_CONTENT_SCALE_FACTOR(), \
(__rect_in_points_points__).size.width * CC_CONTENT_SCALE_FACTOR(), (__rect_in_points_points__).size.height * CC_CONTENT_SCALE_FACTOR() )
/** @def CC_POINT_PIXELS_TO_POINTS
Converts a rect in pixels to points
*/
#define CC_POINT_PIXELS_TO_POINTS(__pixels__) \
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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Vec2( (__pixels__).x / CC_CONTENT_SCALE_FACTOR(), (__pixels__).y / CC_CONTENT_SCALE_FACTOR())
/** @def CC_POINT_POINTS_TO_PIXELS
Converts a rect in points to pixels
*/
#define CC_POINT_POINTS_TO_PIXELS(__points__) \
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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Vec2( (__points__).x * CC_CONTENT_SCALE_FACTOR(), (__points__).y * CC_CONTENT_SCALE_FACTOR())
/** @def CC_POINT_PIXELS_TO_POINTS
Converts a rect in pixels to points
*/
#define CC_SIZE_PIXELS_TO_POINTS(__size_in_pixels__) \
Size( (__size_in_pixels__).width / CC_CONTENT_SCALE_FACTOR(), (__size_in_pixels__).height / CC_CONTENT_SCALE_FACTOR())
/** @def CC_POINT_POINTS_TO_PIXELS
Converts a rect in points to pixels
*/
#define CC_SIZE_POINTS_TO_PIXELS(__size_in_points__) \
Size( (__size_in_points__).width * CC_CONTENT_SCALE_FACTOR(), (__size_in_points__).height * CC_CONTENT_SCALE_FACTOR())
#ifndef FLT_EPSILON
#define FLT_EPSILON 1.192092896e-07F
#endif // FLT_EPSILON
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&);\
void operator=(const TypeName&)
/**
Helper macros which converts 4-byte little/big endian
integral number to the machine native number representation
It should work same as apples CFSwapInt32LittleToHost(..)
*/
/// when define returns true it means that our architecture uses big endian
#define CC_HOST_IS_BIG_ENDIAN (bool)(*(unsigned short *)"\0\xff" < 0x100)
#define CC_SWAP32(i) ((i & 0x000000ff) << 24 | (i & 0x0000ff00) << 8 | (i & 0x00ff0000) >> 8 | (i & 0xff000000) >> 24)
#define CC_SWAP16(i) ((i & 0x00ff) << 8 | (i &0xff00) >> 8)
#define CC_SWAP_INT32_LITTLE_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? CC_SWAP32(i) : (i) )
#define CC_SWAP_INT16_LITTLE_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? CC_SWAP16(i) : (i) )
#define CC_SWAP_INT32_BIG_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? (i) : CC_SWAP32(i) )
#define CC_SWAP_INT16_BIG_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? (i): CC_SWAP16(i) )
/**********************/
/** Profiling Macros **/
/**********************/
#if CC_ENABLE_PROFILERS
#define CC_PROFILER_DISPLAY_TIMERS() NS_CC::Profiler::getInstance()->displayTimers()
#define CC_PROFILER_PURGE_ALL() NS_CC::Profiler::getInstance()->releaseAllTimers()
#define CC_PROFILER_START(__name__) NS_CC::ProfilingBeginTimingBlock(__name__)
#define CC_PROFILER_STOP(__name__) NS_CC::ProfilingEndTimingBlock(__name__)
#define CC_PROFILER_RESET(__name__) NS_CC::ProfilingResetTimingBlock(__name__)
#define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) NS_CC::ProfilingBeginTimingBlock(__name__); } while(0)
#define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) NS_CC::ProfilingEndTimingBlock(__name__); } while(0)
#define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) NS_CC::ProfilingResetTimingBlock(__name__); } while(0)
#define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ NS_CC::ProfilingBeginTimingBlock( NS_CC::String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ NS_CC::ProfilingEndTimingBlock( NS_CC::String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ NS_CC::ProfilingResetTimingBlock( NS_CC::String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#else
#define CC_PROFILER_DISPLAY_TIMERS() do {} while (0)
#define CC_PROFILER_PURGE_ALL() do {} while (0)
#define CC_PROFILER_START(__name__) do {} while (0)
#define CC_PROFILER_STOP(__name__) do {} while (0)
#define CC_PROFILER_RESET(__name__) do {} while (0)
#define CC_PROFILER_START_CATEGORY(__cat__, __name__) do {} while(0)
#define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do {} while(0)
#define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do {} while(0)
#define CC_PROFILER_START_INSTANCE(__id__, __name__) do {} while(0)
#define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do {} while(0)
#define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do {} while(0)
#endif
#if !defined(COCOS2D_DEBUG) || COCOS2D_DEBUG == 0
#define CHECK_GL_ERROR_DEBUG()
#else
#define CHECK_GL_ERROR_DEBUG() \
do { \
GLenum __error = glGetError(); \
if(__error) { \
cocos2d::log("OpenGL error 0x%04X in %s %s %d\n", __error, __FILE__, __FUNCTION__, __LINE__); \
} \
} while (false)
#endif
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/**
* GL assertion that can be used for any OpenGL function call.
*
* This macro will assert if an error is detected when executing
* the specified GL code. This macro will do nothing in release
* mode and is therefore safe to use for realtime/per-frame GL
* function calls.
*/
#if defined(NDEBUG) || (defined(__APPLE__) && !defined(DEBUG))
#define CC_GL_ASSERT( gl_code ) gl_code
#else
#define CC_GL_ASSERT( gl_code ) do \
{ \
gl_code; \
__gl_error_code = glGetError(); \
CC_ASSERT(__gl_error_code == GL_NO_ERROR, "Error"); \
} while(0)
#endif
/*********************************/
/** 64bits Program Sense Macros **/
/*********************************/
#if defined(_M_X64) || defined(_WIN64) || defined(__LP64__) || defined(_LP64) || defined(__x86_64)
#define CC_64BITS 1
#else
#define CC_64BITS 0
#endif
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/** @def CC_INCREMENT_GL_DRAWS_BY_ONE
Increments the GL Draws counts by one.
The number of calls per frame are displayed on the screen when the Director's stats are enabled.
*/
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#define CC_INCREMENT_GL_DRAWS(__n__) cocos2d::Director::getInstance()->getRenderer()->addDrawnBatches(__n__)
#define CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(__drawcalls__, __vertices__) \
do { \
auto __renderer__ = cocos2d::Director::getInstance()->getRenderer(); \
__renderer__->addDrawnBatches(__drawcalls__); \
__renderer__->addDrawnVertices(__vertices__); \
} while(0)
/*******************/
/** Notifications **/
/*******************/
/** @def AnimationFrameDisplayedNotification
Notification name when a SpriteFrame is displayed
*/
#define AnimationFrameDisplayedNotification "CCAnimationFrameDisplayedNotification"
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/*******************/
/** Notifications **/
/*******************/
/** @def Animate3DDisplayedNotification
Notification name when a frame in Animate3D is played
*/
#define Animate3DDisplayedNotification "CCAnimate3DDisplayedNotification"
// new callbacks based on C++11
#define CC_CALLBACK_0(__selector__,__target__, ...) std::bind(&__selector__,__target__, ##__VA_ARGS__)
#define CC_CALLBACK_1(__selector__,__target__, ...) std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__)
#define CC_CALLBACK_2(__selector__,__target__, ...) std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__)
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#define CC_CALLBACK_3(__selector__,__target__, ...) std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, ##__VA_ARGS__)
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#endif // __BASE_CCMACROS_H__