2013-09-09 10:29:02 +08:00
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/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2013-09-16 21:22:22 +08:00
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#include "../CCPhysicsSetting.h"
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#if (CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK)
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2013-09-10 14:15:19 +08:00
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2013-09-16 21:22:22 +08:00
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#ifndef __CCPHYSICS_HELPER_H__
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#define __CCPHYSICS_HELPER_H__
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2013-09-09 10:29:02 +08:00
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2013-09-17 17:39:08 +08:00
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#include "chipmunk.h"
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2013-10-14 14:01:00 +08:00
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#include "CCPlatformMacros.h"
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#include "CCGeometry.h"
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2013-09-09 10:29:02 +08:00
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NS_CC_BEGIN
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2013-09-16 21:22:22 +08:00
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class PhysicsHelper
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{
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public:
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static Point cpv2point(const cpVect& vec) { return Point(vec.x, vec.y); }
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static cpVect point2cpv(const Point& point) { return cpv(point.x, point.y); }
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static Size cpv2size(const cpVect& vec) { return Size(vec.x, vec.y); }
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static cpVect size2cpv(const Size& size) { return cpv(size.width, size.height); }
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static float cpfloat2float(cpFloat f) { return f; }
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static cpFloat float2cpfloat(float f) { return f; }
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2013-09-16 21:22:22 +08:00
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static void cpvs2points(const cpVect* cpvs, Point* points, int count)
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{
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for (int i = 0; i < count; ++i)
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{
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points[i] = cpv2point(cpvs[i]);
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}
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}
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2013-09-09 10:29:02 +08:00
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2013-09-16 21:22:22 +08:00
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static cpVect* points2cpvs(const Point* points, cpVect* cpvs, int count)
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{
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for (int i = 0; i < count; ++i)
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{
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cpvs[i] = point2cpv(points[i]);
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}
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return cpvs;
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}
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};
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NS_CC_END
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2013-09-16 21:22:22 +08:00
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#endif // __CCPHYSICS_HELPER_H__
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2013-09-10 14:15:19 +08:00
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2013-09-16 21:22:22 +08:00
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#endif // CC_PHYSICS_ENGINE == CC_PHYSICS_CHIPMUNK
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