axmol/extensions/fairygui/event/InputEvent.h

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2020-08-04 12:31:33 +08:00
#ifndef __INPUTEVENT_H__
#define __INPUTEVENT_H__
#include "FairyGUIMacros.h"
#include "cocos2d.h"
NS_FGUI_BEGIN
class GObject;
class InputProcessor;
class InputEvent
{
public:
InputEvent();
~InputEvent();
GObject* getTarget() const { return _target; }
const int getX() const { return static_cast<int>(_pos.x); }
const int getY() const {return static_cast<int>(_pos.y); }
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const cocos2d::Vec2& getPosition() const { return _pos; }
cocos2d::Touch* getTouch()const { return _touch; }
int getTouchId()const { return _touchId; }
int isDoubleClick()const { return _clickCount == 2; }
cocos2d::EventMouse::MouseButton getButton() const { return _button; }
cocos2d::EventKeyboard::KeyCode getKeyCode() const { return _keyCode; }
bool isCtrlDown() const { return (_keyModifiers & 1)!=0; }
bool isAltDown() const { return (_keyModifiers & 2) != 0; }
bool isShiftDown() const { return (_keyModifiers & 4) != 0; }
int getMouseWheelDelta() const { return _mouseWheelDelta; }
InputProcessor* getProcessor() const { return _inputProcessor; }
private:
GObject* _target;
cocos2d::Touch* _touch;
cocos2d::Vec2 _pos;
int _touchId;
int _clickCount;
int _mouseWheelDelta;
cocos2d::EventMouse::MouseButton _button;
cocos2d::EventKeyboard::KeyCode _keyCode;
uint16_t _keyModifiers;
InputProcessor* _inputProcessor;
friend class InputProcessor;
};
NS_FGUI_END
#endif