mirror of https://github.com/axmolengine/axmol.git
18 lines
190 B
C
18 lines
190 B
C
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#pragma once
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#include "LLGI.Base.h"
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namespace LLGI
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{
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class Shader : public ReferenceObject
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{
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private:
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public:
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Shader() = default;
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~Shader() override = default;
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};
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} // namespace LLGI
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