mirror of https://github.com/axmolengine/axmol.git
17 lines
223 B
GLSL
17 lines
223 B
GLSL
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const char * cameraClear_frag = R"(
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#ifdef GL_ES
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varying mediump vec2 v_texCoord;
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varying mediump vec4 v_color;
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#else
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varying vec2 v_texCoord;
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varying vec4 v_color;
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#endif
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void main()
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{
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gl_FragColor = v_color;
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}
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)";
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