axmol/cocos/editor-support/cocostudio/WidgetReader/SkeletonReader/CSBoneBinary_generated.h

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// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_
#define FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_
#include "flatbuffers/flatbuffers.h"
namespace flatbuffers {
struct CSParseBinary;
struct NodeTree;
struct Options;
struct WidgetOptions;
struct LayoutComponentTable;
struct SingleNodeOptions;
struct SpriteOptions;
struct ParticleSystemOptions;
struct GameMapOptions;
struct ButtonOptions;
struct CheckBoxOptions;
struct ImageViewOptions;
struct TextAtlasOptions;
struct TextBMFontOptions;
struct TextOptions;
struct TextFieldOptions;
struct LoadingBarOptions;
struct SliderOptions;
struct PanelOptions;
struct ScrollViewOptions;
struct PageViewOptions;
struct ListViewOptions;
struct ProjectNodeOptions;
struct ComponentOptions;
struct ComAudioOptions;
struct AnimationInfo;
struct NodeAction;
struct TimeLine;
struct Frame;
struct PointFrame;
struct ScaleFrame;
struct ColorFrame;
struct TextureFrame;
struct EventFrame;
struct IntFrame;
struct BoolFrame;
struct InnerActionFrame;
struct EasingData;
struct RotationSkew;
struct Position;
struct Scale;
struct AnchorPoint;
struct Color;
struct ColorVector;
struct FlatSize;
struct CapInsets;
struct BlendFunc;
struct ResourceData;
} // namespace flatbuffers
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namespace flatbuffers {
struct BoneOptions;
struct SkeletonOptions;
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struct BoneOptions : private flatbuffers::Table {
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(4); }
float length() const { return GetField<float>(6, 0); }
const flatbuffers::BlendFunc *blendFunc() const { return GetStruct<const flatbuffers::BlendFunc *>(8); }
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bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
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verifier.VerifyTable(nodeOptions()) &&
VerifyField<float>(verifier, 6 /* length */) &&
VerifyField<flatbuffers::BlendFunc>(verifier, 8 /* blendFunc */) &&
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verifier.EndTable();
}
};
struct BoneOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
void add_length(float length) { fbb_.AddElement<float>(6, length, 0); }
void add_blendFunc(const flatbuffers::BlendFunc *blendFunc) { fbb_.AddStruct(8, blendFunc); }
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BoneOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
BoneOptionsBuilder &operator=(const BoneOptionsBuilder &);
flatbuffers::Offset<BoneOptions> Finish() {
auto o = flatbuffers::Offset<BoneOptions>(fbb_.EndTable(start_, 3));
return o;
}
};
inline flatbuffers::Offset<BoneOptions> CreateBoneOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
float length = 0,
const flatbuffers::BlendFunc *blendFunc = 0) {
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BoneOptionsBuilder builder_(_fbb);
builder_.add_blendFunc(blendFunc);
builder_.add_length(length);
builder_.add_nodeOptions(nodeOptions);
return builder_.Finish();
}
struct SkeletonOptions : private flatbuffers::Table {
const BoneOptions *boneOptions() const { return GetPointer<const BoneOptions *>(4); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* boneOptions */) &&
verifier.VerifyTable(boneOptions()) &&
verifier.EndTable();
}
};
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struct SkeletonOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_boneOptions(flatbuffers::Offset<BoneOptions> boneOptions) { fbb_.AddOffset(4, boneOptions); }
SkeletonOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
SkeletonOptionsBuilder &operator=(const SkeletonOptionsBuilder &);
flatbuffers::Offset<SkeletonOptions> Finish() {
auto o = flatbuffers::Offset<SkeletonOptions>(fbb_.EndTable(start_, 1));
return o;
}
};
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inline flatbuffers::Offset<SkeletonOptions> CreateSkeletonOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<BoneOptions> boneOptions = 0) {
SkeletonOptionsBuilder builder_(_fbb);
builder_.add_boneOptions(boneOptions);
return builder_.Finish();
}
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inline const BoneOptions *GetBoneOptions(const void *buf) { return flatbuffers::GetRoot<BoneOptions>(buf); }
inline bool VerifyBoneOptionsBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<BoneOptions>(); }
inline void FinishBoneOptionsBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<BoneOptions> root) { fbb.Finish(root); }
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} // namespace flatbuffers
#endif // FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_