axmol/cocos/2d/CCActionCatmullRom.cpp

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/*
* Copyright (c) 2008 Radu Gruian
* Copyright (c) 2011 Vit Valentin
* Copyright (c) 2012 cocos2d-x.org
* Copyright (c) 2013-2014 Chukong Technologies Inc.
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*
* Original code by Radu Gruian: http://www.codeproject.com/Articles/30838/Overhauser-Catmull-Rom-Splines-for-Camera-Animatio.So
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*
* Adapted to cocos2d-x by Vit Valentin
*
* Adapted from cocos2d-x to cocos2d-iphone by Ricardo Quesada
*/
#include "2d/ccMacros.h"
#include "2d/CCActionCatmullRom.h"
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using namespace std;
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NS_CC_BEGIN;
/*
* Implementation of PointArray
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*/
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PointArray* PointArray::create(ssize_t capacity)
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{
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PointArray* pointArray = new PointArray();
if (pointArray)
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{
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if (pointArray->initWithCapacity(capacity))
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{
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pointArray->autorelease();
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}
else
{
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delete pointArray;
pointArray = nullptr;
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}
}
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return pointArray;
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}
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bool PointArray::initWithCapacity(ssize_t capacity)
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{
_controlPoints = new vector<Vector2*>();
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return true;
}
PointArray* PointArray::clone() const
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{
vector<Vector2*> *newArray = new vector<Vector2*>();
vector<Vector2*>::iterator iter;
for (iter = _controlPoints->begin(); iter != _controlPoints->end(); ++iter)
{
newArray->push_back(new Vector2((*iter)->x, (*iter)->y));
}
PointArray *points = new PointArray();
points->initWithCapacity(10);
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points->setControlPoints(newArray);
points->autorelease();
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return points;
}
PointArray::~PointArray()
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{
CCLOGINFO("deallocing PointArray: %p", this);
vector<Vector2*>::iterator iter;
for (iter = _controlPoints->begin(); iter != _controlPoints->end(); ++iter)
{
delete *iter;
}
delete _controlPoints;
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}
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PointArray::PointArray() :_controlPoints(nullptr){}
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const std::vector<Vector2*>* PointArray::getControlPoints() const
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{
return _controlPoints;
}
void PointArray::setControlPoints(vector<Vector2*> *controlPoints)
{
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CCASSERT(controlPoints != nullptr, "control points should not be nullptr");
// delete old points
vector<Vector2*>::iterator iter;
for (iter = _controlPoints->begin(); iter != _controlPoints->end(); ++iter)
{
delete *iter;
}
delete _controlPoints;
_controlPoints = controlPoints;
}
void PointArray::addControlPoint(Vector2 controlPoint)
{
_controlPoints->push_back(new Vector2(controlPoint.x, controlPoint.y));
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}
void PointArray::insertControlPoint(Vector2 &controlPoint, ssize_t index)
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{
Vector2 *temp = new Vector2(controlPoint.x, controlPoint.y);
_controlPoints->insert(_controlPoints->begin() + index, temp);
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}
Vector2 PointArray::getControlPointAtIndex(ssize_t index)
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{
index = MIN(static_cast<ssize_t>(_controlPoints->size())-1, MAX(index, 0));
return *(_controlPoints->at(index));
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}
void PointArray::replaceControlPoint(cocos2d::Vector2 &controlPoint, ssize_t index)
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{
Vector2 *temp = _controlPoints->at(index);
temp->x = controlPoint.x;
temp->y = controlPoint.y;
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}
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void PointArray::removeControlPointAtIndex(ssize_t index)
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{
vector<Vector2*>::iterator iter = _controlPoints->begin() + index;
Vector2* removedPoint = *iter;
_controlPoints->erase(iter);
delete removedPoint;
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}
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ssize_t PointArray::count() const
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{
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return _controlPoints->size();
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}
PointArray* PointArray::reverse() const
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{
vector<Vector2*> *newArray = new vector<Vector2*>();
vector<Vector2*>::reverse_iterator iter;
Vector2 *point = nullptr;
for (iter = _controlPoints->rbegin(); iter != _controlPoints->rend(); ++iter)
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{
point = *iter;
newArray->push_back(new Vector2(point->x, point->y));
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}
PointArray *config = PointArray::create(0);
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config->setControlPoints(newArray);
return config;
}
void PointArray::reverseInline()
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{
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size_t l = _controlPoints->size();
Vector2 *p1 = nullptr;
Vector2 *p2 = nullptr;
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float x, y;
for (size_t i = 0; i < l/2; ++i)
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{
p1 = _controlPoints->at(i);
p2 = _controlPoints->at(l-i-1);
x = p1->x;
y = p1->y;
p1->x = p2->x;
p1->y = p2->y;
p2->x = x;
p2->y = y;
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}
}
// CatmullRom Spline formula:
Vector2 ccCardinalSplineAt(Vector2 &p0, Vector2 &p1, Vector2 &p2, Vector2 &p3, float tension, float t)
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{
float t2 = t * t;
float t3 = t2 * t;
/*
* Formula: s(-ttt + 2tt - t)P1 + s(-ttt + tt)P2 + (2ttt - 3tt + 1)P2 + s(ttt - 2tt + t)P3 + (-2ttt + 3tt)P3 + s(ttt - tt)P4
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*/
float s = (1 - tension) / 2;
float b1 = s * ((-t3 + (2 * t2)) - t); // s(-t3 + 2 t2 - t)P1
float b2 = s * (-t3 + t2) + (2 * t3 - 3 * t2 + 1); // s(-t3 + t2)P2 + (2 t3 - 3 t2 + 1)P2
float b3 = s * (t3 - 2 * t2 + t) + (-2 * t3 + 3 * t2); // s(t3 - 2 t2 + t)P3 + (-2 t3 + 3 t2)P3
float b4 = s * (t3 - t2); // s(t3 - t2)P4
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float x = (p0.x*b1 + p1.x*b2 + p2.x*b3 + p3.x*b4);
float y = (p0.y*b1 + p1.y*b2 + p2.y*b3 + p3.y*b4);
return Vector2(x,y);
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}
/* Implementation of CardinalSplineTo
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*/
CardinalSplineTo* CardinalSplineTo::create(float duration, cocos2d::PointArray *points, float tension)
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{
CardinalSplineTo *ret = new CardinalSplineTo();
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if (ret)
{
if (ret->initWithDuration(duration, points, tension))
{
ret->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(ret);
}
}
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return ret;
}
bool CardinalSplineTo::initWithDuration(float duration, cocos2d::PointArray *points, float tension)
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{
CCASSERT(points->count() > 0, "Invalid configuration. It must at least have one control point");
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if (ActionInterval::initWithDuration(duration))
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{
this->setPoints(points);
this->_tension = tension;
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return true;
}
return false;
}
CardinalSplineTo::~CardinalSplineTo()
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{
CC_SAFE_RELEASE_NULL(_points);
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}
CardinalSplineTo::CardinalSplineTo()
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: _points(nullptr)
, _deltaT(0.f)
, _tension(0.f)
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{
}
void CardinalSplineTo::startWithTarget(cocos2d::Node *target)
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{
ActionInterval::startWithTarget(target);
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// _deltaT = (float) 1 / _points->count();
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// Issue #1441
_deltaT = (float) 1 / (_points->count() - 1);
_previousPosition = target->getPosition();
_accumulatedDiff = Vector2::ZERO;
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}
CardinalSplineTo* CardinalSplineTo::clone() const
{
// no copy constructor
auto a = new CardinalSplineTo();
a->initWithDuration(this->_duration, this->_points->clone(), this->_tension);
a->autorelease();
return a;
}
void CardinalSplineTo::update(float time)
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{
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ssize_t p;
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float lt;
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// eg.
// p..p..p..p..p..p..p
// 1..2..3..4..5..6..7
// want p to be 1, 2, 3, 4, 5, 6
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if (time == 1)
{
p = _points->count() - 1;
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lt = 1;
}
else
{
p = time / _deltaT;
lt = (time - _deltaT * (float)p) / _deltaT;
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}
// Interpolate
Vector2 pp0 = _points->getControlPointAtIndex(p-1);
Vector2 pp1 = _points->getControlPointAtIndex(p+0);
Vector2 pp2 = _points->getControlPointAtIndex(p+1);
Vector2 pp3 = _points->getControlPointAtIndex(p+2);
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Vector2 newPos = ccCardinalSplineAt(pp0, pp1, pp2, pp3, _tension, lt);
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#if CC_ENABLE_STACKABLE_ACTIONS
// Support for stacked actions
Node *node = _target;
Vector2 diff = node->getPosition() - _previousPosition;
if( diff.x !=0 || diff.y != 0 ) {
_accumulatedDiff = _accumulatedDiff + diff;
newPos = newPos + _accumulatedDiff;
}
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#endif
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this->updatePosition(newPos);
}
void CardinalSplineTo::updatePosition(cocos2d::Vector2 &newPos)
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{
_target->setPosition(newPos);
_previousPosition = newPos;
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}
CardinalSplineTo* CardinalSplineTo::reverse() const
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{
PointArray *pReverse = _points->reverse();
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return CardinalSplineTo::create(_duration, pReverse, _tension);
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}
/* CardinalSplineBy
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*/
CardinalSplineBy* CardinalSplineBy::create(float duration, cocos2d::PointArray *points, float tension)
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{
CardinalSplineBy *ret = new CardinalSplineBy();
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if (ret)
{
if (ret->initWithDuration(duration, points, tension))
{
ret->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(ret);
}
}
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return ret;
}
CardinalSplineBy::CardinalSplineBy() : _startPosition(0,0)
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{
}
void CardinalSplineBy::updatePosition(cocos2d::Vector2 &newPos)
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{
Vector2 p = newPos + _startPosition;
_target->setPosition(p);
_previousPosition = p;
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}
CardinalSplineBy* CardinalSplineBy::reverse() const
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{
PointArray *copyConfig = _points->clone();
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//
// convert "absolutes" to "diffs"
//
Vector2 p = copyConfig->getControlPointAtIndex(0);
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for (ssize_t i = 1; i < copyConfig->count(); ++i)
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{
Vector2 current = copyConfig->getControlPointAtIndex(i);
Vector2 diff = current - p;
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copyConfig->replaceControlPoint(diff, i);
p = current;
}
// convert to "diffs" to "reverse absolute"
PointArray *pReverse = copyConfig->reverse();
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// 1st element (which should be 0,0) should be here too
p = pReverse->getControlPointAtIndex(pReverse->count()-1);
pReverse->removeControlPointAtIndex(pReverse->count()-1);
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p = -p;
pReverse->insertControlPoint(p, 0);
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for (ssize_t i = 1; i < pReverse->count(); ++i)
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{
Vector2 current = pReverse->getControlPointAtIndex(i);
current = -current;
Vector2 abs = current + p;
pReverse->replaceControlPoint(abs, i);
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p = abs;
}
return CardinalSplineBy::create(_duration, pReverse, _tension);
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}
void CardinalSplineBy::startWithTarget(cocos2d::Node *target)
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{
CardinalSplineTo::startWithTarget(target);
_startPosition = target->getPosition();
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}
CardinalSplineBy* CardinalSplineBy::clone() const
{
// no copy constructor
auto a = new CardinalSplineBy();
a->initWithDuration(this->_duration, this->_points->clone(), this->_tension);
a->autorelease();
return a;
}
/* CatmullRomTo
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*/
CatmullRomTo* CatmullRomTo::create(float dt, cocos2d::PointArray *points)
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{
CatmullRomTo *ret = new CatmullRomTo();
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if (ret)
{
if (ret->initWithDuration(dt, points))
{
ret->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(ret);
}
}
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return ret;
}
bool CatmullRomTo::initWithDuration(float dt, cocos2d::PointArray *points)
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{
if (CardinalSplineTo::initWithDuration(dt, points, 0.5f))
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{
return true;
}
return false;
}
CatmullRomTo* CatmullRomTo::clone() const
{
// no copy constructor
auto a = new CatmullRomTo();
a->initWithDuration(this->_duration, this->_points->clone());
a->autorelease();
return a;
}
CatmullRomTo* CatmullRomTo::reverse() const
{
PointArray *reverse = _points->reverse();
return CatmullRomTo::create(_duration, reverse);
}
/* CatmullRomBy
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*/
CatmullRomBy* CatmullRomBy::create(float dt, cocos2d::PointArray *points)
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{
CatmullRomBy *ret = new CatmullRomBy();
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if (ret)
{
if (ret->initWithDuration(dt, points))
{
ret->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(ret);
}
}
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return ret;
}
bool CatmullRomBy::initWithDuration(float dt, cocos2d::PointArray *points)
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{
if (CardinalSplineTo::initWithDuration(dt, points, 0.5f))
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{
return true;
}
return false;
}
CatmullRomBy* CatmullRomBy::clone() const
{
// no copy constructor
auto a = new CatmullRomBy();
a->initWithDuration(this->_duration, this->_points->clone());
a->autorelease();
return a;
}
CatmullRomBy* CatmullRomBy::reverse() const
{
PointArray *copyConfig = _points->clone();
//
// convert "absolutes" to "diffs"
//
Vector2 p = copyConfig->getControlPointAtIndex(0);
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for (ssize_t i = 1; i < copyConfig->count(); ++i)
{
Vector2 current = copyConfig->getControlPointAtIndex(i);
Vector2 diff = current - p;
copyConfig->replaceControlPoint(diff, i);
p = current;
}
// convert to "diffs" to "reverse absolute"
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PointArray *reverse = copyConfig->reverse();
// 1st element (which should be 0,0) should be here too
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p = reverse->getControlPointAtIndex(reverse->count()-1);
reverse->removeControlPointAtIndex(reverse->count()-1);
p = -p;
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reverse->insertControlPoint(p, 0);
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for (ssize_t i = 1; i < reverse->count(); ++i)
{
Vector2 current = reverse->getControlPointAtIndex(i);
current = -current;
Vector2 abs = current + p;
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reverse->replaceControlPoint(abs, i);
p = abs;
}
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return CatmullRomBy::create(_duration, reverse);
}
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NS_CC_END;