axmol/cocos/2d/platform/win32/CCFileUtilsWin32.h

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CC_FILEUTILS_WIN32_H__
#define __CC_FILEUTILS_WIN32_H__
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#include "base/CCPlatformConfig.h"
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#include "2d/platform/CCFileUtils.h"
#include "base/CCPlatformMacros.h"
#include "2d/ccTypes.h"
#include <string>
#include <vector>
NS_CC_BEGIN
/**
* @addtogroup platform
* @{
*/
//! @brief Helper class to handle file operations
class CC_DLL FileUtilsWin32 : public FileUtils
{
friend class FileUtils;
FileUtilsWin32();
public:
/* override funtions */
bool init();
virtual std::string getWritablePath() const;
virtual bool isAbsolutePath(const std::string& strPath) const;
protected:
virtual bool isFileExistInternal(const std::string& strFilePath) const;
/**
* Gets resource file data
*
* @param[in] filename The resource file name which contains the path.
* @param[in] mode The read mode of the file.
* @param[out] size If the file read operation succeeds, it will be the data size, otherwise 0.
* @return Upon success, a pointer to the data is returned, otherwise NULL.
* @warning Recall: you are responsible for calling delete[] on any Non-NULL pointer returned.
*/
virtual unsigned char* getFileData(const std::string& filename, const char* mode, ssize_t * size) override;
/**
* Gets string from a file.
*/
virtual std::string getStringFromFile(const std::string& filename) override;
/**
* Creates binary data from a file.
* @return A data object.
*/
virtual Data getDataFromFile(const std::string& filename) override;
/**
* Gets full path for filename, resolution directory and search path.
*
* @param filename The file name.
* @param resolutionDirectory The resolution directory.
* @param searchPath The search path.
* @return The full path of the file. It will return an empty string if the full path of the file doesn't exist.
*/
virtual std::string getPathForFilename(const std::string& filename, const std::string& resolutionDirectory, const std::string& searchPath) override;
/**
* Gets full path for the directory and the filename.
*
* @note Only iOS and Mac need to override this method since they are using
* `[[NSBundle mainBundle] pathForResource: ofType: inDirectory:]` to make a full path.
* Other platforms will use the default implementation of this method.
* @param directory The directory contains the file we are looking for.
* @param filename The name of the file.
* @return The full path of the file, if the file can't be found, it will return an empty string.
*/
virtual std::string getFullPathForDirectoryAndFilename(const std::string& directory, const std::string& filename) override;
};
// end of platform group
/// @}
NS_CC_END
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#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#endif // __CC_FILEUTILS_WIN32_H__