axmol/tests/cpp-tests/Classes/MutiTouchTest/MutiTouchTest.cpp

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#include "MutiTouchTest.h"
static const Color3B* s_TouchColors[EventTouch::MAX_TOUCHES] = {
&Color3B::YELLOW,
&Color3B::BLUE,
&Color3B::GREEN,
&Color3B::RED,
&Color3B::MAGENTA
};
class TouchPoint : public Node
{
public:
TouchPoint()
{
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR));
}
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virtual void draw(Renderer *renderer, const Matrix &transform, bool transformUpdated)
{
DrawPrimitives::setDrawColor4B(_touchColor.r, _touchColor.g, _touchColor.b, 255);
glLineWidth(10);
DrawPrimitives::drawLine( Vector2(0, _touchPoint.y), Vector2(getContentSize().width, _touchPoint.y) );
DrawPrimitives::drawLine( Vector2(_touchPoint.x, 0), Vector2(_touchPoint.x, getContentSize().height) );
glLineWidth(1);
DrawPrimitives::setPointSize(30);
DrawPrimitives::drawPoint(_touchPoint);
}
void setTouchPos(const Vector2& pt)
{
_touchPoint = pt;
}
void setTouchColor(Color3B color)
{
_touchColor = color;
}
static TouchPoint* touchPointWithParent(Node* pParent)
{
auto pRet = new TouchPoint();
pRet->setContentSize(pParent->getContentSize());
pRet->setAnchorPoint(Vector2(0.0f, 0.0f));
pRet->autorelease();
return pRet;
}
private:
Vector2 _touchPoint;
Color3B _touchColor;
};
bool MutiTouchTestLayer::init()
{
if (Layer::init())
{
auto listener = EventListenerTouchAllAtOnce::create();
listener->onTouchesBegan = CC_CALLBACK_2(MutiTouchTestLayer::onTouchesBegan, this);
listener->onTouchesMoved = CC_CALLBACK_2(MutiTouchTestLayer::onTouchesMoved, this);
listener->onTouchesEnded = CC_CALLBACK_2(MutiTouchTestLayer::onTouchesEnded, this);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
auto title = Label::createWithSystemFont("Please touch the screen!", "", 24);
title->setPosition(VisibleRect::top()+Vector2(0, -40));
addChild(title);
return true;
}
return false;
}
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static Map<int, TouchPoint*> s_map;
void MutiTouchTestLayer::onTouchesBegan(const std::vector<Touch*>& touches, Event *event)
{
for ( auto &item: touches )
{
auto touch = item;
auto touchPoint = TouchPoint::touchPointWithParent(this);
auto location = touch->getLocation();
touchPoint->setTouchPos(location);
touchPoint->setTouchColor(*s_TouchColors[touch->getID()]);
addChild(touchPoint);
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s_map.insert(touch->getID(), touchPoint);
}
}
void MutiTouchTestLayer::onTouchesMoved(const std::vector<Touch*>& touches, Event *event)
{
for( auto &item: touches)
{
auto touch = item;
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auto pTP = s_map.at(touch->getID());
auto location = touch->getLocation();
pTP->setTouchPos(location);
}
}
void MutiTouchTestLayer::onTouchesEnded(const std::vector<Touch*>& touches, Event *event)
{
for ( auto &item: touches )
{
auto touch = item;
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auto pTP = s_map.at(touch->getID());
removeChild(pTP, true);
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s_map.erase(touch->getID());
}
}
void MutiTouchTestLayer::onTouchesCancelled(const std::vector<Touch*>& touches, Event *event)
{
onTouchesEnded(touches, event);
}
void MutiTouchTestScene::runThisTest()
{
auto layer = MutiTouchTestLayer::create();
addChild(layer, 0);
Director::getInstance()->replaceScene(this);
}