mirror of https://github.com/axmolengine/axmol.git
101 lines
3.5 KiB
CMake
101 lines
3.5 KiB
CMake
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cmake_minimum_required(VERSION 3.4.1)
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# Set the name of the project and store it in PROJECT_NAME. Also set the following variables:
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# PROJECT_SOURCE_DIR (usually the root directory where Oboe has been cloned e.g.)
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# PROJECT_BINARY_DIR (usually the containing project's binary directory,
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# e.g. ${OBOE_HOME}/samples/RhythmGame/.externalNativeBuild/cmake/ndkExtractorDebug/x86/oboe-bin)
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project(oboe)
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set (oboe_sources
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src/aaudio/AAudioLoader.cpp
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src/aaudio/AudioStreamAAudio.cpp
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src/common/AudioSourceCaller.cpp
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src/common/AudioStream.cpp
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src/common/AudioStreamBuilder.cpp
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src/common/DataConversionFlowGraph.cpp
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src/common/FilterAudioStream.cpp
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src/common/FixedBlockAdapter.cpp
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src/common/FixedBlockReader.cpp
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src/common/FixedBlockWriter.cpp
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src/common/LatencyTuner.cpp
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src/common/OboeExtensions.cpp
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src/common/SourceFloatCaller.cpp
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src/common/SourceI16Caller.cpp
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src/common/SourceI24Caller.cpp
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src/common/SourceI32Caller.cpp
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src/common/Utilities.cpp
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src/common/QuirksManager.cpp
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src/fifo/FifoBuffer.cpp
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src/fifo/FifoController.cpp
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src/fifo/FifoControllerBase.cpp
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src/fifo/FifoControllerIndirect.cpp
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src/flowgraph/FlowGraphNode.cpp
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src/flowgraph/ChannelCountConverter.cpp
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src/flowgraph/ClipToRange.cpp
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src/flowgraph/ManyToMultiConverter.cpp
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src/flowgraph/MonoBlend.cpp
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src/flowgraph/MonoToMultiConverter.cpp
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src/flowgraph/MultiToManyConverter.cpp
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src/flowgraph/MultiToMonoConverter.cpp
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src/flowgraph/RampLinear.cpp
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src/flowgraph/SampleRateConverter.cpp
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src/flowgraph/SinkFloat.cpp
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src/flowgraph/SinkI16.cpp
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src/flowgraph/SinkI24.cpp
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src/flowgraph/SinkI32.cpp
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src/flowgraph/SourceFloat.cpp
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src/flowgraph/SourceI16.cpp
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src/flowgraph/SourceI24.cpp
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src/flowgraph/SourceI32.cpp
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src/flowgraph/resampler/IntegerRatio.cpp
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src/flowgraph/resampler/LinearResampler.cpp
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src/flowgraph/resampler/MultiChannelResampler.cpp
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src/flowgraph/resampler/PolyphaseResampler.cpp
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src/flowgraph/resampler/PolyphaseResamplerMono.cpp
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src/flowgraph/resampler/PolyphaseResamplerStereo.cpp
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src/flowgraph/resampler/SincResampler.cpp
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src/flowgraph/resampler/SincResamplerStereo.cpp
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src/opensles/AudioInputStreamOpenSLES.cpp
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src/opensles/AudioOutputStreamOpenSLES.cpp
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src/opensles/AudioStreamBuffered.cpp
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src/opensles/AudioStreamOpenSLES.cpp
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src/opensles/EngineOpenSLES.cpp
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src/opensles/OpenSLESUtilities.cpp
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src/opensles/OutputMixerOpenSLES.cpp
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src/common/StabilizedCallback.cpp
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src/common/Trace.cpp
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src/common/Version.cpp
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)
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add_library(oboe ${oboe_sources})
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# Specify directories which the compiler should look for headers
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target_include_directories(oboe
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PRIVATE src
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PUBLIC include)
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# Compile Flags:
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# Enable -Werror when building debug config
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# Enable -Ofast
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target_compile_options(oboe
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PRIVATE
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-std=c++17
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-Wall
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-Wextra-semi
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-Wshadow
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-Wshadow-field
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-Ofast
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"$<$<CONFIG:DEBUG>:-Werror>")
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# Enable logging of D,V for debug builds
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target_compile_definitions(oboe PUBLIC $<$<CONFIG:DEBUG>:OBOE_ENABLE_LOGGING=1>)
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target_link_libraries(oboe PRIVATE log OpenSLES)
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# When installing oboe put the libraries in the lib/<ABI> folder e.g. lib/arm64-v8a
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install(TARGETS oboe
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LIBRARY DESTINATION lib/${ANDROID_ABI}
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ARCHIVE DESTINATION lib/${ANDROID_ABI})
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# Also install the headers
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install(DIRECTORY include/oboe DESTINATION include)
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