axmol/scripting/lua/cocos2dx_support/LuaOpengl.h

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2013-06-17 14:19:00 +08:00
#ifndef __LUA_OPENGL_H__
#define __LUA_OPENGL_H__
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
#include "base_nodes/CCNode.h"
class GLNode:public cocos2d::Node
{
virtual void draw();
};
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TOLUA_API int tolua_opengl_open(lua_State* tolua_S);
#endif //__LUA_OPENGL_H__