axmol/external/openal/CMakeLists.txt

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CMake
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2020-11-16 14:47:43 +08:00
set(lib_name openal)
set(target_name ext_${lib_name})
project(${lib_name})
include(../cmake/CocosExternalConfig.cmake)
if(WINDOWS)
add_library(${target_name} SHARED IMPORTED GLOBAL)
set_target_properties(${target_name} PROPERTIES
IMPORTED_LOCATION "${platform_spec_path}/OpenAL32.dll"
IMPORTED_IMPLIB "${platform_spec_path}/OpenAL32.lib"
)
elseif(APPLE)
# TODO: switch to dynamic framework bundle after cmake-3.19 ready
add_library(${target_name} STATIC IMPORTED GLOBAL)
set_target_properties(${target_name} PROPERTIES
IMPORTED_LOCATION "${platform_spec_path}/lib${lib_name}.a"
)
else()
add_library(${target_name} SHARED IMPORTED GLOBAL)
set_target_properties(${target_name} PROPERTIES
IMPORTED_LOCATION "${platform_spec_path}/lib${lib_name}.so"
)
if(ANDROID)
# Notes: unused since we upgrade android gradle plugin to 4.0.1+
# set(OPENAL_SO_PATH "${platform_spec_path}/lib${lib_name}.so" CACHE INTERNAL "OpenAL Library location" )
# set(OPENAL_SO_NAME "lib${lib_name}.so" CACHE INTERNAL "OpenAL Library name" )
set(ANDROID_SHARED_LOADS "${ANDROID_SHARED_LOADS}System.loadLibrary(\"openal\");" CACHE INTERNAL "Android Shared Loads" )
endif()
endif()
set_target_properties(${target_name} PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES ${CMAKE_CURRENT_SOURCE_DIR}/include
)