axmol/extensions/cocostudio/WidgetReader/TextBMFontReader/TextBMFontReader.cpp

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#include "cocostudio/WidgetReader/TextBMFontReader/TextBMFontReader.h"
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#include "2d/CCFontAtlasCache.h"
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#include "ui/UITextBMFont.h"
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#include "platform/CCFileUtils.h"
#include "cocostudio/CocoLoader.h"
#include "cocostudio/CSParseBinary_generated.h"
#include "cocostudio/LocalizationManager.h"
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#include "flatbuffers/flatbuffers.h"
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USING_NS_CC;
using namespace ui;
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using namespace flatbuffers;
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namespace cocostudio
{
static const char* P_FileNameData = "fileNameData";
static const char* P_Text = "text";
static TextBMFontReader* instanceTextBMFontReader = nullptr;
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IMPLEMENT_CLASS_NODE_READER_INFO(TextBMFontReader)
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TextBMFontReader::TextBMFontReader()
{
}
TextBMFontReader::~TextBMFontReader()
{
}
TextBMFontReader* TextBMFontReader::getInstance()
{
if (!instanceTextBMFontReader)
{
instanceTextBMFontReader = new (std::nothrow) TextBMFontReader();
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}
return instanceTextBMFontReader;
}
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void TextBMFontReader::destroyInstance()
{
CC_SAFE_DELETE(instanceTextBMFontReader);
}
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void TextBMFontReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *cocoLoader, stExpCocoNode *cocoNode)
{
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this->beginSetBasicProperties(widget);
TextBMFont* labelBMFont = static_cast<TextBMFont*>(widget);
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stExpCocoNode *stChildArray = cocoNode->GetChildArray(cocoLoader);
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for (int i = 0; i < cocoNode->GetChildNum(); ++i) {
std::string key = stChildArray[i].GetName(cocoLoader);
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std::string value = stChildArray[i].GetValue(cocoLoader);
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//read all basic properties of widget
CC_BASIC_PROPERTY_BINARY_READER
//read all color related properties of widget
CC_COLOR_PROPERTY_BINARY_READER
else if(key == P_FileNameData){
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stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
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std::string resType = backGroundChildren[2].GetValue(cocoLoader);
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
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std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
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auto fileData = cocos2d::wext::makeResourceData(std::move(backgroundValue), (int)imageFileNameType);
if (imageFileNameType == (Widget::TextureResType)0) {
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labelBMFont->setFntFile(fileData.file);
}
}else if(key == P_Text){
labelBMFont->setString(value);
}
} //end of for loop
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this->endSetBasicProperties(widget);
}
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void TextBMFontReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options)
{
WidgetReader::setPropsFromJsonDictionary(widget, options);
std::string jsonPath = GUIReader::getInstance()->getFilePath();
TextBMFont* labelBMFont = static_cast<TextBMFont*>(widget);
const rapidjson::Value& cmftDic = DICTOOL->getSubDictionary_json(options, P_FileNameData);
int cmfType = DICTOOL->getIntValue_json(cmftDic, P_ResourceType);
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switch (cmfType)
{
case 0:
{
std::string tp_c = jsonPath;
const char* cmfPath = DICTOOL->getStringValue_json(cmftDic, P_Path);
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const char* cmf_tp = tp_c.append(cmfPath).c_str();
labelBMFont->setFntFile(cmf_tp);
break;
}
case 1:
CCLOG("Wrong res type of LabelAtlas!");
break;
default:
break;
}
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const char* text = DICTOOL->getStringValue_json(options, P_Text,"Text Label");
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labelBMFont->setString(text);
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WidgetReader::setColorPropsFromJsonDictionary(widget, options);
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}
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Offset<Table> TextBMFontReader::createOptionsWithFlatBuffers(pugi::xml_node objectData,
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flatbuffers::FlatBufferBuilder *builder)
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{
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auto temp = WidgetReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
auto widgetOptions = *(Offset<WidgetOptions>*)(&temp);
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std::string text = "Fnt Text Label";
bool isLocalized = false;
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std::string path = "";
std::string plistFlie = "";
int resourceType = 0;
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// attributes
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auto attribute = objectData.first_attribute();
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while (attribute)
{
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std::string name = attribute.name();
std::string value = attribute.value();
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if (name == "LabelText")
{
text = value;
}
else if (name == "IsLocalized")
{
isLocalized = (value == "True") ? true : false;
}
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attribute = attribute.next_attribute();
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}
// child elements
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auto child = objectData.first_child();
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while (child)
{
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std::string name = child.name();
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if (name == "LabelBMFontFile_CNB")
{
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attribute = child.first_attribute();
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while (attribute)
{
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name = attribute.name();
std::string value = attribute.value();
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if (name == "Path")
{
path = value;
}
else if (name == "Type")
{
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resourceType = 0;
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}
else if (name == "Plist")
{
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plistFlie = value;
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}
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attribute = attribute.next_attribute();
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}
}
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child = child.next_sibling();
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}
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auto options = CreateTextBMFontOptions(*builder,
widgetOptions,
CreateResourceData(*builder,
builder->CreateString(path),
builder->CreateString(plistFlie),
resourceType),
builder->CreateString(text),
isLocalized);
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return *(Offset<Table>*)(&options);
}
void TextBMFontReader::setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *textBMFontOptions)
{
TextBMFont* labelBMFont = static_cast<TextBMFont*>(node);
auto options = (TextBMFontOptions*)textBMFontOptions;
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auto cmftDic = cocos2d::wext::makeResourceData(options->fileNameData());
bool fileExist = false;
std::string errorFilePath = "";
std::string errorContent = "";
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std::string& path = cmftDic.file;
int cmfType = cmftDic.type;
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switch (cmfType)
{
case 0:
{
if (FileUtils::getInstance()->isFileExist(path))
{
FontAtlas* newAtlas = FontAtlasCache::getFontAtlasFNT(path);
if (newAtlas)
{
fileExist = true;
}
else
{
errorContent = "has problem";
fileExist = false;
}
}
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break;
}
default:
break;
}
if (fileExist)
{
labelBMFont->setFntFile(path);
}
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std::string text = options->text()->c_str();
bool isLocalized = options->isLocalized() != 0;
if (isLocalized)
{
ILocalizationManager* lm = LocalizationHelper::getCurrentManager();
labelBMFont->setString(lm->getLocalizationString(text));
}
else
{
labelBMFont->setString(text);
}
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auto widgetReader = WidgetReader::getInstance();
widgetReader->setPropsWithFlatBuffers(node, (Table*)options->widgetOptions());
labelBMFont->ignoreContentAdaptWithSize(true);
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}
Node* TextBMFontReader::createNodeWithFlatBuffers(const flatbuffers::Table *textBMFontOptions)
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{
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TextBMFont* textBMFont = TextBMFont::create();
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setPropsWithFlatBuffers(textBMFont, (Table*)textBMFontOptions);
return textBMFont;
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}
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}