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/****************************************************************************
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2015-02-25 18:05:41 +08:00
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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2018-01-29 16:25:32 +08:00
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Copyright (c) 2015-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2021-12-25 10:04:45 +08:00
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2022-10-01 16:24:52 +08:00
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https://axmolengine.github.io/
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2021-12-25 10:04:45 +08:00
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2015-02-11 18:14:22 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2021-12-25 10:04:45 +08:00
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2015-02-11 18:14:22 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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2021-12-25 10:04:45 +08:00
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2015-02-11 18:14:22 +08:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2015-03-05 13:24:06 +08:00
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#include "CCPUTextureRotatorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
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#include "extensions/Particle3D/PU/CCPUDynamicAttribute.h"
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#include "extensions/Particle3D/PU/CCPUDynamicAttributeTranslator.h"
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NS_AX_BEGIN
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PUTextureRotatorTranslator::PUTextureRotatorTranslator() {}
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//-------------------------------------------------------------------------
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bool PUTextureRotatorTranslator::translateChildProperty(PUScriptCompiler* compiler, PUAbstractNode* node)
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{
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PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
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PUAffector* af = static_cast<PUAffector*>(prop->parent->context);
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PUTextureRotator* affector = static_cast<PUTextureRotator*>(af);
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if (prop->name == token[TOKEN_USE_OWN_ROTATION])
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{
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// Property: use_own_rotation
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if (passValidateProperty(compiler, prop, token[TOKEN_USE_OWN_ROTATION], VAL_BOOL))
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{
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bool val;
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if (getBoolean(*prop->values.front(), &val))
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{
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affector->setUseOwnRotationSpeed(val);
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return true;
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}
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}
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}
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else if (prop->name == token[TOKEN_TEXROT_USE_OWN_ROTATION])
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{
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// Property: tex_rot_use_own_rotation (deprecated and replaced by 'use_own_rotation')
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if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_USE_OWN_ROTATION], VAL_BOOL))
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{
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bool val;
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if (getBoolean(*prop->values.front(), &val))
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{
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affector->setUseOwnRotationSpeed(val);
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return true;
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}
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}
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}
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else if (prop->name == token[TOKEN_ROTATION_SPEED])
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{
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// Property: rotation_speed
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if (passValidateProperty(compiler, prop, token[TOKEN_ROTATION_SPEED], VAL_REAL))
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{
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float val = 0.0f;
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if (getFloat(*prop->values.front(), &val))
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{
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PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed();
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dynamicAttributeFixed->setValue(val);
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affector->setRotationSpeed(dynamicAttributeFixed);
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return true;
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}
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}
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}
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else if (prop->name == token[TOKEN_TEXROT_ROTATION_SPEED])
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{
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// Property: tex_rot_speed (deprecated and replaced by 'rotation_speed')
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if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_ROTATION_SPEED], VAL_REAL))
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{
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float val = 0.0f;
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if (getFloat(*prop->values.front(), &val))
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{
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PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed();
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dynamicAttributeFixed->setValue(val);
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affector->setRotationSpeed(dynamicAttributeFixed);
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return true;
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}
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}
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}
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else if (prop->name == token[TOKEN_ROTATION])
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{
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// Property: rotation
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if (passValidateProperty(compiler, prop, token[TOKEN_ROTATION], VAL_REAL))
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{
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float val = 0.0f;
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if (getFloat(*prop->values.front(), &val))
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{
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PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed();
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dynamicAttributeFixed->setValue(val);
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affector->setRotation(dynamicAttributeFixed);
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return true;
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}
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}
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}
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else if (prop->name == token[TOKEN_TEXROT_ROTATION])
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{
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// Property: tex_rot_rotation (deprecated and replaced by 'rotation')
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if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_ROTATION], VAL_REAL))
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{
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float val = 0.0f;
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if (getFloat(*prop->values.front(), &val))
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{
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PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed();
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dynamicAttributeFixed->setValue(val);
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affector->setRotation(dynamicAttributeFixed);
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return true;
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}
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}
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}
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return false;
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}
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bool PUTextureRotatorTranslator::translateChildObject(PUScriptCompiler* compiler, PUAbstractNode* node)
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{
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PUObjectAbstractNode* child = reinterpret_cast<PUObjectAbstractNode*>(node);
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PUAffector* af = static_cast<PUAffector*>(child->parent->context);
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PUTextureRotator* affector = static_cast<PUTextureRotator*>(af);
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PUDynamicAttributeTranslator dynamicAttributeTranslator;
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if (child->cls == token[TOKEN_ROTATION_SPEED])
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{
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// Property: rotation_speed
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dynamicAttributeTranslator.translate(compiler, node);
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PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
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affector->setRotationSpeed(dynamicAttribute);
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return true;
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}
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else if (child->cls == token[TOKEN_TEXROT_ROTATION_SPEED])
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{
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// Property: tex_rot_speed (deprecated and replaced by 'rotation_speed')
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dynamicAttributeTranslator.translate(compiler, node);
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PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
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affector->setRotationSpeed(dynamicAttribute);
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return true;
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}
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else if (child->cls == token[TOKEN_ROTATION])
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{
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// Property: rotation
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dynamicAttributeTranslator.translate(compiler, node);
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PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
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affector->setRotation(dynamicAttribute);
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return true;
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}
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else if (child->cls == token[TOKEN_TEXROT_ROTATION])
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{
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// Property: tex_rot_rotation (deprecated and replaced by 'rotation')
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dynamicAttributeTranslator.translate(compiler, node);
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PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
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affector->setRotation(dynamicAttribute);
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return true;
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}
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return false;
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}
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2022-07-11 17:50:21 +08:00
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NS_AX_END
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