axmol/cocos/scripting/lua-bindings/auto/api/ComAudio.lua

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-- @module ComAudio
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-- @function [parent=#ComAudio] stopAllEffects
-- @param self
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-- @function [parent=#ComAudio] getEffectsVolume
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#ComAudio] stopEffect
-- @param self
-- @param #unsigned int int
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-- @function [parent=#ComAudio] getBackgroundMusicVolume
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#ComAudio] willPlayBackgroundMusic
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ComAudio] setBackgroundMusicVolume
-- @param self
-- @param #float float
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-- @function [parent=#ComAudio] end
-- @param self
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-- overload function: stopBackgroundMusic()
--
-- overload function: stopBackgroundMusic(bool)
--
-- @function [parent=#ComAudio] stopBackgroundMusic
-- @param self
-- @param #bool bool
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-- @function [parent=#ComAudio] pauseBackgroundMusic
-- @param self
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-- @function [parent=#ComAudio] isBackgroundMusicPlaying
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ComAudio] isLoop
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ComAudio] resumeAllEffects
-- @param self
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-- @function [parent=#ComAudio] pauseAllEffects
-- @param self
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-- @function [parent=#ComAudio] preloadBackgroundMusic
-- @param self
-- @param #char char
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-- overload function: playBackgroundMusic(char)
--
-- overload function: playBackgroundMusic(char, bool)
--
-- overload function: playBackgroundMusic()
--
-- @function [parent=#ComAudio] playBackgroundMusic
-- @param self
-- @param #char char
-- @param #bool bool
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-- overload function: playEffect(char)
--
-- overload function: playEffect(char, bool)
--
-- overload function: playEffect()
--
-- @function [parent=#ComAudio] playEffect
-- @param self
-- @param #char char
-- @param #bool bool
-- @return unsigned int#unsigned int ret (retunr value: unsigned int)
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-- @function [parent=#ComAudio] preloadEffect
-- @param self
-- @param #char char
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-- @function [parent=#ComAudio] setLoop
-- @param self
-- @param #bool bool
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-- @function [parent=#ComAudio] unloadEffect
-- @param self
-- @param #char char
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-- @function [parent=#ComAudio] rewindBackgroundMusic
-- @param self
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-- @function [parent=#ComAudio] pauseEffect
-- @param self
-- @param #unsigned int int
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-- @function [parent=#ComAudio] resumeBackgroundMusic
-- @param self
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-- @function [parent=#ComAudio] setFile
-- @param self
-- @param #char char
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-- @function [parent=#ComAudio] setEffectsVolume
-- @param self
-- @param #float float
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-- @function [parent=#ComAudio] getFile
-- @param self
-- @return char#char ret (return value: char)
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-- @function [parent=#ComAudio] resumeEffect
-- @param self
-- @param #unsigned int int
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-- @function [parent=#ComAudio] create
-- @param self
-- @return ComAudio#ComAudio ret (return value: ccs.ComAudio)
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-- @function [parent=#ComAudio] createInstance
-- @param self
-- @return Ref#Ref ret (return value: cc.Ref)
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-- @function [parent=#ComAudio] setEnabled
-- @param self
-- @param #bool bool
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-- @function [parent=#ComAudio] isEnabled
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ComAudio] serialize
-- @param self
-- @param #void void
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ComAudio] init
-- @param self
-- @return bool#bool ret (return value: bool)
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return nil