mirror of https://github.com/axmolengine/axmol.git
97 lines
2.6 KiB
CMake
97 lines
2.6 KiB
CMake
|
#Please use them everywhere
|
||
|
#WINDOWS = Windows Desktop
|
||
|
#ANDROID = Android
|
||
|
#IOS = iOS
|
||
|
#MACOSX = MacOS X
|
||
|
#LINUX = Linux
|
||
|
|
||
|
#############################
|
||
|
# cmake commands:
|
||
|
# win32: cmake -B build -A x64
|
||
|
# winrt: cmake -B build -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore "-DCMAKE_SYSTEM_VERSION=10.0"
|
||
|
#
|
||
|
|
||
|
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
||
|
set(WINDOWS TRUE)
|
||
|
if("${CMAKE_GENERATOR_PLATFORM}" STREQUAL "Win32")
|
||
|
set(WIN32 TRUE)
|
||
|
set(ARCH_ALIAS "x86")
|
||
|
elseif("${CMAKE_GENERATOR_PLATFORM}" STREQUAL "arm64")
|
||
|
set(WIN64 TRUE)
|
||
|
set(ARCH_ALIAS "arm64")
|
||
|
else()
|
||
|
set(WIN64 TRUE)
|
||
|
set(ARCH_ALIAS "x64")
|
||
|
endif()
|
||
|
set(PLATFORM_FOLDER win32)
|
||
|
if (${CMAKE_SYSTEM_NAME} MATCHES "WindowsStore")
|
||
|
set(WINRT TRUE CACHE BOOL "" FORCE)
|
||
|
set(PLATFORM_FOLDER winrt)
|
||
|
endif()
|
||
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Android")
|
||
|
set(PLATFORM_FOLDER android)
|
||
|
set(ARCH_ALIAS ${ANDROID_ABI})
|
||
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||
|
if(ANDROID)
|
||
|
set(PLATFORM_FOLDER android)
|
||
|
else()
|
||
|
set(LINUX TRUE)
|
||
|
set(PLATFORM_FOLDER linux)
|
||
|
endif()
|
||
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||
|
set(APPLE TRUE)
|
||
|
set(MACOSX TRUE)
|
||
|
set(PLATFORM_FOLDER mac)
|
||
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "iOS")
|
||
|
set(APPLE TRUE)
|
||
|
set(IOS TRUE)
|
||
|
set(PLATFORM_FOLDER ios)
|
||
|
elseif(${CMAKE_SYSTEM_NAME} MATCHES "tvOS")
|
||
|
set(APPLE TRUE)
|
||
|
set(IOS TRUE)
|
||
|
set(TVOS TRUE)
|
||
|
set(PLATFORM_FOLDER tvos)
|
||
|
else()
|
||
|
message(FATAL_ERROR "Unsupported platform, CMake will exit")
|
||
|
return()
|
||
|
endif()
|
||
|
|
||
|
# generators that are capable of organizing into a hierarchy of folders
|
||
|
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||
|
# simplify generator condition, please use them everywhere
|
||
|
if(CMAKE_GENERATOR STREQUAL Xcode)
|
||
|
set(XCODE TRUE)
|
||
|
elseif(CMAKE_GENERATOR MATCHES Visual)
|
||
|
set(VS TRUE)
|
||
|
endif()
|
||
|
|
||
|
# set platform specific path
|
||
|
set(_path_prefix ${CMAKE_CURRENT_SOURCE_DIR}/prebuilt/)
|
||
|
if(IOS)
|
||
|
if(TVOS)
|
||
|
set(platform_name tvos)
|
||
|
set(platform_spec_path tvos)
|
||
|
else()
|
||
|
set(platform_name ios)
|
||
|
set(platform_spec_path ios)
|
||
|
endif()
|
||
|
elseif(ANDROID)
|
||
|
set(platform_name android)
|
||
|
set(platform_spec_path android/${ANDROID_ABI})
|
||
|
elseif(WINDOWS)
|
||
|
if (NOT WINRT)
|
||
|
set(platform_name win32)
|
||
|
else()
|
||
|
set(platform_name winrt)
|
||
|
endif()
|
||
|
set(platform_spec_path ${platform_name}/${ARCH_ALIAS})
|
||
|
elseif(MACOSX)
|
||
|
set(platform_name mac)
|
||
|
set(platform_spec_path mac)
|
||
|
elseif(LINUX)
|
||
|
set(platform_name linux)
|
||
|
set(platform_spec_path linux)
|
||
|
endif()
|
||
|
|
||
|
set(platform_spec_path "${_path_prefix}${platform_spec_path}")
|