2014-08-15 16:15:29 +08:00
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/****************************************************************************
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Copyright (c) 2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCBILLBOARD_H__
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#define __CCBILLBOARD_H__
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#include "2d/CCSprite.h"
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NS_CC_BEGIN
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/**
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* Inherit from Sprite, achieve BillBorad.
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*/
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class CC_DLL BillBorad : public Sprite
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{
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public:
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/// @{
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/// @name Creators
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/**
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* Creates an empty BillBorad without texture. You can call setTexture method subsequently.
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*
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* @return An autoreleased BillBorad object.
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*/
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static BillBorad* create();
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/**
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* Creates a BillBorad with an image filename.
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*
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* After creation, the rect of BillBorad will be the size of the image,
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* and the offset will be (0,0).
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*
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* @param filename A path to image file, e.g., "scene1/monster.png"
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* @return An autoreleased BillBorad object.
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*/
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static BillBorad* create(const std::string& filename);
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/**
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* Creates a BillBorad with an image filename and a rect.
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*
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* @param filename A path to image file, e.g., "scene1/monster.png"
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* @param rect A subrect of the image file
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* @return An autoreleased BillBorad object
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*/
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static BillBorad* create(const std::string& filename, const Rect& rect);
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/**
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* Creates a BillBorad with a Texture2D object.
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*
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* After creation, the rect will be the size of the texture, and the offset will be (0,0).
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*
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* @param texture A pointer to a Texture2D object.
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* @return An autoreleased BillBorad object
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*/
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static BillBorad* createWithTexture(Texture2D *texture);
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/** draw BillBorad object */
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virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
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CC_CONSTRUCTOR_ACCESS:
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BillBorad();
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virtual ~BillBorad();
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protected:
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Mat4 _BillBoradMat;
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void calculateBillBoradMatrix(Mat4 &dst);
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(BillBorad);
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};
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NS_CC_END
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2014-08-15 17:43:04 +08:00
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#endif // __CCBILLBOARD_H__
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