axmol/tools/jenkins-scripts/pull-request-builder.py

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#Github pull reqest builder for Jenkins
import json
import os
import re
import urllib2
import urllib
import base64
import requests
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import sys
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import traceback
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import platform
import subprocess
#set Jenkins build description using submitDescription to mock browser behavior
#TODO: need to set parent build description
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def set_description(desc, url):
req_data = urllib.urlencode({'description': desc})
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req = urllib2.Request(url + 'submitDescription', req_data)
#print(os.environ['BUILD_URL'])
req.add_header('Content-Type', 'application/x-www-form-urlencoded')
base64string = base64.encodestring(os.environ['JENKINS_ADMIN']+ ":" + os.environ['JENKINS_ADMIN_PW']).replace('\n', '')
req.add_header("Authorization", "Basic " + base64string)
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try:
urllib2.urlopen(req)
except:
traceback.print_exc()
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def main():
#get payload from os env
payload_str = os.environ['payload']
payload_str = payload_str.decode('utf-8','ignore')
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#parse to json obj
payload = json.loads(payload_str)
#get pull number
pr_num = payload['number']
print 'pr_num:' + str(pr_num)
#build for pull request action 'open' and 'synchronize', skip 'close'
action = payload['action']
print 'action: ' + action
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#pr = payload['pull_request']
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url = payload['html_url']
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print "url:" + url
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pr_desc = '<h3><a href='+ url + '> pr#' + str(pr_num) + ' is '+ action +'</a></h3>'
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#get statuses url
statuses_url = payload['statuses_url']
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#get pr target branch
branch = payload['branch']
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#set commit status to pending
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#target_url = os.environ['BUILD_URL']
jenkins_url = os.environ['JENKINS_URL']
job_name = os.environ['JOB_NAME'].split('/')[0]
build_number = os.environ['BUILD_NUMBER']
target_url = jenkins_url + 'job/' + job_name + '/' + build_number + '/'
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set_description(pr_desc, target_url)
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data = {"state":"pending", "target_url":target_url}
access_token = os.environ['GITHUB_ACCESS_TOKEN']
Headers = {"Authorization":"token " + access_token}
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try:
requests.post(statuses_url, data=json.dumps(data), headers=Headers)
except:
traceback.print_exc()
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#reset path to workspace root
os.system("cd " + os.environ['WORKSPACE']);
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os.system("git checkout develop")
os.system("git branch -D pull" + str(pr_num))
#clean workspace
print "git clean -xdf"
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#fetch pull request to local repo
git_fetch_pr = "git fetch origin pull/" + str(pr_num) + "/merge"
os.system(git_fetch_pr)
#checkout
git_checkout = "git checkout -b " + "pull" + str(pr_num) + " FETCH_HEAD"
os.system(git_checkout)
#update submodule
git_update_submodule = "git submodule update --init --force"
os.system(git_update_submodule)
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# Generate binding glue codes
if(branch == 'develop'):
if(platform.system() == 'Darwin'):
os.system("tools/jenkins-scripts/gen_jsb.sh")
elif(platform.system() == 'Windows'):
os.chdir("tools/jenkins-scripts")
os.system("gen_jsb_win32.bat")
os.chdir("../..")
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#make temp dir
print "current dir is" + os.environ['WORKSPACE']
os.system("cd " + os.environ['WORKSPACE']);
os.mkdir("android_build_objs")
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#add symbol link
PROJECTS=["Cpp/HelloCpp","Cpp/TestCpp","Cpp/SimpleGame","Cpp/AssetsManagerTest",
"Javascript/TestJavascript","Javascript/CocosDragonJS","Javascript/CrystalCraze",
"Javascript/MoonWarriors","Javascript/WatermelonWithMe","Lua/HelloLua","Lua/TestLua"]
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print platform.system()
if(platform.system() == 'Darwin'):
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for item in PROJECTS:
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cmd = "ln -s " + os.environ['WORKSPACE']+"/android_build_objs/ " + os.environ['WORKSPACE']+"/samples/"+item+"/proj.android/obj"
os.system(cmd)
elif(platform.system() == 'Windows'):
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for item in PROJECTS:
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p = item.replace("/", os.sep)
cmd = "mklink /J "+os.environ['WORKSPACE']+os.sep+"samples"+os.sep +p+os.sep+"proj.android"+os.sep+"obj " + os.environ['WORKSPACE']+os.sep+"android_build_objs"
print cmd
os.system(cmd)
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#build
#TODO: add android-linux build
#TODO: add mac build
node_name = os.environ['NODE_NAME']
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if(branch == 'develop'):
if(node_name == 'android_mac') or (node_name == 'android_win7'):
ret = os.system("python build/android-build.py -n -j10 all")
elif(node_name == 'win32_win7'):
ret = subprocess.call('"%VS110COMNTOOLS%..\IDE\devenv.com" "build\cocos2d-win32.vc2012.sln" /Build "Debug|Win32"', shell=True)
elif(node_name == 'ios_mac'):
ret = os.system("tools/jenkins-scripts/ios-build.sh")
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elif(branch == 'master'):
if(platform.system() == 'Darwin'):
ret = os.system("samples/Cpp/TestCpp/proj.android/build_native.sh")
else:
ret = 0
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#get build result
print "build finished and return " + str(ret)
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exit_code = 1
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if ret == 0:
exit_code = 0
else:
exit_code = 1
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#clean workspace
os.system("cd " + os.environ['WORKSPACE']);
os.system("git checkout develop")
os.system("git branch -D pull" + str(pr_num))
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return(exit_code)
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# -------------- main --------------
if __name__ == '__main__':
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sys_ret = 0
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try:
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sys_ret = main()
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except:
traceback.print_exc()
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sys_ret = 1
finally:
sys.exit(sys_ret)