mirror of https://github.com/axmolengine/axmol.git
89 lines
2.6 KiB
C
89 lines
2.6 KiB
C
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/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_EXTENTIONS_CCCOMRENDER_H__
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#define __CC_EXTENTIONS_CCCOMRENDER_H__
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#include "editor-support/cocostudio/CCComBase.h"
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#include "2d/CCComponent.h"
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#include "editor-support/cocostudio/CocosStudioExport.h"
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namespace cocostudio {
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class CC_STUDIO_DLL ComRender : public cocos2d::Component
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{
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DECLARE_CLASS_COMPONENT_INFO
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public:
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const static std::string COMPONENT_NAME;
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static ComRender* create();
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static ComRender* create(cocos2d::Node *node, const char *comName);
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/**
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* @js NA
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* @lua NA
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*/
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virtual void onEnter() override;
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/**
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* @js NA
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* @lua NA
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*/
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virtual void onExit() override;
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/**
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* @js NA
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* @lua NA
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*/
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virtual void onAdd() override;
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/**
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* @js NA
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* @lua NA
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*/
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virtual void onRemove() override;
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virtual bool serialize(void* r) override;
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virtual cocos2d::Node* getNode();
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virtual void setNode(cocos2d::Node *node);
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CC_CONSTRUCTOR_ACCESS:
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/**
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* @js ctor
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*/
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ComRender();
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ComRender(cocos2d::Node *node, const char *comName);
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~ComRender();
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private:
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bool readJson(const std::string &fileName, rapidjson::Document &doc);
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cocos2d::Node *_render;
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};
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}
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#endif // __CC_EXTENTIONS_CCCOMRENDER_H__
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