axmol/cocos/editor-support/cocosbuilder/CCScrollViewLoader.h

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#ifndef _CCB_CCSCROLLVIEWLOADER_H_
#define _CCB_CCSCROLLVIEWLOADER_H_
#include "editor-support/cocosbuilder/CCNodeLoader.h"
#include "extensions/GUI/CCScrollView/CCScrollView.h"
namespace cocosbuilder {
/* Forward declaration. */
class CCBReader;
class CC_DLL ScrollViewLoader : public NodeLoader {
public:
/**
* @js NA
* @lua NA
*/
virtual ~ScrollViewLoader() {};
/**
* @js NA
* @lua NA
*/
CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(ScrollViewLoader, loader);
protected:
CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(cocos2d::extension::ScrollView);
virtual void onHandlePropTypeSize(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::Size pSize, CCBReader * ccbReader);
virtual void onHandlePropTypeCCBFile(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, cocos2d::Node * pCCBFileNode, CCBReader * ccbReader);
virtual void onHandlePropTypeCheck(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, bool pCheck, CCBReader * ccbReader);
virtual void onHandlePropTypeFloat(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, float pFloat, CCBReader * ccbReader);
virtual void onHandlePropTypeIntegerLabeled(cocos2d::Node * pNode, cocos2d::Node * pParent, const char * pPropertyName, int pIntegerLabeled, CCBReader * ccbReader);
};
}
#endif