mirror of https://github.com/axmolengine/axmol.git
182 lines
5.1 KiB
Lua
182 lines
5.1 KiB
Lua
|
|
||
|
--------------------------------
|
||
|
-- @module Sprite
|
||
|
--------------------------------
|
||
|
-- overload function: setSpriteFrame(cc.SpriteFrame)
|
||
|
--
|
||
|
-- overload function: setSpriteFrame(string)
|
||
|
--
|
||
|
-- @function [parent=#Sprite] setSpriteFrame
|
||
|
-- @param self
|
||
|
-- @param #string str
|
||
|
|
||
|
--------------------------------
|
||
|
-- overload function: setTexture(cc.Texture2D)
|
||
|
--
|
||
|
-- overload function: setTexture(string)
|
||
|
--
|
||
|
-- @function [parent=#Sprite] setTexture
|
||
|
-- @param self
|
||
|
-- @param #string str
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] getTexture
|
||
|
-- @param self
|
||
|
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] setFlippedY
|
||
|
-- @param self
|
||
|
-- @param #bool bool
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] setFlippedX
|
||
|
-- @param self
|
||
|
-- @param #bool bool
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] getBatchNode
|
||
|
-- @param self
|
||
|
-- @return SpriteBatchNode#SpriteBatchNode ret (return value: cc.SpriteBatchNode)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] getOffsetPosition
|
||
|
-- @param self
|
||
|
-- @return point_table#point_table ret (return value: point_table)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] removeAllChildrenWithCleanup
|
||
|
-- @param self
|
||
|
-- @param #bool bool
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] updateTransform
|
||
|
-- @param self
|
||
|
|
||
|
--------------------------------
|
||
|
-- overload function: setTextureRect(rect_table, bool, size_table)
|
||
|
--
|
||
|
-- overload function: setTextureRect(rect_table)
|
||
|
--
|
||
|
-- @function [parent=#Sprite] setTextureRect
|
||
|
-- @param self
|
||
|
-- @param #rect_table rect
|
||
|
-- @param #bool bool
|
||
|
-- @param #size_table size
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] isFrameDisplayed
|
||
|
-- @param self
|
||
|
-- @param #cc.SpriteFrame spriteframe
|
||
|
-- @return bool#bool ret (return value: bool)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] getAtlasIndex
|
||
|
-- @param self
|
||
|
-- @return long#long ret (return value: long)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] setBatchNode
|
||
|
-- @param self
|
||
|
-- @param #cc.SpriteBatchNode spritebatchnode
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] setDisplayFrameWithAnimationName
|
||
|
-- @param self
|
||
|
-- @param #string str
|
||
|
-- @param #long long
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] setTextureAtlas
|
||
|
-- @param self
|
||
|
-- @param #cc.TextureAtlas textureatlas
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] getSpriteFrame
|
||
|
-- @param self
|
||
|
-- @return SpriteFrame#SpriteFrame ret (return value: cc.SpriteFrame)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] isDirty
|
||
|
-- @param self
|
||
|
-- @return bool#bool ret (return value: bool)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] setAtlasIndex
|
||
|
-- @param self
|
||
|
-- @param #long long
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] setDirty
|
||
|
-- @param self
|
||
|
-- @param #bool bool
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] isTextureRectRotated
|
||
|
-- @param self
|
||
|
-- @return bool#bool ret (return value: bool)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] getTextureRect
|
||
|
-- @param self
|
||
|
-- @return rect_table#rect_table ret (return value: rect_table)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] getTextureAtlas
|
||
|
-- @param self
|
||
|
-- @return TextureAtlas#TextureAtlas ret (return value: cc.TextureAtlas)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] isFlippedX
|
||
|
-- @param self
|
||
|
-- @return bool#bool ret (return value: bool)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] isFlippedY
|
||
|
-- @param self
|
||
|
-- @return bool#bool ret (return value: bool)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] setVertexRect
|
||
|
-- @param self
|
||
|
-- @param #rect_table rect
|
||
|
|
||
|
--------------------------------
|
||
|
-- overload function: create(string)
|
||
|
--
|
||
|
-- overload function: create()
|
||
|
--
|
||
|
-- overload function: create(string, rect_table)
|
||
|
--
|
||
|
-- @function [parent=#Sprite] create
|
||
|
-- @param self
|
||
|
-- @param #string str
|
||
|
-- @param #rect_table rect
|
||
|
-- @return Sprite#Sprite ret (retunr value: cc.Sprite)
|
||
|
|
||
|
--------------------------------
|
||
|
-- overload function: createWithTexture(cc.Texture2D, rect_table, bool)
|
||
|
--
|
||
|
-- overload function: createWithTexture(cc.Texture2D)
|
||
|
--
|
||
|
-- @function [parent=#Sprite] createWithTexture
|
||
|
-- @param self
|
||
|
-- @param #cc.Texture2D texture2d
|
||
|
-- @param #rect_table rect
|
||
|
-- @param #bool bool
|
||
|
-- @return Sprite#Sprite ret (retunr value: cc.Sprite)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] createWithSpriteFrameName
|
||
|
-- @param self
|
||
|
-- @param #string str
|
||
|
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||
|
|
||
|
--------------------------------
|
||
|
-- @function [parent=#Sprite] createWithSpriteFrame
|
||
|
-- @param self
|
||
|
-- @param #cc.SpriteFrame spriteframe
|
||
|
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||
|
|
||
|
return nil
|