axmol/template/ios_mac/cocos2d-x_app/Classes/HelloWorldScene.h

29 lines
777 B
C
Raw Normal View History

2011-01-15 15:15:22 +08:00
//
// HelloWorldScene.h
// ___PROJECTNAME___
//
// Created by ___FULLUSERNAME___ on ___DATE___.
// Copyright ___ORGANIZATIONNAME___ ___YEAR___. All rights reserved.
//
#ifndef _HELLOWORLD_LAYER_H_
#define _HELLOWORLD_LAYER_H_
#include "cocos2d.h"
class HelloWorld : public cocos2d::CCLayer
{
public:
// Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone
virtual bool init();
// there's no 'id' in cpp, so we recommand to return the exactly class pointer
static cocos2d::CCScene* scene();
// a selector callback
virtual void menuCloseCallback(NSObject* pSender);
// implement the "static node()" method manually
LAYER_NODE_FUNC(HelloWorld);
};
#endif // _HELLOWORLD_SCENE_H_