mirror of https://github.com/axmolengine/axmol.git
231 lines
5.9 KiB
JavaScript
231 lines
5.9 KiB
JavaScript
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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function utf16to8(str) {
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var out, i, len, c;
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out = "";
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len = str.length;
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for(i = 0; i < len; i++)
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{
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c = str.charCodeAt(i);
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if ((c >= 0x0001) && (c <= 0x007F))
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{
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out += str.charAt(i);
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}
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else if (c > 0x07FF)
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{
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out += String.fromCharCode(0xE0 | ((c >> 12) & 0x0F));
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out += String.fromCharCode(0x80 | ((c >> 6) & 0x3F));
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out += String.fromCharCode(0x80 | ((c >> 0) & 0x3F));
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}
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else
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{
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out += String.fromCharCode(0xC0 | ((c >> 6) & 0x1F));
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out += String.fromCharCode(0x80 | ((c >> 0) & 0x3F));
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}
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}
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return out;
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}
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function utf8to16(str) {
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var out, i, len, c;
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var char2, char3;
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out = "";
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len = str.length;
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i = 0;
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while(i < len) { c = str.charCodeAt(i++); switch(c >> 4)
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{
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case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7:
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// 0xxxxxxx
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out += str.charAt(i-1);
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break;
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case 12: case 13:
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// 110x xxxx 10xx xxxx
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char2 = str.charCodeAt(i++);
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out += String.fromCharCode(((c & 0x1F) << 6) | (char2 & 0x3F));
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break;
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case 14:
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// 1110 xxxx 10xx xxxx 10xx xxxx
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char2 = str.charCodeAt(i++);
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char3 = str.charCodeAt(i++);
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out += String.fromCharCode(((c & 0x0F) << 12) |
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((char2 & 0x3F) << 6) |
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((char3 & 0x3F) << 0));
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break;
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}
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}
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return out;
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}
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var dump = function(msg) {
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log(msg);
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};
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/* General utilities used throughout devtools. */
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/**
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* Turn the error |aError| into a string, without fail.
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*/
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this.safeErrorString = function safeErrorString(aError) {
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try {
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let errorString = aError.toString();
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if (typeof errorString === "string") {
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// Attempt to attach a stack to |errorString|. If it throws an error, or
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// isn't a string, don't use it.
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try {
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if (aError.stack) {
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let stack = aError.stack.toString();
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if (typeof stack === "string") {
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errorString += "\nStack: " + stack;
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}
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}
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} catch (ee) { }
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return errorString;
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}
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} catch (ee) { }
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return "<failed trying to find error description>";
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}
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/**
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* Report that |aWho| threw an exception, |aException|.
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*/
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this.reportException = function reportException(aWho, aException) {
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let msg = aWho + " threw an exception: " + safeErrorString(aException);
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dump(msg + "\n");
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// if (Components.utils.reportError) {
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// /*
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// * Note that the xpcshell test harness registers an observer for
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// * console messages, so when we're running tests, this will cause
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// * the test to quit.
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// */
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// Components.utils.reportError(msg);
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// }
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}
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/**
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* Given a handler function that may throw, return an infallible handler
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* function that calls the fallible handler, and logs any exceptions it
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* throws.
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*
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* @param aHandler function
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* A handler function, which may throw.
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* @param aName string
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* A name for aHandler, for use in error messages. If omitted, we use
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* aHandler.name.
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*
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* (SpiderMonkey does generate good names for anonymous functions, but we
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* don't have a way to get at them from JavaScript at the moment.)
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*/
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this.makeInfallible = function makeInfallible(aHandler, aName) {
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if (!aName)
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aName = aHandler.name;
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return function (/* arguments */) {
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try {
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return aHandler.apply(this, arguments);
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} catch (ex) {
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let who = "Handler function";
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if (aName) {
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who += " " + aName;
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}
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reportException(who, ex);
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}
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}
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}
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const executeSoon = aFn => {
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Services.tm.mainThread.dispatch({
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run: this.makeInfallible(aFn)
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}, Components.interfaces.nsIThread.DISPATCH_NORMAL);
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}
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/**
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* Like Array.prototype.forEach, but doesn't cause jankiness when iterating over
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* very large arrays by yielding to the browser and continuing execution on the
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* next tick.
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*
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* @param Array aArray
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* The array being iterated over.
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* @param Function aFn
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* The function called on each item in the array.
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* @returns Promise
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* A promise that is resolved once the whole array has been iterated
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* over.
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*/
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this.yieldingEach = function yieldingEach(aArray, aFn) {
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const deferred = promise.defer();
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let i = 0;
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let len = aArray.length;
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(function loop() {
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const start = Date.now();
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while (i < len) {
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// Don't block the main thread for longer than 16 ms at a time. To
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// maintain 60fps, you have to render every frame in at least 16ms; we
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// aren't including time spent in non-JS here, but this is Good
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// Enough(tm).
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if (Date.now() - start > 16) {
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executeSoon(loop);
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return;
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}
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try {
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aFn(aArray[i++]);
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} catch (e) {
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deferred.reject(e);
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return;
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}
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}
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deferred.resolve();
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}());
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return deferred.promise;
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}
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/**
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* Like XPCOMUtils.defineLazyGetter, but with a |this| sensitive getter that
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* allows the lazy getter to be defined on a prototype and work correctly with
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* instances.
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*
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* @param Object aObject
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* The prototype object to define the lazy getter on.
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* @param String aKey
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* The key to define the lazy getter on.
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* @param Function aCallback
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* The callback that will be called to determine the value. Will be
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* called with the |this| value of the current instance.
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*/
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this.defineLazyPrototypeGetter =
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function defineLazyPrototypeGetter(aObject, aKey, aCallback) {
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Object.defineProperty(aObject, aKey, {
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configurable: true,
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get: function() {
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const value = aCallback.call(this);
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Object.defineProperty(this, aKey, {
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configurable: true,
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writable: true,
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value: value
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});
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return value;
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}
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});
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}
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