2011-11-18 21:23:54 +08:00
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/****************************************************************************
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2011-11-29 19:56:20 +08:00
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Copyright (c) 2010 cocos2d-x.org
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2011-11-18 21:23:54 +08:00
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2011-11-29 19:56:20 +08:00
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http://www.cocos2d-x.org
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2011-11-18 21:23:54 +08:00
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2011-11-29 19:56:20 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2011-11-18 21:23:54 +08:00
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2011-11-29 19:56:20 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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2011-11-18 21:23:54 +08:00
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2011-11-29 19:56:20 +08:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2011-11-18 21:23:54 +08:00
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#include "CCObject.h"
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#include "CCAutoreleasePool.h"
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2012-01-08 21:03:16 +08:00
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#include "ccMacros.h"
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2012-06-19 16:20:46 +08:00
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#include "script_support/CCScriptSupport.h"
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2011-11-23 13:41:48 +08:00
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2012-04-07 12:02:40 +08:00
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NS_CC_BEGIN
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2011-11-18 21:23:54 +08:00
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CCObject* CCCopying::copyWithZone(CCZone *pZone)
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{
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CC_UNUSED_PARAM(pZone);
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2012-01-08 21:03:16 +08:00
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CCAssert(0, "not implement");
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2011-11-23 13:41:48 +08:00
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return 0;
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2011-11-18 21:23:54 +08:00
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}
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CCObject::CCObject(void)
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2013-03-03 10:32:09 +08:00
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: m_nLuaID(0)
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, m_uReference(1) // when the object is created, the reference count of it is 1
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, m_uAutoReleaseCount(0)
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2011-11-18 21:23:54 +08:00
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{
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2012-04-19 14:35:52 +08:00
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static unsigned int uObjectCount = 0;
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2011-11-18 21:23:54 +08:00
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2012-04-19 14:35:52 +08:00
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m_uID = ++uObjectCount;
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2013-04-09 08:51:30 +08:00
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#ifdef EMSCRIPTEN
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for(int i = 0; i < BUFFER_SLOTS; i++)
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{
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m_bufferObject[i] = 0;
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m_bufferSize[i] = 0;
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m_indexBufferObject[i] = 0;
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m_indexBufferSize[i] = 0;
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}
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#endif //EMSCRIPTEN
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2011-11-18 21:23:54 +08:00
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}
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CCObject::~CCObject(void)
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{
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2012-04-19 14:35:52 +08:00
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// if the object is managed, we should remove it
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// from pool manager
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2012-10-08 13:41:48 +08:00
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if (m_uAutoReleaseCount > 0)
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2012-04-19 14:35:52 +08:00
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{
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2012-10-08 14:05:03 +08:00
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CCPoolManager::sharedPoolManager()->removeObject(this);
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2012-04-19 14:35:52 +08:00
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}
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2012-01-08 21:03:16 +08:00
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// if the object is referenced by Lua engine, remove it
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2012-08-31 17:55:45 +08:00
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if (m_nLuaID)
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{
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2012-09-11 14:02:33 +08:00
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CCScriptEngineManager::sharedManager()->getScriptEngine()->removeScriptObjectByCCObject(this);
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2012-08-31 17:55:45 +08:00
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}
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else
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{
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CCScriptEngineProtocol* pEngine = CCScriptEngineManager::sharedManager()->getScriptEngine();
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if (pEngine != NULL && pEngine->getScriptType() == kScriptTypeJavascript)
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{
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2012-09-11 14:02:33 +08:00
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pEngine->removeScriptObjectByCCObject(this);
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2012-08-31 21:23:23 +08:00
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}
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2012-07-19 03:00:58 +08:00
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}
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2011-11-18 21:23:54 +08:00
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}
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2013-04-09 08:51:30 +08:00
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#ifdef EMSCRIPTEN
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void CCObject::setGLBufferData(void *buf, GLuint bufSize, int slot)
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{
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// WebGL doesn't support client-side arrays, so generate a buffer and load the data first.
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if(m_bufferSize[slot] < bufSize)
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{
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if(m_bufferObject[slot])
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{
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glDeleteBuffers(1, &(m_bufferObject[slot]));
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}
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glGenBuffers(1, &(m_bufferObject[slot]));
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m_bufferSize[slot] = bufSize;
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}
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glBindBuffer(GL_ARRAY_BUFFER, m_bufferObject[slot]);
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glBufferData(GL_ARRAY_BUFFER, bufSize, buf, GL_STATIC_DRAW);
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}
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void CCObject::setGLIndexData(void *buf, GLuint bufSize, int slot)
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{
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// WebGL doesn't support client-side arrays, so generate a buffer and load the data first.
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if(m_indexBufferSize[slot] < bufSize)
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{
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if(m_indexBufferObject[slot])
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{
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glDeleteBuffers(1, &(m_indexBufferObject[slot]));
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}
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glGenBuffers(1, &(m_indexBufferObject[slot]));
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m_indexBufferSize[slot] = bufSize;
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}
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBufferObject[slot]);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, bufSize, buf, GL_STATIC_DRAW);
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}
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#endif // EMSCRIPTEN
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2011-11-18 21:23:54 +08:00
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CCObject* CCObject::copy()
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{
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2012-01-08 21:03:16 +08:00
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return copyWithZone(0);
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2011-11-18 21:23:54 +08:00
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}
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void CCObject::release(void)
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{
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2012-04-19 14:35:52 +08:00
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CCAssert(m_uReference > 0, "reference count should greater than 0");
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--m_uReference;
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2011-11-18 21:23:54 +08:00
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2012-04-19 14:35:52 +08:00
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if (m_uReference == 0)
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{
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delete this;
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}
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2011-11-18 21:23:54 +08:00
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}
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void CCObject::retain(void)
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{
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2012-04-19 14:35:52 +08:00
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CCAssert(m_uReference > 0, "reference count should greater than 0");
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2011-11-18 21:23:54 +08:00
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2012-04-19 14:35:52 +08:00
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++m_uReference;
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2011-11-18 21:23:54 +08:00
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}
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CCObject* CCObject::autorelease(void)
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{
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2012-04-19 14:35:52 +08:00
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CCPoolManager::sharedPoolManager()->addObject(this);
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return this;
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2011-11-18 21:23:54 +08:00
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}
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2012-07-14 09:56:07 +08:00
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bool CCObject::isSingleReference(void)
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2011-11-18 21:23:54 +08:00
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{
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2012-04-19 14:35:52 +08:00
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return m_uReference == 1;
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2011-11-18 21:23:54 +08:00
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}
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unsigned int CCObject::retainCount(void)
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{
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2012-04-19 14:35:52 +08:00
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return m_uReference;
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2011-11-18 21:23:54 +08:00
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}
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bool CCObject::isEqual(const CCObject *pObject)
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{
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2012-04-19 14:35:52 +08:00
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return this == pObject;
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2011-11-18 21:23:54 +08:00
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}
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2012-04-07 12:02:40 +08:00
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NS_CC_END
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