2016-03-22 16:08:28 +08:00
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#include "scripting/lua-bindings/auto/lua_cocos2dx_spine_auto.hpp"
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#include "editor-support/spine/spine-cocos2dx.h"
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#include "scripting/lua-bindings/manual/tolua_fix.h"
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#include "scripting/lua-bindings/manual/LuaBasicConversions.h"
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2015-09-29 15:45:48 +08:00
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int lua_cocos2dx_spine_SkeletonRenderer_setTimeScale(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setTimeScale'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 1)
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{
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double arg0;
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ok &= luaval_to_number(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setTimeScale");
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setTimeScale'", nullptr);
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return 0;
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}
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cobj->setTimeScale(arg0);
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lua_settop(tolua_S, 1);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setTimeScale",argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setTimeScale'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled'", nullptr);
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return 0;
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}
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bool ret = cobj->getDebugSlotsEnabled();
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tolua_pushboolean(tolua_S,(bool)ret);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getDebugSlotsEnabled",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose'", nullptr);
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return 0;
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}
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cobj->setBonesToSetupPose();
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lua_settop(tolua_S, 1);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setBonesToSetupPose",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_initWithData(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithData'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 1)
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{
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spSkeletonData* arg0;
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#pragma warning NO CONVERSION TO NATIVE FOR spSkeletonData*
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ok = false;
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithData'", nullptr);
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return 0;
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}
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cobj->initWithData(arg0);
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lua_settop(tolua_S, 1);
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return 1;
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}
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if (argc == 2)
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{
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spSkeletonData* arg0;
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bool arg1;
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#pragma warning NO CONVERSION TO NATIVE FOR spSkeletonData*
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ok = false;
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ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithData");
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithData'", nullptr);
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return 0;
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}
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cobj->initWithData(arg0, arg1);
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lua_settop(tolua_S, 1);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithData",argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithData'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 1)
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{
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bool arg0;
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ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setDebugSlotsEnabled");
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled'", nullptr);
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return 0;
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}
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cobj->setDebugSlotsEnabled(arg0);
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lua_settop(tolua_S, 1);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setDebugSlotsEnabled",argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose'", nullptr);
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return 0;
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}
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cobj->setSlotsToSetupPose();
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lua_settop(tolua_S, 1);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setSlotsToSetupPose",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose'", nullptr);
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return 0;
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}
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cobj->setToSetupPose();
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lua_settop(tolua_S, 1);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setToSetupPose",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 0)
|
|
|
|
{
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
const cocos2d::BlendFunc& ret = cobj->getBlendFunc();
|
|
|
|
blendfunc_to_luaval(tolua_S, ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getBlendFunc",argc, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_initialize(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_initialize'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 0)
|
|
|
|
{
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_initialize'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->initialize();
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initialize",argc, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_initialize'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 1)
|
|
|
|
{
|
|
|
|
bool arg0;
|
|
|
|
|
|
|
|
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setDebugBonesEnabled");
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setDebugBonesEnabled(arg0);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setDebugBonesEnabled",argc, 1);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 0)
|
|
|
|
{
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
bool ret = cobj->getDebugBonesEnabled();
|
|
|
|
tolua_pushboolean(tolua_S,(bool)ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getDebugBonesEnabled",argc, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_getTimeScale(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getTimeScale'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 0)
|
|
|
|
{
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getTimeScale'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
double ret = cobj->getTimeScale();
|
|
|
|
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getTimeScale",argc, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getTimeScale'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_initWithFile(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithFile'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
do{
|
|
|
|
if (argc == 2) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithFile");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
std::string arg1;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithFile");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj->initWithFile(arg0, arg1);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 3) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithFile");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
std::string arg1;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:initWithFile");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
double arg2;
|
|
|
|
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithFile");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj->initWithFile(arg0, arg1, arg2);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 2) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithFile");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
spAtlas* arg1;
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj->initWithFile(arg0, arg1);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 3) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:initWithFile");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
spAtlas* arg1;
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
double arg2;
|
|
|
|
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:initWithFile");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj->initWithFile(arg0, arg1, arg2);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:initWithFile",argc, 2);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_initWithFile'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 1)
|
|
|
|
{
|
|
|
|
cocos2d::BlendFunc arg0;
|
|
|
|
|
|
|
|
ok &= luaval_to_blendfunc(tolua_S, 2, &arg0, "sp.SkeletonRenderer:setBlendFunc");
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setBlendFunc(arg0);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setBlendFunc",argc, 1);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_setSkin(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setSkin'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
do{
|
|
|
|
if (argc == 1) {
|
|
|
|
const char* arg0;
|
|
|
|
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp, "sp.SkeletonRenderer:setSkin"); arg0 = arg0_tmp.c_str();
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
bool ret = cobj->setSkin(arg0);
|
|
|
|
tolua_pushboolean(tolua_S,(bool)ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 1) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setSkin");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
bool ret = cobj->setSkin(arg0);
|
|
|
|
tolua_pushboolean(tolua_S,(bool)ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setSkin",argc, 1);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setSkin'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_getSkeleton(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getSkeleton'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 0)
|
|
|
|
{
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getSkeleton'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
spSkeleton* ret = cobj->getSkeleton();
|
|
|
|
#pragma warning NO CONVERSION FROM NATIVE FOR spSkeleton*;
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getSkeleton",argc, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getSkeleton'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_createWithFile(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
bool ok = true;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertable(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (argc == 2)
|
|
|
|
{
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile");
|
|
|
|
if (!ok) { break; }
|
|
|
|
std::string arg1;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:createWithFile");
|
|
|
|
if (!ok) { break; }
|
|
|
|
spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1);
|
|
|
|
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
} while (0);
|
|
|
|
ok = true;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (argc == 3)
|
|
|
|
{
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile");
|
|
|
|
if (!ok) { break; }
|
|
|
|
std::string arg1;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:createWithFile");
|
|
|
|
if (!ok) { break; }
|
|
|
|
double arg2;
|
|
|
|
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:createWithFile");
|
|
|
|
if (!ok) { break; }
|
|
|
|
spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1, arg2);
|
|
|
|
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
} while (0);
|
|
|
|
ok = true;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (argc == 2)
|
|
|
|
{
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile");
|
|
|
|
if (!ok) { break; }
|
|
|
|
spAtlas* arg1;
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
|
|
|
|
ok = false;
|
|
|
|
if (!ok) { break; }
|
|
|
|
spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1);
|
|
|
|
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
} while (0);
|
|
|
|
ok = true;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (argc == 3)
|
|
|
|
{
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile");
|
|
|
|
if (!ok) { break; }
|
|
|
|
spAtlas* arg1;
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
|
|
|
|
ok = false;
|
|
|
|
if (!ok) { break; }
|
|
|
|
double arg2;
|
|
|
|
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:createWithFile");
|
|
|
|
if (!ok) { break; }
|
|
|
|
spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1, arg2);
|
|
|
|
object_to_luaval<spine::SkeletonRenderer>(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
} while (0);
|
|
|
|
ok = true;
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "sp.SkeletonRenderer:createWithFile",argc, 2);
|
|
|
|
return 0;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_createWithFile'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonRenderer_constructor(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonRenderer* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
do{
|
|
|
|
if (argc == 1) {
|
|
|
|
spSkeletonData* arg0;
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spSkeletonData*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj = new spine::SkeletonRenderer(arg0);
|
|
|
|
cobj->autorelease();
|
|
|
|
int ID = (int)cobj->_ID ;
|
|
|
|
int* luaID = &cobj->_luaID ;
|
|
|
|
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 2) {
|
|
|
|
spSkeletonData* arg0;
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spSkeletonData*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
bool arg1;
|
|
|
|
ok &= luaval_to_boolean(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj = new spine::SkeletonRenderer(arg0, arg1);
|
|
|
|
cobj->autorelease();
|
|
|
|
int ID = (int)cobj->_ID ;
|
|
|
|
int* luaID = &cobj->_luaID ;
|
|
|
|
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 0) {
|
|
|
|
cobj = new spine::SkeletonRenderer();
|
|
|
|
cobj->autorelease();
|
|
|
|
int ID = (int)cobj->_ID ;
|
|
|
|
int* luaID = &cobj->_luaID ;
|
|
|
|
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 2) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
spAtlas* arg1;
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj = new spine::SkeletonRenderer(arg0, arg1);
|
|
|
|
cobj->autorelease();
|
|
|
|
int ID = (int)cobj->_ID ;
|
|
|
|
int* luaID = &cobj->_luaID ;
|
|
|
|
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 3) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
spAtlas* arg1;
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spAtlas*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
double arg2;
|
|
|
|
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj = new spine::SkeletonRenderer(arg0, arg1, arg2);
|
|
|
|
cobj->autorelease();
|
|
|
|
int ID = (int)cobj->_ID ;
|
|
|
|
int* luaID = &cobj->_luaID ;
|
|
|
|
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 2) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
std::string arg1;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj = new spine::SkeletonRenderer(arg0, arg1);
|
|
|
|
cobj->autorelease();
|
|
|
|
int ID = (int)cobj->_ID ;
|
|
|
|
int* luaID = &cobj->_luaID ;
|
|
|
|
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
do{
|
|
|
|
if (argc == 3) {
|
|
|
|
std::string arg0;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
std::string arg1;
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
double arg2;
|
|
|
|
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:SkeletonRenderer");
|
|
|
|
|
|
|
|
if (!ok) { break; }
|
|
|
|
cobj = new spine::SkeletonRenderer(arg0, arg1, arg2);
|
|
|
|
cobj->autorelease();
|
|
|
|
int ID = (int)cobj->_ID ;
|
|
|
|
int* luaID = &cobj->_luaID ;
|
|
|
|
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"sp.SkeletonRenderer");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}while(0);
|
|
|
|
ok = true;
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:SkeletonRenderer",argc, 2);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_constructor'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int lua_cocos2dx_spine_SkeletonRenderer_finalize(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
printf("luabindings: finalizing LUA object (SkeletonRenderer)");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int lua_register_cocos2dx_spine_SkeletonRenderer(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
tolua_usertype(tolua_S,"sp.SkeletonRenderer");
|
|
|
|
tolua_cclass(tolua_S,"SkeletonRenderer","sp.SkeletonRenderer","cc.Node",nullptr);
|
|
|
|
|
|
|
|
tolua_beginmodule(tolua_S,"SkeletonRenderer");
|
|
|
|
tolua_function(tolua_S,"new",lua_cocos2dx_spine_SkeletonRenderer_constructor);
|
|
|
|
tolua_function(tolua_S,"setTimeScale",lua_cocos2dx_spine_SkeletonRenderer_setTimeScale);
|
|
|
|
tolua_function(tolua_S,"getDebugSlotsEnabled",lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled);
|
|
|
|
tolua_function(tolua_S,"setBonesToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose);
|
|
|
|
tolua_function(tolua_S,"initWithData",lua_cocos2dx_spine_SkeletonRenderer_initWithData);
|
|
|
|
tolua_function(tolua_S,"setDebugSlotsEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled);
|
|
|
|
tolua_function(tolua_S,"setSlotsToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose);
|
|
|
|
tolua_function(tolua_S,"setToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose);
|
|
|
|
tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc);
|
|
|
|
tolua_function(tolua_S,"initialize",lua_cocos2dx_spine_SkeletonRenderer_initialize);
|
|
|
|
tolua_function(tolua_S,"setDebugBonesEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled);
|
|
|
|
tolua_function(tolua_S,"getDebugBonesEnabled",lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled);
|
|
|
|
tolua_function(tolua_S,"getTimeScale",lua_cocos2dx_spine_SkeletonRenderer_getTimeScale);
|
|
|
|
tolua_function(tolua_S,"initWithFile",lua_cocos2dx_spine_SkeletonRenderer_initWithFile);
|
|
|
|
tolua_function(tolua_S,"setBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc);
|
|
|
|
tolua_function(tolua_S,"setSkin",lua_cocos2dx_spine_SkeletonRenderer_setSkin);
|
|
|
|
tolua_function(tolua_S,"getSkeleton",lua_cocos2dx_spine_SkeletonRenderer_getSkeleton);
|
|
|
|
tolua_function(tolua_S,"createWithFile", lua_cocos2dx_spine_SkeletonRenderer_createWithFile);
|
|
|
|
tolua_endmodule(tolua_S);
|
|
|
|
std::string typeName = typeid(spine::SkeletonRenderer).name();
|
|
|
|
g_luaType[typeName] = "sp.SkeletonRenderer";
|
|
|
|
g_typeCast["SkeletonRenderer"] = "sp.SkeletonRenderer";
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setStartListener(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setStartListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 1)
|
|
|
|
{
|
|
|
|
std::function<void (int)> arg0;
|
|
|
|
|
|
|
|
do {
|
|
|
|
// Lambda binding for lua is not supported.
|
|
|
|
assert(false);
|
|
|
|
} while(0)
|
|
|
|
;
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setStartListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setStartListener(arg0);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setStartListener",argc, 1);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setStartListener'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 2)
|
|
|
|
{
|
|
|
|
spTrackEntry* arg0;
|
|
|
|
std::function<void (int, spEvent *)> arg1;
|
|
|
|
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spTrackEntry*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
do {
|
|
|
|
// Lambda binding for lua is not supported.
|
|
|
|
assert(false);
|
|
|
|
} while(0)
|
|
|
|
;
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setTrackEventListener(arg0, arg1);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackEventListener",argc, 2);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 2)
|
|
|
|
{
|
|
|
|
spTrackEntry* arg0;
|
|
|
|
std::function<void (int, int)> arg1;
|
|
|
|
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spTrackEntry*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
do {
|
|
|
|
// Lambda binding for lua is not supported.
|
|
|
|
assert(false);
|
|
|
|
} while(0)
|
|
|
|
;
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setTrackCompleteListener(arg0, arg1);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackCompleteListener",argc, 2);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 2)
|
|
|
|
{
|
|
|
|
spTrackEntry* arg0;
|
|
|
|
std::function<void (int)> arg1;
|
|
|
|
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spTrackEntry*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
do {
|
|
|
|
// Lambda binding for lua is not supported.
|
|
|
|
assert(false);
|
|
|
|
} while(0)
|
|
|
|
;
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setTrackStartListener(arg0, arg1);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackStartListener",argc, 2);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 1)
|
|
|
|
{
|
|
|
|
std::function<void (int, int)> arg0;
|
|
|
|
|
|
|
|
do {
|
|
|
|
// Lambda binding for lua is not supported.
|
|
|
|
assert(false);
|
|
|
|
} while(0)
|
|
|
|
;
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setCompleteListener(arg0);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setCompleteListener",argc, 1);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 2)
|
|
|
|
{
|
|
|
|
spTrackEntry* arg0;
|
|
|
|
std::function<void (int)> arg1;
|
|
|
|
|
|
|
|
#pragma warning NO CONVERSION TO NATIVE FOR spTrackEntry*
|
|
|
|
ok = false;
|
|
|
|
|
|
|
|
do {
|
|
|
|
// Lambda binding for lua is not supported.
|
|
|
|
assert(false);
|
|
|
|
} while(0)
|
|
|
|
;
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setTrackEndListener(arg0, arg1);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackEndListener",argc, 2);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setEventListener(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setEventListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 1)
|
|
|
|
{
|
|
|
|
std::function<void (int, spEvent *)> arg0;
|
|
|
|
|
|
|
|
do {
|
|
|
|
// Lambda binding for lua is not supported.
|
|
|
|
assert(false);
|
|
|
|
} while(0)
|
|
|
|
;
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setEventListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setEventListener(arg0);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setEventListener",argc, 1);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setEventListener'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setMix(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setMix'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 3)
|
|
|
|
{
|
|
|
|
std::string arg0;
|
|
|
|
std::string arg1;
|
|
|
|
double arg2;
|
|
|
|
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:setMix");
|
|
|
|
|
|
|
|
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:setMix");
|
|
|
|
|
|
|
|
ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:setMix");
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setMix'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setMix(arg0, arg1, arg2);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setMix",argc, 3);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setMix'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_setEndListener(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setEndListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 1)
|
|
|
|
{
|
|
|
|
std::function<void (int)> arg0;
|
|
|
|
|
|
|
|
do {
|
|
|
|
// Lambda binding for lua is not supported.
|
|
|
|
assert(false);
|
|
|
|
} while(0)
|
|
|
|
;
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setEndListener'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->setEndListener(arg0);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setEndListener",argc, 1);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setEndListener'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_initialize(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_initialize'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 0)
|
|
|
|
{
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_initialize'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->initialize();
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:initialize",argc, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_initialize'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_clearTracks(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTracks'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 0)
|
|
|
|
{
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTracks'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->clearTracks();
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:clearTracks",argc, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTracks'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
int lua_cocos2dx_spine_SkeletonAnimation_clearTrack(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
int argc = 0;
|
|
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
|
|
bool ok = true;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_Error tolua_err;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
if (!cobj)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTrack'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
|
|
if (argc == 0)
|
|
|
|
{
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTrack'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->clearTrack();
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
if (argc == 1)
|
|
|
|
{
|
|
|
|
int arg0;
|
|
|
|
|
|
|
|
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:clearTrack");
|
|
|
|
if(!ok)
|
|
|
|
{
|
|
|
|
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTrack'", nullptr);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
cobj->clearTrack(arg0);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:clearTrack",argc, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
|
|
tolua_lerror:
|
|
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTrack'.",&tolua_err);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
static int lua_cocos2dx_spine_SkeletonAnimation_finalize(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
printf("luabindings: finalizing LUA object (SkeletonAnimation)");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int lua_register_cocos2dx_spine_SkeletonAnimation(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
tolua_usertype(tolua_S,"sp.SkeletonAnimation");
|
|
|
|
tolua_cclass(tolua_S,"SkeletonAnimation","sp.SkeletonAnimation","sp.SkeletonRenderer",nullptr);
|
|
|
|
|
|
|
|
tolua_beginmodule(tolua_S,"SkeletonAnimation");
|
|
|
|
tolua_function(tolua_S,"setStartListener",lua_cocos2dx_spine_SkeletonAnimation_setStartListener);
|
|
|
|
tolua_function(tolua_S,"setTrackEventListener",lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener);
|
|
|
|
tolua_function(tolua_S,"setTrackCompleteListener",lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener);
|
|
|
|
tolua_function(tolua_S,"setTrackStartListener",lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener);
|
|
|
|
tolua_function(tolua_S,"setCompleteListener",lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener);
|
|
|
|
tolua_function(tolua_S,"setTrackEndListener",lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener);
|
|
|
|
tolua_function(tolua_S,"setEventListener",lua_cocos2dx_spine_SkeletonAnimation_setEventListener);
|
|
|
|
tolua_function(tolua_S,"setMix",lua_cocos2dx_spine_SkeletonAnimation_setMix);
|
|
|
|
tolua_function(tolua_S,"setEndListener",lua_cocos2dx_spine_SkeletonAnimation_setEndListener);
|
|
|
|
tolua_function(tolua_S,"initialize",lua_cocos2dx_spine_SkeletonAnimation_initialize);
|
|
|
|
tolua_function(tolua_S,"clearTracks",lua_cocos2dx_spine_SkeletonAnimation_clearTracks);
|
|
|
|
tolua_function(tolua_S,"clearTrack",lua_cocos2dx_spine_SkeletonAnimation_clearTrack);
|
|
|
|
tolua_endmodule(tolua_S);
|
|
|
|
std::string typeName = typeid(spine::SkeletonAnimation).name();
|
|
|
|
g_luaType[typeName] = "sp.SkeletonAnimation";
|
|
|
|
g_typeCast["SkeletonAnimation"] = "sp.SkeletonAnimation";
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
TOLUA_API int register_all_cocos2dx_spine(lua_State* tolua_S)
|
|
|
|
{
|
|
|
|
tolua_open(tolua_S);
|
|
|
|
|
|
|
|
tolua_module(tolua_S,"sp",0);
|
|
|
|
tolua_beginmodule(tolua_S,"sp");
|
|
|
|
|
|
|
|
lua_register_cocos2dx_spine_SkeletonRenderer(tolua_S);
|
|
|
|
lua_register_cocos2dx_spine_SkeletonAnimation(tolua_S);
|
|
|
|
|
|
|
|
tolua_endmodule(tolua_S);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|