mirror of https://github.com/axmolengine/axmol.git
73 lines
2.4 KiB
C
73 lines
2.4 KiB
C
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/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _CCFontCharMap_h_
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#define _CCFontCharMap_h_
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/// @cond DO_NOT_SHOW
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#include "2d/CCFont.h"
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NS_CC_BEGIN
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class Texture2D;
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class FontCharMap : public Font
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{
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public:
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static FontCharMap * create(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
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static FontCharMap * create(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
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static FontCharMap * create(const std::string& plistFile);
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virtual int* getHorizontalKerningForTextUTF32(const std::u32string& text, int &outNumLetters) const override;
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virtual FontAtlas *createFontAtlas() override;
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protected:
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FontCharMap(Texture2D* texture,int itemWidth, int itemHeight, int startCharMap)
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:_texture(texture)
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,_mapStartChar(startCharMap)
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,_itemWidth(itemWidth)
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,_itemHeight(itemHeight)
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{}
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~FontCharMap();
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private:
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Texture2D* _texture;
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int _mapStartChar;
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int _itemWidth;
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int _itemHeight;
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};
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/// @endcond
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NS_CC_END
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#endif /* defined(_CCFontCharMap_h_) */
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