axmol/core/ui/UIVideoPlayer/MFMediaPlayer.h

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//////////////////////////////////////////////////////////////////////////
//
// MFMediaPlayer.h : Playback helper class.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// refer to:
// a. https://github.com/microsoft/Windows-classic-samples/tree/main/Samples/Win7Samples/multimedia/mediafoundation/protectedplayback
// b. https://docs.microsoft.com/en-us/windows/win32/medfound/seeking--fast-forward--and-reverse-play
//
//////////////////////////////////////////////////////////////////////////
#pragma once
#include <windows.h>
// C RunTime Header Files
#include <tchar.h>
#include <commdlg.h> // OpenFile dialog
#include <assert.h>
// Media Foundation headers
#include <mfapi.h>
#include <mfobjects.h>
#include <mfidl.h>
#include <mferror.h>
#include <nserror.h> // More DRM errors.
// EVR headers
#include <evr.h>
// Safe string functions
#include <strsafe.h>
#include "MFUtils.h"
#include <functional>
#include <string>
using namespace MFUtils;
#define CMD_PENDING 0x01
#define CMD_PENDING_SEEK 0x02
#define CMD_PENDING_RATE 0x04
enum class MFPlayerState
{
Closed = 0, // No session.
Ready, // Session was created, ready to open a file.
OpenPending, // Session is opening a file.
Started, // Session is playing a file.
Paused, // Session is paused.
Stopped, // Session is stopped (ready to play).
Closing // Application has closed the session, but is waiting for MESessionClosed.
};
using SampleEventCallback = std::function<void(uint8_t* buffer, size_t size)>;
using SessionEventCallback = std::function<void(int ev)>;
class MFMediaPlayer : public IMFAsyncCallback
{
enum Command
{
CmdNone = 0,
CmdStop,
CmdStart,
CmdPause,
CmdSeek,
};
class CritSec
{
private:
CRITICAL_SECTION m_criticalSection;
public:
CritSec() { InitializeCriticalSection(&m_criticalSection); }
~CritSec() { DeleteCriticalSection(&m_criticalSection); }
void Lock() { EnterCriticalSection(&m_criticalSection); }
void Unlock() { LeaveCriticalSection(&m_criticalSection); }
};
class AutoLock
{
private:
CritSec* m_pCriticalSection;
public:
AutoLock(CritSec& crit)
{
m_pCriticalSection = &crit;
m_pCriticalSection->Lock();
}
~AutoLock() { m_pCriticalSection->Unlock(); }
};
public:
SampleEventCallback SampleEvent;
SessionEventCallback SessionEvent;
static HRESULT CreateInstance(MFMediaPlayer** ppPlayer, HWND hwndEvent = NULL);
// IUnknown methods
STDMETHODIMP QueryInterface(REFIID iid, void** ppv);
STDMETHODIMP_(ULONG) AddRef();
STDMETHODIMP_(ULONG) Release();
// IMFAsyncCallback methods
STDMETHODIMP GetParameters(DWORD*, DWORD*)
{
// Implementation of this method is optional.
return E_NOTIMPL;
}
STDMETHODIMP Invoke(IMFAsyncResult* pAsyncResult);
// Playback
HRESULT OpenURL(const WCHAR* sURL);
HRESULT Close();
HRESULT Shutdown();
HRESULT HandleEvent(UINT_PTR pUnkPtr);
MFPlayerState GetState() const { return m_state; }
UINT32 GetVideoWidth() const { return m_uVideoWidth; }
UINT32 GetVideoHeight() const { return m_uVideoHeight; }
const GUID& GetVideoOutputFormat() const { return m_VideoOutputFormat; }
// Video functionality
void SetLooping(BOOL bLooping) { m_bLooping = bLooping; }
void SetPlayOnOpen(BOOL bPlayOnOpen) { m_bPlayOnOpen = bPlayOnOpen; }
BOOL CanSeek() const;
MFTIME GetDuration() const;
MFTIME GetCurrentPosition() const;
// Set position in 100ns units, will reply if play ended
// see: https://docs.microsoft.com/en-us/windows/win32/medfound/mf-pd-duration-attribute
HRESULT SetPosition(MFTIME hnsPosition);
BOOL CanScrub() const;
HRESULT Scrub(BOOL bScrub);
BOOL CanFastForward() const;
BOOL CanRewind() const;
HRESULT SetRate(float fRate);
HRESULT FastForward();
HRESULT Rewind();
HRESULT Play();
HRESULT Pause();
HRESULT Stop();
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BOOL IsH264() const { return m_bIsH264; }
protected:
HRESULT SetPositionInternal(const MFTIME& hnsPosition);
HRESULT StartPlayback(const MFTIME* hnsPosition);
HRESULT CommitRateChange(float fRate, BOOL bThin);
float GetNominalRate() const;
HRESULT UpdatePendingCommands(Command cmd);
protected:
// Constructor is private. Use static CreateInstance method to instantiate.
MFMediaPlayer(HWND hwndEvent);
// Destructor is private. Caller should call Release.
virtual ~MFMediaPlayer();
HRESULT CreateOutputNode(IMFStreamDescriptor* pSourceSD, IMFTopologyNode** ppNode);
HRESULT Initialize();
HRESULT CreateSession();
HRESULT CloseSession();
HRESULT CreateMediaSource(const WCHAR* sURL);
HRESULT CreateTopologyFromSource(IMFTopology** ppTopology);
HRESULT AddBranchToPartialTopology(IMFTopology* pTopology, IMFPresentationDescriptor* pSourcePD, DWORD iStream);
// Media event handlers
HRESULT OnTopologyReady(IMFMediaEvent* pEvent);
HRESULT OnPlayEnded(IMFMediaEvent* pEvent);
HRESULT OnSessionStart(HRESULT hr);
HRESULT OnSessionStop(HRESULT hr);
HRESULT OnSessionPause(HRESULT hr);
HRESULT OnSessionEnded(HRESULT hr);
long m_nRefCount; // Reference count.
TComPtr<IMFMediaSession> m_pSession;
TComPtr<IMFMediaSource> m_pSource;
TComPtr<IMFPresentationDescriptor> m_PresentDescriptor;
TComPtr<IMFRateControl> m_RateControl;
TComPtr<IMFRateSupport> m_RateSupport;
TComPtr<IMFPresentationClock> m_pClock;
DWORD m_caps = 0; // Session caps.
MFTIME m_hnsDuration = 0; // Duration of the current presentation.
BOOL m_bCanScrub = FALSE; // Does the current session support rate = 0.
float m_fPrevRate = 1.0f;
// Describes the current or requested state, with respect to seeking and
// playback rate.
struct SeekState
{
Command command;
float fRate; // Playback rate
BOOL bThin; // Thinned playback?
MFTIME hnsStart; // Start position
};
SeekState m_nominal{CmdStop, 1.0, FALSE, 0}; // Current nominal state.
SeekState m_request{CmdNone, 1.0, FALSE, 0}; // Pending request state.
BOOL m_bPending = FALSE; // Is a request pending?
mutable CritSec m_critsec; // Protects the seeking and rate-change states.
HWND m_hwndEvent; // App window to receive events.
MFPlayerState m_state; // Current state of the media session.
HANDLE m_hCloseEvent; // Event to wait on while closing
UINT32 m_uVideoWidth = 0;
UINT32 m_uVideoHeight = 0;
BOOL m_bLooping = FALSE;
BOOL m_bPlayOnOpen = TRUE;
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BOOL m_bIsH264 = FALSE;
GUID m_VideoOutputFormat{};
};