axmol/extensions/ImGui/imgui_impl_ax.h

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2022-09-26 22:56:47 +08:00
#pragma once
#include "imgui.h"
struct GLFWwindow;
typedef void (*ImGuiImplCocos2dxLoadFontFun)(void* userdata);
/// ImGui glfw APIs
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForAxys(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
/// ImGui axys render APIs
IMGUI_IMPL_API void ImGui_ImplAx_Init();
IMGUI_IMPL_API void ImGui_ImplAx_Shutdown();
IMGUI_IMPL_API void ImGui_ImplAx_NewFrame();
IMGUI_IMPL_API void ImGui_ImplAx_RenderDrawData(ImDrawData* draw_data);
IMGUI_IMPL_API void ImGui_ImplAx_RenderPlatform();
// Get FontTexture object ax::Texture2D*
IMGUI_IMPL_API void ImGui_ImplAx_SetCustomFontLoader(ImGuiImplCocos2dxLoadFontFun fun, void* userdata);
IMGUI_IMPL_API void* ImGui_ImplAx_GetFontsTexture();
// Sets Device objects dirty
IMGUI_IMPL_API void ImGui_ImplAx_SetDeviceObjectsDirty();