axmol/cocos/base/ccTypes.h

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/****************************************************************************
Copyright (c) 2008-2010 Ricardo Quesada
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2015 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
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#ifndef __BASE_CCTYPES_H__
#define __BASE_CCTYPES_H__
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#include <string>
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#include "math/CCGeometry.h"
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#include "math/CCMath.h"
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#include "base/CCRef.h"
#include "platform/CCGL.h"
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/**
* @addtogroup base
* @{
*/
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NS_CC_BEGIN
struct Color4B;
struct Color4F;
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/**
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* RGB color composed of bytes 3 bytes.
* @since v3.0
*/
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struct CC_DLL Color3B
{
Color3B();
Color3B(GLubyte _r, GLubyte _g, GLubyte _b);
explicit Color3B(const Color4B& color);
explicit Color3B(const Color4F& color);
bool operator==(const Color3B& right) const;
bool operator==(const Color4B& right) const;
bool operator==(const Color4F& right) const;
bool operator!=(const Color3B& right) const;
bool operator!=(const Color4B& right) const;
bool operator!=(const Color4F& right) const;
bool equals(const Color3B& other)
{
return (*this == other);
}
GLubyte r;
GLubyte g;
GLubyte b;
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static const Color3B WHITE;
static const Color3B YELLOW;
static const Color3B BLUE;
static const Color3B GREEN;
static const Color3B RED;
static const Color3B MAGENTA;
static const Color3B BLACK;
static const Color3B ORANGE;
static const Color3B GRAY;
};
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/**
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* RGBA color composed of 4 bytes.
* @since v3.0
*/
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struct CC_DLL Color4B
{
Color4B();
Color4B(GLubyte _r, GLubyte _g, GLubyte _b, GLubyte _a);
explicit Color4B(const Color3B& color);
explicit Color4B(const Color4F& color);
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inline void set(GLubyte _r, GLubyte _g, GLubyte _b, GLubyte _a)
{
r = _r;
g = _g;
b = _b;
a = _a;
}
bool operator==(const Color4B& right) const;
bool operator==(const Color3B& right) const;
bool operator==(const Color4F& right) const;
bool operator!=(const Color4B& right) const;
bool operator!=(const Color3B& right) const;
bool operator!=(const Color4F& right) const;
GLubyte r;
GLubyte g;
GLubyte b;
GLubyte a;
static const Color4B WHITE;
static const Color4B YELLOW;
static const Color4B BLUE;
static const Color4B GREEN;
static const Color4B RED;
static const Color4B MAGENTA;
static const Color4B BLACK;
static const Color4B ORANGE;
static const Color4B GRAY;
};
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/**
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* RGBA color composed of 4 floats.
* @since v3.0
*/
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struct CC_DLL Color4F
{
Color4F();
Color4F(float _r, float _g, float _b, float _a);
explicit Color4F(const Color3B& color);
explicit Color4F(const Color4B& color);
bool operator==(const Color4F& right) const;
bool operator==(const Color3B& right) const;
bool operator==(const Color4B& right) const;
bool operator!=(const Color4F& right) const;
bool operator!=(const Color3B& right) const;
bool operator!=(const Color4B& right) const;
bool equals(const Color4F &other)
{
return (*this == other);
}
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GLfloat r;
GLfloat g;
GLfloat b;
GLfloat a;
static const Color4F WHITE;
static const Color4F YELLOW;
static const Color4F BLUE;
static const Color4F GREEN;
static const Color4F RED;
static const Color4F MAGENTA;
static const Color4F BLACK;
static const Color4F ORANGE;
static const Color4F GRAY;
};
/** A vertex composed of 2 floats: x, y
@since v3.0
*/
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// struct Vertex2F
// {
// Vertex2F(float _x, float _y) :x(_x), y(_y) {}
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// Vertex2F(): x(0.f), y(0.f) {}
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// GLfloat x;
// GLfloat y;
// };
/** A vertex composed of 2 floats: x, y
@since v3.0
*/
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// struct Vertex3F
// {
// Vertex3F(float _x, float _y, float _z)
// : x(_x)
// , y(_y)
// , z(_z)
// {}
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// Vertex3F(): x(0.f), y(0.f), z(0.f) {}
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// GLfloat x;
// GLfloat y;
// GLfloat z;
// };
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/** @struct Tex2F
* A TEXCOORD composed of 2 floats: u, y
* @since v3.0
*/
struct CC_DLL Tex2F {
Tex2F(float _u, float _v): u(_u), v(_v) {}
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Tex2F(): u(0.f), v(0.f) {}
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GLfloat u;
GLfloat v;
};
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/** @struct PointSprite
* Vec2 Sprite component.
*/
struct CC_DLL PointSprite
{
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Vec2 pos; // 8 bytes
Color4B color; // 4 bytes
GLfloat size; // 4 bytes
};
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/** @struct Quad2
* A 2D Quad. 4 * 2 floats.
*/
struct CC_DLL Quad2
{
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Vec2 tl;
Vec2 tr;
Vec2 bl;
Vec2 br;
};
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/** @struct Quad3
* A 3D Quad. 4 * 3 floats.
*/
struct CC_DLL Quad3 {
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Vec3 bl;
Vec3 br;
Vec3 tl;
Vec3 tr;
};
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/** @struct V2F_C4B_T2F
* A Vec2 with a vertex point, a tex coord point and a color 4B.
*/
struct V2F_C4B_T2F
{
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/// vertices (2F)
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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Vec2 vertices;
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/// colors (4B)
Color4B colors;
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/// tex coords (2F)
Tex2F texCoords;
};
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/** @struct V2F_C4B_PF
*
*/
struct V2F_C4B_PF
{
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/// vertices (2F)
Vec2 vertices;
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/// colors (4B)
Color4B colors;
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/// pointsize
float pointSize;
};
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/** @struct V2F_C4F_T2F
* A Vec2 with a vertex point, a tex coord point and a color 4F.
*/
struct CC_DLL V2F_C4F_T2F
{
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/// vertices (2F)
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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Vec2 vertices;
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/// colors (4F)
Color4F colors;
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/// tex coords (2F)
Tex2F texCoords;
};
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/** @struct V3F_C4B_T2F
* A Vec2 with a vertex point, a tex coord point and a color 4B.
*/
struct CC_DLL V3F_C4B_T2F
{
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/// vertices (3F)
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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Vec3 vertices; // 12 bytes
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/// colors (4B)
Color4B colors; // 4 bytes
// tex coords (2F)
Tex2F texCoords; // 8 bytes
};
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/** @struct V3F_T2F
* A Vec2 with a vertex point, a tex coord point.
*/
struct CC_DLL V3F_T2F
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{
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/// vertices (2F)
Vec3 vertices;
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/// tex coords (2F)
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Tex2F texCoords;
};
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/** @struct V2F_C4B_T2F_Triangle
* A Triangle of V2F_C4B_T2F.
*/
struct CC_DLL V2F_C4B_T2F_Triangle
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{
V2F_C4B_T2F a;
V2F_C4B_T2F b;
V2F_C4B_T2F c;
};
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/** @struct V2F_C4B_T2F_Quad
* A Quad of V2F_C4B_T2F.
*/
struct CC_DLL V2F_C4B_T2F_Quad
{
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/// bottom left
V2F_C4B_T2F bl;
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/// bottom right
V2F_C4B_T2F br;
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/// top left
V2F_C4B_T2F tl;
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/// top right
V2F_C4B_T2F tr;
};
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/** @struct V3F_C4B_T2F_Quad
* 4 Vertex3FTex2FColor4B.
*/
struct CC_DLL V3F_C4B_T2F_Quad
{
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/// top left
V3F_C4B_T2F tl;
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/// bottom left
V3F_C4B_T2F bl;
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/// top right
V3F_C4B_T2F tr;
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/// bottom right
V3F_C4B_T2F br;
};
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/** @struct V2F_C4F_T2F_Quad
* 4 Vertex2FTex2FColor4F Quad.
*/
struct CC_DLL V2F_C4F_T2F_Quad
{
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/// bottom left
V2F_C4F_T2F bl;
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/// bottom right
V2F_C4F_T2F br;
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/// top left
V2F_C4F_T2F tl;
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/// top right
V2F_C4F_T2F tr;
};
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/** @struct V3F_T2F_Quad
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*
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*/
struct CC_DLL V3F_T2F_Quad
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{
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/// bottom left
V3F_T2F bl;
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/// bottom right
V3F_T2F br;
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/// top left
V3F_T2F tl;
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/// top right
V3F_T2F tr;
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};
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/** @struct BlendFunc
* Blend Function used for textures.
*/
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struct CC_DLL BlendFunc
{
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/** source blend function */
GLenum src;
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/** destination blend function */
GLenum dst;
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/** Blending disabled. Uses {GL_ONE, GL_ZERO} */
static const BlendFunc DISABLE;
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/** Blending enabled for textures with Alpha premultiplied. Uses {GL_ONE, GL_ONE_MINUS_SRC_ALPHA} */
static const BlendFunc ALPHA_PREMULTIPLIED;
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/** Blending enabled for textures with Alpha NON premultiplied. Uses {GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA} */
static const BlendFunc ALPHA_NON_PREMULTIPLIED;
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/** Enables Additive blending. Uses {GL_SRC_ALPHA, GL_ONE} */
static const BlendFunc ADDITIVE;
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bool operator==(const BlendFunc &a) const
{
return src == a.src && dst == a.dst;
}
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bool operator!=(const BlendFunc &a) const
{
return src != a.src || dst != a.dst;
}
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bool operator<(const BlendFunc &a) const
{
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return src < a.src || (src == a.src && dst < a.dst);
}
};
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/** @struct TextVAlignment
* Vertical text alignment type.
*
* @note If any of these enums are edited and/or reordered, update Texture2D.m.
*/
enum class CC_DLL TextVAlignment
{
TOP,
CENTER,
BOTTOM
};
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/** @struct TextHAlignment
* Horizontal text alignment type.
*
* @note If any of these enums are edited and/or reordered, update Texture2D.m.
*/
enum class CC_DLL TextHAlignment
{
LEFT,
CENTER,
RIGHT
};
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/**
* @brief Possible GlyphCollection used by Label.
*
* Specify a collections of characters to be load when Label created.
* Consider using DYNAMIC.
*/
enum class GlyphCollection {
DYNAMIC,
NEHE,
ASCII,
CUSTOM
};
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// Types for animation in particle systems
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/** @struct T2F_Quad
* Texture coordinates for a quad.
*/
struct CC_DLL T2F_Quad
{
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/// bottom left
Tex2F bl;
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/// bottom right
Tex2F br;
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/// top left
Tex2F tl;
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/// top right
Tex2F tr;
};
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/** @struct AnimationFrameData
* Struct that holds the size in pixels, texture coordinates and delays for animated ParticleSystemQuad.
*/
struct CC_DLL AnimationFrameData
{
T2F_Quad texCoords;
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float delay;
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Size size;
};
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/**
types used for defining fonts properties (i.e. font name, size, stroke or shadow)
*/
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/** @struct FontShadow
* Shadow attributes.
*/
struct CC_DLL FontShadow
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{
public:
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// shadow is not enabled by default
FontShadow()
: _shadowEnabled(false)
, _shadowBlur(0)
, _shadowOpacity(0)
{}
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/// true if shadow enabled
bool _shadowEnabled;
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/// shadow x and y offset
Size _shadowOffset;
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/// shadow blurrines
float _shadowBlur;
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/// shadow opacity
float _shadowOpacity;
};
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/** @struct FontStroke
* Stroke attributes.
*/
struct CC_DLL FontStroke
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{
public:
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// stroke is disabled by default
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FontStroke()
: _strokeEnabled(false)
, _strokeColor(Color3B::BLACK)
, _strokeAlpha(255)
, _strokeSize(0)
{}
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/// true if stroke enabled
bool _strokeEnabled;
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/// stroke color
Color3B _strokeColor;
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/// stroke alpha
GLubyte _strokeAlpha;
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/// stroke size
float _strokeSize;
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};
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/** @struct FontDefinition
* Font attributes.
*/
struct CC_DLL FontDefinition
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{
public:
/**
* @js NA
* @lua NA
*/
FontDefinition()
: _fontSize(0)
, _alignment(TextHAlignment::CENTER)
, _vertAlignment(TextVAlignment::TOP)
, _dimensions(Size::ZERO)
, _fontFillColor(Color3B::WHITE)
, _fontAlpha(255)
{}
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/// font name
std::string _fontName;
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/// font size
int _fontSize;
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/// horizontal alignment
TextHAlignment _alignment;
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/// vertical alignment
TextVAlignment _vertAlignment;
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/// rendering box
Size _dimensions;
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/// font color
Color3B _fontFillColor;
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/// font alpha
GLubyte _fontAlpha;
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/// font shadow
FontShadow _shadow;
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/// font stroke
FontStroke _stroke;
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};
/**
* @brief Possible LabelEffect used by Label.
*
*/
enum class LabelEffect {
NORMAL,
OUTLINE,
SHADOW,
GLOW,
ALL
};
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/** @struct Acceleration
* The device accelerometer reports values for each axis in units of g-force.
*/
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class CC_DLL Acceleration
: public Ref
{
public:
double x;
double y;
double z;
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double timestamp;
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Acceleration(): x(0), y(0), z(0), timestamp(0) {}
};
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extern const std::string CC_DLL STD_STRING_EMPTY;
extern const ssize_t CC_DLL CC_INVALID_INDEX;
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NS_CC_END
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// end group
/// @}
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#endif //__BASE_CCTYPES_H__