axmol/cocos2dx/actions/CCEaseAction.cpp

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/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCEaseAction.h"
#include "NSObject.h"
/*
* Elastic, Back and Bounce actions based on code from:
* http://github.com/NikhilK/silverlightfx/
*
* by http://github.com/NikhilK
*/
namespace cocos2d {
#ifndef M_PI_X_2
#define M_PI_X_2 (float)M_PI * 2.0f
#endif
//
// EaseAction
//
CCEaseAction* CCEaseAction::actionWithAction(cocos2d::CCIntervalAction *pAction)
{
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CCEaseAction *pRet = new CCEaseAction();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
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return pRet;
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}
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bool CCEaseAction::initWithAction(cocos2d::CCIntervalAction *pAction)
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{
assert(pAction != NULL);
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if (CCIntervalAction::initWithDuration(pAction->getDuration()))
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{
m_pOther = pAction;
pAction->retain();
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return true;
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}
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return false;
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}
NSObject* CCEaseAction::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseAction* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseAction*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseAction();
pZone = pNewZone = new NSZone(pCopy);
}
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CCIntervalAction::copyWithZone(pZone);
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pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
CCEaseAction::~CCEaseAction(void)
{
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CCX_SAFE_RELEASE(m_pOther);
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}
void CCEaseAction::startWithTarget(CCNode *pTarget)
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{
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CCIntervalAction::startWithTarget(pTarget);
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m_pOther->startWithTarget(m_pTarget);
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}
void CCEaseAction::stop(void)
{
m_pOther->stop();
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CCIntervalAction::stop();
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}
void CCEaseAction::update(cocos2d::ccTime time)
{
m_pOther->update(time);
}
CCIntervalAction* CCEaseAction::reverse(void)
{
return CCEaseAction::actionWithAction(m_pOther->reverse());
}
//
// EaseRateAction
//
CCEaseRateAction* CCEaseRateAction::actionWithAction(cocos2d::CCIntervalAction *pAction, float fRate)
{
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CCEaseRateAction *pRet = new CCEaseRateAction();
if (pRet)
{
if (pRet->initWithAction(pAction, fRate))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
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return pRet;
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}
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bool CCEaseRateAction::initWithAction(cocos2d::CCIntervalAction *pAction, float fRate)
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{
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if (CCEaseAction::initWithAction(pAction))
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{
m_fRate = fRate;
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return true;
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}
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return false;
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}
NSObject* CCEaseRateAction::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseRateAction* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseRateAction*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseRateAction();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction*)(m_pOther->copy()->autorelease()), m_fRate);
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
CCEaseRateAction::~CCEaseRateAction(void)
{
}
CCIntervalAction* CCEaseRateAction::reverse(void)
{
return CCEaseRateAction::actionWithAction(m_pOther->reverse(), 1 / m_fRate);
}
//
// EeseIn
//
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CCEaseIn* CCEaseIn::actionWithAction(cocos2d::CCIntervalAction *pAction, float fRate)
{
CCEaseIn *pRet = new CCEaseIn();
if (pRet)
{
if (pRet->initWithAction(pAction, fRate))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseIn::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseIn* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseIn*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseIn();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction*)(m_pOther->copy()->autorelease()), m_fRate);
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseIn::update(cocos2d::ccTime time)
{
m_pOther->update(powf(time, m_fRate));
}
//
// EaseOut
//
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CCEaseOut* CCEaseOut::actionWithAction(cocos2d::CCIntervalAction *pAction, float fRate)
{
CCEaseOut *pRet = new CCEaseOut();
if (pRet)
{
if (pRet->initWithAction(pAction, fRate))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction*)(m_pOther->copy()->autorelease()), m_fRate);
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseOut::update(cocos2d::ccTime time)
{
m_pOther->update(powf(time, 1 / m_fRate));
}
//
// EaseInOut
//
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CCEaseInOut* CCEaseInOut::actionWithAction(cocos2d::CCIntervalAction *pAction, float fRate)
{
CCEaseInOut *pRet = new CCEaseInOut();
if (pRet)
{
if (pRet->initWithAction(pAction, fRate))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseInOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseInOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseInOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseInOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction*)(m_pOther->copy()->autorelease()), m_fRate);
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseInOut::update(cocos2d::ccTime time)
{
int sign = 1;
int r = (int) m_fRate;
if (r % 2 == 0)
{
sign = -1;
}
time *= 2;
if (time < 1)
{
m_pOther->update(0.5f * powf(time, m_fRate));
}
else
{
m_pOther->update(sign * 0.5f * (powf(time - 2, m_fRate) + sign * 2));
}
}
// InOut and OutIn are symmetrical
CCIntervalAction* CCEaseInOut::reverse(void)
{
return CCEaseInOut::actionWithAction(m_pOther->reverse(), m_fRate);
}
//
// EaseExponentialIn
//
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CCEaseExponentialIn* CCEaseExponentialIn::actionWithAction(CCIntervalAction* pAction)
{
CCEaseExponentialIn *pRet = new CCEaseExponentialIn();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseExponentialIn::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseExponentialIn* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseExponentialIn*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseExponentialIn();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseExponentialIn::update(cocos2d::ccTime time)
{
m_pOther->update(time == 0 ? 0 : powf(2, 10 * (time/1 - 1)) - 1 * 0.001f);
}
CCIntervalAction* CCEaseExponentialIn::reverse(void)
{
return CCEaseExponentialOut::actionWithAction(m_pOther->reverse());
}
//
// EaseExponentialOut
//
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CCEaseExponentialOut* CCEaseExponentialOut::actionWithAction(CCIntervalAction* pAction)
{
CCEaseExponentialOut *pRet = new CCEaseExponentialOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseExponentialOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseExponentialOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseExponentialOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseExponentialOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseExponentialOut::update(cocos2d::ccTime time)
{
m_pOther->update(time == 1 ? 1 : (-powf(2, -10 * time / 1) + 1));
}
CCIntervalAction* CCEaseExponentialOut::reverse(void)
{
return CCEaseExponentialIn::actionWithAction(m_pOther->reverse());
}
//
// EaseExponentialInOut
//
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CCEaseExponentialInOut* CCEaseExponentialInOut::actionWithAction(cocos2d::CCIntervalAction *pAction)
{
CCEaseExponentialInOut *pRet = new CCEaseExponentialInOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseExponentialInOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseExponentialInOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseExponentialInOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseExponentialInOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseExponentialInOut::update(cocos2d::ccTime time)
{
time /= 0.5f;
if (time < 1)
{
time = 0.5f * powf(2, 10 * (time - 1));
}
else
{
time = 0.5f * (-powf(2, 10 * (time - 1)) + 2);
}
m_pOther->update(time);
}
//
// EaseSineIn
//
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CCEaseSineIn* CCEaseSineIn::actionWithAction(CCIntervalAction* pAction)
{
CCEaseSineIn *pRet = new CCEaseSineIn();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseSineIn::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseSineIn* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseSineIn*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseSineIn();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseSineIn::update(cocos2d::ccTime time)
{
m_pOther->update(-1 * cosf(time * (float)M_PI_2) + 1);
}
CCIntervalAction* CCEaseSineIn::reverse(void)
{
return CCEaseSineOut::actionWithAction(m_pOther->reverse());
}
//
// EaseSineOut
//
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CCEaseSineOut* CCEaseSineOut::actionWithAction(CCIntervalAction* pAction)
{
CCEaseSineOut *pRet = new CCEaseSineOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseSineOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseSineOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseSineOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseSineOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseSineOut::update(cocos2d::ccTime time)
{
m_pOther->update(sinf(time * (float)M_PI_2));
}
CCIntervalAction* CCEaseSineOut::reverse(void)
{
return CCEaseSineIn::actionWithAction(m_pOther->reverse());
}
//
// EaseSineInOut
//
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CCEaseSineInOut* CCEaseSineInOut::actionWithAction(CCIntervalAction* pAction)
{
CCEaseSineInOut *pRet = new CCEaseSineInOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseSineInOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseSineInOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseSineInOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseSineInOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseSineInOut::update(cocos2d::ccTime time)
{
m_pOther->update(-0.5f * (cosf((float)M_PI * time) - 1));
}
//
// EaseElastic
//
CCEaseElastic* CCEaseElastic::actionWithAction(cocos2d::CCIntervalAction *pAction)
{
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CCEaseElastic *pRet = new CCEaseElastic();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
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return pRet;
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}
CCEaseElastic* CCEaseElastic::actionWithAction(cocos2d::CCIntervalAction *pAction, float fPeriod)
{
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CCEaseElastic *pRet = new CCEaseElastic();
if (pRet)
{
if (pRet->initWithAction(pAction, fPeriod))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
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return pRet;
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}
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bool CCEaseElastic::initWithAction(cocos2d::CCIntervalAction *pAction)
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{
return initWithAction(pAction, 0.3f);
}
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bool CCEaseElastic::initWithAction(cocos2d::CCIntervalAction *pAction, float fPeriod)
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{
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if (CCEaseAction::initWithAction(pAction))
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{
m_fPeriod = fPeriod;
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return true;
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}
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return false;
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}
NSObject* CCEaseElastic::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseElastic* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseElastic*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseElastic();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()), m_fPeriod);
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
CCIntervalAction* CCEaseElastic::reverse(void)
{
assert(0);
return NULL;
}
//
// EaseElasticIn
//
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CCEaseElasticIn* CCEaseElasticIn::actionWithAction(CCIntervalAction *pAction, float fPeriod)
{
CCEaseElasticIn *pRet = new CCEaseElasticIn();
if (pRet)
{
if (pRet->initWithAction(pAction, fPeriod))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
CCEaseElasticIn* CCEaseElasticIn::actionWithAction(CCIntervalAction *pAction)
{
CCEaseElasticIn *pRet = new CCEaseElasticIn();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseElasticIn::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseElasticIn* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseElasticIn*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseElasticIn();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()), m_fPeriod);
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseElasticIn::update(cocos2d::ccTime time)
{
ccTime newT = 0;
if (time == 0 || time == 1)
{
newT = time;
}
else
{
float s = m_fPeriod / 4;
time = time - 1;
newT = -powf(2, 10 * time) * sinf((time - s) * M_PI_X_2 / m_fPeriod);
}
m_pOther->update(newT);
}
CCIntervalAction* CCEaseElasticIn::reverse(void)
{
return CCEaseElasticOut::actionWithAction(m_pOther->reverse(), m_fPeriod);
}
//
// EaseElasticOut
//
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CCEaseElasticOut* CCEaseElasticOut::actionWithAction(CCIntervalAction *pAction)
{
CCEaseElasticOut *pRet = new CCEaseElasticOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
CCEaseElasticOut* CCEaseElasticOut::actionWithAction(CCIntervalAction *pAction, float fPeriod)
{
CCEaseElasticOut *pRet = new CCEaseElasticOut();
if (pRet)
{
if (pRet->initWithAction(pAction, fPeriod))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject *CCEaseElasticOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseElasticOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseElasticOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseElasticOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()), m_fPeriod);
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseElasticOut::update(cocos2d::ccTime time)
{
ccTime newT = 0;
if (time == 0 || time == 1)
{
newT = time;
}
else
{
float s = m_fPeriod / 4;
newT = powf(2, -10 * time) * sinf((time - s) * M_PI_X_2 / m_fPeriod) + 1;
}
m_pOther->update(newT);
}
CCIntervalAction* CCEaseElasticOut::reverse(void)
{
return CCEaseElasticIn::actionWithAction(m_pOther->reverse(), m_fPeriod);
}
//
// EaseElasticInOut
//
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CCEaseElasticInOut* CCEaseElasticInOut::actionWithAction(CCIntervalAction *pAction)
{
CCEaseElasticInOut *pRet = new CCEaseElasticInOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
CCEaseElasticInOut* CCEaseElasticInOut::actionWithAction(CCIntervalAction *pAction, float fPeriod)
{
CCEaseElasticInOut *pRet = new CCEaseElasticInOut();
if (pRet)
{
if (pRet->initWithAction(pAction, fPeriod))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseElasticInOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseElasticInOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseElasticInOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseElasticInOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()), m_fPeriod);
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseElasticInOut::update(cocos2d::ccTime time)
{
ccTime newT = 0;
if (time == 0 || time == 1)
{
newT = time;
}
else
{
time = time * 2;
if (! m_fPeriod)
{
m_fPeriod = 0.3f * 1.5f;
}
ccTime s = m_fPeriod / 4;
time = time - 1;
if (time < 0)
{
newT = -0.5f * powf(2, 10 * time) * sinf((time -s) * M_PI_X_2 / m_fPeriod);
}
else
{
newT = powf(2, -10 * time) * sinf((time - s) * M_PI_X_2 / m_fPeriod) * 0.5f + 1;
}
}
m_pOther->update(newT);
}
CCIntervalAction* CCEaseElasticInOut::reverse(void)
{
return CCEaseInOut::actionWithAction(m_pOther->reverse(), m_fPeriod);
}
//
// EaseBounce
//
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CCEaseBounce* CCEaseBounce::actionWithAction(CCIntervalAction* pAction)
{
CCEaseBounce *pRet = new CCEaseBounce();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseBounce::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseBounce* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseBounce*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseBounce();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
ccTime CCEaseBounce::bounceTime(cocos2d::ccTime time)
{
if (time < 1 / 2.75)
{
return 7.5625f * time * time;
} else
if (time < 2 / 2.75)
{
time -= 1.5f / 2.75f;
return 7.5625f * time * time + 0.75f;
} else
if(time < 2.5 / 2.75)
{
time -= 2.25f / 2.75f;
return 7.5625f * time * time + 0.9375f;
}
time -= 2.625f / 2.75f;
return 7.5625f * time * time + 0.984375f;
}
//
// EaseBounceIn
//
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CCEaseBounceIn* CCEaseBounceIn::actionWithAction(CCIntervalAction* pAction)
{
CCEaseBounceIn *pRet = new CCEaseBounceIn();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseBounceIn::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseBounceIn* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseBounceIn*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseBounceIn();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseBounceIn::update(cocos2d::ccTime time)
{
ccTime newT = 1 - bounceTime(1 - time);
m_pOther->update(newT);
}
CCIntervalAction* CCEaseBounceIn::reverse(void)
{
return CCEaseBounceOut::actionWithAction(m_pOther->reverse());
}
//
// EaseBounceOut
//
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CCEaseBounceOut* CCEaseBounceOut::actionWithAction(CCIntervalAction* pAction)
{
CCEaseBounceOut *pRet = new CCEaseBounceOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseBounceOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseBounceOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseBounceOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseBounceOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseBounceOut::update(cocos2d::ccTime time)
{
ccTime newT = bounceTime(time);
m_pOther->update(newT);
}
CCIntervalAction* CCEaseBounceOut::reverse(void)
{
return CCEaseBounceIn::actionWithAction(m_pOther->reverse());
}
//
// EaseBounceInOut
//
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CCEaseBounceInOut* CCEaseBounceInOut::actionWithAction(CCIntervalAction* pAction)
{
CCEaseBounceInOut *pRet = new CCEaseBounceInOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseBounceInOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseBounceInOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseBounceInOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseBounceInOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseBounceInOut::update(cocos2d::ccTime time)
{
ccTime newT = 0;
if (time < 0.5f)
{
time = time * 2;
newT = (1 - bounceTime(1 - time)) * 0.5f;
}
else
{
newT = bounceTime(time * 2 - 1) * 0.5f + 0.5f;
}
m_pOther->update(newT);
}
//
// EaseBackIn
//
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CCEaseBackIn* CCEaseBackIn::actionWithAction(cocos2d::CCIntervalAction *pAction)
{
CCEaseBackIn *pRet = new CCEaseBackIn();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseBackIn::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseBackIn* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseBackIn*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseBackIn();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseBackIn::update(cocos2d::ccTime time)
{
ccTime overshoot = 1.70158f;
m_pOther->update(time * time * ((overshoot + 1) * time - overshoot));
}
CCIntervalAction* CCEaseBackIn::reverse(void)
{
return CCEaseBackOut::actionWithAction(m_pOther->reverse());
}
//
// EaseBackOut
//
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CCEaseBackOut* CCEaseBackOut::actionWithAction(CCIntervalAction* pAction)
{
CCEaseBackOut *pRet = new CCEaseBackOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseBackOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseBackOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseBackOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseBackOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseBackOut::update(cocos2d::ccTime time)
{
ccTime overshoot = 1.70158f;
time = time - 1;
m_pOther->update(time * time * ((overshoot + 1) * time + overshoot) + 1);
}
CCIntervalAction* CCEaseBackOut::reverse(void)
{
return CCEaseBackIn::actionWithAction(m_pOther->reverse());
}
//
// EaseBackInOut
//
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CCEaseBackInOut* CCEaseBackInOut::actionWithAction(CCIntervalAction* pAction)
{
CCEaseBackInOut *pRet = new CCEaseBackInOut();
if (pRet)
{
if (pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
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CCX_SAFE_RELEASE_NULL(pRet);
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}
}
return pRet;
}
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NSObject* CCEaseBackInOut::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCEaseBackInOut* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
//in case of being called at sub class
pCopy = (CCEaseBackInOut*)(pZone->m_pCopyObject);
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}
else
{
pCopy = new CCEaseBackInOut();
pZone = pNewZone = new NSZone(pCopy);
}
pCopy->initWithAction((CCIntervalAction *)(m_pOther->copy()->autorelease()));
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CCX_SAFE_DELETE(pNewZone);
return pCopy;
}
void CCEaseBackInOut::update(cocos2d::ccTime time)
{
ccTime overshoot = 1.70158f * 1.525f;
time = time * 2;
if (time < 1)
{
m_pOther->update((time * time * ((overshoot + 1) * time - overshoot)) / 2);
}
else
{
time = time - 2;
m_pOther->update((time * time * ((overshoot + 1) + overshoot)) / 2 + 1);
}
}
}