mirror of https://github.com/axmolengine/axmol.git
37 lines
808 B
C
37 lines
808 B
C
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//
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// HelloWorldScene.h
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// ___PROJECTNAME___
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//
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// Created by ___FULLUSERNAME___ on ___DATE___.
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// Copyright ___ORGANIZATIONNAME___ ___YEAR___. All rights reserved.
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//
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#ifndef __HELLOW_WORLD_H__
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#define __HELLOW_WORLD_H__
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#include "cocos2d.h"
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// include Chipmunk headers
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#include "chipmunk.h"
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// HelloWorld Layer
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class HelloWorld : public cocos2d::CCLayer {
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public:
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HelloWorld();
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~HelloWorld();
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static cocos2d::CCScene* scene();
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void step(cocos2d::ccTime dt);
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void addNewSpriteX(float x, float y);
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virtual void onEnter();
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virtual void ccTouchesEnded(cocos2d::CCSet* touches, cocos2d::CCEvent *event);
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LAYER_NODE_FUNC(HelloWorld);
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private:
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bool init();
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cpSpace *space;
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};
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#endif // __HELLOW_WORLD_H__
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